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[irrlicht.git] / source / Irrlicht / Irrlicht-gcc.cbp
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3         <FileVersion major="1" minor="6" />
4         <Project>
5                 <Option title="Irrlicht" />
6                 <Option pch_mode="0" />
7                 <Option compiler="gcc" />
8                 <Build>
9                         <Target title="Win32 - Debug - dll">
10                                 <Option platforms="Windows;" />
11                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
12                                 <Option object_output="../obj/win32-gcc-debug-dll" />
13                                 <Option type="3" />
14                                 <Option compiler="gcc" />
15                                 <Option createDefFile="1" />
16                                 <Option createStaticLib="1" />
17                                 <Compiler>
18                                         <Add option="-Wextra" />
19                                         <Add option="-Wall" />
20                                         <Add option="-g" />
21                                         <Add option="-W" />
22                                         <Add option="-O0" />
23                                         <Add option="-DWIN32" />
24                                         <Add option="-D_DEBUG" />
25                                         <Add option="-D_WINDOWS" />
26                                         <Add option="-D_USRDLL" />
27                                         <Add option="-DIRRLICHT_EXPORTS" />
28                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
29                                         <Add option="-D__GNUWIN32__" />
30                                         <Add directory="../../include" />
31                                         <Add directory="zlib" />
32                                 </Compiler>
33                                 <Linker>
34                                         <Add library="kernel32" />
35                                         <Add library="user32" />
36                                         <Add library="gdi32" />
37                                         <Add library="winspool" />
38                                         <Add library="comdlg32" />
39                                         <Add library="advapi32" />
40                                         <Add library="shell32" />
41                                         <Add library="ole32" />
42                                         <Add library="oleaut32" />
43                                         <Add library="uuid" />
44                                         <Add library="opengl32" />
45                                         <Add library="winmm" />
46                                 </Linker>
47                                 <ExtraCommands>
48                                         <Add after="cmd /c del ..\..\bin\Win32-gcc\Irrlicht.dll" />
49                                         <Add after="cmd /c move ..\..\lib\Win32-gcc\Irrlicht.dll ..\..\bin\Win32-gcc\Irrlicht.dll" />
50                                 </ExtraCommands>
51                         </Target>
52                         <Target title="Win32 - Release - accurate math - dll">
53                                 <Option platforms="Windows;" />
54                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
55                                 <Option object_output="../obj/win32-gcc-release-dll" />
56                                 <Option type="3" />
57                                 <Option compiler="gcc" />
58                                 <Option createDefFile="1" />
59                                 <Option createStaticLib="1" />
60                                 <Compiler>
61                                         <Add option="-O2" />
62                                         <Add option="-Wall" />
63                                         <Add option="-W" />
64                                         <Add option="-DWIN32" />
65                                         <Add option="-DNDEBUG" />
66                                         <Add option="-D_WINDOWS" />
67                                         <Add option="-D_USRDLL" />
68                                         <Add option="-DIRRLICHT_EXPORTS" />
69                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
70                                         <Add option="-D__GNUWIN32__" />
71                                         <Add directory="../../include" />
72                                         <Add directory="zlib" />
73                                 </Compiler>
74                                 <Linker>
75                                         <Add option="-s" />
76                                         <Add library="kernel32" />
77                                         <Add library="user32" />
78                                         <Add library="gdi32" />
79                                         <Add library="winspool" />
80                                         <Add library="comdlg32" />
81                                         <Add library="advapi32" />
82                                         <Add library="shell32" />
83                                         <Add library="ole32" />
84                                         <Add library="oleaut32" />
85                                         <Add library="uuid" />
86                                         <Add library="opengl32" />
87                                         <Add library="winmm" />
88                                 </Linker>
89                                 <ExtraCommands>
90                                         <Add after="cmd /c del ..\..\bin\Win32-gcc\Irrlicht.dll" />
91                                         <Add after="cmd /c move ..\..\lib\Win32-gcc\Irrlicht.dll ..\..\bin\Win32-gcc\Irrlicht.dll" />
92                                 </ExtraCommands>
93                         </Target>
94                         <Target title="Win32 - Release - fast math - dll">
95                                 <Option platforms="Windows;" />
96                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
97                                 <Option object_output="../obj/win32-gcc-release-fast-dll" />
98                                 <Option type="3" />
99                                 <Option compiler="gcc" />
100                                 <Option createDefFile="1" />
101                                 <Option createStaticLib="1" />
102                                 <Compiler>
103                                         <Add option="-O3" />
104                                         <Add option="-Wall" />
105                                         <Add option="-W" />
106                                         <Add option="-ffast-math" />
107                                         <Add option="-DWIN32" />
108                                         <Add option="-DNDEBUG" />
109                                         <Add option="-D_WINDOWS" />
110                                         <Add option="-D_USRDLL" />
111                                         <Add option="-DIRRLICHT_EXPORTS" />
112                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
113                                         <Add option="-D__GNUWIN32__" />
114                                         <Add directory="../../include" />
115                                         <Add directory="zlib" />
116                                 </Compiler>
117                                 <Linker>
118                                         <Add library="kernel32" />
119                                         <Add library="user32" />
120                                         <Add library="gdi32" />
121                                         <Add library="winspool" />
122                                         <Add library="comdlg32" />
123                                         <Add library="advapi32" />
124                                         <Add library="shell32" />
125                                         <Add library="ole32" />
126                                         <Add library="oleaut32" />
127                                         <Add library="uuid" />
128                                         <Add library="opengl32" />
129                                         <Add library="winmm" />
130                                 </Linker>
131                                 <ExtraCommands>
132                                         <Add after="cmd /c del ..\..\bin\Win32-gcc\Irrlicht.dll" />
133                                         <Add after="cmd /c move ..\..\lib\Win32-gcc\Irrlicht.dll ..\..\bin\Win32-gcc\Irrlicht.dll" />
134                                 </ExtraCommands>
135                         </Target>
136                         <Target title="Win32 - Debug - static">
137                                 <Option platforms="Windows;" />
138                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
139                                 <Option working_dir="" />
140                                 <Option object_output="../obj/win32-gcc-debug-static" />
141                                 <Option type="2" />
142                                 <Option compiler="gcc" />
143                                 <Option createDefFile="1" />
144                                 <Compiler>
145                                         <Add option="-O3" />
146                                         <Add option="-Wextra" />
147                                         <Add option="-ffast-math" />
148                                         <Add option="-D_IRR_STATIC_LIB_" />
149                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
150                                         <Add option="-D__GNUWIN32__" />
151                                         <Add directory="../../include" />
152                                         <Add directory="zlib" />
153                                         <Add directory="libpng" />
154                                 </Compiler>
155                                 <Linker>
