1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in Irrlicht.h
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5 #ifndef __C_OPEN_GL_FEATURE_MAP_H_INCLUDED__
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6 #define __C_OPEN_GL_FEATURE_MAP_H_INCLUDED__
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9 #ifdef _IRR_COMPILE_WITH_OPENGL_
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11 #include "EDriverFeatures.h"
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12 #include "irrTypes.h"
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15 #include "COpenGLCommon.h"
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17 #include "COpenGLCoreFeature.h"
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24 static const char* const OpenGLFeatureStrings[] = {
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25 "GL_3DFX_multisample",
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27 "GL_3DFX_texture_compression_FXT1",
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28 "GL_AMD_blend_minmax_factor",
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29 "GL_AMD_conservative_depth",
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30 "GL_AMD_debug_output",
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31 "GL_AMD_depth_clamp_separate",
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32 "GL_AMD_draw_buffers_blend",
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33 "GL_AMD_interleaved_elements",
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34 "GL_AMD_multi_draw_indirect",
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35 "GL_AMD_name_gen_delete",
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36 "GL_AMD_performance_monitor",
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37 "GL_AMD_pinned_memory",
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38 "GL_AMD_query_buffer_object",
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39 "GL_AMD_sample_positions",
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40 "GL_AMD_seamless_cubemap_per_texture",
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41 "GL_AMD_shader_atomic_counter_ops",
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42 "GL_AMD_shader_stencil_export",
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43 "GL_AMD_shader_trinary_minmax",
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44 "GL_AMD_sparse_texture",
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45 "GL_AMD_stencil_operation_extended",
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46 "GL_AMD_texture_texture4",
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47 "GL_AMD_transform_feedback3_lines_triangles",
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48 "GL_AMD_vertex_shader_layer",
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49 "GL_AMD_vertex_shader_tessellator",
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50 "GL_AMD_vertex_shader_viewport_index",
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51 "GL_APPLE_aux_depth_stencil",
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52 "GL_APPLE_client_storage",
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53 "GL_APPLE_element_array",
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55 "GL_APPLE_float_pixels",
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56 "GL_APPLE_flush_buffer_range",
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57 "GL_APPLE_object_purgeable",
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59 "GL_APPLE_row_bytes",
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60 "GL_APPLE_specular_vector",
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61 "GL_APPLE_texture_range",
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62 "GL_APPLE_transform_hint",
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63 "GL_APPLE_vertex_array_object",
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64 "GL_APPLE_vertex_array_range",
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65 "GL_APPLE_vertex_program_evaluators",
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66 "GL_APPLE_ycbcr_422",
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67 "GL_ARB_arrays_of_arrays",
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68 "GL_ARB_base_instance",
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69 "GL_ARB_bindless_texture",
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70 "GL_ARB_blend_func_extended",
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71 "GL_ARB_buffer_storage",
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73 "GL_ARB_clear_buffer_object",
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74 "GL_ARB_clear_texture",
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75 "GL_ARB_color_buffer_float",
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76 "GL_ARB_compatibility",
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77 "GL_ARB_compressed_texture_pixel_storage",
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78 "GL_ARB_compute_shader",
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79 "GL_ARB_compute_variable_group_size",
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80 "GL_ARB_conservative_depth",
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81 "GL_ARB_copy_buffer",
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82 "GL_ARB_copy_image",
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83 "GL_ARB_debug_output",
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84 "GL_ARB_depth_buffer_float",
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85 "GL_ARB_depth_clamp",
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86 "GL_ARB_depth_texture",
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87 "GL_ARB_direct_state_access",
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88 "GL_ARB_draw_buffers",
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89 "GL_ARB_draw_buffers_blend",
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90 "GL_ARB_draw_elements_base_vertex",
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91 "GL_ARB_draw_indirect",
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92 "GL_ARB_draw_instanced",
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93 "GL_ARB_ES2_compatibility",
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94 "GL_ARB_ES3_compatibility",
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95 "GL_ARB_enhanced_layouts",
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96 "GL_ARB_explicit_attrib_location",
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97 "GL_ARB_explicit_uniform_location",
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98 "GL_ARB_fragment_coord_conventions",
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99 "GL_ARB_fragment_layer_viewport",
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100 "GL_ARB_fragment_program",
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101 "GL_ARB_fragment_program_shadow",
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102 "GL_ARB_fragment_shader",
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103 "GL_ARB_framebuffer_no_attachments",
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104 "GL_ARB_framebuffer_object",
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105 "GL_ARB_framebuffer_sRGB",
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106 "GL_ARB_geometry_shader4",
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107 "GL_ARB_get_program_binary",
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108 "GL_ARB_gpu_shader5",
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109 "GL_ARB_gpu_shader_fp64",
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110 "GL_ARB_half_float_pixel",
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111 "GL_ARB_half_float_vertex",
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113 "GL_ARB_indirect_parameters",
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114 "GL_ARB_instanced_arrays",
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115 "GL_ARB_internalformat_query",
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116 "GL_ARB_internalformat_query2",
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117 "GL_ARB_invalidate_subdata",
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118 "GL_ARB_map_buffer_alignment",
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119 "GL_ARB_map_buffer_range",
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120 "GL_ARB_matrix_palette",
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121 "GL_ARB_multi_bind",
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122 "GL_ARB_multi_draw_indirect",
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123 "GL_ARB_multisample",
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124 "GL_ARB_multitexture",
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125 "GL_ARB_occlusion_query",
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126 "GL_ARB_occlusion_query2",
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127 "GL_ARB_pixel_buffer_object",
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128 "GL_ARB_point_parameters",
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129 "GL_ARB_point_sprite",
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130 "GL_ARB_program_interface_query",
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131 "GL_ARB_provoking_vertex",
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132 "GL_ARB_query_buffer_object",
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133 "GL_ARB_robust_buffer_access_behavior",
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134 "GL_ARB_robustness",
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135 "GL_ARB_robustness_isolation",
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136 "GL_ARB_sample_shading",
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137 "GL_ARB_sampler_objects",
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138 "GL_ARB_seamless_cube_map",
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139 "GL_ARB_seamless_cubemap_per_texture",
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140 "GL_ARB_separate_shader_objects",
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141 "GL_ARB_shader_atomic_counters",
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142 "GL_ARB_shader_bit_encoding",
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143 "GL_ARB_shader_draw_parameters",
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144 "GL_ARB_shader_group_vote",
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145 "GL_ARB_shader_image_load_store",
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146 "GL_ARB_shader_image_size",
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147 "GL_ARB_shader_objects",
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148 "GL_ARB_shader_precision",
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149 "GL_ARB_shader_stencil_export",
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150 "GL_ARB_shader_storage_buffer_object",
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151 "GL_ARB_shader_subroutine",
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152 "GL_ARB_shader_texture_lod",
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153 "GL_ARB_shading_language_100",
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154 "GL_ARB_shading_language_420pack",
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155 "GL_ARB_shading_language_include",
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156 "GL_ARB_shading_language_packing",
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158 "GL_ARB_shadow_ambient",
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159 "GL_ARB_sparse_texture",
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160 "GL_ARB_stencil_texturing",
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162 "GL_ARB_tessellation_shader",
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163 "GL_ARB_texture_border_clamp",
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164 "GL_ARB_texture_buffer_object",
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165 "GL_ARB_texture_buffer_object_rgb32",
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166 "GL_ARB_texture_buffer_range",
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167 "GL_ARB_texture_compression",
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168 "GL_ARB_texture_compression_bptc",
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169 "GL_ARB_texture_compression_rgtc",
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170 "GL_ARB_texture_cube_map",
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171 "GL_ARB_texture_cube_map_array",
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172 "GL_ARB_texture_env_add",
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173 "GL_ARB_texture_env_combine",
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174 "GL_ARB_texture_env_crossbar",
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175 "GL_ARB_texture_env_dot3",
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176 "GL_ARB_texture_float",
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177 "GL_ARB_texture_gather",
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178 "GL_ARB_texture_mirror_clamp_to_edge",
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179 "GL_ARB_texture_mirrored_repeat",
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180 "GL_ARB_texture_multisample",
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181 "GL_ARB_texture_non_power_of_two",
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182 "GL_ARB_texture_query_levels",
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183 "GL_ARB_texture_query_lod",
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184 "GL_ARB_texture_rectangle",
