1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #include "CParticleBoxEmitter.h"
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7 #ifdef _IRR_COMPILE_WITH_PARTICLES_
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10 #include "IAttributes.h"
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11 #include "irrMath.h"
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19 CParticleBoxEmitter::CParticleBoxEmitter(
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20 const core::aabbox3df& box, const core::vector3df& direction,
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21 u32 minParticlesPerSecond, u32 maxParticlesPerSecond,
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22 video::SColor minStartColor, video::SColor maxStartColor,
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23 u32 lifeTimeMin, u32 lifeTimeMax, s32 maxAngleDegrees,
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24 const core::dimension2df& minStartSize, const core::dimension2df& maxStartSize)
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25 : Box(box), Direction(direction),
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26 MaxStartSize(maxStartSize), MinStartSize(minStartSize),
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27 MinParticlesPerSecond(minParticlesPerSecond),
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28 MaxParticlesPerSecond(maxParticlesPerSecond),
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29 MinStartColor(minStartColor), MaxStartColor(maxStartColor),
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30 MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
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31 Time(0), MaxAngleDegrees(maxAngleDegrees)
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34 setDebugName("CParticleBoxEmitter");
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39 //! Prepares an array with new particles to emitt into the system
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40 //! and returns how much new particles there are.
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41 s32 CParticleBoxEmitter::emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray)
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43 Time += timeSinceLastCall;
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45 const u32 pps = (MaxParticlesPerSecond - MinParticlesPerSecond);
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46 const f32 perSecond = pps ? ((f32)MinParticlesPerSecond + os::Randomizer::frand() * pps) : MinParticlesPerSecond;
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47 const f32 everyWhatMillisecond = 1000.0f / perSecond;
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49 if (Time > everyWhatMillisecond)
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51 Particles.set_used(0);
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52 u32 amount = (u32)((Time / everyWhatMillisecond) + 0.5f);
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55 const core::vector3df& extent = Box.getExtent();
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57 if (amount > MaxParticlesPerSecond*2)
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58 amount = MaxParticlesPerSecond * 2;
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60 for (u32 i=0; i<amount; ++i)
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62 p.pos.X = Box.MinEdge.X + os::Randomizer::frand() * extent.X;
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63 p.pos.Y = Box.MinEdge.Y + os::Randomizer::frand() * extent.Y;
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64 p.pos.Z = Box.MinEdge.Z + os::Randomizer::frand() * extent.Z;
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67 p.vector = Direction;
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69 if (MaxAngleDegrees)
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71 core::vector3df tgt = Direction;
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72 tgt.rotateXYBy(os::Randomizer::frand() * MaxAngleDegrees);
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73 tgt.rotateYZBy(os::Randomizer::frand() * MaxAngleDegrees);
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74 tgt.rotateXZBy(os::Randomizer::frand() * MaxAngleDegrees);
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78 p.endTime = now + MinLifeTime;
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79 if (MaxLifeTime != MinLifeTime)
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80 p.endTime += os::Randomizer::rand() % (MaxLifeTime - MinLifeTime);
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82 if (MinStartColor==MaxStartColor)
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83 p.color=MinStartColor;
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85 p.color = MinStartColor.getInterpolated(MaxStartColor, os::Randomizer::frand());
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87 p.startColor = p.color;
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88 p.startVector = p.vector;
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90 if (MinStartSize==MaxStartSize)
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91 p.startSize = MinStartSize;
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93 p.startSize = MinStartSize.getInterpolated(MaxStartSize, os::Randomizer::frand());
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94 p.size = p.startSize;
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96 Particles.push_back(p);
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99 outArray = Particles.pointer();
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101 return Particles.size();
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108 //! Writes attributes of the object.
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109 void CParticleBoxEmitter::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
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111 core::vector3df b = Box.getExtent();
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113 out->addVector3d("Box", b);
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114 out->addVector3d("Direction", Direction);
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115 out->addFloat("MinStartSizeWidth", MinStartSize.Width);
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116 out->addFloat("MinStartSizeHeight", MinStartSize.Height);
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117 out->addFloat("MaxStartSizeWidth", MaxStartSize.Width);
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118 out->addFloat("MaxStartSizeHeight", MaxStartSize.Height);
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119 out->addInt("MinParticlesPerSecond", MinParticlesPerSecond);
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120 out->addInt("MaxParticlesPerSecond", MaxParticlesPerSecond);
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121 out->addColor("MinStartColor", MinStartColor);
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122 out->addColor("MaxStartColor", MaxStartColor);
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123 out->addInt("MinLifeTime", MinLifeTime);
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124 out->addInt("MaxLifeTime", MaxLifeTime);
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125 out->addInt("MaxAngleDegrees", MaxAngleDegrees);
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129 //! Reads attributes of the object.
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130 void CParticleBoxEmitter::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
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132 // read data and correct input values here
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134 core::vector3df b = in->getAttributeAsVector3d("Box");
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143 Box.MinEdge.X = -b.X;
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144 Box.MinEdge.Y = -b.Y;
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145 Box.MinEdge.Z = -b.Z;
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146 Box.MaxEdge.X = b.X;
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147 Box.MaxEdge.Y = b.Y;
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148 Box.MaxEdge.Z = b.Z;
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150 Direction = in->getAttributeAsVector3d("Direction");
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151 if (Direction.getLength() == 0)
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152 Direction.set(0,0.01f,0);
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155 idx = in->findAttribute("MinStartSizeWidth");
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157 MinStartSize.Width = in->getAttributeAsFloat(idx);
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158 idx = in->findAttribute("MinStartSizeHeight");
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160 MinStartSize.Height = in->getAttributeAsFloat(idx);
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161 idx = in->findAttribute("MaxStartSizeWidth");
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163 MaxStartSize.Width = in->getAttributeAsFloat(idx);
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164 idx = in->findAttribute("MaxStartSizeHeight");
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166 MaxStartSize.Height = in->getAttributeAsFloat(idx);
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168 MinParticlesPerSecond = in->getAttributeAsInt("MinParticlesPerSecond");
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169 MaxParticlesPerSecond = in->getAttributeAsInt("MaxParticlesPerSecond");
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171 MinParticlesPerSecond = core::max_(1u, MinParticlesPerSecond);
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172 MaxParticlesPerSecond = core::max_(MaxParticlesPerSecond, 1u);
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173 MaxParticlesPerSecond = core::min_(MaxParticlesPerSecond, 200u);
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174 MinParticlesPerSecond = core::min_(MinParticlesPerSecond, MaxParticlesPerSecond);
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176 MinStartColor = in->getAttributeAsColor("MinStartColor");
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177 MaxStartColor = in->getAttributeAsColor("MaxStartColor");
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178 MinLifeTime = in->getAttributeAsInt("MinLifeTime");
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179 MaxLifeTime = in->getAttributeAsInt("MaxLifeTime");
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180 MaxAngleDegrees = in->getAttributeAsInt("MaxAngleDegrees");
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182 MinLifeTime = core::max_(0u, MinLifeTime);
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183 MaxLifeTime = core::max_(MaxLifeTime, MinLifeTime);
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184 MinLifeTime = core::min_(MinLifeTime, MaxLifeTime);
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189 } // end namespace scene
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190 } // end namespace irr
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192 #endif // _IRR_COMPILE_WITH_PARTICLES_
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