156                                         <Add library="GL" />
157                                         <Add library="Xxf86vm" />
158                                         <Add directory="/usr/X11R6/lib" />
159                                         <Add directory="/usr/local/lib" />
160                                 </Linker>
161                         </Target>
162                         <Target title="Win32 - Release - accurate math - static">
163                                 <Option platforms="Windows;" />
164                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
165                                 <Option working_dir="" />
166                                 <Option object_output="../obj/win32-gcc-release-static" />
167                                 <Option type="2" />
168                                 <Option compiler="gcc" />
169                                 <Option createDefFile="1" />
170                                 <Compiler>
171                                         <Add option="-Os" />
172                                         <Add option="-O3" />
173                                         <Add option="-O2" />
174                                         <Add option="-Wall" />
175                                         <Add option="-W" />
176                                         <Add option="-DWIN32" />
177                                         <Add option="-DNDEBUG" />
178                                         <Add option="-D_WINDOWS" />
179                                         <Add option="-D_IRR_STATIC_LIB_" />
180                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
181                                         <Add option="-D__GNUWIN32__" />
182                                         <Add directory="../../include" />
183                                         <Add directory="zlib" />
184                                 </Compiler>
185                                 <Linker>
186                                         <Add option="-s" />
187                                         <Add library="kernel32" />
188                                         <Add library="user32" />
189                                         <Add library="gdi32" />
190                                         <Add library="winspool" />
191                                         <Add library="comdlg32" />
192                                         <Add library="advapi32" />
193                                         <Add library="shell32" />
194                                         <Add library="ole32" />
195                                         <Add library="oleaut32" />
196                                         <Add library="uuid" />
197                                         <Add library="opengl32" />
198                                         <Add library="winmm" />
199                                 </Linker>
200                         </Target>
201                         <Target title="Win32 - Release - fast math - static">
202                                 <Option platforms="Windows;" />
203                                 <Option output="../../lib/Win32-gcc/Irrlicht" prefix_auto="1" extension_auto="1" />
204                                 <Option working_dir="" />
205                                 <Option object_output="../obj/win32-gcc-release-fast-static" />
206                                 <Option type="2" />
207                                 <Option compiler="gcc" />
208                                 <Option createDefFile="1" />
209                                 <Compiler>
210                                         <Add option="-fexpensive-optimizations" />
211                                         <Add option="-Os" />
212                                         <Add option="-O3" />
213                                         <Add option="-Wall" />
214                                         <Add option="-W" />
215                                         <Add option="-ffast-math" />
216                                         <Add option="-DWIN32" />
217                                         <Add option="-DNDEBUG" />
218                                         <Add option="-D_WINDOWS" />
219                                         <Add option="-D_IRR_STATIC_LIB_" />
220                                         <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
221                                         <Add option="-D__GNUWIN32__" />
222                                         <Add directory="../../include" />
223                                         <Add directory="zlib" />
224                                 </Compiler>
225                                 <Linker>
226                                         <Add option="-s" />
227                                         <Add library="kernel32" />
228                                         <Add library="user32" />
229                                         <Add library="gdi32" />
230                                         <Add library="winspool" />
231                                         <Add library="comdlg32" />
232                                         <Add library="advapi32" />
233                                         <Add library="shell32" />
234                                         <Add library="ole32" />
235                                         <Add library="oleaut32" />
236                                         <Add library="uuid" />
237                                         <Add library="opengl32" />
238                                         <Add library="winmm" />
239                                 </Linker>
240                         </Target>
241                         <Target title="Linux - Debug - shared">
242                                 <Option platforms="Unix;" />
243                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
244                                 <Option object_output="../obj/linux-gcc-debug-shared" />
245                                 <Option type="3" />
246                                 <Option compiler="gcc" />
247                                 <Option createDefFile="1" />
248                                 <Option createStaticLib="1" />
249                                 <Compiler>
250                                         <Add option="-Wextra" />
251                                         <Add option="-Wall" />
252                                         <Add option="-fPIC" />
253                                         <Add option="-g" />
254                                         <Add option="-O0" />
255                                         <Add option="-D_DEBUG" />
256                                         <Add directory="../../include" />
257                                         <Add directory="zlib" />
258                                         <Add directory="libpng" />
259                                         <Add directory="jpeglib" />
260                                 </Compiler>
261                                 <Linker>
262                                         <Add library="GL" />
263                                         <Add library="Xxf86vm" />
264                                         <Add directory="/usr/X11R6/lib" />
265                                         <Add directory="/usr/local/lib" />
266                                 </Linker>
267                         </Target>
268                         <Target title="Linux - Release - accurate math - shared">
269                                 <Option platforms="Unix;" />
270                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
271                                 <Option object_output="../obj/linux-gcc-release-shared" />
272                                 <Option type="3" />
273                                 <Option compiler="gcc" />
274                                 <Option createDefFile="1" />
275                                 <Option createStaticLib="1" />
276                                 <Compiler>
277                                         <Add option="-O3" />
278                                         <Add option="-Wextra" />
279                                         <Add option="-std=c++11" />
280                                         <Add option="-fPIC" />
281                                         <Add directory="../../include" />
282                                         <Add directory="zlib" />
283                                         <Add directory="libpng" />
284                                         <Add directory="jpeglib" />
285                                 </Compiler>
286                                 <Linker>
287                                         <Add library="GL" />
288                                         <Add library="Xxf86vm" />
289                                         <Add directory="/usr/X11R6/lib" />
290                                         <Add directory="/usr/local/lib" />
291                                 </Linker>
292                         </Target>
293                         <Target title="Linux - Release - fast math - shared">
294                                 <Option platforms="Unix;" />
295                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
296                                 <Option object_output="../obj/linux-gcc-release-fast-shared" />
297                                 <Option type="3" />
298                                 <Option compiler="gcc" />
299                                 <Option createDefFile="1" />
300                                 <Option createStaticLib="1" />
301                                 <Compiler>
302                                         <Add option="-O3" />
303                                         <Add option="-Wextra" />
304                                         <Add option="-std=c++11" />
305                                         <Add option="-fPIC" />
306                                         <Add option="-ffast-math" />
307                                         <Add directory="../../include" />
308                                         <Add directory="zlib" />
309                                         <Add directory="libpng" />