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185 "GL_ARB_texture_rg",
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186 "GL_ARB_texture_rgb10_a2ui",
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187 "GL_ARB_texture_stencil8",
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188 "GL_ARB_texture_storage",
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189 "GL_ARB_texture_storage_multisample",
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190 "GL_ARB_texture_swizzle",
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191 "GL_ARB_texture_view",
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192 "GL_ARB_timer_query",
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193 "GL_ARB_transform_feedback2",
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194 "GL_ARB_transform_feedback3",
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195 "GL_ARB_transform_feedback_instanced",
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196 "GL_ARB_transpose_matrix",
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197 "GL_ARB_uniform_buffer_object",
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198 "GL_ARB_vertex_array_bgra",
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199 "GL_ARB_vertex_array_object",
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200 "GL_ARB_vertex_attrib_64bit",
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201 "GL_ARB_vertex_attrib_binding",
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202 "GL_ARB_vertex_blend",
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203 "GL_ARB_vertex_buffer_object",
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204 "GL_ARB_vertex_program",
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205 "GL_ARB_vertex_shader",
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206 "GL_ARB_vertex_type_10f_11f_11f_rev",
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207 "GL_ARB_vertex_type_2_10_10_10_rev",
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208 "GL_ARB_viewport_array",
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209 "GL_ARB_window_pos",
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210 "GL_ATI_draw_buffers",
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211 "GL_ATI_element_array",
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212 "GL_ATI_envmap_bumpmap",
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213 "GL_ATI_fragment_shader",
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214 "GL_ATI_map_object_buffer",
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216 "GL_ATI_pixel_format_float",
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217 "GL_ATI_pn_triangles",
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218 "GL_ATI_separate_stencil",
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219 "GL_ATI_text_fragment_shader",
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220 "GL_ATI_texture_env_combine3",
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221 "GL_ATI_texture_float",
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222 "GL_ATI_texture_mirror_once",
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223 "GL_ATI_vertex_array_object",
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224 "GL_ATI_vertex_attrib_array_object",
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225 "GL_ATI_vertex_streams",
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226 "GL_EXT_422_pixels",
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229 "GL_EXT_bindable_uniform",
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230 "GL_EXT_blend_color",
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231 "GL_EXT_blend_equation_separate",
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232 "GL_EXT_blend_func_separate",
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233 "GL_EXT_blend_logic_op",
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234 "GL_EXT_blend_minmax",
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235 "GL_EXT_blend_subtract",
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236 "GL_EXT_clip_volume_hint",
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238 "GL_EXT_color_subtable",
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239 "GL_EXT_compiled_vertex_array",
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240 "GL_EXT_convolution",
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241 "GL_EXT_coordinate_frame",
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242 "GL_EXT_copy_texture",
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243 "GL_EXT_cull_vertex",
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244 "GL_EXT_debug_label",
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245 "GL_EXT_debug_marker",
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246 "GL_EXT_depth_bounds_test",
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247 "GL_EXT_direct_state_access",
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248 "GL_EXT_draw_buffers2",
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249 "GL_EXT_draw_instanced",
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250 "GL_EXT_draw_range_elements",
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251 "GL_EXT_fog_coord",
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252 "GL_EXT_framebuffer_blit",
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253 "GL_EXT_framebuffer_multisample",
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254 "GL_EXT_framebuffer_multisample_blit_scaled",
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255 "GL_EXT_framebuffer_object",
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256 "GL_EXT_framebuffer_sRGB",
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257 "GL_EXT_geometry_shader4",
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258 "GL_EXT_gpu_program_parameters",
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259 "GL_EXT_gpu_shader4",
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260 "GL_EXT_histogram",
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261 "GL_EXT_index_array_formats",
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262 "GL_EXT_index_func",
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263 "GL_EXT_index_material",
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264 "GL_EXT_index_texture",
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265 "GL_EXT_light_texture",
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266 "GL_EXT_misc_attribute",
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267 "GL_EXT_multi_draw_arrays",
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268 "GL_EXT_multisample",
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269 "GL_EXT_packed_depth_stencil",
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270 "GL_EXT_packed_float",
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271 "GL_EXT_packed_pixels",
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272 "GL_EXT_paletted_texture",
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273 "GL_EXT_pixel_buffer_object",
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274 "GL_EXT_pixel_transform",
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275 "GL_EXT_pixel_transform_color_table",
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276 "GL_EXT_point_parameters",
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277 "GL_EXT_polygon_offset",
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278 "GL_EXT_provoking_vertex",
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279 "GL_EXT_rescale_normal",
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280 "GL_EXT_secondary_color",
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281 "GL_EXT_separate_shader_objects",
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282 "GL_EXT_separate_specular_color",
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283 "GL_EXT_shader_image_load_store",
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284 "GL_EXT_shader_integer_mix",
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285 "GL_EXT_shadow_funcs",
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286 "GL_EXT_shared_texture_palette",
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287 "GL_EXT_stencil_clear_tag",
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288 "GL_EXT_stencil_two_side",
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289 "GL_EXT_stencil_wrap",
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290 "GL_EXT_subtexture",
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292 "GL_EXT_texture3D",
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293 "GL_EXT_texture_array",
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294 "GL_EXT_texture_buffer_object",
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295 "GL_EXT_texture_compression_latc",
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296 "GL_EXT_texture_compression_rgtc",
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297 "GL_EXT_texture_compression_s3tc",
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298 "GL_EXT_texture_cube_map",
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299 "GL_EXT_texture_env_add",
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300 "GL_EXT_texture_env_combine",
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301 "GL_EXT_texture_env_dot3",
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302 "GL_EXT_texture_filter_anisotropic",
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303 "GL_EXT_texture_integer",
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304 "GL_EXT_texture_lod_bias",
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305 "GL_EXT_texture_mirror_clamp",
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306 "GL_EXT_texture_object",
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307 "GL_EXT_texture_perturb_normal",
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308 "GL_EXT_texture_shared_exponent",
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309 "GL_EXT_texture_snorm",
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310 "GL_EXT_texture_sRGB",
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311 "GL_EXT_texture_sRGB_decode",
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312 "GL_EXT_texture_swizzle",
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313 "GL_EXT_timer_query",
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314 "GL_EXT_transform_feedback",
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315 "GL_EXT_vertex_array",
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316 "GL_EXT_vertex_array_bgra",
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317 "GL_EXT_vertex_attrib_64bit",
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318 "GL_EXT_vertex_shader",
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319 "GL_EXT_vertex_weighting",
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320 "GL_EXT_x11_sync_object",
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321 "GL_GREMEDY_frame_terminator",
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322 "GL_GREMEDY_string_marker",
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323 "GL_HP_convolution_border_modes",
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324 "GL_HP_image_transform",
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325 "GL_HP_occlusion_test",
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326 "GL_HP_texture_lighting",
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327 "GL_IBM_cull_vertex",
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328 "GL_IBM_multimode_draw_arrays",
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329 "GL_IBM_rasterpos_clip",
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330 "GL_IBM_static_data",
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331 "GL_IBM_texture_mirrored_repeat",
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332 "GL_IBM_vertex_array_lists",
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333 "GL_INGR_blend_func_separate",
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334 "GL_INGR_color_clamp",
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335 "GL_INGR_interlace_read",
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336 "GL_INGR_palette_buffer",
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337 "GL_INTEL_map_texture",
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338 "GL_INTEL_parallel_arrays",
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339 "GL_INTEL_texture_scissor",
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341 "GL_KHR_texture_compression_astc_hdr",
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342 "GL_KHR_texture_compression_astc_ldr",
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343 "GL_MESA_pack_invert",
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344 "GL_MESA_resize_buffers",
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345 "GL_MESA_window_pos",
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346 "GL_MESAX_texture_stack",
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347 "GL_MESA_ycbcr_texture",
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348 "GL_NVX_conditional_render",
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349 "GL_NV_bindless_multi_draw_indirect",
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350 "GL_NV_bindless_texture",
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351 "GL_NV_blend_equation_advanced",
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352 "GL_NV_blend_equation_advanced_coherent",
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353 "GL_NV_blend_square",
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354 "GL_NV_compute_program5",
