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[dragonblocks_alpha.git] / src / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.12)
2
3 project(Dragonblocks)
4
5 if(NOT CMAKE_BUILD_TYPE)
6   set(CMAKE_BUILD_TYPE Debug)
7 endif()
8
9 find_package(OpenGL REQUIRED)
10 find_package(GLEW REQUIRED)
11 find_package(glfw3 3.3 REQUIRED)
12 find_package(Freetype REQUIRED)
13
14 link_libraries(
15         pthread
16         m
17         z
18 )
19
20 set(DEPS_DIR "${CMAKE_SOURCE_DIR}/../deps/")
21
22 add_compile_definitions(DRAGONTYPE_ENDIAN_HEADER="${CMAKE_SOURCE_DIR}/../deps/endian.h/endian.h")
23
24 include_directories(SYSTEM
25         ${DEPS_DIR}
26 )
27
28 include_directories(BEFORE
29         ${CMAKE_SOURCE_DIR}
30 )
31
32 add_compile_options(-Wall -Wextra -Wpedantic -Werror)
33
34 set(SOURCES_COMMON
35         day.c
36         environment.c
37         map.c
38         node.c
39         perlin.c
40         signal_handlers.c
41         util.c
42         "${DEPS_DIR}/dragontype/implementation.c"
43         "${DEPS_DIR}/dragonport/asprintf.c"
44         "${DEPS_DIR}/perlin/perlin.c"
45 )
46
47 add_executable(Dragonblocks
48         ${SOURCES_COMMON}
49         client/blockmesh.c
50         client/camera.c
51         client/client.c
52         client/client_commands.c
53         client/client_map.c
54         client/client_node.c
55         client/client_player.c
56         client/cube.c
57         client/debug_menu.c
58         client/facecache.c
59         client/font.c
60         client/frustum.c
61         client/game.c
62         client/gui.c
63         client/input.c
64         client/mesh.c
65         client/object.c
66         client/scene.c
67         client/shader.c
68         client/sky.c
69         client/texture.c
70         client/vertex.c
71         client/window.c
72 )
73
74 target_link_libraries(Dragonblocks
75         ${OPENGL_LIBRARIES}
76         ${GLEW_LIBRARIES}
77         glfw
78         ${FREETYPE_LIBRARIES}
79 )
80
81 target_include_directories(Dragonblocks PUBLIC
82         ${FREETYPE_INCLUDE_DIRS}
83 )
84
85 add_executable(DragonblocksServer
86         ${SOURCES_COMMON}
87         server/biomes.c
88         server/database.c
89         server/mapgen.c
90         server/server.c
91         server/server_commands.c
92         server/server_map.c
93 )
94
95 target_link_libraries(DragonblocksServer
96         sqlite3
97 )
98
99 add_custom_target(version
100         COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_SOURCE_DIR} -P ${CMAKE_SOURCE_DIR}/version.cmake
101 )
102
103 add_dependencies(Dragonblocks version)
104 add_dependencies(DragonblocksServer version)
105
106 if (CMAKE_BUILD_TYPE STREQUAL "Release")
107         add_compile_definitions(RELEASE)
108 endif()