310                                         <Add directory="jpeglib" />
311                                 </Compiler>
312                                 <Linker>
313                                         <Add library="GL" />
314                                         <Add library="Xxf86vm" />
315                                         <Add directory="/usr/X11R6/lib" />
316                                         <Add directory="/usr/local/lib" />
317                                 </Linker>
318                         </Target>
319                         <Target title="Linux - Debug - static">
320                                 <Option platforms="Unix;" />
321                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
322                                 <Option working_dir="" />
323                                 <Option object_output="../obj/linux-gcc-debug-static" />
324                                 <Option type="2" />
325                                 <Option compiler="gcc" />
326                                 <Option createDefFile="1" />
327                                 <Compiler>
328                                         <Add option="-Wextra" />
329                                         <Add option="-Wall" />
330                                         <Add option="-std=c++11" />
331                                         <Add option="-g" />
332                                         <Add option="-O0" />
333                                         <Add option="-D_IRR_STATIC_LIB_" />
334                                         <Add option="-D_DEBUG" />
335                                         <Add directory="../../include" />
336                                         <Add directory="zlib" />
337                                         <Add directory="libpng" />
338                                 </Compiler>
339                                 <Linker>
340                                         <Add library="GL" />
341                                         <Add library="Xxf86vm" />
342                                         <Add directory="/usr/X11R6/lib" />
343                                         <Add directory="/usr/local/lib" />
344                                 </Linker>
345                         </Target>
346                         <Target title="Linux - Release - accurate math - static">
347                                 <Option platforms="Unix;" />
348                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
349                                 <Option working_dir="" />
350                                 <Option object_output="../obj/linux-gcc-release-static" />
351                                 <Option type="2" />
352                                 <Option compiler="gcc" />
353                                 <Option createDefFile="1" />
354                                 <Compiler>
355                                         <Add option="-O3" />
356                                         <Add option="-Wextra" />
357                                         <Add option="-std=c++11" />
358                                         <Add option="-fno-exceptions" />
359                                         <Add option="-D_IRR_STATIC_LIB_" />
360                                         <Add directory="../../include" />
361                                         <Add directory="zlib" />
362                                         <Add directory="libpng" />
363                                 </Compiler>
364                                 <Linker>
365                                         <Add library="GL" />
366                                         <Add library="Xxf86vm" />
367                                         <Add directory="/usr/X11R6/lib" />
368                                         <Add directory="/usr/local/lib" />
369                                 </Linker>
370                         </Target>
371                         <Target title="Linux - Release - fast math - static">
372                                 <Option platforms="Unix;" />
373                                 <Option output="../../lib/Linux/libIrrlicht" prefix_auto="0" extension_auto="1" />
374                                 <Option working_dir="" />
375                                 <Option object_output="../obj/linux-gcc-release-fast-static" />
376                                 <Option type="2" />
377                                 <Option compiler="gcc" />
378                                 <Option createDefFile="1" />
379                                 <Compiler>
380                                         <Add option="-O3" />
381                                         <Add option="-Wextra" />
382                                         <Add option="-std=c++11" />
383                                         <Add option="-ffast-math" />
384                                         <Add option="-D_IRR_STATIC_LIB_" />
385                                         <Add directory="../../include" />
386                                         <Add directory="zlib" />
387                                         <Add directory="libpng" />
388                                 </Compiler>
389                                 <Linker>
390                                         <Add library="GL" />
391                                         <Add library="Xxf86vm" />
392                                         <Add directory="/usr/X11R6/lib" />
393                                         <Add directory="/usr/local/lib" />
394                                 </Linker>
395                         </Target>
396                 </Build>
397                 <VirtualTargets>
398                         <Add alias="All" targets="Win32 - Debug - dll;Win32 - Release - accurate math - dll;Win32 - Release - fast math - dll;" />
399                 </VirtualTargets>
400                 <Compiler>
401                         <Add option="-Wno-unused-parameter" />
402                         <Add option="-fno-exceptions" />
403                         <Add option="-fno-rtti" />
404                         <Add option="-fstrict-aliasing" />
405                         <Add option="-U__STRICT_ANSI__" />
406                 </Compiler>
407                 <Unit filename="../../changes.txt" />
408                 <Unit filename="../../include/CDynamicMeshBuffer.h" />
409                 <Unit filename="../../include/CIndexBuffer.h" />
410                 <Unit filename="../../include/CMeshBuffer.h" />
411                 <Unit filename="../../include/CVertexBuffer.h" />
412                 <Unit filename="../../include/EAttributes.h" />
413                 <Unit filename="../../include/ECullingTypes.h" />
414                 <Unit filename="../../include/EDebugSceneTypes.h" />
415                 <Unit filename="../../include/EDeviceTypes.h" />
416                 <Unit filename="../../include/EDriverFeatures.h" />
417                 <Unit filename="../../include/EDriverTypes.h" />
418                 <Unit filename="../../include/EFocusFlags.h" />
419                 <Unit filename="../../include/EGUIAlignment.h" />
420                 <Unit filename="../../include/EGUIElementTypes.h" />
421                 <Unit filename="../../include/EHardwareBufferFlags.h" />
422                 <Unit filename="../../include/EMaterialFlags.h" />
423                 <Unit filename="../../include/EMaterialTypes.h" />
424                 <Unit filename="../../include/EMeshWriterEnums.h" />
425                 <Unit filename="../../include/EMessageBoxFlags.h" />
426                 <Unit filename="../../include/EPrimitiveTypes.h" />
427                 <Unit filename="../../include/EReadFileType.h" />
428                 <Unit filename="../../include/ESceneNodeAnimatorTypes.h" />
429                 <Unit filename="../../include/ESceneNodeTypes.h" />
430                 <Unit filename="../../include/EShaderTypes.h" />
431                 <Unit filename="../../include/ETerrainElements.h" />
432                 <Unit filename="../../include/IAnimatedMesh.h" />
433                 <Unit filename="../../include/IAnimatedMeshMD2.h" />
434                 <Unit filename="../../include/IAnimatedMeshMD3.h" />
435                 <Unit filename="../../include/IAnimatedMeshSceneNode.h" />
436                 <Unit filename="../../include/IAttributeExchangingObject.h" />
437                 <Unit filename="../../include/IAttributes.h" />
438                 <Unit filename="../../include/IBillboardSceneNode.h" />
439                 <Unit filename="../../include/IBillboardTextSceneNode.h" />
440                 <Unit filename="../../include/IBoneSceneNode.h" />
441                 <Unit filename="../../include/ICameraSceneNode.h" />
442                 <Unit filename="../../include/IColladaMeshWriter.h" />
443                 <Unit filename="../../include/IContextManager.h" />
444                 <Unit filename="../../include/ICursorControl.h" />
445                 <Unit filename="../../include/IDummyTransformationSceneNode.h" />
446                 <Unit filename="../../include/IDynamicMeshBuffer.h" />
447                 <Unit filename="../../include/IEventReceiver.h" />
448                 <Unit filename="../../include/IFileArchive.h" />
449                 <Unit filename="../../include/IFileList.h" />
450                 <Unit filename="../../include/IFileSystem.h" />
451                 <Unit filename="../../include/IGPUProgrammingServices.h" />
452                 <Unit filename="../../include/IGUIButton.h" />
453                 <Unit filename="../../include/IGUICheckBox.h" />
454                 <Unit filename="../../include/IGUIColorSelectDialog.h" />
455                 <Unit filename="../../include/IGUIComboBox.h" />
456                 <Unit filename="../../include/IGUIContextMenu.h" />
457                 <Unit filename="../../include/IGUIEditBox.h" />
458                 <Unit filename="../../include/IGUIElement.h" />
459                 <Unit filename="../../include/IGUIElementFactory.h" />
460                 <Unit filename="../../include/IGUIEnvironment.h" />
461                 <Unit filename="../../include/IGUIFileOpenDialog.h" />
462                 <Unit filename="../../include/IGUIFont.h" />