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355 "GL_NV_conditional_render",
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356 "GL_NV_copy_depth_to_color",
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357 "GL_NV_copy_image",
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358 "GL_NV_deep_texture3D",
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359 "GL_NV_depth_buffer_float",
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360 "GL_NV_depth_clamp",
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361 "GL_NV_draw_texture",
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362 "GL_NV_evaluators",
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363 "GL_NV_explicit_multisample",
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365 "GL_NV_float_buffer",
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366 "GL_NV_fog_distance",
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367 "GL_NV_fragment_program",
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368 "GL_NV_fragment_program2",
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369 "GL_NV_fragment_program4",
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370 "GL_NV_fragment_program_option",
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371 "GL_NV_framebuffer_multisample_coverage",
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372 "GL_NV_geometry_program4",
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373 "GL_NV_geometry_shader4",
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374 "GL_NV_gpu_program4",
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375 "GL_NV_gpu_program5",
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376 "GL_NV_gpu_program5_mem_extended",
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377 "GL_NV_gpu_shader5",
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378 "GL_NV_half_float",
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379 "GL_NV_light_max_exponent",
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380 "GL_NV_multisample_coverage",
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381 "GL_NV_multisample_filter_hint",
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382 "GL_NV_occlusion_query",
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383 "GL_NV_packed_depth_stencil",
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384 "GL_NV_parameter_buffer_object",
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385 "GL_NV_parameter_buffer_object2",
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386 "GL_NV_path_rendering",
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387 "GL_NV_pixel_data_range",
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388 "GL_NV_point_sprite",
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389 "GL_NV_present_video",
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390 "GL_NV_primitive_restart",
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391 "GL_NV_register_combiners",
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392 "GL_NV_register_combiners2",
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393 "GL_NV_shader_atomic_counters",
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394 "GL_NV_shader_atomic_float",
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395 "GL_NV_shader_buffer_load",
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396 "GL_NV_shader_buffer_store",
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397 "GL_NV_shader_storage_buffer_object",
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398 "GL_NV_tessellation_program5",
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399 "GL_NV_texgen_emboss",
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400 "GL_NV_texgen_reflection",
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401 "GL_NV_texture_barrier",
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402 "GL_NV_texture_compression_vtc",
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403 "GL_NV_texture_env_combine4",
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404 "GL_NV_texture_expand_normal",
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405 "GL_NV_texture_multisample",
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406 "GL_NV_texture_rectangle",
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407 "GL_NV_texture_shader",
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408 "GL_NV_texture_shader2",
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409 "GL_NV_texture_shader3",
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410 "GL_NV_transform_feedback",
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411 "GL_NV_transform_feedback2",
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412 "GL_NV_vdpau_interop",
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413 "GL_NV_vertex_array_range",
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414 "GL_NV_vertex_array_range2",
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415 "GL_NV_vertex_attrib_integer_64bit",
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416 "GL_NV_vertex_buffer_unified_memory",
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417 "GL_NV_vertex_program",
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418 "GL_NV_vertex_program1_1",
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419 "GL_NV_vertex_program2",
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420 "GL_NV_vertex_program2_option",
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421 "GL_NV_vertex_program3",
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422 "GL_NV_vertex_program4",
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423 "GL_NV_video_capture",
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424 "GL_OES_byte_coordinates",
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425 "GL_OES_compressed_paletted_texture",
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426 "GL_OES_fixed_point",
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427 "GL_OES_query_matrix",
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428 "GL_OES_read_format",
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429 "GL_OES_single_precision",
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430 "GL_OML_interlace",
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432 "GL_OML_subsample",
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433 "GL_PGI_misc_hints",
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434 "GL_PGI_vertex_hints",
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435 "GL_REND_screen_coordinates",
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437 "GL_SGI_color_matrix",
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438 "GL_SGI_color_table",
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439 "GL_SGI_texture_color_table",
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440 "GL_SGIS_detail_texture",
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441 "GL_SGIS_fog_function",
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442 "GL_SGIS_generate_mipmap",
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443 "GL_SGIS_multisample",
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444 "GL_SGIS_pixel_texture",
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445 "GL_SGIS_point_line_texgen",
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446 "GL_SGIS_point_parameters",
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447 "GL_SGIS_sharpen_texture",
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448 "GL_SGIS_texture4D",
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449 "GL_SGIS_texture_border_clamp",
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450 "GL_SGIS_texture_color_mask",
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451 "GL_SGIS_texture_edge_clamp",
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452 "GL_SGIS_texture_filter4",
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453 "GL_SGIS_texture_lod",
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454 "GL_SGIS_texture_select",
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456 "GL_SGIX_async_histogram",
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457 "GL_SGIX_async_pixel",
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458 "GL_SGIX_blend_alpha_minmax",
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459 "GL_SGIX_calligraphic_fragment",
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461 "GL_SGIX_convolution_accuracy",
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462 "GL_SGIX_depth_pass_instrument",
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463 "GL_SGIX_depth_texture",
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464 "GL_SGIX_flush_raster",
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465 "GL_SGIX_fog_offset",
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466 "GL_SGIX_fog_scale",
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467 "GL_SGIX_fragment_lighting",
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468 "GL_SGIX_framezoom",
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469 "GL_SGIX_igloo_interface",
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470 "GL_SGIX_instruments",
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471 "GL_SGIX_interlace",
\r
472 "GL_SGIX_ir_instrument1",
\r
473 "GL_SGIX_list_priority",
\r
474 "GL_SGIX_pixel_texture",
\r
475 "GL_SGIX_pixel_tiles",
\r
476 "GL_SGIX_polynomial_ffd",
\r
477 "GL_SGIX_reference_plane",
\r
478 "GL_SGIX_resample",
\r
479 "GL_SGIX_scalebias_hint",
\r
481 "GL_SGIX_shadow_ambient",
\r
483 "GL_SGIX_subsample",
\r
484 "GL_SGIX_tag_sample_buffer",
\r
485 "GL_SGIX_texture_add_env",
\r
486 "GL_SGIX_texture_coordinate_clamp",
\r
487 "GL_SGIX_texture_lod_bias",
\r
488 "GL_SGIX_texture_multi_buffer",
\r
489 "GL_SGIX_texture_scale_bias",
\r
490 "GL_SGIX_vertex_preclip",
\r
493 "GL_SGIX_ycrcb_subsample",
\r
494 "GL_SUN_convolution_border_modes",
\r
495 "GL_SUN_global_alpha",
\r
496 "GL_SUN_mesh_array",
\r
497 "GL_SUN_slice_accum",
\r
498 "GL_SUN_triangle_list",
\r
500 "GL_SUNX_constant_data",
\r
501 "GL_WIN_phong_shading",
\r
502 "GL_WIN_specular_fog",
\r
503 // unofficial stuff
\r
504 "GL_NVX_gpu_memory_info"
\r
508 class COpenGLExtensionHandler
\r
511 enum EOpenGLFeatures {
\r
512 IRR_3DFX_multisample = 0,
\r
514 IRR_3DFX_texture_compression_FXT1,
\r
515 IRR_AMD_blend_minmax_factor,
\r
516 IRR_AMD_conservative_depth,
\r
517 IRR_AMD_debug_output,
\r
518 IRR_AMD_depth_clamp_separate,
\r
519 IRR_AMD_draw_buffers_blend,
\r
520 IRR_AMD_interleaved_elements,
\r
521 IRR_AMD_multi_draw_indirect,
\r
522 IRR_AMD_name_gen_delete,
\r
523 IRR_AMD_performance_monitor,
\r
524 IRR_AMD_pinned_memory,
\r
525 IRR_AMD_query_buffer_object,
\r
526 IRR_AMD_sample_positions,
\r
527 IRR_AMD_seamless_cubemap_per_texture,
\r
528 IRR_AMD_shader_atomic_counter_ops,
\r
529 IRR_AMD_shader_stencil_export,
\r
530 IRR_AMD_shader_trinary_minmax,
\r
531 IRR_AMD_sparse_texture,
\r
532 IRR_AMD_stencil_operation_extended,
\r
533 IRR_AMD_texture_texture4,
\r
534 IRR_AMD_transform_feedback3_lines_triangles,
\r
535 IRR_AMD_vertex_shader_layer,
\r
536 IRR_AMD_vertex_shader_tessellator,
\r
537 IRR_AMD_vertex_shader_viewport_index,
\r
538 IRR_APPLE_aux_depth_stencil,
\r
539 IRR_APPLE_client_storage,
\r
540 IRR_APPLE_element_array,
\r
542 IRR_APPLE_float_pixels,
\r
543 IRR_APPLE_flush_buffer_range,
\r
544 IRR_APPLE_object_purgeable,
\r
546 IRR_APPLE_row_bytes,
\r
547 IRR_APPLE_specular_vector,
\r
548 IRR_APPLE_texture_range,
\r
549 IRR_APPLE_transform_hint,
\r
550 IRR_APPLE_vertex_array_object,
\r
551 IRR_APPLE_vertex_array_range,
\r
552 IRR_APPLE_vertex_program_evaluators,
\r
553 IRR_APPLE_ycbcr_422,
\r
554 IRR_ARB_arrays_of_arrays,
\r
555 IRR_ARB_base_instance,
\r
556 IRR_ARB_bindless_texture,
\r
557 IRR_ARB_blend_func_extended,
\r
558 IRR_ARB_buffer_storage,
\r
560 IRR_ARB_clear_buffer_object,
\r
561 IRR_ARB_clear_texture,
\r
562 IRR_ARB_color_buffer_float,
\r
563 IRR_ARB_compatibility,
\r
564 IRR_ARB_compressed_texture_pixel_storage,
\r
565 IRR_ARB_compute_shader,
\r
566 IRR_ARB_compute_variable_group_size,
\r
567 IRR_ARB_conservative_depth,
\r
568 IRR_ARB_copy_buffer,
\r
569 IRR_ARB_copy_image,
\r
570 IRR_ARB_debug_output,
\r
571 IRR_ARB_depth_buffer_float,
\r
572 IRR_ARB_depth_clamp,
\r
573 IRR_ARB_depth_texture,
\r
574 IRR_ARB_direct_state_access,
\r
575 IRR_ARB_draw_buffers,
\r
576 IRR_ARB_draw_buffers_blend,
\r
577 IRR_ARB_draw_elements_base_vertex,
\r
578 IRR_ARB_draw_indirect,
\r
579 IRR_ARB_draw_instanced,
\r
580 IRR_ARB_ES2_compatibility,
\r
581 IRR_ARB_ES3_compatibility,
\r
582 IRR_ARB_enhanced_layouts,
\r
583 IRR_ARB_explicit_attrib_location,
\r
584 IRR_ARB_explicit_uniform_location,
\r
585 IRR_ARB_fragment_coord_conventions,
\r
586 IRR_ARB_fragment_layer_viewport,
\r
587 IRR_ARB_fragment_program,
\r
588 IRR_ARB_fragment_program_shadow,
\r
589 IRR_ARB_fragment_shader,
\r
590 IRR_ARB_framebuffer_no_attachments,
\r
591 IRR_ARB_framebuffer_object,
\r
592 IRR_ARB_framebuffer_sRGB,
\r
593 IRR_ARB_geometry_shader4,
\r
594 IRR_ARB_get_program_binary,
\r
595 IRR_ARB_gpu_shader5,
\r
596 IRR_ARB_gpu_shader_fp64,
\r
597 IRR_ARB_half_float_pixel,
\r
598 IRR_ARB_half_float_vertex,
\r
600 IRR_ARB_indirect_parameters,
\r
601 IRR_ARB_instanced_arrays,
\r
602 IRR_ARB_internalformat_query,
\r
603 IRR_ARB_internalformat_query2,
\r
604 IRR_ARB_invalidate_subdata,
\r
605 IRR_ARB_map_buffer_alignment,
\r
606 IRR_ARB_map_buffer_range,
\r
607 IRR_ARB_matrix_palette,
\r
608 IRR_ARB_multi_bind,
\r
609 IRR_ARB_multi_draw_indirect,
\r
610 IRR_ARB_multisample,
\r
611 IRR_ARB_multitexture,
\r
612 IRR_ARB_occlusion_query,
\r
613 IRR_ARB_occlusion_query2,
\r
614 IRR_ARB_pixel_buffer_object,
\r
615 IRR_ARB_point_parameters,
\r
616 IRR_ARB_point_sprite,
\r
617 IRR_ARB_program_interface_query,
\r
618 IRR_ARB_provoking_vertex,
\r
619 IRR_ARB_query_buffer_object,
\r
