1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #ifndef __S_K_2D_VERTEX_H_INCLUDED__
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6 #define __S_K_2D_VERTEX_H_INCLUDED__
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8 #include "vector2d.h"
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10 typedef signed short TZBufferType;
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19 core::vector2d<s32> Pos; // position
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20 core::vector2d<s32> TCoords; // texture coordinates
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21 TZBufferType ZValue; // zvalue
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26 } // end namespace video
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27 } // end namespace irr
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