463                 <Unit filename="../../include/IGUIFontBitmap.h" />
464                 <Unit filename="../../include/IGUIImage.h" />
465                 <Unit filename="../../include/IGUIImageList.h" />
466                 <Unit filename="../../include/IGUIInOutFader.h" />
467                 <Unit filename="../../include/IGUIListBox.h" />
468                 <Unit filename="../../include/IGUIMeshViewer.h" />
469                 <Unit filename="../../include/IGUIProfiler.h" />
470                 <Unit filename="../../include/IGUIScrollBar.h" />
471                 <Unit filename="../../include/IGUISkin.h" />
472                 <Unit filename="../../include/IGUISpinBox.h" />
473                 <Unit filename="../../include/IGUISpriteBank.h" />
474                 <Unit filename="../../include/IGUIStaticText.h" />
475                 <Unit filename="../../include/IGUITabControl.h" />
476                 <Unit filename="../../include/IGUITable.h" />
477                 <Unit filename="../../include/IGUIToolbar.h" />
478                 <Unit filename="../../include/IGUITreeView.h" />
479                 <Unit filename="../../include/IGUIWindow.h" />
480                 <Unit filename="../../include/IGeometryCreator.h" />
481                 <Unit filename="../../include/IImage.h" />
482                 <Unit filename="../../include/IImageLoader.h" />
483                 <Unit filename="../../include/IImageWriter.h" />
484                 <Unit filename="../../include/IIndexBuffer.h" />
485                 <Unit filename="../../include/ILightManager.h" />
486                 <Unit filename="../../include/ILightSceneNode.h" />
487                 <Unit filename="../../include/ILogger.h" />
488                 <Unit filename="../../include/IMaterialRenderer.h" />
489                 <Unit filename="../../include/IMaterialRendererServices.h" />
490                 <Unit filename="../../include/IMemoryReadFile.h" />
491                 <Unit filename="../../include/IMesh.h" />
492                 <Unit filename="../../include/IMeshBuffer.h" />
493                 <Unit filename="../../include/IMeshCache.h" />
494                 <Unit filename="../../include/IMeshLoader.h" />
495                 <Unit filename="../../include/IMeshManipulator.h" />
496                 <Unit filename="../../include/IMeshSceneNode.h" />
497                 <Unit filename="../../include/IMeshTextureLoader.h" />
498                 <Unit filename="../../include/IMeshWriter.h" />
499                 <Unit filename="../../include/IMetaTriangleSelector.h" />
500                 <Unit filename="../../include/IOSOperator.h" />
501                 <Unit filename="../../include/IOctreeSceneNode.h" />
502                 <Unit filename="../../include/IParticleAffector.h" />
503                 <Unit filename="../../include/IParticleAnimatedMeshSceneNodeEmitter.h" />
504                 <Unit filename="../../include/IParticleAttractionAffector.h" />
505                 <Unit filename="../../include/IParticleBoxEmitter.h" />
506                 <Unit filename="../../include/IParticleCylinderEmitter.h" />
507                 <Unit filename="../../include/IParticleEmitter.h" />
508                 <Unit filename="../../include/IParticleFadeOutAffector.h" />
509                 <Unit filename="../../include/IParticleGravityAffector.h" />
510                 <Unit filename="../../include/IParticleMeshEmitter.h" />
511                 <Unit filename="../../include/IParticleRingEmitter.h" />
512                 <Unit filename="../../include/IParticleRotationAffector.h" />
513                 <Unit filename="../../include/IParticleSphereEmitter.h" />
514                 <Unit filename="../../include/IParticleSystemSceneNode.h" />
515                 <Unit filename="../../include/IProfiler.h" />
516                 <Unit filename="../../include/IQ3LevelMesh.h" />
517                 <Unit filename="../../include/IQ3Shader.h" />
518                 <Unit filename="../../include/IReadFile.h" />
519                 <Unit filename="../../include/IReferenceCounted.h" />
520                 <Unit filename="../../include/IRenderTarget.h" />
521                 <Unit filename="../../include/ISceneCollisionManager.h" />
522                 <Unit filename="../../include/ISceneLoader.h" />
523                 <Unit filename="../../include/ISceneManager.h" />
524                 <Unit filename="../../include/ISceneNode.h" />
525                 <Unit filename="../../include/ISceneNodeAnimator.h" />
526                 <Unit filename="../../include/ISceneNodeAnimatorCameraFPS.h" />
527                 <Unit filename="../../include/ISceneNodeAnimatorCameraMaya.h" />
528                 <Unit filename="../../include/ISceneNodeAnimatorCollisionResponse.h" />
529                 <Unit filename="../../include/ISceneNodeAnimatorFactory.h" />
530                 <Unit filename="../../include/ISceneNodeFactory.h" />
531                 <Unit filename="../../include/ISceneUserDataSerializer.h" />
532                 <Unit filename="../../include/IShaderConstantSetCallBack.h" />
533                 <Unit filename="../../include/IShadowVolumeSceneNode.h" />
534                 <Unit filename="../../include/ISkinnedMesh.h" />
535                 <Unit filename="../../include/ITerrainSceneNode.h" />
536                 <Unit filename="../../include/ITextSceneNode.h" />
537                 <Unit filename="../../include/ITexture.h" />
538                 <Unit filename="../../include/ITimer.h" />
539                 <Unit filename="../../include/ITriangleSelector.h" />
540                 <Unit filename="../../include/IVertexBuffer.h" />
541                 <Unit filename="../../include/IVideoDriver.h" />
542                 <Unit filename="../../include/IVideoModeList.h" />
543                 <Unit filename="../../include/IVolumeLightSceneNode.h" />
544                 <Unit filename="../../include/IWriteFile.h" />
545                 <Unit filename="../../include/IXMLReader.h" />
546                 <Unit filename="../../include/IXMLWriter.h" />
547                 <Unit filename="../../include/IrrCompileConfig.h" />
548                 <Unit filename="../../include/IrrlichtDevice.h" />
549                 <Unit filename="../../include/Keycodes.h" />
550                 <Unit filename="../../include/S3DVertex.h" />
551                 <Unit filename="../../include/SAnimatedMesh.h" />
552                 <Unit filename="../../include/SColor.h" />
553                 <Unit filename="../../include/SExposedVideoData.h" />
554                 <Unit filename="../../include/SIrrCreationParameters.h" />
555                 <Unit filename="../../include/SKeyMap.h" />
556                 <Unit filename="../../include/SLight.h" />
557                 <Unit filename="../../include/SMaterial.h" />
558                 <Unit filename="../../include/SMaterialLayer.h" />
559                 <Unit filename="../../include/SMesh.h" />
560                 <Unit filename="../../include/SMeshBuffer.h" />
561                 <Unit filename="../../include/SMeshBufferLightMap.h" />
562                 <Unit filename="../../include/SMeshBufferTangents.h" />
563                 <Unit filename="../../include/SOverrideMaterial.h" />
564                 <Unit filename="../../include/SParticle.h" />
565                 <Unit filename="../../include/SSharedMeshBuffer.h" />
566                 <Unit filename="../../include/SSkinMeshBuffer.h" />
567                 <Unit filename="../../include/SVertexIndex.h" />
568                 <Unit filename="../../include/SVertexManipulator.h" />
569                 <Unit filename="../../include/SViewFrustum.h" />
570                 <Unit filename="../../include/SceneParameters.h" />
571                 <Unit filename="../../include/aabbox3d.h" />
572                 <Unit filename="../../include/coreutil.h" />
573                 <Unit filename="../../include/dimension2d.h" />
574                 <Unit filename="../../include/fast_atof.h" />
575                 <Unit filename="../../include/heapsort.h" />
576                 <Unit filename="../../include/irrAllocator.h" />
577                 <Unit filename="../../include/irrArray.h" />
578                 <Unit filename="../../include/irrList.h" />
579                 <Unit filename="../../include/irrMap.h" />
580                 <Unit filename="../../include/irrMath.h" />
581                 <Unit filename="../../include/irrString.h" />
582                 <Unit filename="../../include/irrTypes.h" />
583                 <Unit filename="../../include/irrXML.h" />
584                 <Unit filename="../../include/irrlicht.h" />
585                 <Unit filename="../../include/irrpack.h" />
586                 <Unit filename="../../include/irrunpack.h" />
587                 <Unit filename="../../include/leakHunter.h" />
588                 <Unit filename="../../include/line2d.h" />
589                 <Unit filename="../../include/line3d.h" />
590                 <Unit filename="../../include/matrix4.h" />
591                 <Unit filename="../../include/path.h" />
592                 <Unit filename="../../include/plane3d.h" />
593                 <Unit filename="../../include/position2d.h" />
594                 <Unit filename="../../include/quaternion.h" />
595                 <Unit filename="../../include/rect.h" />
596                 <Unit filename="../../include/triangle3d.h" />
597                 <Unit filename="../../include/vector2d.h" />
598                 <Unit filename="../../include/vector3d.h" />
599                 <Unit filename="../../readme.txt" />
600                 <Unit filename="BuiltInFont.h" />
601                 <Unit filename="C3DSMeshFileLoader.cpp" />
602                 <Unit filename="C3DSMeshFileLoader.h" />
603                 <Unit filename="CAnimatedMeshHalfLife.cpp" />
604                 <Unit filename="CAnimatedMeshHalfLife.h" />
605                 <Unit filename="CAnimatedMeshMD2.cpp" />
606                 <Unit filename="CAnimatedMeshMD2.h" />
607                 <Unit filename="CAnimatedMeshMD3.cpp" />
608                 <Unit filename="CAnimatedMeshMD3.h" />
609                 <Unit filename="CAnimatedMeshSceneNode.cpp" />
610                 <Unit filename="CAnimatedMeshSceneNode.h" />
611                 <Unit filename="CAttributeImpl.h" />