620 IRR_ARB_robust_buffer_access_behavior,
\r
621 IRR_ARB_robustness,
\r
622 IRR_ARB_robustness_isolation,
\r
623 IRR_ARB_sample_shading,
\r
624 IRR_ARB_sampler_objects,
\r
625 IRR_ARB_seamless_cube_map,
\r
626 IRR_ARB_seamless_cubemap_per_texture,
\r
627 IRR_ARB_separate_shader_objects,
\r
628 IRR_ARB_shader_atomic_counters,
\r
629 IRR_ARB_shader_bit_encoding,
\r
630 IRR_ARB_shader_draw_parameters,
\r
631 IRR_ARB_shader_group_vote,
\r
632 IRR_ARB_shader_image_load_store,
\r
633 IRR_ARB_shader_image_size,
\r
634 IRR_ARB_shader_objects,
\r
635 IRR_ARB_shader_precision,
\r
636 IRR_ARB_shader_stencil_export,
\r
637 IRR_ARB_shader_storage_buffer_object,
\r
638 IRR_ARB_shader_subroutine,
\r
639 IRR_ARB_shader_texture_lod,
\r
640 IRR_ARB_shading_language_100,
\r
641 IRR_ARB_shading_language_420pack,
\r
642 IRR_ARB_shading_language_include,
\r
643 IRR_ARB_shading_language_packing,
\r
645 IRR_ARB_shadow_ambient,
\r
646 IRR_ARB_sparse_texture,
\r
647 IRR_ARB_stencil_texturing,
\r
649 IRR_ARB_tessellation_shader,
\r
650 IRR_ARB_texture_border_clamp,
\r
651 IRR_ARB_texture_buffer_object,
\r
652 IRR_ARB_texture_buffer_object_rgb32,
\r
653 IRR_ARB_texture_buffer_range,
\r
654 IRR_ARB_texture_compression,
\r
655 IRR_ARB_texture_compression_bptc,
\r
656 IRR_ARB_texture_compression_rgtc,
\r
657 IRR_ARB_texture_cube_map,
\r
658 IRR_ARB_texture_cube_map_array,
\r
659 IRR_ARB_texture_env_add,
\r
660 IRR_ARB_texture_env_combine,
\r
661 IRR_ARB_texture_env_crossbar,
\r
662 IRR_ARB_texture_env_dot3,
\r
663 IRR_ARB_texture_float,
\r
664 IRR_ARB_texture_gather,
\r
665 IRR_ARB_texture_mirror_clamp_to_edge,
\r
666 IRR_ARB_texture_mirrored_repeat,
\r
667 IRR_ARB_texture_multisample,
\r
668 IRR_ARB_texture_non_power_of_two,
\r
669 IRR_ARB_texture_query_levels,
\r
670 IRR_ARB_texture_query_lod,
\r
671 IRR_ARB_texture_rectangle,
\r
672 IRR_ARB_texture_rg,
\r
673 IRR_ARB_texture_rgb10_a2ui,
\r
674 IRR_ARB_texture_stencil8,
\r
675 IRR_ARB_texture_storage,
\r
676 IRR_ARB_texture_storage_multisample,
\r
677 IRR_ARB_texture_swizzle,
\r
678 IRR_ARB_texture_view,
\r
679 IRR_ARB_timer_query,
\r
680 IRR_ARB_transform_feedback2,
\r
681 IRR_ARB_transform_feedback3,
\r
682 IRR_ARB_transform_feedback_instanced,
\r
683 IRR_ARB_transpose_matrix,
\r
684 IRR_ARB_uniform_buffer_object,
\r
685 IRR_ARB_vertex_array_bgra,
\r
686 IRR_ARB_vertex_array_object,
\r
687 IRR_ARB_vertex_attrib_64bit,
\r
688 IRR_ARB_vertex_attrib_binding,
\r
689 IRR_ARB_vertex_blend,
\r
690 IRR_ARB_vertex_buffer_object,
\r
691 IRR_ARB_vertex_program,
\r
692 IRR_ARB_vertex_shader,
\r
693 IRR_ARB_vertex_type_10f_11f_11f_rev,
\r
694 IRR_ARB_vertex_type_2_10_10_10_rev,
\r
695 IRR_ARB_viewport_array,
\r
696 IRR_ARB_window_pos,
\r
697 IRR_ATI_draw_buffers,
\r
698 IRR_ATI_element_array,
\r
699 IRR_ATI_envmap_bumpmap,
\r
700 IRR_ATI_fragment_shader,
\r
701 IRR_ATI_map_object_buffer,
\r
703 IRR_ATI_pixel_format_float,
\r
704 IRR_ATI_pn_triangles,
\r
705 IRR_ATI_separate_stencil,
\r
706 IRR_ATI_text_fragment_shader,
\r
707 IRR_ATI_texture_env_combine3,
\r
708 IRR_ATI_texture_float,
\r
709 IRR_ATI_texture_mirror_once,
\r
710 IRR_ATI_vertex_array_object,
\r
711 IRR_ATI_vertex_attrib_array_object,
\r
712 IRR_ATI_vertex_streams,
\r
713 IRR_EXT_422_pixels,
\r
716 IRR_EXT_bindable_uniform,
\r
717 IRR_EXT_blend_color,
\r
718 IRR_EXT_blend_equation_separate,
\r
719 IRR_EXT_blend_func_separate,
\r
720 IRR_EXT_blend_logic_op,
\r
721 IRR_EXT_blend_minmax,
\r
722 IRR_EXT_blend_subtract,
\r
723 IRR_EXT_clip_volume_hint,
\r
725 IRR_EXT_color_subtable,
\r
726 IRR_EXT_compiled_vertex_array,
\r
727 IRR_EXT_convolution,
\r
728 IRR_EXT_coordinate_frame,
\r
729 IRR_EXT_copy_texture,
\r
730 IRR_EXT_cull_vertex,
\r
731 IRR_EXT_debug_label,
\r
732 IRR_EXT_debug_marker,
\r
733 IRR_EXT_depth_bounds_test,
\r
734 IRR_EXT_direct_state_access,
\r
735 IRR_EXT_draw_buffers2,
\r
736 IRR_EXT_draw_instanced,
\r
737 IRR_EXT_draw_range_elements,
\r
739 IRR_EXT_framebuffer_blit,
\r
740 IRR_EXT_framebuffer_multisample,
\r
741 IRR_EXT_framebuffer_multisample_blit_scaled,
\r
742 IRR_EXT_framebuffer_object,
\r
743 IRR_EXT_framebuffer_sRGB,
\r
744 IRR_EXT_geometry_shader4,
\r
745 IRR_EXT_gpu_program_parameters,
\r
746 IRR_EXT_gpu_shader4,
\r
748 IRR_EXT_index_array_formats,
\r
749 IRR_EXT_index_func,
\r
750 IRR_EXT_index_material,
\r
751 IRR_EXT_index_texture,
\r
752 IRR_EXT_light_texture,
\r
753 IRR_EXT_misc_attribute,
\r
754 IRR_EXT_multi_draw_arrays,
\r
755 IRR_EXT_multisample,
\r
756 IRR_EXT_packed_depth_stencil,
\r
757 IRR_EXT_packed_float,
\r
758 IRR_EXT_packed_pixels,
\r
759 IRR_EXT_paletted_texture,
\r
760 IRR_EXT_pixel_buffer_object,
\r
761 IRR_EXT_pixel_transform,
\r
762 IRR_EXT_pixel_transform_color_table,
\r
763 IRR_EXT_point_parameters,
\r
764 IRR_EXT_polygon_offset,
\r
765 IRR_EXT_provoking_vertex,
\r
766 IRR_EXT_rescale_normal,
\r
767 IRR_EXT_secondary_color,
\r
768 IRR_EXT_separate_shader_objects,
\r
769 IRR_EXT_separate_specular_color,
\r
770 IRR_EXT_shader_image_load_store,
\r
771 IRR_EXT_shader_integer_mix,
\r
772 IRR_EXT_shadow_funcs,
\r
773 IRR_EXT_shared_texture_palette,
\r
774 IRR_EXT_stencil_clear_tag,
\r
775 IRR_EXT_stencil_two_side,
\r
776 IRR_EXT_stencil_wrap,
\r
777 IRR_EXT_subtexture,
\r
780 IRR_EXT_texture_array,
\r
781 IRR_EXT_texture_buffer_object,
\r
782 IRR_EXT_texture_compression_latc,
\r
783 IRR_EXT_texture_compression_rgtc,
\r
784 IRR_EXT_texture_compression_s3tc,
\r
785 IRR_EXT_texture_cube_map,
\r
786 IRR_EXT_texture_env_add,
\r
787 IRR_EXT_texture_env_combine,
\r
788 IRR_EXT_texture_env_dot3,
\r
789 IRR_EXT_texture_filter_anisotropic,
\r
790 IRR_EXT_texture_integer,
\r
791 IRR_EXT_texture_lod_bias,
\r
792 IRR_EXT_texture_mirror_clamp,
\r
793 IRR_EXT_texture_object,
\r
794 IRR_EXT_texture_perturb_normal,
\r
795 IRR_EXT_texture_shared_exponent,
\r
796 IRR_EXT_texture_snorm,
\r
797 IRR_EXT_texture_sRGB,
\r
798 IRR_EXT_texture_sRGB_decode,
\r
799 IRR_EXT_texture_swizzle,
\r
800 IRR_EXT_timer_query,
\r
801 IRR_EXT_transform_feedback,
\r
802 IRR_EXT_vertex_array,
\r
803 IRR_EXT_vertex_array_bgra,
\r
804 IRR_EXT_vertex_attrib_64bit,
\r
805 IRR_EXT_vertex_shader,
\r
806 IRR_EXT_vertex_weighting,
\r
807 IRR_EXT_x11_sync_object,
\r
808 IRR_GREMEDY_frame_terminator,
\r
809 IRR_GREMEDY_string_marker,
\r
810 IRR_HP_convolution_border_modes,
\r
811 IRR_HP_image_transform,
\r
812 IRR_HP_occlusion_test,
\r
813 IRR_HP_texture_lighting,
\r
814 IRR_IBM_cull_vertex,
\r
815 IRR_IBM_multimode_draw_arrays,
\r
816 IRR_IBM_rasterpos_clip,
\r
817 IRR_IBM_static_data,
\r
818 IRR_IBM_texture_mirrored_repeat,
\r
819 IRR_IBM_vertex_array_lists,
\r
820 IRR_INGR_blend_func_separate,
\r
821 IRR_INGR_color_clamp,
\r
822 IRR_INGR_interlace_read,
\r
823 IRR_INGR_palette_buffer,
\r
824 IRR_INTEL_map_texture,
\r
825 IRR_INTEL_parallel_arrays,
\r
826 IRR_INTEL_texture_scissor,
\r
828 IRR_KHR_texture_compression_astc_hdr,
\r
829 IRR_KHR_texture_compression_astc_ldr,
\r
830 IRR_MESA_pack_invert,
\r
831 IRR_MESA_resize_buffers,
\r
832 IRR_MESA_window_pos,
\r
833 IRR_MESAX_texture_stack,
\r
834 IRR_MESA_ycbcr_texture,
\r
835 IRR_NVX_conditional_render,
\r
836 IRR_NV_bindless_multi_draw_indirect,
\r
837 IRR_NV_bindless_texture,
\r
838 IRR_NV_blend_equation_advanced,
\r
839 IRR_NV_blend_equation_advanced_coherent,
\r
840 IRR_NV_blend_square,
\r
841 IRR_NV_compute_program5,
\r
842 IRR_NV_conditional_render,
\r
843 IRR_NV_copy_depth_to_color,
\r
845 IRR_NV_deep_texture3D,
\r
846 IRR_NV_depth_buffer_float,
\r
847 IRR_NV_depth_clamp,
\r
848 IRR_NV_draw_texture,
\r
850 IRR_NV_explicit_multisample,
\r
852 IRR_NV_float_buffer,
\r
853 IRR_NV_fog_distance,
\r
854 IRR_NV_fragment_program,
\r
855 IRR_NV_fragment_program2,
\r
856 IRR_NV_fragment_program4,
\r
857 IRR_NV_fragment_program_option,
\r
858 IRR_NV_framebuffer_multisample_coverage,
\r
859 IRR_NV_geometry_program4,
\r
860 IRR_NV_geometry_shader4,
\r
861 IRR_NV_gpu_program4,
\r
862 IRR_NV_gpu_program5,
\r
863 IRR_NV_gpu_program5_mem_extended,
\r
864 IRR_NV_gpu_shader5,
\r
866 IRR_NV_light_max_exponent,
\r
867 IRR_NV_multisample_coverage,
\r
868 IRR_NV_multisample_filter_hint,
\r
869 IRR_NV_occlusion_query,
\r
870 IRR_NV_packed_depth_stencil,
\r
871 IRR_NV_parameter_buffer_object,
\r
872 IRR_NV_parameter_buffer_object2,
\r
873 IRR_NV_path_rendering,
\r
874 IRR_NV_pixel_data_range,
\r
875 IRR_NV_point_sprite,
\r
876 IRR_NV_present_video,
\r
877 IRR_NV_primitive_restart,
\r
878 IRR_NV_register_combiners,
\r
879 IRR_NV_register_combiners2,
\r
880 IRR_NV_shader_atomic_counters,
\r
881 IRR_NV_shader_atomic_float,
\r
882 IRR_NV_shader_buffer_load,
\r
883 IRR_NV_shader_buffer_store,
\r
884 IRR_NV_shader_storage_buffer_object,
\r
885 IRR_NV_tessellation_program5,
\r
886 IRR_NV_texgen_emboss,
\r
887 IRR_NV_texgen_reflection,
\r
888 IRR_NV_texture_barrier,
\r
889 IRR_NV_texture_compression_vtc,
\r
890 IRR_NV_texture_env_combine4,
\r
891 IRR_NV_texture_expand_normal,
\r
892 IRR_NV_texture_multisample,
\r
893 IRR_NV_texture_rectangle,
\r
894 IRR_NV_texture_shader,
\r
895 IRR_NV_texture_shader2,
\r
896 IRR_NV_texture_shader3,
\r
897 IRR_NV_transform_feedback,
\r
898 IRR_NV_transform_feedback2,
\r
899 IRR_NV_vdpau_interop,
\r
900 IRR_NV_vertex_array_range,
\r
901 IRR_NV_vertex_array_range2,
\r
902 IRR_NV_vertex_attrib_integer_64bit,
\r
903 IRR_NV_vertex_buffer_unified_memory,
\r
904 IRR_NV_vertex_program,
\r
905 IRR_NV_vertex_program1_1,
\r
906 IRR_NV_vertex_program2,
\r
907 IRR_NV_vertex_program2_option,
\r
908 IRR_NV_vertex_program3,
\r
909 IRR_NV_vertex_program4,
\r
910 IRR_NV_video_capture,
\r
911 IRR_OES_byte_coordinates,
\r
912 IRR_OES_compressed_paletted_texture,
\r
913 IRR_OES_fixed_point,
\r
914 IRR_OES_query_matrix,
\r
915 IRR_OES_read_format,
\r
916 IRR_OES_single_precision,
\r
920 IRR_PGI_misc_hints,
\r
921 IRR_PGI_vertex_hints,
\r
922 IRR_REND_screen_coordinates,
\r
924 IRR_SGI_color_matrix,
\r
925 IRR_SGI_color_table,
\r
926 IRR_SGI_texture_color_table,
\r
927 IRR_SGIS_detail_texture,
\r
928 IRR_SGIS_fog_function,
\r
929 IRR_SGIS_generate_mipmap,
\r
930 IRR_SGIS_multisample,
\r
931 IRR_SGIS_pixel_texture,
\r
932 IRR_SGIS_point_line_texgen,
\r
933 IRR_SGIS_point_parameters,
\r
934 IRR_SGIS_sharpen_texture,
\r
935 IRR_SGIS_texture4D,
\r
936 IRR_SGIS_texture_border_clamp,
\r
937 IRR_SGIS_texture_color_mask,
\r
938 IRR_SGIS_texture_edge_clamp,
\r
939 IRR_SGIS_texture_filter4,
\r
940 IRR_SGIS_texture_lod,
\r
941 IRR_SGIS_texture_select,
\r
943 IRR_SGIX_async_histogram,
\r
944 IRR_SGIX_async_pixel,
\r
945 IRR_SGIX_blend_alpha_minmax,
\r
946 IRR_SGIX_calligraphic_fragment,
\r
948 IRR_SGIX_convolution_accuracy,
\r
949 IRR_SGIX_depth_pass_instrument,
\r
950 IRR_SGIX_depth_texture,
\r
951 IRR_SGIX_flush_raster,
\r
952 IRR_SGIX_fog_offset,
\r
953 IRR_SGIX_fog_scale,
\r
954 IRR_SGIX_fragment_lighting,
\r
955 IRR_SGIX_framezoom,
\r
956 IRR_SGIX_igloo_interface,
\r
957 IRR_SGIX_instruments,
\r
958 IRR_SGIX_interlace,
\r
959 IRR_SGIX_ir_instrument1,
\r
960 IRR_SGIX_list_priority,
\r
961 IRR_SGIX_pixel_texture,
\r
962 IRR_SGIX_pixel_tiles,
\r
963 IRR_SGIX_polynomial_ffd,
\r
964 IRR_SGIX_reference_plane,
\r
966 IRR_SGIX_scalebias_hint,
\r
968 IRR_SGIX_shadow_ambient,
\r
970 IRR_SGIX_subsample,
\r
971 IRR_SGIX_tag_sample_buffer,
\r
972 IRR_SGIX_texture_add_env,
\r
973 IRR_SGIX_texture_coordinate_clamp,
\r
974 IRR_SGIX_texture_lod_bias,
\r
975 IRR_SGIX_texture_multi_buffer,
\r
976 IRR_SGIX_texture_scale_bias,
\r
977 IRR_SGIX_vertex_preclip,
\r
980 IRR_SGIX_ycrcb_subsample,
\r
981 IRR_SUN_convolution_border_modes,
\r
982 IRR_SUN_global_alpha,
\r
983 IRR_SUN_mesh_array,
\r
984 IRR_SUN_slice_accum,
\r
985 IRR_SUN_triangle_list,
\r
987 IRR_SUNX_constant_data,
\r
988 IRR_WIN_phong_shading,
\r
989 IRR_WIN_specular_fog,
\r
990 IRR_NVX_gpu_memory_info,
\r
991 IRR_OpenGL_Feature_Count
\r
996 COpenGLExtensionHandler();
\r
998 // deferred initialization
\r
999 void initExtensions(bool stencilBuffer);
\r
1001 const COpenGLCoreFeature& getFeature() const;
\r
1003 //! queries the features of the driver, returns true if feature is available
\r
1004 bool queryFeature(E_VIDEO_DRIVER_FEATURE feature) const;
\r
1006 //! queries the features of the driver, returns true if feature is available
\r
1007 bool queryOpenGLFeature(EOpenGLFeatures feature) const
\r
1009 return FeatureAvailable[feature];
\r
1012 //! show all features with availability
\r
1013 void dump(ELOG_LEVEL logLevel) const;
\r
1015 void dumpFramebufferFormats() const;
\r
1017 // Some variables for properties
\r
1018 bool StencilBuffer;
\r
1019 bool TextureCompressionExtension;
\r
1021 // Some non-boolean properties
\r
1022 //! Maximum hardware lights supported
\r
1024 //! Maximal Anisotropy
\r
1026 //! Number of user clipplanes
\r
1027 u8 MaxUserClipPlanes;
\r
1028 //! Number of auxiliary buffers
\r
1030 //! Optimal number of indices per meshbuffer
\r
1032 //! Maximal texture dimension
\r
1033 u32 MaxTextureSize;
\r
1034 //! Maximal vertices handled by geometry shaders
\r
1035 u32 MaxGeometryVerticesOut;
\r
1036 //! Maximal LOD Bias
\r
1037 f32 MaxTextureLODBias;
\r
1038 //! Minimal and maximal supported thickness for lines without smoothing
\r
1039 GLfloat DimAliasedLine[2];
\r
1040 //! Minimal and maximal supported thickness for points without smoothing
\r
1041 GLfloat DimAliasedPoint[2];
\r
1042 //! Minimal and maximal supported thickness for lines with smoothing
\r
1043 GLfloat DimSmoothedLine[2];
\r
1044 //! Minimal and maximal supported thickness for points with smoothing
\r
1045 GLfloat DimSmoothedPoint[2];
\r
1047 //! OpenGL version as Integer: 100*Major+Minor, i.e. 2.1 becomes 201
\r
1049 //! GLSL version as Integer: 100*Major+Minor
\r
1050 u16 ShaderLanguageVersion;
\r
1052 bool OcclusionQuerySupport;
\r
1054 // Info needed for workarounds.
\r
1055 bool IsAtiRadeonX;
\r
1057 //! Workaround until direct state access with framebuffers is stable enough in drivers
\r
1058 // https://devtalk.nvidia.com/default/topic/1030494/opengl/bug-amp-amp-spec-violation-checknamedframebufferstatus-returns-gl_framebuffer_incomplete_dimensions_ext-under-gl-4-5-core/
