1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #include "CParticleRingEmitter.h"
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7 #ifdef _IRR_COMPILE_WITH_PARTICLES_
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10 #include "IAttributes.h"
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18 CParticleRingEmitter::CParticleRingEmitter(
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19 const core::vector3df& center, f32 radius, f32 ringThickness,
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20 const core::vector3df& direction, u32 minParticlesPerSecond,
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21 u32 maxParticlesPerSecond, const video::SColor& minStartColor,
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22 const video::SColor& maxStartColor, u32 lifeTimeMin, u32 lifeTimeMax,
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23 s32 maxAngleDegrees,
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24 const core::dimension2df& minStartSize,
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25 const core::dimension2df& maxStartSize )
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26 : Center(center), Radius(radius), RingThickness(ringThickness),
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27 Direction(direction),
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28 MaxStartSize(maxStartSize), MinStartSize(minStartSize),
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29 MinParticlesPerSecond(minParticlesPerSecond),
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30 MaxParticlesPerSecond(maxParticlesPerSecond),
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31 MinStartColor(minStartColor), MaxStartColor(maxStartColor),
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32 MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
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33 Time(0), MaxAngleDegrees(maxAngleDegrees)
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36 setDebugName("CParticleRingEmitter");
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41 //! Prepares an array with new particles to emitt into the system
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42 //! and returns how much new particles there are.
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43 s32 CParticleRingEmitter::emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray)
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45 Time += timeSinceLastCall;
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47 u32 pps = (MaxParticlesPerSecond - MinParticlesPerSecond);
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48 f32 perSecond = pps ? ((f32)MinParticlesPerSecond + os::Randomizer::frand() * pps) : MinParticlesPerSecond;
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49 f32 everyWhatMillisecond = 1000.0f / perSecond;
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51 if(Time > everyWhatMillisecond)
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53 Particles.set_used(0);
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54 u32 amount = (u32)((Time / everyWhatMillisecond) + 0.5f);
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58 if(amount > MaxParticlesPerSecond*2)
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59 amount = MaxParticlesPerSecond * 2;
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61 for(u32 i=0; i<amount; ++i)
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63 f32 distance = os::Randomizer::frand() * RingThickness * 0.5f;
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64 if (os::Randomizer::rand() % 2)
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69 p.pos.set(Center.X + distance, Center.Y, Center.Z + distance);
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70 p.pos.rotateXZBy(os::Randomizer::frand() * 360, Center );
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73 p.vector = Direction;
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77 core::vector3df tgt = Direction;
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78 tgt.rotateXYBy(os::Randomizer::frand() * MaxAngleDegrees, Center );
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79 tgt.rotateYZBy(os::Randomizer::frand() * MaxAngleDegrees, Center );
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80 tgt.rotateXZBy(os::Randomizer::frand() * MaxAngleDegrees, Center );
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84 p.endTime = now + MinLifeTime;
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85 if (MaxLifeTime != MinLifeTime)
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86 p.endTime += os::Randomizer::rand() % (MaxLifeTime - MinLifeTime);
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88 if (MinStartColor==MaxStartColor)
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89 p.color=MinStartColor;
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91 p.color = MinStartColor.getInterpolated(MaxStartColor, os::Randomizer::frand());
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93 p.startColor = p.color;
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94 p.startVector = p.vector;
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96 if (MinStartSize==MaxStartSize)
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97 p.startSize = MinStartSize;
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99 p.startSize = MinStartSize.getInterpolated(MaxStartSize, os::Randomizer::frand());
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100 p.size = p.startSize;
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102 Particles.push_back(p);
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105 outArray = Particles.pointer();
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107 return Particles.size();
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113 //! Writes attributes of the object.
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114 void CParticleRingEmitter::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
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116 out->addVector3d("Center", Center);
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117 out->addFloat("Radius", Radius);
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118 out->addFloat("RingThickness", RingThickness);
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120 out->addVector3d("Direction", Direction);
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121 out->addFloat("MinStartSizeWidth", MinStartSize.Width);
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122 out->addFloat("MinStartSizeHeight", MinStartSize.Height);
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123 out->addFloat("MaxStartSizeWidth", MaxStartSize.Width);
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124 out->addFloat("MaxStartSizeHeight", MaxStartSize.Height);
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125 out->addInt("MinParticlesPerSecond", MinParticlesPerSecond);
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126 out->addInt("MaxParticlesPerSecond", MaxParticlesPerSecond);
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127 out->addColor("MinStartColor", MinStartColor);
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128 out->addColor("MaxStartColor", MaxStartColor);
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129 out->addInt("MinLifeTime", MinLifeTime);
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130 out->addInt("MaxLifeTime", MaxLifeTime);
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131 out->addInt("MaxAngleDegrees", MaxAngleDegrees);
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134 //! Reads attributes of the object.
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135 void CParticleRingEmitter::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
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137 Center = in->getAttributeAsVector3d("Center");
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138 Radius = in->getAttributeAsFloat("Radius");
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139 RingThickness = in->getAttributeAsFloat("RingThickness");
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141 Direction = in->getAttributeAsVector3d("Direction");
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142 if (Direction.getLength() == 0)
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143 Direction.set(0,0.01f,0);
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146 idx = in->findAttribute("MinStartSizeWidth");
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148 MinStartSize.Width = in->getAttributeAsFloat(idx);
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149 idx = in->findAttribute("MinStartSizeHeight");
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151 MinStartSize.Height = in->getAttributeAsFloat(idx);
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152 idx = in->findAttribute("MaxStartSizeWidth");
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154 MaxStartSize.Width = in->getAttributeAsFloat(idx);
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155 idx = in->findAttribute("MaxStartSizeHeight");
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157 MaxStartSize.Height = in->getAttributeAsFloat(idx);
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159 MinParticlesPerSecond = in->getAttributeAsInt("MinParticlesPerSecond");
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160 MaxParticlesPerSecond = in->getAttributeAsInt("MaxParticlesPerSecond");
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162 MinParticlesPerSecond = core::max_(1u, MinParticlesPerSecond);
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163 MaxParticlesPerSecond = core::max_(MaxParticlesPerSecond, 1u);
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164 MaxParticlesPerSecond = core::min_(MaxParticlesPerSecond, 200u);
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165 MinParticlesPerSecond = core::min_(MinParticlesPerSecond, MaxParticlesPerSecond);
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167 MinStartColor = in->getAttributeAsColor("MinStartColor");
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168 MaxStartColor = in->getAttributeAsColor("MaxStartColor");
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169 MinLifeTime = in->getAttributeAsInt("MinLifeTime");
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170 MaxLifeTime = in->getAttributeAsInt("MaxLifeTime");
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171 MinLifeTime = core::max_(0u, MinLifeTime);
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172 MaxLifeTime = core::max_(MaxLifeTime, MinLifeTime);
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173 MinLifeTime = core::min_(MinLifeTime, MaxLifeTime);
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175 MaxAngleDegrees = in->getAttributeAsInt("MaxAngleDegrees");
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178 } // end namespace scene
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179 } // end namespace irr
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181 #endif // _IRR_COMPILE_WITH_PARTICLES_
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