612                 <Unit filename="CAttributes.cpp" />
613                 <Unit filename="CAttributes.h" />
614                 <Unit filename="CB3DMeshFileLoader.cpp" />
615                 <Unit filename="CB3DMeshFileLoader.h" />
616                 <Unit filename="CB3DMeshWriter.cpp" />
617                 <Unit filename="CB3DMeshWriter.h" />
618                 <Unit filename="CBSPMeshFileLoader.cpp" />
619                 <Unit filename="CBSPMeshFileLoader.h" />
620                 <Unit filename="CBillboardSceneNode.cpp" />
621                 <Unit filename="CBillboardSceneNode.h" />
622                 <Unit filename="CBlit.h" />
623                 <Unit filename="CBoneSceneNode.cpp" />
624                 <Unit filename="CBoneSceneNode.h" />
625                 <Unit filename="CBurningShader_Raster_Reference.cpp" />
626                 <Unit filename="CCSMLoader.cpp" />
627                 <Unit filename="CCSMLoader.h" />
628                 <Unit filename="CCameraSceneNode.cpp" />
629                 <Unit filename="CCameraSceneNode.h" />
630                 <Unit filename="CColladaFileLoader.cpp" />
631                 <Unit filename="CColladaFileLoader.h" />
632                 <Unit filename="CColladaMeshWriter.cpp" />
633                 <Unit filename="CColladaMeshWriter.h" />
634                 <Unit filename="CColorConverter.cpp" />
635                 <Unit filename="CColorConverter.h" />
636                 <Unit filename="CCubeSceneNode.cpp" />
637                 <Unit filename="CCubeSceneNode.h" />
638                 <Unit filename="CD3D9Driver.cpp" />
639                 <Unit filename="CD3D9Driver.h" />
640                 <Unit filename="CD3D9HLSLMaterialRenderer.cpp" />
641                 <Unit filename="CD3D9HLSLMaterialRenderer.h" />
642                 <Unit filename="CD3D9MaterialRenderer.h" />
643                 <Unit filename="CD3D9NormalMapRenderer.cpp" />
644                 <Unit filename="CD3D9NormalMapRenderer.h" />
645                 <Unit filename="CD3D9ParallaxMapRenderer.cpp" />
646                 <Unit filename="CD3D9ParallaxMapRenderer.h" />
647                 <Unit filename="CD3D9RenderTarget.cpp" />
648                 <Unit filename="CD3D9RenderTarget.h" />
649                 <Unit filename="CD3D9ShaderMaterialRenderer.cpp" />
650                 <Unit filename="CD3D9ShaderMaterialRenderer.h" />
651                 <Unit filename="CD3D9Texture.cpp" />
652                 <Unit filename="CD3D9Texture.h" />
653                 <Unit filename="CDMFLoader.cpp" />
654                 <Unit filename="CDMFLoader.h" />
655                 <Unit filename="CDefaultGUIElementFactory.cpp" />
656                 <Unit filename="CDefaultGUIElementFactory.h" />
657                 <Unit filename="CDefaultSceneNodeAnimatorFactory.cpp" />
658                 <Unit filename="CDefaultSceneNodeAnimatorFactory.h" />
659                 <Unit filename="CDefaultSceneNodeFactory.cpp" />
660                 <Unit filename="CDefaultSceneNodeFactory.h" />
661                 <Unit filename="CDepthBuffer.cpp" />
662                 <Unit filename="CDepthBuffer.h" />
663                 <Unit filename="CDummyTransformationSceneNode.cpp" />
664                 <Unit filename="CDummyTransformationSceneNode.h" />
665                 <Unit filename="CEGLManager.cpp" />
666                 <Unit filename="CEGLManager.h" />
667                 <Unit filename="CEmptySceneNode.cpp" />
668                 <Unit filename="CEmptySceneNode.h" />
669                 <Unit filename="CFPSCounter.cpp" />
670                 <Unit filename="CFPSCounter.h" />
671                 <Unit filename="CFileList.cpp" />
672                 <Unit filename="CFileList.h" />
673                 <Unit filename="CFileSystem.cpp" />
674                 <Unit filename="CFileSystem.h" />
675                 <Unit filename="CGLXManager.cpp" />
676                 <Unit filename="CGLXManager.h" />
677                 <Unit filename="CGUIButton.cpp" />
678                 <Unit filename="CGUIButton.h" />
679                 <Unit filename="CGUICheckBox.cpp" />
680                 <Unit filename="CGUICheckbox.h" />
681                 <Unit filename="CGUIColorSelectDialog.cpp" />
682                 <Unit filename="CGUIColorSelectDialog.h" />
683                 <Unit filename="CGUIComboBox.cpp" />
684                 <Unit filename="CGUIComboBox.h" />
685                 <Unit filename="CGUIContextMenu.cpp" />
686                 <Unit filename="CGUIContextMenu.h" />
687                 <Unit filename="CGUIEditBox.cpp" />
688                 <Unit filename="CGUIEditBox.h" />
689                 <Unit filename="CGUIEnvironment.cpp" />
690                 <Unit filename="CGUIEnvironment.h" />
691                 <Unit filename="CGUIFileOpenDialog.cpp" />
692                 <Unit filename="CGUIFileOpenDialog.h" />
693                 <Unit filename="CGUIFont.cpp" />
694                 <Unit filename="CGUIFont.h" />
695                 <Unit filename="CGUIImage.cpp" />
696                 <Unit filename="CGUIImage.h" />
697                 <Unit filename="CGUIImageList.cpp" />
698                 <Unit filename="CGUIImageList.h" />
699                 <Unit filename="CGUIInOutFader.cpp" />
700                 <Unit filename="CGUIInOutFader.h" />
701                 <Unit filename="CGUIListBox.cpp" />
702                 <Unit filename="CGUIListBox.h" />
703                 <Unit filename="CGUIMenu.cpp" />
704                 <Unit filename="CGUIMenu.h" />
705                 <Unit filename="CGUIMeshViewer.cpp" />
706                 <Unit filename="CGUIMeshViewer.h" />
707                 <Unit filename="CGUIMessageBox.cpp" />
708                 <Unit filename="CGUIMessageBox.h" />
709                 <Unit filename="CGUIModalScreen.cpp" />
710                 <Unit filename="CGUIModalScreen.h" />
711                 <Unit filename="CGUIProfiler.cpp" />
712                 <Unit filename="CGUIProfiler.h" />
713                 <Unit filename="CGUIScrollBar.cpp" />
714                 <Unit filename="CGUIScrollBar.h" />
715                 <Unit filename="CGUISkin.cpp" />
716                 <Unit filename="CGUISkin.h" />
717                 <Unit filename="CGUISpinBox.cpp" />
718                 <Unit filename="CGUISpinBox.h" />
719                 <Unit filename="CGUISpriteBank.cpp" />
720                 <Unit filename="CGUISpriteBank.h" />
721                 <Unit filename="CGUIStaticText.cpp" />
722                 <Unit filename="CGUIStaticText.h" />
723                 <Unit filename="CGUITabControl.cpp" />
724                 <Unit filename="CGUITabControl.h" />
725                 <Unit filename="CGUITable.cpp" />
726                 <Unit filename="CGUITable.h" />
727                 <Unit filename="CGUIToolBar.cpp" />
728                 <Unit filename="CGUIToolBar.h" />
729                 <Unit filename="CGUITreeView.cpp" />
730                 <Unit filename="CGUITreeView.h" />
731                 <Unit filename="CGUIWindow.cpp" />
732                 <Unit filename="CGUIWindow.h" />
733                 <Unit filename="CGeometryCreator.cpp" />
734                 <Unit filename="CGeometryCreator.h" />
735                 <Unit filename="CImage.cpp" />
736                 <Unit filename="CImage.h" />
737                 <Unit filename="CImageLoaderBMP.cpp" />
738                 <Unit filename="CImageLoaderBMP.h" />
739                 <Unit filename="CImageLoaderDDS.cpp" />
740                 <Unit filename="CImageLoaderDDS.h" />
741                 <Unit filename="CImageLoaderJPG.cpp" />
742                 <Unit filename="CImageLoaderJPG.h" />
743                 <Unit filename="CImageLoaderPCX.cpp" />
744                 <Unit filename="CImageLoaderPCX.h" />
745                 <Unit filename="CImageLoaderPNG.cpp" />
746                 <Unit filename="CImageLoaderPNG.h" />
747                 <Unit filename="CImageLoaderPPM.cpp" />
748                 <Unit filename="CImageLoaderPPM.h" />
749                 <Unit filename="CImageLoaderPSD.cpp" />
750                 <Unit filename="CImageLoaderPSD.h" />
751                 <Unit filename="CImageLoaderPVR.cpp" />
752                 <Unit filename="CImageLoaderPVR.h" />
753                 <Unit filename="CImageLoaderRGB.cpp" />
754                 <Unit filename="CImageLoaderRGB.h" />
755                 <Unit filename="CImageLoaderTGA.cpp" />
756                 <Unit filename="CImageLoaderTGA.h" />
757                 <Unit filename="CImageLoaderWAL.cpp" />
758                 <Unit filename="CImageLoaderWAL.h" />
759                 <Unit filename="CImageWriterBMP.cpp" />
760                 <Unit filename="CImageWriterBMP.h" />
761                 <Unit filename="CImageWriterJPG.cpp" />
762                 <Unit filename="CImageWriterJPG.h" />
763                 <Unit filename="CImageWriterPCX.cpp" />
764                 <Unit filename="CImageWriterPCX.h" />
765                 <Unit filename="CImageWriterPNG.cpp" />
766                 <Unit filename="CImageWriterPNG.h" />
767                 <Unit filename="CImageWriterPPM.cpp" />
768                 <Unit filename="CImageWriterPPM.h" />
769                 <Unit filename="CImageWriterPSD.cpp" />
770                 <Unit filename="CImageWriterPSD.h" />
771                 <Unit filename="CImageWriterTGA.cpp" />
772                 <Unit filename="CImageWriterTGA.h" />
773                 <Unit filename="CIrrDeviceConsole.cpp" />
774                 <Unit filename="CIrrDeviceConsole.h" />
775                 <Unit filename="CIrrDeviceLinux.cpp" />
776                 <Unit filename="CIrrDeviceLinux.h" />
777                 <Unit filename="CIrrDeviceSDL.cpp" />
778                 <Unit filename="CIrrDeviceSDL.h" />
779                 <Unit filename="CIrrDeviceStub.cpp" />
780                 <Unit filename="CIrrDeviceStub.h" />
781                 <Unit filename="CIrrDeviceWin32.cpp" />
782                 <Unit filename="CIrrDeviceWin32.h" />
783                 <Unit filename="CIrrMeshFileLoader.cpp" />
784                 <Unit filename="CIrrMeshFileLoader.h" />
785                 <Unit filename="CIrrMeshWriter.cpp" />
786                 <Unit filename="CIrrMeshWriter.h" />