\r
1059 // https://stackoverflow.com/questions/51304706/problems-with-attaching-textures-of-different-sizes-to-fbo
\r
1060 static bool needsDSAFramebufferHack;
\r
1062 // public access to the (loaded) extensions.
\r
1063 // general functions
\r
1064 void irrGlActiveTexture(GLenum texture);
\r
1065 void irrGlClientActiveTexture(GLenum texture);
\r
1066 void extGlPointParameterf(GLint loc, GLfloat f);
\r
1067 void extGlPointParameterfv(GLint loc, const GLfloat *v);
\r
1068 void extGlStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
\r
1069 void extGlStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
\r
1070 void irrGlCompressedTexImage2D(GLenum target, GLint level,
\r
1071 GLenum internalformat, GLsizei width, GLsizei height,
\r
1072 GLint border, GLsizei imageSize, const void* data);
\r
1073 void irrGlCompressedTexSubImage2D(GLenum target, GLint level,
\r
1074 GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
\r
1075 GLenum format, GLsizei imageSize, const void* data);
\r
1077 // shader programming
\r
1078 void extGlGenPrograms(GLsizei n, GLuint *programs);
\r
1079 void extGlBindProgram(GLenum target, GLuint program);
\r
1080 void extGlProgramString(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
\r
1081 void extGlLoadProgram(GLenum target, GLuint id, GLsizei len, const GLubyte *string);
\r
1082 void extGlDeletePrograms(GLsizei n, const GLuint *programs);
\r
1083 void extGlProgramLocalParameter4fv(GLenum, GLuint, const GLfloat *);
\r
1084 GLhandleARB extGlCreateShaderObject(GLenum shaderType);
\r
1085 GLuint extGlCreateShader(GLenum shaderType);
\r
1086 // note: Due to the type confusion between shader_objects and OpenGL 2.0
\r
1087 // we have to add the ARB extension for proper method definitions in case
\r
1088 // that handleARB and uint are the same type
\r
1089 void extGlShaderSourceARB(GLhandleARB shader, GLsizei numOfStrings, const char **strings, const GLint *lenOfStrings);
\r
1090 void extGlShaderSource(GLuint shader, GLsizei numOfStrings, const char **strings, const GLint *lenOfStrings);
\r
1091 // note: Due to the type confusion between shader_objects and OpenGL 2.0
\r
1092 // we have to add the ARB extension for proper method definitions in case
\r
1093 // that handleARB and uint are the same type
\r
1094 void extGlCompileShaderARB(GLhandleARB shader);
\r
1095 void extGlCompileShader(GLuint shader);
\r
1096 GLhandleARB extGlCreateProgramObject(void);
\r
1097 GLuint extGlCreateProgram(void);
\r
1098 void extGlAttachObject(GLhandleARB program, GLhandleARB shader);
\r
1099 void extGlAttachShader(GLuint program, GLuint shader);
\r
1100 void extGlLinkProgramARB(GLhandleARB program);
\r
1101 // note: Due to the type confusion between shader_objects and OpenGL 2.0
\r
1102 // we have to add the ARB extension for proper method definitions in case
\r
1103 // that handleARB and uint are the same type
\r
1104 void extGlLinkProgram(GLuint program);
\r
1105 void extGlUseProgramObject(GLhandleARB prog);
\r
1106 void irrGlUseProgram(GLuint prog);
\r
1107 void extGlDeleteObject(GLhandleARB object);
\r
1108 void extGlDeleteProgram(GLuint object);
\r
1109 void extGlDeleteShader(GLuint shader);
\r
1110 void extGlGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
\r
1111 void extGlGetAttachedObjects(GLhandleARB program, GLsizei maxcount, GLsizei* count, GLhandleARB* shaders);
\r
1112 void extGlGetInfoLog(GLhandleARB object, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
\r
1113 void extGlGetShaderInfoLog(GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *infoLog);
\r
1114 void extGlGetProgramInfoLog(GLuint program, GLsizei maxLength, GLsizei *length, GLchar *infoLog);
\r
1115 void extGlGetObjectParameteriv(GLhandleARB object, GLenum type, GLint *param);
\r
1116 void extGlGetShaderiv(GLuint shader, GLenum type, GLint *param);
\r
1117 void extGlGetProgramiv(GLuint program, GLenum type, GLint *param);
\r
1118 GLint extGlGetUniformLocationARB(GLhandleARB program, const char *name);
\r
1119 GLint extGlGetUniformLocation(GLuint program, const char *name);
\r
1120 void extGlUniform1fv(GLint loc, GLsizei count, const GLfloat *v);
\r
1121 void extGlUniform2fv(GLint loc, GLsizei count, const GLfloat *v);
\r
1122 void extGlUniform3fv(GLint loc, GLsizei count, const GLfloat *v);
\r
1123 void extGlUniform4fv(GLint loc, GLsizei count, const GLfloat *v);
\r
1124 void extGlUniform1bv(GLint loc, GLsizei count, const bool *v);
\r
1125 void extGlUniform2bv(GLint loc, GLsizei count, const bool *v);
\r
1126 void extGlUniform3bv(GLint loc, GLsizei count, const bool *v);
\r
1127 void extGlUniform4bv(GLint loc, GLsizei count, const bool *v);
\r
1128 void extGlUniform1iv(GLint loc, GLsizei count, const GLint *v);
\r
1129 void extGlUniform2iv(GLint loc, GLsizei count, const GLint *v);
\r
1130 void extGlUniform3iv(GLint loc, GLsizei count, const GLint *v);
\r
1131 void extGlUniform4iv(GLint loc, GLsizei count, const GLint *v);
\r
1132 void extGlUniform1uiv(GLint loc, GLsizei count, const GLuint *v);
\r
1133 void extGlUniform2uiv(GLint loc, GLsizei count, const GLuint *v);
\r
1134 void extGlUniform3uiv(GLint loc, GLsizei count, const GLuint *v);
\r
1135 void extGlUniform4uiv(GLint loc, GLsizei count, const GLuint *v);
\r
1136 void extGlUniformMatrix2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1137 void extGlUniformMatrix2x3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1138 void extGlUniformMatrix2x4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1139 void extGlUniformMatrix3x2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1140 void extGlUniformMatrix3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1141 void extGlUniformMatrix3x4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1142 void extGlUniformMatrix4x2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1143 void extGlUniformMatrix4x3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1144 void extGlUniformMatrix4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v);
\r
1145 void extGlGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei maxlength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
\r
1146 void extGlGetActiveUniform(GLuint program, GLuint index, GLsizei maxlength, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
\r
1148 // framebuffer objects
\r
1149 void irrGlBindFramebuffer(GLenum target, GLuint framebuffer);
\r
1150 void irrGlDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
\r
1151 void irrGlGenFramebuffers(GLsizei n, GLuint *framebuffers);
\r
1152 GLenum irrGlCheckFramebufferStatus(GLenum target);
\r
1153 void irrGlFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
1154 void irrGlBindRenderbuffer(GLenum target, GLuint renderbuffer);
\r
1155 void irrGlDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
\r
1156 void irrGlGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
\r
1157 void irrGlRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
\r
1158 void irrGlFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
\r
1159 void irrGlGenerateMipmap(GLenum target);
\r
1160 void irrGlActiveStencilFace(GLenum face);
\r
1161 void irrGlDrawBuffer(GLenum mode);
\r
1162 void irrGlDrawBuffers(GLsizei n, const GLenum *bufs);
\r
1164 // vertex buffer object
\r
1165 void extGlGenBuffers(GLsizei n, GLuint *buffers);
\r
1166 void extGlBindBuffer(GLenum target, GLuint buffer);
\r
1167 void extGlBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
\r
1168 void extGlDeleteBuffers(GLsizei n, const GLuint *buffers);
\r
1169 void extGlBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
\r
1170 void extGlGetBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
\r
1171 void *extGlMapBuffer (GLenum target, GLenum access);
\r
1172 GLboolean extGlUnmapBuffer (GLenum target);
\r
1173 GLboolean extGlIsBuffer (GLuint buffer);
\r
1174 void extGlGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
\r
1175 void extGlGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
\r
1176 void extGlProvokingVertex(GLenum mode);
\r
1177 void extGlProgramParameteri(GLuint program, GLenum pname, GLint value);
\r
1179 // occlusion query
\r
1180 void extGlGenQueries(GLsizei n, GLuint *ids);
\r
1181 void extGlDeleteQueries(GLsizei n, const GLuint *ids);
\r
1182 GLboolean extGlIsQuery(GLuint id);
\r
1183 void extGlBeginQuery(GLenum target, GLuint id);
\r
1184 void extGlEndQuery(GLenum target);
\r
1185 void extGlGetQueryiv(GLenum target, GLenum pname, GLint *params);
\r
1186 void extGlGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);
\r
1187 void extGlGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
\r
1190 void irrGlBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
\r
1191 void irrGlBlendEquation(GLenum mode);
\r
1194 void irrGlEnableIndexed(GLenum target, GLuint index);
\r
1195 void irrGlDisableIndexed(GLenum target, GLuint index);
\r
1196 void irrGlColorMaskIndexed(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
\r
1197 void irrGlBlendFuncIndexed(GLuint buf, GLenum src, GLenum dst);
\r
1198 void irrGlBlendFuncSeparateIndexed(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
\r
1199 void irrGlBlendEquationIndexed(GLuint buf, GLenum mode);
\r
1200 void irrGlBlendEquationSeparateIndexed(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
\r
1202 void extGlTextureSubImage2D(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
\r
1203 void extGlTextureStorage2D(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
\r
1204 void extGlTextureStorage3D(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
\r
1205 void extGlGetTextureImage(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels);
\r
1206 void extGlNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
\r
1207 void extGlTextureParameteri(GLuint texture, GLenum pname, GLint param);
\r
1208 void extGlTextureParameterf(GLuint texture, GLenum pname, GLfloat param);
\r
1209 void extGlTextureParameteriv(GLuint texture, GLenum pname, const GLint* params);
\r
1210 void extGlTextureParameterfv(GLuint texture, GLenum pname, const GLfloat* params);
\r
1211 void extGlCreateTextures(GLenum target, GLsizei n, GLuint* textures);
\r
1212 void extGlCreateFramebuffers(GLsizei n, GLuint* framebuffers);
\r
1213 void extGlBindTextures(GLuint first, GLsizei count, const GLuint *textures, const GLenum* targets);
\r
1214 void extGlGenerateTextureMipmap(GLuint texture, GLenum target);
\r
1217 // generic vsync setting method for several extensions
\r
1218 void extGlSwapInterval(int interval);
\r
1220 // the global feature array
\r
1221 bool FeatureAvailable[IRR_OpenGL_Feature_Count];
\r
1224 COpenGLCoreFeature Feature;
\r
1226 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
\r
1227 PFNGLACTIVETEXTUREPROC pGlActiveTexture;
\r
1228 PFNGLACTIVETEXTUREARBPROC pGlActiveTextureARB;
\r
1229 PFNGLCLIENTACTIVETEXTUREARBPROC pGlClientActiveTextureARB;
\r
1230 PFNGLGENPROGRAMSARBPROC pGlGenProgramsARB;
\r
1231 PFNGLGENPROGRAMSNVPROC pGlGenProgramsNV;
\r
1232 PFNGLBINDPROGRAMARBPROC pGlBindProgramARB;
\r
1233 PFNGLBINDPROGRAMNVPROC pGlBindProgramNV;
\r
1234 PFNGLDELETEPROGRAMSARBPROC pGlDeleteProgramsARB;
\r
1235 PFNGLDELETEPROGRAMSNVPROC pGlDeleteProgramsNV;
\r
1236 PFNGLPROGRAMSTRINGARBPROC pGlProgramStringARB;
\r
1237 PFNGLLOADPROGRAMNVPROC pGlLoadProgramNV;
\r
1238 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC pGlProgramLocalParameter4fvARB;
\r
1239 PFNGLCREATESHADEROBJECTARBPROC pGlCreateShaderObjectARB;
\r
1240 PFNGLSHADERSOURCEARBPROC pGlShaderSourceARB;
\r
1241 PFNGLCOMPILESHADERARBPROC pGlCompileShaderARB;
\r
1242 PFNGLCREATEPROGRAMOBJECTARBPROC pGlCreateProgramObjectARB;
\r
1243 PFNGLATTACHOBJECTARBPROC pGlAttachObjectARB;
\r
1244 PFNGLLINKPROGRAMARBPROC pGlLinkProgramARB;
\r
1245 PFNGLUSEPROGRAMOBJECTARBPROC pGlUseProgramObjectARB;
\r
1246 PFNGLDELETEOBJECTARBPROC pGlDeleteObjectARB;
\r
1247 PFNGLCREATEPROGRAMPROC pGlCreateProgram;
\r
1248 PFNGLUSEPROGRAMPROC pGlUseProgram;
\r
1249 PFNGLDELETEPROGRAMPROC pGlDeleteProgram;
\r
1250 PFNGLDELETESHADERPROC pGlDeleteShader;
\r
1251 PFNGLGETATTACHEDOBJECTSARBPROC pGlGetAttachedObjectsARB;
\r
1252 PFNGLGETATTACHEDSHADERSPROC pGlGetAttachedShaders;
\r
1253 PFNGLCREATESHADERPROC pGlCreateShader;
\r
1254 PFNGLSHADERSOURCEPROC pGlShaderSource;
\r
1255 PFNGLCOMPILESHADERPROC pGlCompileShader;
\r
1256 PFNGLATTACHSHADERPROC pGlAttachShader;
\r
1257 PFNGLLINKPROGRAMPROC pGlLinkProgram;
\r
1258 PFNGLGETINFOLOGARBPROC pGlGetInfoLogARB;
\r
1259 PFNGLGETSHADERINFOLOGPROC pGlGetShaderInfoLog;
\r
1260 PFNGLGETPROGRAMINFOLOGPROC pGlGetProgramInfoLog;
\r
1261 PFNGLGETOBJECTPARAMETERIVARBPROC pGlGetObjectParameterivARB;
\r
1262 PFNGLGETSHADERIVPROC pGlGetShaderiv;
\r
1263 PFNGLGETSHADERIVPROC pGlGetProgramiv;
\r
1264 PFNGLGETUNIFORMLOCATIONARBPROC pGlGetUniformLocationARB;
\r
1265 PFNGLGETUNIFORMLOCATIONPROC pGlGetUniformLocation;
\r
1266 PFNGLUNIFORM1FVARBPROC pGlUniform1fvARB;
\r
1267 PFNGLUNIFORM2FVARBPROC pGlUniform2fvARB;
\r
1268 PFNGLUNIFORM3FVARBPROC pGlUniform3fvARB;
\r
1269 PFNGLUNIFORM4FVARBPROC pGlUniform4fvARB;
\r
1270 PFNGLUNIFORM1IVARBPROC pGlUniform1ivARB;
\r
1271 PFNGLUNIFORM2IVARBPROC pGlUniform2ivARB;
\r
1272 PFNGLUNIFORM3IVARBPROC pGlUniform3ivARB;
\r
1273 PFNGLUNIFORM4IVARBPROC pGlUniform4ivARB;
\r
1274 PFNGLUNIFORM1UIVPROC pGlUniform1uiv;
\r
1275 PFNGLUNIFORM2UIVPROC pGlUniform2uiv;
\r
1276 PFNGLUNIFORM3UIVPROC pGlUniform3uiv;
\r
1277 PFNGLUNIFORM4UIVPROC pGlUniform4uiv;
\r
1278 PFNGLUNIFORMMATRIX2FVARBPROC pGlUniformMatrix2fvARB;
\r
1279 PFNGLUNIFORMMATRIX2X3FVPROC pGlUniformMatrix2x3fv;
\r
1280 PFNGLUNIFORMMATRIX2X4FVPROC pGlUniformMatrix2x4fv;
\r
1281 PFNGLUNIFORMMATRIX3X2FVPROC pGlUniformMatrix3x2fv;
\r
1282 PFNGLUNIFORMMATRIX3FVARBPROC pGlUniformMatrix3fvARB;
\r
1283 PFNGLUNIFORMMATRIX3X4FVPROC pGlUniformMatrix3x4fv;
\r
1284 PFNGLUNIFORMMATRIX4X2FVPROC pGlUniformMatrix4x2fv;
\r
1285 PFNGLUNIFORMMATRIX4X3FVPROC pGlUniformMatrix4x3fv;
\r
1286 PFNGLUNIFORMMATRIX4FVARBPROC pGlUniformMatrix4fvARB;
\r
1287 PFNGLGETACTIVEUNIFORMARBPROC pGlGetActiveUniformARB;