787                 <Unit filename="CLMTSMeshFileLoader.cpp" />
788                 <Unit filename="CLMTSMeshFileLoader.h" />
789                 <Unit filename="CLWOMeshFileLoader.cpp" />
790                 <Unit filename="CLWOMeshFileLoader.h" />
791                 <Unit filename="CLightSceneNode.cpp" />
792                 <Unit filename="CLightSceneNode.h" />
793                 <Unit filename="CLimitReadFile.cpp" />
794                 <Unit filename="CLimitReadFile.h" />
795                 <Unit filename="CLogger.cpp" />
796                 <Unit filename="CLogger.h" />
797                 <Unit filename="CMD2MeshFileLoader.cpp" />
798                 <Unit filename="CMD2MeshFileLoader.h" />
799                 <Unit filename="CMD3MeshFileLoader.cpp" />
800                 <Unit filename="CMD3MeshFileLoader.h" />
801                 <Unit filename="CMS3DMeshFileLoader.cpp" />
802                 <Unit filename="CMS3DMeshFileLoader.h" />
803                 <Unit filename="CMY3DHelper.h" />
804                 <Unit filename="CMY3DMeshFileLoader.cpp" />
805                 <Unit filename="CMY3DMeshFileLoader.h" />
806                 <Unit filename="CMemoryFile.cpp" />
807                 <Unit filename="CMemoryFile.h" />
808                 <Unit filename="CMeshCache.cpp" />
809                 <Unit filename="CMeshCache.h" />
810                 <Unit filename="CMeshManipulator.cpp" />
811                 <Unit filename="CMeshManipulator.h" />
812                 <Unit filename="CMeshSceneNode.cpp" />
813                 <Unit filename="CMeshSceneNode.h" />
814                 <Unit filename="CMeshTextureLoader.cpp" />
815                 <Unit filename="CMeshTextureLoader.h" />
816                 <Unit filename="CMetaTriangleSelector.cpp" />
817                 <Unit filename="CMetaTriangleSelector.h" />
818                 <Unit filename="CMountPointReader.cpp" />
819                 <Unit filename="CMountPointReader.h" />
820                 <Unit filename="CNPKReader.cpp" />
821                 <Unit filename="CNPKReader.h" />
822                 <Unit filename="CNullDriver.cpp" />
823                 <Unit filename="CNullDriver.h" />
824                 <Unit filename="COBJMeshFileLoader.cpp" />
825                 <Unit filename="COBJMeshFileLoader.h" />
826                 <Unit filename="COBJMeshWriter.cpp" />
827                 <Unit filename="COBJMeshWriter.h" />
828                 <Unit filename="COCTLoader.cpp" />
829                 <Unit filename="COCTLoader.h" />
830                 <Unit filename="COGLES2Common.h" />
831                 <Unit filename="COGLES2Driver.cpp" />
832                 <Unit filename="COGLES2Driver.h" />
833                 <Unit filename="COGLES2ExtensionHandler.cpp" />
834                 <Unit filename="COGLES2ExtensionHandler.h" />
835                 <Unit filename="COGLES2FixedPipelineRenderer.cpp" />
836                 <Unit filename="COGLES2FixedPipelineRenderer.h" />
837                 <Unit filename="COGLES2MaterialRenderer.cpp" />
838                 <Unit filename="COGLES2MaterialRenderer.h" />
839                 <Unit filename="COGLES2NormalMapRenderer.cpp" />
840                 <Unit filename="COGLES2NormalMapRenderer.h" />
841                 <Unit filename="COGLES2ParallaxMapRenderer.cpp" />
842                 <Unit filename="COGLES2ParallaxMapRenderer.h" />
843                 <Unit filename="COGLES2Renderer2D.cpp" />
844                 <Unit filename="COGLES2Renderer2D.h" />
845                 <Unit filename="COGLESCommon.h" />
846                 <Unit filename="COGLESCoreExtensionHandler.h" />
847                 <Unit filename="COGLESDriver.cpp" />
848                 <Unit filename="COGLESDriver.h" />
849                 <Unit filename="COGLESExtensionHandler.cpp" />
850                 <Unit filename="COGLESExtensionHandler.h" />
851                 <Unit filename="COGLESMaterialRenderer.h" />
852                 <Unit filename="COSOperator.cpp" />
853                 <Unit filename="COSOperator.h" />
854                 <Unit filename="COctreeSceneNode.cpp" />
855                 <Unit filename="COctreeSceneNode.h" />
856                 <Unit filename="COctreeTriangleSelector.cpp" />
857                 <Unit filename="COctreeTriangleSelector.h" />
858                 <Unit filename="COgreMeshFileLoader.cpp" />
859                 <Unit filename="COgreMeshFileLoader.h" />
860                 <Unit filename="COpenGLCacheHandler.cpp" />
861                 <Unit filename="COpenGLCacheHandler.h" />
862                 <Unit filename="COpenGLCommon.h" />
863                 <Unit filename="COpenGLCoreCacheHandler.h" />
864                 <Unit filename="COpenGLCoreFeature.h" />
865                 <Unit filename="COpenGLCoreRenderTarget.h" />
866                 <Unit filename="COpenGLCoreTexture.h" />
867                 <Unit filename="COpenGLDriver.cpp" />
868                 <Unit filename="COpenGLDriver.h" />
869                 <Unit filename="COpenGLExtensionHandler.cpp" />
870                 <Unit filename="COpenGLExtensionHandler.h" />
871                 <Unit filename="COpenGLMaterialRenderer.h" />
872                 <Unit filename="COpenGLNormalMapRenderer.cpp" />
873                 <Unit filename="COpenGLNormalMapRenderer.h" />
874                 <Unit filename="COpenGLParallaxMapRenderer.cpp" />
875                 <Unit filename="COpenGLParallaxMapRenderer.h" />
876                 <Unit filename="COpenGLSLMaterialRenderer.cpp" />
877                 <Unit filename="COpenGLSLMaterialRenderer.h" />
878                 <Unit filename="COpenGLShaderMaterialRenderer.cpp" />
879                 <Unit filename="COpenGLShaderMaterialRenderer.h" />
880                 <Unit filename="CPLYMeshFileLoader.cpp" />
881                 <Unit filename="CPLYMeshFileLoader.h" />
882                 <Unit filename="CPLYMeshWriter.cpp" />
883                 <Unit filename="CPLYMeshWriter.h" />
884                 <Unit filename="CPakReader.cpp" />
885                 <Unit filename="CPakReader.h" />
886                 <Unit filename="CParticleAnimatedMeshSceneNodeEmitter.cpp" />
887                 <Unit filename="CParticleAnimatedMeshSceneNodeEmitter.h" />
888                 <Unit filename="CParticleAttractionAffector.cpp" />
889                 <Unit filename="CParticleAttractionAffector.h" />
890                 <Unit filename="CParticleBoxEmitter.cpp" />
891                 <Unit filename="CParticleBoxEmitter.h" />
892                 <Unit filename="CParticleCylinderEmitter.cpp" />
893                 <Unit filename="CParticleCylinderEmitter.h" />
894                 <Unit filename="CParticleFadeOutAffector.cpp" />
895                 <Unit filename="CParticleFadeOutAffector.h" />
896                 <Unit filename="CParticleGravityAffector.cpp" />
897                 <Unit filename="CParticleGravityAffector.h" />
898                 <Unit filename="CParticleMeshEmitter.cpp" />
899                 <Unit filename="CParticleMeshEmitter.h" />
900                 <Unit filename="CParticlePointEmitter.cpp" />
901                 <Unit filename="CParticlePointEmitter.h" />
902                 <Unit filename="CParticleRingEmitter.cpp" />
903                 <Unit filename="CParticleRingEmitter.h" />
904                 <Unit filename="CParticleRotationAffector.cpp" />
905                 <Unit filename="CParticleRotationAffector.h" />
906                 <Unit filename="CParticleScaleAffector.cpp" />
907                 <Unit filename="CParticleScaleAffector.h" />
908                 <Unit filename="CParticleSphereEmitter.cpp" />
909                 <Unit filename="CParticleSphereEmitter.h" />
910                 <Unit filename="CParticleSystemSceneNode.cpp" />
911                 <Unit filename="CParticleSystemSceneNode.h" />
912                 <Unit filename="CProfiler.cpp" />
913                 <Unit filename="CProfiler.h" />
914                 <Unit filename="CQ3LevelMesh.cpp" />
915                 <Unit filename="CQ3LevelMesh.h" />
916                 <Unit filename="CQuake3ShaderSceneNode.cpp" />
917                 <Unit filename="CQuake3ShaderSceneNode.h" />
918                 <Unit filename="CReadFile.cpp" />
919                 <Unit filename="CReadFile.h" />
920                 <Unit filename="CSMFMeshFileLoader.cpp" />
921                 <Unit filename="CSMFMeshFileLoader.h" />
922                 <Unit filename="CSTLMeshFileLoader.cpp" />
923                 <Unit filename="CSTLMeshFileLoader.h" />
924                 <Unit filename="CSTLMeshWriter.cpp" />
925                 <Unit filename="CSTLMeshWriter.h" />
926                 <Unit filename="CSceneCollisionManager.cpp" />
927                 <Unit filename="CSceneCollisionManager.h" />
928                 <Unit filename="CSceneLoaderIrr.cpp" />
929                 <Unit filename="CSceneLoaderIrr.h" />
930                 <Unit filename="CSceneManager.cpp" />
931                 <Unit filename="CSceneManager.h" />
932                 <Unit filename="CSceneNodeAnimatorCameraFPS.cpp" />
933                 <Unit filename="CSceneNodeAnimatorCameraFPS.h" />
934                 <Unit filename="CSceneNodeAnimatorCameraMaya.cpp" />
935                 <Unit filename="CSceneNodeAnimatorCameraMaya.h" />
936                 <Unit filename="CSceneNodeAnimatorCollisionResponse.cpp" />
937                 <Unit filename="CSceneNodeAnimatorCollisionResponse.h" />
938                 <Unit filename="CSceneNodeAnimatorDelete.cpp" />
939                 <Unit filename="CSceneNodeAnimatorDelete.h" />
940                 <Unit filename="CSceneNodeAnimatorFlyCircle.cpp" />
941                 <Unit filename="CSceneNodeAnimatorFlyCircle.h" />
942                 <Unit filename="CSceneNodeAnimatorFlyStraight.cpp" />
943                 <Unit filename="CSceneNodeAnimatorFlyStraight.h" />
944                 <Unit filename="CSceneNodeAnimatorFollowSpline.cpp" />
945                 <Unit filename="CSceneNodeAnimatorFollowSpline.h" />
946                 <Unit filename="CSceneNodeAnimatorRotation.cpp" />
947                 <Unit filename="CSceneNodeAnimatorRotation.h" />
948                 <Unit filename="CSceneNodeAnimatorTexture.cpp" />
949                 <Unit filename="CSceneNodeAnimatorTexture.h" />
950                 <Unit filename="CShadowVolumeSceneNode.cpp" />