\r
1288 PFNGLGETACTIVEUNIFORMPROC pGlGetActiveUniform;
\r
1289 PFNGLPOINTPARAMETERFARBPROC pGlPointParameterfARB;
\r
1290 PFNGLPOINTPARAMETERFVARBPROC pGlPointParameterfvARB;
\r
1291 PFNGLSTENCILFUNCSEPARATEPROC pGlStencilFuncSeparate;
\r
1292 PFNGLSTENCILOPSEPARATEPROC pGlStencilOpSeparate;
\r
1293 PFNGLSTENCILFUNCSEPARATEATIPROC pGlStencilFuncSeparateATI;
\r
1294 PFNGLSTENCILOPSEPARATEATIPROC pGlStencilOpSeparateATI;
\r
1295 PFNGLCOMPRESSEDTEXIMAGE2DPROC pGlCompressedTexImage2D;
\r
1296 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC pGlCompressedTexSubImage2D;
\r
1297 // ARB framebuffer object
\r
1298 PFNGLBINDFRAMEBUFFERPROC pGlBindFramebuffer;
\r
1299 PFNGLDELETEFRAMEBUFFERSPROC pGlDeleteFramebuffers;
\r
1300 PFNGLGENFRAMEBUFFERSPROC pGlGenFramebuffers;
\r
1301 PFNGLCHECKFRAMEBUFFERSTATUSPROC pGlCheckFramebufferStatus;
\r
1302 PFNGLFRAMEBUFFERTEXTURE2DPROC pGlFramebufferTexture2D;
\r
1303 PFNGLBINDRENDERBUFFERPROC pGlBindRenderbuffer;
\r
1304 PFNGLDELETERENDERBUFFERSPROC pGlDeleteRenderbuffers;
\r
1305 PFNGLGENRENDERBUFFERSPROC pGlGenRenderbuffers;
\r
1306 PFNGLRENDERBUFFERSTORAGEPROC pGlRenderbufferStorage;
\r
1307 PFNGLFRAMEBUFFERRENDERBUFFERPROC pGlFramebufferRenderbuffer;
\r
1308 PFNGLGENERATEMIPMAPPROC pGlGenerateMipmap;
\r
1309 // EXT framebuffer object
\r
1310 PFNGLBINDFRAMEBUFFEREXTPROC pGlBindFramebufferEXT;
\r
1311 PFNGLDELETEFRAMEBUFFERSEXTPROC pGlDeleteFramebuffersEXT;
\r
1312 PFNGLGENFRAMEBUFFERSEXTPROC pGlGenFramebuffersEXT;
\r
1313 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC pGlCheckFramebufferStatusEXT;
\r
1314 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC pGlFramebufferTexture2DEXT;
\r
1315 PFNGLBINDRENDERBUFFEREXTPROC pGlBindRenderbufferEXT;
\r
1316 PFNGLDELETERENDERBUFFERSEXTPROC pGlDeleteRenderbuffersEXT;
\r
1317 PFNGLGENRENDERBUFFERSEXTPROC pGlGenRenderbuffersEXT;
\r
1318 PFNGLRENDERBUFFERSTORAGEEXTPROC pGlRenderbufferStorageEXT;
\r
1319 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC pGlFramebufferRenderbufferEXT;
\r
1320 PFNGLGENERATEMIPMAPEXTPROC pGlGenerateMipmapEXT;
\r
1321 PFNGLACTIVESTENCILFACEEXTPROC pGlActiveStencilFaceEXT;
\r
1322 PFNGLDRAWBUFFERSARBPROC pGlDrawBuffersARB;
\r
1323 PFNGLDRAWBUFFERSATIPROC pGlDrawBuffersATI;
\r
1324 PFNGLGENBUFFERSARBPROC pGlGenBuffersARB;
\r
1325 PFNGLBINDBUFFERARBPROC pGlBindBufferARB;
\r
1326 PFNGLBUFFERDATAARBPROC pGlBufferDataARB;
\r
1327 PFNGLDELETEBUFFERSARBPROC pGlDeleteBuffersARB;
\r
1328 PFNGLBUFFERSUBDATAARBPROC pGlBufferSubDataARB;
\r
1329 PFNGLGETBUFFERSUBDATAARBPROC pGlGetBufferSubDataARB;
\r
1330 PFNGLMAPBUFFERARBPROC pGlMapBufferARB;
\r
1331 PFNGLUNMAPBUFFERARBPROC pGlUnmapBufferARB;
\r
1332 PFNGLISBUFFERARBPROC pGlIsBufferARB;
\r
1333 PFNGLGETBUFFERPARAMETERIVARBPROC pGlGetBufferParameterivARB;
\r
1334 PFNGLGETBUFFERPOINTERVARBPROC pGlGetBufferPointervARB;
\r
1335 PFNGLPROVOKINGVERTEXPROC pGlProvokingVertexARB;
\r
1336 PFNGLPROVOKINGVERTEXEXTPROC pGlProvokingVertexEXT;
\r
1337 PFNGLPROGRAMPARAMETERIARBPROC pGlProgramParameteriARB;
\r
1338 PFNGLPROGRAMPARAMETERIEXTPROC pGlProgramParameteriEXT;
\r
1339 PFNGLGENQUERIESARBPROC pGlGenQueriesARB;
\r
1340 PFNGLDELETEQUERIESARBPROC pGlDeleteQueriesARB;
\r
1341 PFNGLISQUERYARBPROC pGlIsQueryARB;
\r
1342 PFNGLBEGINQUERYARBPROC pGlBeginQueryARB;
\r
1343 PFNGLENDQUERYARBPROC pGlEndQueryARB;
\r
1344 PFNGLGETQUERYIVARBPROC pGlGetQueryivARB;
\r
1345 PFNGLGETQUERYOBJECTIVARBPROC pGlGetQueryObjectivARB;
\r
1346 PFNGLGETQUERYOBJECTUIVARBPROC pGlGetQueryObjectuivARB;
\r
1347 PFNGLGENOCCLUSIONQUERIESNVPROC pGlGenOcclusionQueriesNV;
\r
1348 PFNGLDELETEOCCLUSIONQUERIESNVPROC pGlDeleteOcclusionQueriesNV;
\r
1349 PFNGLISOCCLUSIONQUERYNVPROC pGlIsOcclusionQueryNV;
\r
1350 PFNGLBEGINOCCLUSIONQUERYNVPROC pGlBeginOcclusionQueryNV;
\r
1351 PFNGLENDOCCLUSIONQUERYNVPROC pGlEndOcclusionQueryNV;
\r
1352 PFNGLGETOCCLUSIONQUERYIVNVPROC pGlGetOcclusionQueryivNV;
\r
1353 PFNGLGETOCCLUSIONQUERYUIVNVPROC pGlGetOcclusionQueryuivNV;
\r
1355 PFNGLBLENDFUNCSEPARATEEXTPROC pGlBlendFuncSeparateEXT;
\r
1356 PFNGLBLENDFUNCSEPARATEPROC pGlBlendFuncSeparate;
\r
1357 PFNGLBLENDEQUATIONEXTPROC pGlBlendEquationEXT;
\r
1358 PFNGLBLENDEQUATIONPROC pGlBlendEquation;
\r
1359 PFNGLBLENDEQUATIONSEPARATEEXTPROC pGlBlendEquationSeparateEXT;
\r
1360 PFNGLBLENDEQUATIONSEPARATEPROC pGlBlendEquationSeparate;
\r
1362 PFNGLENABLEINDEXEDEXTPROC pGlEnableIndexedEXT;
\r
1363 PFNGLDISABLEINDEXEDEXTPROC pGlDisableIndexedEXT;
\r
1364 PFNGLCOLORMASKINDEXEDEXTPROC pGlColorMaskIndexedEXT;
\r
1365 PFNGLBLENDFUNCINDEXEDAMDPROC pGlBlendFuncIndexedAMD;
\r
1366 PFNGLBLENDFUNCIPROC pGlBlendFunciARB;
\r
1367 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC pGlBlendFuncSeparateIndexedAMD;
\r
1368 PFNGLBLENDFUNCSEPARATEIPROC pGlBlendFuncSeparateiARB;
\r
1369 PFNGLBLENDEQUATIONINDEXEDAMDPROC pGlBlendEquationIndexedAMD;
\r
1370 PFNGLBLENDEQUATIONIPROC pGlBlendEquationiARB;
\r
1371 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC pGlBlendEquationSeparateIndexedAMD;
\r
1372 PFNGLBLENDEQUATIONSEPARATEIPROC pGlBlendEquationSeparateiARB;
\r
1375 PFNGLTEXTURESTORAGE2DPROC pGlTextureStorage2D;
\r
1376 PFNGLTEXTURESTORAGE3DPROC pGlTextureStorage3D;
\r
1377 PFNGLTEXTURESUBIMAGE2DPROC pGlTextureSubImage2D;
\r
1378 PFNGLGETTEXTUREIMAGEPROC pGlGetTextureImage;
\r
1379 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC pGlNamedFramebufferTexture;
\r
1380 PFNGLTEXTUREPARAMETERIPROC pGlTextureParameteri;
\r
1381 PFNGLTEXTUREPARAMETERFPROC pGlTextureParameterf;
\r
1382 PFNGLTEXTUREPARAMETERIVPROC pGlTextureParameteriv;
\r
1383 PFNGLTEXTUREPARAMETERFVPROC pGlTextureParameterfv;
\r
1385 PFNGLCREATETEXTURESPROC pGlCreateTextures;
\r
1386 PFNGLCREATEFRAMEBUFFERSPROC pGlCreateFramebuffers;
\r
1387 PFNGLBINDTEXTURESPROC pGlBindTextures;
\r
1388 PFNGLGENERATETEXTUREMIPMAPPROC pGlGenerateTextureMipmap;
\r
1389 // DSA with EXT or functions to simulate it
\r
1390 PFNGLTEXTURESTORAGE2DEXTPROC pGlTextureStorage2DEXT;
\r
1391 PFNGLTEXSTORAGE2DPROC pGlTexStorage2D;
\r
1392 PFNGLTEXTURESTORAGE3DEXTPROC pGlTextureStorage3DEXT;
\r
1393 PFNGLTEXSTORAGE3DPROC pGlTexStorage3D;
\r
1394 PFNGLTEXTURESUBIMAGE2DEXTPROC pGlTextureSubImage2DEXT;
\r
1395 PFNGLGETTEXTUREIMAGEEXTPROC pGlGetTextureImageEXT;
\r
1396 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC pGlNamedFramebufferTextureEXT;
\r
1397 PFNGLFRAMEBUFFERTEXTUREPROC pGlFramebufferTexture;
\r
1398 PFNGLGENERATETEXTUREMIPMAPEXTPROC pGlGenerateTextureMipmapEXT;
\r
1400 #if defined(WGL_EXT_swap_control)
\r
1401 PFNWGLSWAPINTERVALEXTPROC pWglSwapIntervalEXT;
\r
1403 #if defined(GLX_SGI_swap_control)
\r
1404 PFNGLXSWAPINTERVALSGIPROC pGlxSwapIntervalSGI;
\r
1406 #if defined(GLX_EXT_swap_control)
\r
1407 PFNGLXSWAPINTERVALEXTPROC pGlxSwapIntervalEXT;
\r
1409 #if defined(GLX_MESA_swap_control)
\r
1410 PFNGLXSWAPINTERVALMESAPROC pGlxSwapIntervalMESA;
\r
1415 inline void COpenGLExtensionHandler::irrGlActiveTexture(GLenum texture)
\r
1417 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1418 if (pGlActiveTexture)
\r
1419 pGlActiveTexture(texture);
\r
1420 else if (pGlActiveTextureARB)
\r
1421 pGlActiveTextureARB(texture);
\r
1423 #ifdef GL_ARB_multitexture
\r
1424 glActiveTextureARB(texture);
\r
1426 glActiveTexture(texture);
\r
1431 inline void COpenGLExtensionHandler::irrGlClientActiveTexture(GLenum texture)
\r
1433 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1434 if (pGlClientActiveTextureARB)
\r
1435 pGlClientActiveTextureARB(texture);
\r
1437 glClientActiveTextureARB(texture);
\r
1441 inline void COpenGLExtensionHandler::extGlGenPrograms(GLsizei n, GLuint *programs)
\r
1444 memset(programs,0,n*sizeof(GLuint));
\r
1445 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1446 if (pGlGenProgramsARB)
\r
1447 pGlGenProgramsARB(n, programs);
\r
1448 else if (pGlGenProgramsNV)
\r
1449 pGlGenProgramsNV(n, programs);
\r
1450 #elif defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
\r
1451 glGenProgramsARB(n,programs);
\r
1452 #elif defined(GL_NV_vertex_program) || defined(GL_NV_fragment_program)
\r
1453 glGenProgramsNV(n,programs);
\r
1455 os::Printer::log("glGenPrograms not supported", ELL_ERROR);
\r
1459 inline void COpenGLExtensionHandler::extGlBindProgram(GLenum target, GLuint program)
\r
1461 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1462 if (pGlBindProgramARB)
\r
1463 pGlBindProgramARB(target, program);
\r
1464 else if (pGlBindProgramNV)
\r
1465 pGlBindProgramNV(target, program);
\r
1466 #elif defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
\r
1467 glBindProgramARB(target, program);
\r
1468 #elif defined(GL_NV_vertex_program) || defined(GL_NV_fragment_program)
\r
1469 glBindProgramNV(target, program);
\r
1471 os::Printer::log("glBindProgram not supported", ELL_ERROR);
\r
1475 inline void COpenGLExtensionHandler::extGlProgramString(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
\r
1477 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1478 if (pGlProgramStringARB)
\r
1479 pGlProgramStringARB(target, format, len, string);
\r
1480 #elif defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
\r
1481 glProgramStringARB(target,format,len,string);
\r
1483 os::Printer::log("glProgramString not supported", ELL_ERROR);
\r
1487 inline void COpenGLExtensionHandler::extGlLoadProgram(GLenum target, GLuint id, GLsizei len, const GLubyte *string)
\r
1489 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1490 if (pGlLoadProgramNV)
\r
1491 pGlLoadProgramNV(target, id, len, string);
\r
1492 #elif defined(GL_NV_vertex_program) || defined(GL_NV_fragment_program)
\r
1493 glLoadProgramNV(target,id,len,string);
\r
1495 os::Printer::log("glLoadProgram not supported", ELL_ERROR);
\r
1499 inline void COpenGLExtensionHandler::extGlDeletePrograms(GLsizei n, const GLuint *programs)
\r
1501 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1502 if (pGlDeleteProgramsARB)
\r
1503 pGlDeleteProgramsARB(n, programs);
\r
1504 else if (pGlDeleteProgramsNV)
\r
1505 pGlDeleteProgramsNV(n, programs);
\r
1506 #elif defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
\r
1507 glDeleteProgramsARB(n,programs);
\r
1508 #elif defined(GL_NV_vertex_program) || defined(GL_NV_fragment_program)
\r
1509 glDeleteProgramsNV(n,programs);
\r
1511 os::Printer::log("glDeletePrograms not supported", ELL_ERROR);
\r
1515 inline void COpenGLExtensionHandler::extGlProgramLocalParameter4fv(GLenum n, GLuint i, const GLfloat *f)
\r
1517 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1518 if (pGlProgramLocalParameter4fvARB)
\r
1519 pGlProgramLocalParameter4fvARB(n,i,f);
\r
1520 #elif defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
\r
1521 glProgramLocalParameter4fvARB(n,i,f);
\r
1523 os::Printer::log("glProgramLocalParameter4fv not supported", ELL_ERROR);
\r
1527 inline GLhandleARB COpenGLExtensionHandler::extGlCreateShaderObject(GLenum shaderType)
\r
1529 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1530 if (pGlCreateShaderObjectARB)
\r
1531 return pGlCreateShaderObjectARB(shaderType);
\r
1532 #elif defined(GL_ARB_shader_objects)
\r
1533 return glCreateShaderObjectARB(shaderType);
\r
1535 os::Printer::log("glCreateShaderObject not supported", ELL_ERROR);
\r
1540 inline GLuint COpenGLExtensionHandler::extGlCreateShader(GLenum shaderType)
\r
1542 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1543 if (pGlCreateShader)
\r
1544 return pGlCreateShader(shaderType);
\r
1545 #elif defined(GL_VERSION_2_0)
\r
1546 return glCreateShader(shaderType);
\r
1548 os::Printer::log("glCreateShader not supported", ELL_ERROR);
\r
1553 inline void COpenGLExtensionHandler::extGlShaderSourceARB(GLhandleARB shader, GLsizei numOfStrings, const char **strings, const GLint *lenOfStrings)
\r
1555 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1556 if (pGlShaderSourceARB)
\r
1557 pGlShaderSourceARB(shader, numOfStrings, strings, lenOfStrings);
\r
1558 #elif defined(GL_ARB_shader_objects)
\r
1559 glShaderSourceARB(shader, numOfStrings, strings, (GLint *)lenOfStrings);
\r
1561 os::Printer::log("glShaderSource not supported", ELL_ERROR);
\r
1565 inline void COpenGLExtensionHandler::extGlShaderSource(GLuint shader, GLsizei numOfStrings, const char **strings, const GLint *lenOfStrings)
\r
1567 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1568 if (pGlShaderSource)
\r
1569 pGlShaderSource(shader, numOfStrings, strings, lenOfStrings);
\r
1570 #elif defined(GL_VERSION_2_0)
\r
1571 glShaderSource(shader, numOfStrings, strings, (GLint *)lenOfStrings);
\r
1573 os::Printer::log("glShaderSource not supported", ELL_ERROR);
\r
1577 inline void COpenGLExtensionHandler::extGlCompileShaderARB(GLhandleARB shader)
\r
1579 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1580 if (pGlCompileShaderARB)
\r
1581 pGlCompileShaderARB(shader);
\r
1582 #elif defined(GL_ARB_shader_objects)
\r
1583 glCompileShaderARB(shader);
\r
1585 os::Printer::log("glCompileShader not supported", ELL_ERROR);
\r
1589 inline void COpenGLExtensionHandler::extGlCompileShader(GLuint shader)
\r
1591 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1592 if (pGlCompileShader)
\r
1593 pGlCompileShader(shader);
\r
1594 #elif defined(GL_VERSION_2_0)
\r
1595 glCompileShader(shader);
\r
1597 os::Printer::log("glCompileShader not supported", ELL_ERROR);
\r
1601 inline GLhandleARB COpenGLExtensionHandler::extGlCreateProgramObject(void)
\r
1603 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1604 if (pGlCreateProgramObjectARB)
\r
1605 return pGlCreateProgramObjectARB();
\r
1606 #elif defined(GL_ARB_shader_objects)
\r
1607 return glCreateProgramObjectARB();
\r
1609 os::Printer::log("glCreateProgramObject not supported", ELL_ERROR);
\r
1614 inline GLuint COpenGLExtensionHandler::extGlCreateProgram(void)
\r
1616 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1617 if (pGlCreateProgram)
\r
1618 return pGlCreateProgram();
\r
1619 #elif defined(GL_VERSION_2_0)
\r
1620 return glCreateProgram();
\r
1622 os::Printer::log("glCreateProgram not supported", ELL_ERROR);
\r