951                 <Unit filename="CShadowVolumeSceneNode.h" />
952                 <Unit filename="CSkinnedMesh.cpp" />
953                 <Unit filename="CSkinnedMesh.h" />
954                 <Unit filename="CSkyBoxSceneNode.cpp" />
955                 <Unit filename="CSkyBoxSceneNode.h" />
956                 <Unit filename="CSkyDomeSceneNode.cpp" />
957                 <Unit filename="CSkyDomeSceneNode.h" />
958                 <Unit filename="CSoftware2MaterialRenderer.h" />
959                 <Unit filename="CSoftwareDriver.cpp" />
960                 <Unit filename="CSoftwareDriver.h" />
961                 <Unit filename="CSoftwareDriver2.cpp" />
962                 <Unit filename="CSoftwareDriver2.h" />
963                 <Unit filename="CSoftwareTexture.cpp" />
964                 <Unit filename="CSoftwareTexture.h" />
965                 <Unit filename="CSoftwareTexture2.cpp" />
966                 <Unit filename="CSoftwareTexture2.h" />
967                 <Unit filename="CSphereSceneNode.cpp" />
968                 <Unit filename="CSphereSceneNode.h" />
969                 <Unit filename="CTRFlat.cpp" />
970                 <Unit filename="CTRFlatWire.cpp" />
971                 <Unit filename="CTRGouraud.cpp" />
972                 <Unit filename="CTRGouraud2.cpp" />
973                 <Unit filename="CTRGouraudAlpha2.cpp" />
974                 <Unit filename="CTRGouraudAlphaNoZ2.cpp" />
975                 <Unit filename="CTRGouraudWire.cpp" />
976                 <Unit filename="CTRNormalMap.cpp" />
977                 <Unit filename="CTRStencilShadow.cpp" />
978                 <Unit filename="CTRTextureBlend.cpp" />
979                 <Unit filename="CTRTextureDetailMap2.cpp" />
980                 <Unit filename="CTRTextureFlat.cpp" />
981                 <Unit filename="CTRTextureFlatWire.cpp" />
982                 <Unit filename="CTRTextureGouraud.cpp" />
983                 <Unit filename="CTRTextureGouraud.h" />
984                 <Unit filename="CTRTextureGouraud2.cpp" />
985                 <Unit filename="CTRTextureGouraudAdd.cpp" />
986                 <Unit filename="CTRTextureGouraudAdd2.cpp" />
987                 <Unit filename="CTRTextureGouraudAddNoZ2.cpp" />
988                 <Unit filename="CTRTextureGouraudAlpha.cpp" />
989                 <Unit filename="CTRTextureGouraudAlphaNoZ.cpp" />
990                 <Unit filename="CTRTextureGouraudNoZ.cpp" />
991                 <Unit filename="CTRTextureGouraudNoZ2.cpp" />
992                 <Unit filename="CTRTextureGouraudVertexAlpha2.cpp" />
993                 <Unit filename="CTRTextureGouraudWire.cpp" />
994                 <Unit filename="CTRTextureLightMap2_Add.cpp" />
995                 <Unit filename="CTRTextureLightMap2_M1.cpp" />
996                 <Unit filename="CTRTextureLightMap2_M2.cpp" />
997                 <Unit filename="CTRTextureLightMap2_M4.cpp" />
998                 <Unit filename="CTRTextureLightMapGouraud2_M4.cpp" />
999                 <Unit filename="CTRTextureWire2.cpp" />
1000                 <Unit filename="CTarReader.cpp" />
1001                 <Unit filename="CTarReader.h" />
1002                 <Unit filename="CTerrainSceneNode.cpp" />
1003                 <Unit filename="CTerrainSceneNode.h" />
1004                 <Unit filename="CTerrainTriangleSelector.cpp" />
1005                 <Unit filename="CTerrainTriangleSelector.h" />
1006                 <Unit filename="CTextSceneNode.cpp" />
1007                 <Unit filename="CTextSceneNode.h" />
1008                 <Unit filename="CTimer.h" />
1009                 <Unit filename="CTriangleBBSelector.cpp" />
1010                 <Unit filename="CTriangleBBSelector.h" />
1011                 <Unit filename="CTriangleSelector.cpp" />
1012                 <Unit filename="CTriangleSelector.h" />
1013                 <Unit filename="CVideoModeList.cpp" />
1014                 <Unit filename="CVideoModeList.h" />
1015                 <Unit filename="CVolumeLightSceneNode.cpp" />
1016                 <Unit filename="CVolumeLightSceneNode.h" />
1017                 <Unit filename="CWADReader.cpp" />
1018                 <Unit filename="CWADReader.h" />
1019                 <Unit filename="CWGLManager.cpp" />
1020                 <Unit filename="CWGLManager.h" />
1021                 <Unit filename="CWaterSurfaceSceneNode.cpp" />
1022                 <Unit filename="CWaterSurfaceSceneNode.h" />
1023                 <Unit filename="CWebGL1Driver.cpp" />
1024                 <Unit filename="CWebGL1Driver.h" />
1025                 <Unit filename="CWebGLExtensionHandler.h" />
1026                 <Unit filename="CWriteFile.cpp" />
1027                 <Unit filename="CWriteFile.h" />
1028                 <Unit filename="CXMLReader.cpp" />
1029                 <Unit filename="CXMLReader.h" />
1030                 <Unit filename="CXMLReaderImpl.h" />
1031                 <Unit filename="CXMLWriter.cpp" />
1032                 <Unit filename="CXMLWriter.h" />
1033                 <Unit filename="CXMeshFileLoader.cpp" />
1034                 <Unit filename="CXMeshFileLoader.h" />
1035                 <Unit filename="CZBuffer.cpp" />
1036                 <Unit filename="CZBuffer.h" />
1037                 <Unit filename="CZipReader.cpp" />
1038                 <Unit filename="CZipReader.h" />
1039                 <Unit filename="EProfileIDs.h" />
1040                 <Unit filename="IAttribute.h" />
1041                 <Unit filename="IBurningShader.cpp" />
1042                 <Unit filename="IBurningShader.h" />
1043                 <Unit filename="IDepthBuffer.h" />
1044                 <Unit filename="IImagePresenter.h" />
1045                 <Unit filename="ITriangleRenderer.h" />
1046                 <Unit filename="IZBuffer.h" />
1047                 <Unit filename="Irrlicht.cpp" />
1048                 <Unit filename="Octree.h" />
1049                 <Unit filename="S2DVertex.h" />
1050                 <Unit filename="S4DVertex.h" />
1051                 <Unit filename="SB3DStructs.h" />
1052                 <Unit filename="SoftwareDriver2_compile_config.h" />
1053                 <Unit filename="SoftwareDriver2_helper.h" />
1054                 <Unit filename="aesGladman/aes.h" />
1055                 <Unit filename="aesGladman/aescrypt.cpp" />
1056                 <Unit filename="aesGladman/aeskey.cpp" />
1057                 <Unit filename="aesGladman/aesopt.h" />
1058                 <Unit filename="aesGladman/aestab.cpp" />
1059                 <Unit filename="aesGladman/fileenc.cpp" />
1060                 <Unit filename="aesGladman/fileenc.h" />
1061                 <Unit filename="aesGladman/hmac.cpp" />
1062                 <Unit filename="aesGladman/hmac.h" />
1063                 <Unit filename="aesGladman/prng.cpp" />
1064                 <Unit filename="aesGladman/prng.h" />
1065                 <Unit filename="aesGladman/pwd2key.cpp" />
1066                 <Unit filename="aesGladman/pwd2key.h" />
1067                 <Unit filename="aesGladman/sha1.cpp" />
1068                 <Unit filename="aesGladman/sha1.h" />
1069                 <Unit filename="aesGladman/sha2.cpp" />
1070                 <Unit filename="aesGladman/sha2.h" />
1071                 <Unit filename="bzip2/blocksort.c">
1072                         <Option compilerVar="CC" />
1073                 </Unit>
1074                 <Unit filename="bzip2/bzcompress.c">
1075                         <Option compilerVar="CC" />
1076                 </Unit>
1077                 <Unit filename="bzip2/bzlib.c">
1078                         <Option compilerVar="CC" />
1079                 </Unit>
1080                 <Unit filename="bzip2/bzlib.h" />
1081                 <Unit filename="bzip2/bzlib_private.h" />
1082                 <Unit filename="bzip2/crctable.c">
1083                         <Option compilerVar="CC" />
1084                 </Unit>
1085                 <Unit filename="bzip2/decompress.c">
1086                         <Option compilerVar="CC" />
1087                 </Unit>
1088                 <Unit filename="bzip2/huffman.c">
1089                         <Option compilerVar="CC" />
1090                 </Unit>
1091                 <Unit filename="bzip2/randtable.c">
1092                         <Option compilerVar="CC" />
1093                 </Unit>
1094                 <Unit filename="dmfsupport.h" />
1095                 <Unit filename="glext.h" />
1096                 <Unit filename="irrXML.cpp" />
1097                 <Unit filename="jpeglib/cderror.h" />
1098                 <Unit filename="jpeglib/jaricom.c">
1099                         <Option compilerVar="CC" />
1100                 </Unit>
1101                 <Unit filename="jpeglib/jcapimin.c">
1102                         <Option compilerVar="CC" />
1103                 </Unit>
1104                 <Unit filename="jpeglib/jcapistd.c">
1105                         <Option compilerVar="CC" />
1106                 </Unit>
1107                 <Unit filename="jpeglib/jcarith.c">
1108                         <Option compilerVar="CC" />
1109                 </Unit>
1110                 <Unit filename="jpeglib/jccoefct.c">
1111                         <Option compilerVar="CC" />
1112                 </Unit>
1113                 <Unit filename="jpeglib/jccolor.c">
1114                         <Option compilerVar="CC" />
1115                 </Unit>
1116                 <Unit filename="jpeglib/jcdctmgr.c">
1117                         <Option compilerVar="CC" />
1118                 </Unit>
1119                 <Unit filename="jpeglib/jchuff.c">
1120                         <Option compilerVar="CC" />
1121                 </Unit>
1122                 <Unit filename="jpeglib/jchuff.h" />
1123                 <Unit filename="jpeglib/jcinit.c">
1124                         <Option compilerVar="CC" />
1125                 </Unit>
1126                 <Unit filename="jpeglib/jcmainct.c">
1127                         <Option compilerVar="CC" />
1128                 </Unit>
1129                 <Unit filename="jpeglib/jcmarker.c">
1130                         <Option compilerVar="CC" />
1131                 </Unit>
1132                 <Unit filename="jpeglib/jcmaster.c">
1133                         <Option compilerVar="CC" />