1627 inline void COpenGLExtensionHandler::extGlAttachObject(GLhandleARB program, GLhandleARB shader)
\r
1629 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1630 if (pGlAttachObjectARB)
\r
1631 pGlAttachObjectARB(program, shader);
\r
1632 #elif defined(GL_ARB_shader_objects)
\r
1633 glAttachObjectARB(program, shader);
\r
1635 os::Printer::log("glAttachObject not supported", ELL_ERROR);
\r
1639 inline void COpenGLExtensionHandler::extGlAttachShader(GLuint program, GLuint shader)
\r
1641 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1642 if (pGlAttachShader)
\r
1643 pGlAttachShader(program, shader);
\r
1644 #elif defined(GL_VERSION_2_0)
\r
1645 glAttachShader(program, shader);
\r
1647 os::Printer::log("glAttachShader not supported", ELL_ERROR);
\r
1651 inline void COpenGLExtensionHandler::extGlLinkProgramARB(GLhandleARB program)
\r
1653 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1654 if (pGlLinkProgramARB)
\r
1655 pGlLinkProgramARB(program);
\r
1656 #elif defined(GL_ARB_shader_objects)
\r
1657 glLinkProgramARB(program);
\r
1659 os::Printer::log("glLinkProgram not supported", ELL_ERROR);
\r
1663 inline void COpenGLExtensionHandler::extGlLinkProgram(GLuint program)
\r
1665 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1666 if (pGlLinkProgram)
\r
1667 pGlLinkProgram(program);
\r
1668 #elif defined(GL_VERSION_2_0)
\r
1669 glLinkProgram(program);
\r
1671 os::Printer::log("glLinkProgram not supported", ELL_ERROR);
\r
1675 inline void COpenGLExtensionHandler::extGlUseProgramObject(GLhandleARB prog)
\r
1677 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1678 if (pGlUseProgramObjectARB)
\r
1679 pGlUseProgramObjectARB(prog);
\r
1680 #elif defined(GL_ARB_shader_objects)
\r
1681 glUseProgramObjectARB(prog);
\r
1683 os::Printer::log("glUseProgramObject not supported", ELL_ERROR);
\r
1687 inline void COpenGLExtensionHandler::irrGlUseProgram(GLuint prog)
\r
1689 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1690 if (pGlUseProgram)
\r
1691 pGlUseProgram(prog);
\r
1692 #elif defined(GL_VERSION_2_0)
\r
1693 glUseProgram(prog);
\r
1695 os::Printer::log("glUseProgram not supported", ELL_ERROR);
\r
1699 inline void COpenGLExtensionHandler::extGlDeleteObject(GLhandleARB object)
\r
1701 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1702 if (pGlDeleteObjectARB)
\r
1703 pGlDeleteObjectARB(object);
\r
1704 #elif defined(GL_ARB_shader_objects)
\r
1705 glDeleteObjectARB(object);
\r
1707 os::Printer::log("glDeleteObject not supported", ELL_ERROR);
\r
1711 inline void COpenGLExtensionHandler::extGlDeleteProgram(GLuint object)
\r
1713 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1714 if (pGlDeleteProgram)
\r
1715 pGlDeleteProgram(object);
\r
1716 #elif defined(GL_VERSION_2_0)
\r
1717 glDeleteProgram(object);
\r
1719 os::Printer::log("glDeleteProgram not supported", ELL_ERROR);
\r
1723 inline void COpenGLExtensionHandler::extGlDeleteShader(GLuint shader)
\r
1725 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1726 if (pGlDeleteShader)
\r
1727 pGlDeleteShader(shader);
\r
1728 #elif defined(GL_VERSION_2_0)
\r
1729 glDeleteShader(shader);
\r
1731 os::Printer::log("glDeleteShader not supported", ELL_ERROR);
\r
1735 inline void COpenGLExtensionHandler::extGlGetAttachedObjects(GLhandleARB program, GLsizei maxcount, GLsizei* count, GLhandleARB* shaders)
\r
1739 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1740 if (pGlGetAttachedObjectsARB)
\r
1741 pGlGetAttachedObjectsARB(program, maxcount, count, shaders);
\r
1742 #elif defined(GL_ARB_shader_objects)
\r
1743 glGetAttachedObjectsARB(program, maxcount, count, shaders);
\r
1745 os::Printer::log("glGetAttachedObjects not supported", ELL_ERROR);
\r
1749 inline void COpenGLExtensionHandler::extGlGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
\r
1753 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1754 if (pGlGetAttachedShaders)
\r
1755 pGlGetAttachedShaders(program, maxcount, count, shaders);
\r
1756 #elif defined(GL_VERSION_2_0)
\r
1757 glGetAttachedShaders(program, maxcount, count, shaders);
\r
1759 os::Printer::log("glGetAttachedShaders not supported", ELL_ERROR);
\r
1763 inline void COpenGLExtensionHandler::extGlGetInfoLog(GLhandleARB object, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
\r
1767 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1768 if (pGlGetInfoLogARB)
\r
1769 pGlGetInfoLogARB(object, maxLength, length, infoLog);
\r
1770 #elif defined(GL_ARB_shader_objects)
\r
1771 glGetInfoLogARB(object, maxLength, length, infoLog);
\r
1773 os::Printer::log("glGetInfoLog not supported", ELL_ERROR);
\r
1777 inline void COpenGLExtensionHandler::extGlGetShaderInfoLog(GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
\r
1781 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1782 if (pGlGetShaderInfoLog)
\r
1783 pGlGetShaderInfoLog(shader, maxLength, length, infoLog);
\r
1784 #elif defined(GL_VERSION_2_0)
\r
1785 glGetShaderInfoLog(shader, maxLength, length, infoLog);
\r
1787 os::Printer::log("glGetShaderInfoLog not supported", ELL_ERROR);
\r
1791 inline void COpenGLExtensionHandler::extGlGetProgramInfoLog(GLuint program, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
\r
1795 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1796 if (pGlGetProgramInfoLog)
\r
1797 pGlGetProgramInfoLog(program, maxLength, length, infoLog);
\r
1798 #elif defined(GL_VERSION_2_0)
\r
1799 glGetProgramInfoLog(program, maxLength, length, infoLog);
\r
1801 os::Printer::log("glGetProgramInfoLog not supported", ELL_ERROR);
\r
1805 inline void COpenGLExtensionHandler::extGlGetObjectParameteriv(GLhandleARB object, GLenum type, GLint *param)
\r
1807 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1808 if (pGlGetObjectParameterivARB)
\r
1809 pGlGetObjectParameterivARB(object, type, param);
\r
1810 #elif defined(GL_ARB_shader_objects)
\r
1811 glGetObjectParameterivARB(object, type, param);
\r
1813 os::Printer::log("glGetObjectParameteriv not supported", ELL_ERROR);
\r
1817 inline void COpenGLExtensionHandler::extGlGetShaderiv(GLuint shader, GLenum type, GLint *param)
\r
1819 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1820 if (pGlGetShaderiv)
\r
1821 pGlGetShaderiv(shader, type, param);
\r
1822 #elif defined(GL_VERSION_2_0)
\r
1823 glGetShaderiv(shader, type, param);
\r
1825 os::Printer::log("glGetShaderiv not supported", ELL_ERROR);
\r
1829 inline void COpenGLExtensionHandler::extGlGetProgramiv(GLuint program, GLenum type, GLint *param)
\r
1831 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1832 if (pGlGetProgramiv)
\r
1833 pGlGetProgramiv(program, type, param);
\r
1834 #elif defined(GL_VERSION_2_0)
\r
1835 glGetProgramiv(program, type, param);
\r
1837 os::Printer::log("glGetProgramiv not supported", ELL_ERROR);
\r
1841 inline GLint COpenGLExtensionHandler::extGlGetUniformLocationARB(GLhandleARB program, const char *name)
\r
1843 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1844 if (pGlGetUniformLocationARB)
\r
1845 return pGlGetUniformLocationARB(program, name);
\r
1846 #elif defined(GL_ARB_shader_objects)
\r
1847 return glGetUniformLocationARB(program, name);
\r
1849 os::Printer::log("glGetUniformLocation not supported", ELL_ERROR);
\r
1854 inline GLint COpenGLExtensionHandler::extGlGetUniformLocation(GLuint program, const char *name)
\r
1856 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1857 if (pGlGetUniformLocation)
\r
1858 return pGlGetUniformLocation(program, name);
\r
1859 #elif defined(GL_VERSION_2_0)
\r
1860 return glGetUniformLocation(program, name);
\r
1862 os::Printer::log("glGetUniformLocation not supported", ELL_ERROR);
\r
1867 inline void COpenGLExtensionHandler::extGlUniform1fv(GLint loc, GLsizei count, const GLfloat *v)
\r
1869 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1870 if (pGlUniform1fvARB)
\r
1871 pGlUniform1fvARB(loc, count, v);
\r
1872 #elif defined(GL_ARB_shader_objects)
\r
1873 glUniform1fvARB(loc, count, v);
\r
1875 os::Printer::log("glUniform1fv not supported", ELL_ERROR);
\r
1879 inline void COpenGLExtensionHandler::extGlUniform2fv(GLint loc, GLsizei count, const GLfloat *v)
\r
1881 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1882 if (pGlUniform2fvARB)
\r
1883 pGlUniform2fvARB(loc, count, v);
\r
1884 #elif defined(GL_ARB_shader_objects)
\r
1885 glUniform2fvARB(loc, count, v);
\r
1887 os::Printer::log("glUniform2fv not supported", ELL_ERROR);
\r
1891 inline void COpenGLExtensionHandler::extGlUniform3fv(GLint loc, GLsizei count, const GLfloat *v)
\r
1893 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1894 if (pGlUniform3fvARB)
\r
1895 pGlUniform3fvARB(loc, count, v);
\r
1896 #elif defined(GL_ARB_shader_objects)
\r
1897 glUniform3fvARB(loc, count, v);
\r
1899 os::Printer::log("glUniform3fv not supported", ELL_ERROR);
\r
1903 inline void COpenGLExtensionHandler::extGlUniform4fv(GLint loc, GLsizei count, const GLfloat *v)
\r
1905 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1906 if (pGlUniform4fvARB)
\r
1907 pGlUniform4fvARB(loc, count, v);
\r
1908 #elif defined(GL_ARB_shader_objects)
\r
1909 glUniform4fvARB(loc, count, v);
\r
1911 os::Printer::log("glUniform4fv not supported", ELL_ERROR);
\r
1915 inline void COpenGLExtensionHandler::extGlUniform1uiv(GLint loc, GLsizei count, const GLuint *v)
\r
1917 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1918 if (pGlUniform1uiv)
\r
1919 pGlUniform1uiv(loc, count, v);
\r
1920 #elif defined(GL_VERSION_3_0)
\r
1921 glUniform1uiv(loc, count, v);
\r
1925 inline void COpenGLExtensionHandler::extGlUniform2uiv(GLint loc, GLsizei count, const GLuint *v)
\r
1927 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1928 if (pGlUniform2uiv)
\r
1929 pGlUniform2uiv(loc, count, v);
\r
1930 #elif defined(GL_VERSION_3_0)
\r
1931 glUniform2uiv(loc, count, v);
\r
1935 inline void COpenGLExtensionHandler::extGlUniform3uiv(GLint loc, GLsizei count, const GLuint *v)
\r
1937 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1938 if (pGlUniform3uiv)
\r
1939 pGlUniform3uiv(loc, count, v);
\r
1940 #elif defined(GL_VERSION_3_0)
\r
1941 glUniform3uiv(loc, count, v);
\r
1945 inline void COpenGLExtensionHandler::extGlUniform4uiv(GLint loc, GLsizei count, const GLuint *v)
\r
1947 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1948 if (pGlUniform4uiv)
\r
1949 pGlUniform4uiv(loc, count, v);
\r
1950 #elif defined(GL_VERSION_3_0)
\r
1951 glUniform4uiv(loc, count, v);
\r
1955 inline void COpenGLExtensionHandler::extGlUniform1iv(GLint loc, GLsizei count, const GLint *v)
\r
1957 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1958 if (pGlUniform1ivARB)
\r
1959 pGlUniform1ivARB(loc, count, v);
\r
1960 #elif defined(GL_ARB_shader_objects)
\r
1961 glUniform1ivARB(loc, count, v);
\r
1963 os::Printer::log("glUniform1iv not supported", ELL_ERROR);
\r
1967 inline void COpenGLExtensionHandler::extGlUniform2iv(GLint loc, GLsizei count, const GLint *v)
\r
1969 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1970 if (pGlUniform2ivARB)
\r
1971 pGlUniform2ivARB(loc, count, v);
\r
1972 #elif defined(GL_ARB_shader_objects)
\r
1973 glUniform2ivARB(loc, count, v);
\r
1975 os::Printer::log("glUniform2iv not supported", ELL_ERROR);
\r
1979 inline void COpenGLExtensionHandler::extGlUniform3iv(GLint loc, GLsizei count, const GLint *v)
\r
1981 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1982 if (pGlUniform3ivARB)
\r
1983 pGlUniform3ivARB(loc, count, v);
\r
1984 #elif defined(GL_ARB_shader_objects)
\r
1985 glUniform3ivARB(loc, count, v);
\r
1987 os::Printer::log("glUniform3iv not supported", ELL_ERROR);
\r
1991 inline void COpenGLExtensionHandler::extGlUniform4iv(GLint loc, GLsizei count, const GLint *v)
\r
1993 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
1994 if (pGlUniform4ivARB)
\r
1995 pGlUniform4ivARB(loc, count, v);
\r
1996 #elif defined(GL_ARB_shader_objects)
\r
1997 glUniform4ivARB(loc, count, v);
\r
1999 os::Printer::log("glUniform4iv not supported", ELL_ERROR);
\r
2003 inline void COpenGLExtensionHandler::extGlUniformMatrix2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v)
\r
2005 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2006 if (pGlUniformMatrix2fvARB)
\r
2007 pGlUniformMatrix2fvARB(loc, count, transpose, v);
\r
2008 #elif defined(GL_ARB_shader_objects)
\r
2009 glUniformMatrix2fvARB(loc, count, transpose, v);
\r
2011 os::Printer::log("glUniformMatrix2fv not supported", ELL_ERROR);
\r
2015 inline void COpenGLExtensionHandler::extGlUniformMatrix2x3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2017 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2018 if (pGlUniformMatrix2x3fv)
\r
2019 pGlUniformMatrix2x3fv(loc, count, transpose, v);
\r
2021 os::Printer::log("glUniformMatrix2x3fv not supported", ELL_ERROR);
\r
2025 inline void COpenGLExtensionHandler::extGlUniformMatrix2x4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2027 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2028 if (pGlUniformMatrix2x4fv)
\r
2029 pGlUniformMatrix2x4fv(loc, count, transpose, v);
\r
2031 os::Printer::log("glUniformMatrix2x4fv not supported", ELL_ERROR);
\r
2035 inline void COpenGLExtensionHandler::extGlUniformMatrix3x2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2037 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2038 if (pGlUniformMatrix3x2fv)
\r
2039 pGlUniformMatrix3x2fv(loc, count, transpose, v);
\r
2041 os::Printer::log("glUniformMatrix3x2fv not supported", ELL_ERROR);
\r
2045 inline void COpenGLExtensionHandler::extGlUniformMatrix3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v)
\r
2047 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2048 if (pGlUniformMatrix3fvARB)
\r
2049 pGlUniformMatrix3fvARB(loc, count, transpose, v);
\r
2050 #elif defined(GL_ARB_shader_objects)
\r
2051 glUniformMatrix3fvARB(loc, count, transpose, v);
\r
2053 os::Printer::log("glUniformMatrix3fv not supported", ELL_ERROR);
\r
2057 inline void COpenGLExtensionHandler::extGlUniformMatrix3x4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2059 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2060 if (pGlUniformMatrix3x4fv)