1134                 </Unit>
1135                 <Unit filename="jpeglib/jcomapi.c">
1136                         <Option compilerVar="CC" />
1137                 </Unit>
1138                 <Unit filename="jpeglib/jconfig.h" />
1139                 <Unit filename="jpeglib/jcparam.c">
1140                         <Option compilerVar="CC" />
1141                 </Unit>
1142                 <Unit filename="jpeglib/jcprepct.c">
1143                         <Option compilerVar="CC" />
1144                 </Unit>
1145                 <Unit filename="jpeglib/jcsample.c">
1146                         <Option compilerVar="CC" />
1147                 </Unit>
1148                 <Unit filename="jpeglib/jctrans.c">
1149                         <Option compilerVar="CC" />
1150                 </Unit>
1151                 <Unit filename="jpeglib/jdapimin.c">
1152                         <Option compilerVar="CC" />
1153                 </Unit>
1154                 <Unit filename="jpeglib/jdapistd.c">
1155                         <Option compilerVar="CC" />
1156                 </Unit>
1157                 <Unit filename="jpeglib/jdarith.c">
1158                         <Option compilerVar="CC" />
1159                 </Unit>
1160                 <Unit filename="jpeglib/jdatadst.c">
1161                         <Option compilerVar="CC" />
1162                 </Unit>
1163                 <Unit filename="jpeglib/jdatasrc.c">
1164                         <Option compilerVar="CC" />
1165                 </Unit>
1166                 <Unit filename="jpeglib/jdcoefct.c">
1167                         <Option compilerVar="CC" />
1168                 </Unit>
1169                 <Unit filename="jpeglib/jdcolor.c">
1170                         <Option compilerVar="CC" />
1171                 </Unit>
1172                 <Unit filename="jpeglib/jdct.h" />
1173                 <Unit filename="jpeglib/jddctmgr.c">
1174                         <Option compilerVar="CC" />
1175                 </Unit>
1176                 <Unit filename="jpeglib/jdhuff.c">
1177                         <Option compilerVar="CC" />
1178                 </Unit>
1179                 <Unit filename="jpeglib/jdhuff.h" />
1180                 <Unit filename="jpeglib/jdinput.c">
1181                         <Option compilerVar="CC" />
1182                 </Unit>
1183                 <Unit filename="jpeglib/jdmainct.c">
1184                         <Option compilerVar="CC" />
1185                 </Unit>
1186                 <Unit filename="jpeglib/jdmarker.c">
1187                         <Option compilerVar="CC" />
1188                 </Unit>
1189                 <Unit filename="jpeglib/jdmaster.c">
1190                         <Option compilerVar="CC" />
1191                 </Unit>
1192                 <Unit filename="jpeglib/jdmerge.c">
1193                         <Option compilerVar="CC" />
1194                 </Unit>
1195                 <Unit filename="jpeglib/jdpostct.c">
1196                         <Option compilerVar="CC" />
1197                 </Unit>
1198                 <Unit filename="jpeglib/jdsample.c">
1199                         <Option compilerVar="CC" />
1200                 </Unit>
1201                 <Unit filename="jpeglib/jdtrans.c">
1202                         <Option compilerVar="CC" />
1203                 </Unit>
1204                 <Unit filename="jpeglib/jerror.c">
1205                         <Option compilerVar="CC" />
1206                 </Unit>
1207                 <Unit filename="jpeglib/jerror.h" />
1208                 <Unit filename="jpeglib/jfdctflt.c">
1209                         <Option compilerVar="CC" />
1210                 </Unit>
1211                 <Unit filename="jpeglib/jfdctfst.c">
1212                         <Option compilerVar="CC" />
1213                 </Unit>
1214                 <Unit filename="jpeglib/jfdctint.c">
1215                         <Option compilerVar="CC" />
1216                 </Unit>
1217                 <Unit filename="jpeglib/jidctflt.c">
1218                         <Option compilerVar="CC" />
1219                 </Unit>
1220                 <Unit filename="jpeglib/jidctfst.c">
1221                         <Option compilerVar="CC" />
1222                 </Unit>
1223                 <Unit filename="jpeglib/jidctint.c">
1224                         <Option compilerVar="CC" />
1225                 </Unit>
1226                 <Unit filename="jpeglib/jinclude.h" />
1227                 <Unit filename="jpeglib/jmemmgr.c">
1228                         <Option compilerVar="CC" />
1229                 </Unit>
1230                 <Unit filename="jpeglib/jmemnobs.c">
1231                         <Option compilerVar="CC" />
1232                 </Unit>
1233                 <Unit filename="jpeglib/jmemsys.h" />
1234                 <Unit filename="jpeglib/jmorecfg.h" />
1235                 <Unit filename="jpeglib/jpegint.h" />
1236                 <Unit filename="jpeglib/jpeglib.h" />
1237                 <Unit filename="jpeglib/jquant1.c">
1238                         <Option compilerVar="CC" />
1239                 </Unit>
1240                 <Unit filename="jpeglib/jquant2.c">
1241                         <Option compilerVar="CC" />
1242                 </Unit>
1243                 <Unit filename="jpeglib/jutils.c">
1244                         <Option compilerVar="CC" />
1245                 </Unit>
1246                 <Unit filename="jpeglib/jversion.h" />
1247                 <Unit filename="leakHunter.cpp" />
1248                 <Unit filename="libpng/png.c">
1249                         <Option compilerVar="CC" />
1250                 </Unit>
1251                 <Unit filename="libpng/png.h" />
1252                 <Unit filename="libpng/pngconf.h" />
1253                 <Unit filename="libpng/pngerror.c">
1254                         <Option compilerVar="CC" />
1255                 </Unit>
1256                 <Unit filename="libpng/pngget.c">
1257                         <Option compilerVar="CC" />
1258                 </Unit>
1259                 <Unit filename="libpng/pngmem.c">
1260                         <Option compilerVar="CC" />
1261                 </Unit>
1262                 <Unit filename="libpng/pngpread.c">
1263                         <Option compilerVar="CC" />
1264                 </Unit>
1265                 <Unit filename="libpng/pngread.c">
1266                         <Option compilerVar="CC" />
1267                 </Unit>
1268                 <Unit filename="libpng/pngrio.c">
1269                         <Option compilerVar="CC" />
1270                 </Unit>
1271                 <Unit filename="libpng/pngrtran.c">
1272                         <Option compilerVar="CC" />
1273                 </Unit>
1274                 <Unit filename="libpng/pngrutil.c">
1275                         <Option compilerVar="CC" />
1276                 </Unit>
1277                 <Unit filename="libpng/pngset.c">
1278                         <Option compilerVar="CC" />
1279                 </Unit>
1280                 <Unit filename="libpng/pngtrans.c">
1281                         <Option compilerVar="CC" />
1282                 </Unit>
1283                 <Unit filename="libpng/pngwio.c">
1284                         <Option compilerVar="CC" />
1285                 </Unit>
1286                 <Unit filename="libpng/pngwrite.c">
1287                         <Option compilerVar="CC" />
1288                 </Unit>
1289                 <Unit filename="libpng/pngwtran.c">
1290                         <Option compilerVar="CC" />
1291                 </Unit>
1292                 <Unit filename="libpng/pngwutil.c">
1293                         <Option compilerVar="CC" />
1294                 </Unit>
1295                 <Unit filename="lzma/LzmaDec.c">
1296                         <Option compilerVar="CC" />
1297                 </Unit>
1298                 <Unit filename="lzma/LzmaDec.h" />
1299                 <Unit filename="lzma/Types.h" />
1300                 <Unit filename="os.cpp" />
1301                 <Unit filename="os.h" />
1302                 <Unit filename="utf8.cpp" />
1303                 <Unit filename="zlib/adler32.c">
1304                         <Option compilerVar="CC" />
1305                 </Unit>
1306                 <Unit filename="zlib/compress.c">
1307                         <Option compilerVar="CC" />
1308                 </Unit>
1309                 <Unit filename="zlib/crc32.c">
1310                         <Option compilerVar="CC" />
1311                 </Unit>
1312                 <Unit filename="zlib/crc32.h" />
1313                 <Unit filename="zlib/deflate.c">
1314                         <Option compilerVar="CC" />
1315                 </Unit>
1316                 <Unit filename="zlib/deflate.h" />
1317                 <Unit filename="zlib/inffast.c">
1318                         <Option compilerVar="CC" />
1319                 </Unit>
1320                 <Unit filename="zlib/inffast.h" />
1321                 <Unit filename="zlib/inffixed.h" />
1322                 <Unit filename="zlib/inflate.c">
1323                         <Option compilerVar="CC" />
1324                 </Unit>
1325                 <Unit filename="zlib/inftrees.c">
1326                         <Option compilerVar="CC" />
1327                 </Unit>
1328                 <Unit filename="zlib/inftrees.h" />
1329                 <Unit filename="zlib/trees.c">
1330                         <Option compilerVar="CC" />
1331                 </Unit>
1332                 <Unit filename="zlib/trees.h" />
1333                 <Unit filename="zlib/uncompr.c">
1334                         <Option compilerVar="CC" />
1335                 </Unit>
1336                 <Unit filename="zlib/zconf.h" />
1337                 <Unit filename="zlib/zlib.h" />
1338                 <Unit filename="zlib/zutil.c">
1339                         <Option compilerVar="CC" />
1340                 </Unit>
1341                 <Unit filename="zlib/zutil.h" />
1342                 <Extensions>
1343                         <code_completion />
1344                         <debugger />
1345                         <envvars />
1346                 </Extensions>
1347         </Project>
1348 </CodeBlocks_project_file>