\r
2061 pGlUniformMatrix3x4fv(loc, count, transpose, v);
\r
2063 os::Printer::log("glUniformMatrix3x4fv not supported", ELL_ERROR);
\r
2067 inline void COpenGLExtensionHandler::extGlUniformMatrix4x2fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2069 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2070 if (pGlUniformMatrix4x2fv)
\r
2071 pGlUniformMatrix4x2fv(loc, count, transpose, v);
\r
2073 os::Printer::log("glUniformMatrix4x2fv not supported", ELL_ERROR);
\r
2077 inline void COpenGLExtensionHandler::extGlUniformMatrix4x3fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat* v)
\r
2079 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2080 if (pGlUniformMatrix4x3fv)
\r
2081 pGlUniformMatrix4x3fv(loc, count, transpose, v);
\r
2083 os::Printer::log("glUniformMatrix4x3fv not supported", ELL_ERROR);
\r
2087 inline void COpenGLExtensionHandler::extGlUniformMatrix4fv(GLint loc, GLsizei count, GLboolean transpose, const GLfloat *v)
\r
2089 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2090 if (pGlUniformMatrix4fvARB)
\r
2091 pGlUniformMatrix4fvARB(loc, count, transpose, v);
\r
2092 #elif defined(GL_ARB_shader_objects)
\r
2093 glUniformMatrix4fvARB(loc, count, transpose, v);
\r
2095 os::Printer::log("glUniformMatrix4fv not supported", ELL_ERROR);
\r
2099 inline void COpenGLExtensionHandler::extGlGetActiveUniformARB(GLhandleARB program,
\r
2100 GLuint index, GLsizei maxlength, GLsizei *length,
\r
2101 GLint *size, GLenum *type, GLcharARB *name)
\r
2105 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2106 if (pGlGetActiveUniformARB)
\r
2107 pGlGetActiveUniformARB(program, index, maxlength, length, size, type, name);
\r
2108 #elif defined(GL_ARB_shader_objects)
\r
2109 glGetActiveUniformARB(program, index, maxlength, length, size, type, name);
\r
2111 os::Printer::log("glGetActiveUniform not supported", ELL_ERROR);
\r
2115 inline void COpenGLExtensionHandler::extGlGetActiveUniform(GLuint program,
\r
2116 GLuint index, GLsizei maxlength, GLsizei *length,
\r
2117 GLint *size, GLenum *type, GLchar *name)
\r
2121 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2122 if (pGlGetActiveUniform)
\r
2123 pGlGetActiveUniform(program, index, maxlength, length, size, type, name);
\r
2124 #elif defined(GL_VERSION_2_0)
\r
2125 glGetActiveUniform(program, index, maxlength, length, size, type, name);
\r
2127 os::Printer::log("glGetActiveUniform not supported", ELL_ERROR);
\r
2131 inline void COpenGLExtensionHandler::extGlPointParameterf(GLint loc, GLfloat f)
\r
2133 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2134 if (pGlPointParameterfARB)
\r
2135 pGlPointParameterfARB(loc, f);
\r
2136 #elif defined(GL_ARB_point_parameters)
\r
2137 glPointParameterfARB(loc, f);
\r
2139 os::Printer::log("glPointParameterf not supported", ELL_ERROR);
\r
2143 inline void COpenGLExtensionHandler::extGlPointParameterfv(GLint loc, const GLfloat *v)
\r
2145 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2146 if (pGlPointParameterfvARB)
\r
2147 pGlPointParameterfvARB(loc, v);
\r
2148 #elif defined(GL_ARB_point_parameters)
\r
2149 glPointParameterfvARB(loc, v);
\r
2151 os::Printer::log("glPointParameterfv not supported", ELL_ERROR);
\r
2155 inline void COpenGLExtensionHandler::extGlStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
\r
2157 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2158 if (pGlStencilFuncSeparate)
\r
2159 pGlStencilFuncSeparate(frontfunc, backfunc, ref, mask);
\r
2160 else if (pGlStencilFuncSeparateATI)
\r
2161 pGlStencilFuncSeparateATI(frontfunc, backfunc, ref, mask);
\r
2162 #elif defined(GL_VERSION_2_0)
\r
2163 glStencilFuncSeparate(frontfunc, backfunc, ref, mask);
\r
2164 #elif defined(GL_ATI_separate_stencil)
\r
2165 glStencilFuncSeparateATI(frontfunc, backfunc, ref, mask);
\r
2167 os::Printer::log("glStencilFuncSeparate not supported", ELL_ERROR);
\r
2171 inline void COpenGLExtensionHandler::extGlStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
\r
2173 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2174 if (pGlStencilOpSeparate)
\r
2175 pGlStencilOpSeparate(face, fail, zfail, zpass);
\r
2176 else if (pGlStencilOpSeparateATI)
\r
2177 pGlStencilOpSeparateATI(face, fail, zfail, zpass);
\r
2178 #elif defined(GL_VERSION_2_0)
\r
2179 glStencilOpSeparate(face, fail, zfail, zpass);
\r
2180 #elif defined(GL_ATI_separate_stencil)
\r
2181 glStencilOpSeparateATI(face, fail, zfail, zpass);
\r
2183 os::Printer::log("glStencilOpSeparate not supported", ELL_ERROR);
\r
2187 inline void COpenGLExtensionHandler::irrGlCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width,
\r
2188 GLsizei height, GLint border, GLsizei imageSize, const void* data)
\r
2190 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2191 if (pGlCompressedTexImage2D)
\r
2192 pGlCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
\r
2193 #elif defined(GL_ARB_texture_compression)
\r
2194 glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
\r
2196 os::Printer::log("glCompressedTexImage2D not supported", ELL_ERROR);
\r
2200 inline void COpenGLExtensionHandler::irrGlCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
\r
2201 GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
\r
2203 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2204 if (pGlCompressedTexSubImage2D)
\r
2205 pGlCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
\r
2206 #elif defined(GL_ARB_texture_compression)
\r
2207 glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
\r
2209 os::Printer::log("glCompressedTexSubImage2D not supported", ELL_ERROR);
\r
2213 inline void COpenGLExtensionHandler::irrGlBindFramebuffer(GLenum target, GLuint framebuffer)
\r
2215 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2216 if (pGlBindFramebuffer)
\r
2217 pGlBindFramebuffer(target, framebuffer);
\r
2218 else if (pGlBindFramebufferEXT)
\r
2219 pGlBindFramebufferEXT(target, framebuffer);
\r
2220 #elif defined(GL_ARB_framebuffer_object)
\r
2221 glBindFramebuffer(target, framebuffer);
\r
2222 #elif defined(GL_EXT_framebuffer_object)
\r
2223 glBindFramebufferEXT(target, framebuffer);
\r
2225 os::Printer::log("glBindFramebuffer not supported", ELL_ERROR);
\r
2229 inline void COpenGLExtensionHandler::irrGlDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
\r
2231 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2232 if (pGlDeleteFramebuffers)
\r
2233 pGlDeleteFramebuffers(n, framebuffers);
\r
2234 else if (pGlDeleteFramebuffersEXT)
\r
2235 pGlDeleteFramebuffersEXT(n, framebuffers);
\r
2236 #elif defined(GL_ARB_framebuffer_object)
\r
2237 glDeleteFramebuffers(n, framebuffers);
\r
2238 #elif defined(GL_EXT_framebuffer_object)
\r
2239 glDeleteFramebuffersEXT(n, framebuffers);
\r
2241 os::Printer::log("glDeleteFramebuffers not supported", ELL_ERROR);
\r
2245 inline void COpenGLExtensionHandler::irrGlGenFramebuffers(GLsizei n, GLuint *framebuffers)
\r
2248 memset(framebuffers,0,n*sizeof(GLuint));
\r
2249 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2250 if (pGlGenFramebuffers)
\r
2251 pGlGenFramebuffers(n, framebuffers);
\r
2252 else if (pGlGenFramebuffersEXT)
\r
2253 pGlGenFramebuffersEXT(n, framebuffers);
\r
2254 #elif defined(GL_ARB_framebuffer_object)
\r
2255 glGenFramebuffers(n, framebuffers);
\r
2256 #elif defined(GL_EXT_framebuffer_object)
\r
2257 glGenFramebuffersEXT(n, framebuffers);
\r
2259 os::Printer::log("glGenFramebuffers not supported", ELL_ERROR);
\r
2263 inline GLenum COpenGLExtensionHandler::irrGlCheckFramebufferStatus(GLenum target)
\r
2265 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2266 if (pGlCheckFramebufferStatus)
\r
2267 return pGlCheckFramebufferStatus(target);
\r
2268 else if (pGlCheckFramebufferStatusEXT)
\r
2269 return pGlCheckFramebufferStatusEXT(target);
\r
2272 #elif defined(GL_ARB_framebuffer_object)
\r
2273 return glCheckFramebufferStatus(target);
\r
2274 #elif defined(GL_EXT_framebuffer_object)
\r
2275 return glCheckFramebufferStatusEXT(target);
\r
2277 os::Printer::log("glCheckFramebufferStatus not supported", ELL_ERROR);
\r
2282 inline void COpenGLExtensionHandler::irrGlFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
\r
2284 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2285 if (pGlFramebufferTexture2D)
\r
2286 pGlFramebufferTexture2D(target, attachment, textarget, texture, level);
\r
2287 else if (pGlFramebufferTexture2DEXT)
\r
2288 pGlFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
\r
2289 #elif defined(GL_ARB_framebuffer_object)
\r
2290 glFramebufferTexture2D(target, attachment, textarget, texture, level);
\r
2291 #elif defined(GL_EXT_framebuffer_object)
\r
2292 glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
\r
2294 os::Printer::log("glFramebufferTexture2D not supported", ELL_ERROR);
\r
2298 inline void COpenGLExtensionHandler::irrGlBindRenderbuffer(GLenum target, GLuint renderbuffer)
\r
2300 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2301 if (pGlBindRenderbuffer)
\r
2302 pGlBindRenderbuffer(target, renderbuffer);
\r
2303 else if (pGlBindRenderbufferEXT)
\r
2304 pGlBindRenderbufferEXT(target, renderbuffer);
\r
2305 #elif defined(GL_ARB_framebuffer_object)
\r
2306 glBindRenderbuffer(target, renderbuffer);
\r
2307 #elif defined(GL_EXT_framebuffer_object)
\r
2308 glBindRenderbufferEXT(target, renderbuffer);
\r
2310 os::Printer::log("glBindRenderbuffer not supported", ELL_ERROR);
\r
2314 inline void COpenGLExtensionHandler::irrGlDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
\r
2316 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2317 if (pGlDeleteRenderbuffers)
\r
2318 pGlDeleteRenderbuffers(n, renderbuffers);
\r
2319 else if (pGlDeleteRenderbuffersEXT)
\r
2320 pGlDeleteRenderbuffersEXT(n, renderbuffers);
\r
2321 #elif defined(GL_ARB_framebuffer_object)
\r
2322 glDeleteRenderbuffers(n, renderbuffers);
\r
2323 #elif defined(GL_EXT_framebuffer_object)
\r
2324 glDeleteRenderbuffersEXT(n, renderbuffers);
\r
2326 os::Printer::log("glDeleteRenderbuffers not supported", ELL_ERROR);
\r
2330 inline void COpenGLExtensionHandler::irrGlGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
\r
2332 if (renderbuffers)
\r
2333 memset(renderbuffers,0,n*sizeof(GLuint));
\r
2334 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2335 if (pGlGenRenderbuffers)
\r
2336 pGlGenRenderbuffers(n, renderbuffers);
\r
2337 else if (pGlGenRenderbuffersEXT)
\r
2338 pGlGenRenderbuffersEXT(n, renderbuffers);
\r
2339 #elif defined(GL_ARB_framebuffer_object)
\r
2340 glGenRenderbuffers(n, renderbuffers);
\r
2341 #elif defined(GL_EXT_framebuffer_object)
\r
2342 glGenRenderbuffersEXT(n, renderbuffers);
\r
2344 os::Printer::log("glGenRenderbuffers not supported", ELL_ERROR);
\r
2348 inline void COpenGLExtensionHandler::irrGlRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
\r
2350 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2351 if (pGlRenderbufferStorage)
\r
2352 pGlRenderbufferStorage(target, internalformat, width, height);
\r
2353 else if (pGlRenderbufferStorageEXT)
\r
2354 pGlRenderbufferStorageEXT(target, internalformat, width, height);
\r
2355 #elif defined(GL_ARB_framebuffer_object)
\r
2356 glRenderbufferStorage(target, internalformat, width, height);
\r
2357 #elif defined(GL_EXT_framebuffer_object)
\r
2358 glRenderbufferStorageEXT(target, internalformat, width, height);
\r
2360 os::Printer::log("glRenderbufferStorage not supported", ELL_ERROR);
\r
2364 inline void COpenGLExtensionHandler::irrGlFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
\r
2366 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2367 if (pGlFramebufferRenderbuffer)
\r
2368 pGlFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
\r
2369 else if (pGlFramebufferRenderbufferEXT)
\r
2370 pGlFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer);
\r
2371 #elif defined(GL_ARB_framebuffer_object)
\r
2372 glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
\r
2373 #elif defined(GL_EXT_framebuffer_object)
\r
2374 glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer);
\r
2376 os::Printer::log("glFramebufferRenderbuffer not supported", ELL_ERROR);
\r
2380 inline void COpenGLExtensionHandler::irrGlGenerateMipmap(GLenum target)
\r
2382 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2383 if (pGlGenerateMipmap)
\r
2384 pGlGenerateMipmap(target);
\r
2385 else if (pGlGenerateMipmapEXT)
\r
2386 pGlGenerateMipmapEXT(target);
\r
2387 #elif defined(GL_ARB_framebuffer_object)
\r
2388 glGenerateMipmap(target);
\r
2389 #elif defined(GL_EXT_framebuffer_object)
\r
2390 glGenerateMipmapEXT(target);
\r
2392 os::Printer::log("glGenerateMipmap not supported", ELL_ERROR);
\r
2396 inline void COpenGLExtensionHandler::irrGlActiveStencilFace(GLenum face)
\r
2398 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2399 if (pGlActiveStencilFaceEXT)
\r
2400 pGlActiveStencilFaceEXT(face);
\r
2401 #elif defined(GL_EXT_stencil_two_side)
\r
2402 glActiveStencilFaceEXT(face);
\r
2404 os::Printer::log("glActiveStencilFace not supported", ELL_ERROR);
\r
2408 inline void COpenGLExtensionHandler::irrGlDrawBuffer(GLenum mode)
\r
2410 glDrawBuffer(mode);
\r
2413 inline void COpenGLExtensionHandler::irrGlDrawBuffers(GLsizei n, const GLenum *bufs)
\r
2415 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2416 if (pGlDrawBuffersARB)
\r
2417 pGlDrawBuffersARB(n, bufs);
\r
2418 else if (pGlDrawBuffersATI)
\r
2419 pGlDrawBuffersATI(n, bufs);
\r
2420 #elif defined(GL_ARB_draw_buffers)
\r
2421 glDrawBuffersARB(n, bufs);
\r
2422 #elif defined(GL_ATI_draw_buffers)
\r
2423 glDrawBuffersATI(n, bufs);
\r
2425 os::Printer::log("glDrawBuffers not supported", ELL_ERROR);
\r
2430 inline void COpenGLExtensionHandler::extGlGenBuffers(GLsizei n, GLuint *buffers)
\r
2433 memset(buffers,0,n*sizeof(GLuint));
\r
2434 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2435 if (pGlGenBuffersARB)
\r
2436 pGlGenBuffersARB(n, buffers);
\r
2437 #elif defined(GL_ARB_vertex_buffer_object)
\r
2438 glGenBuffers(n, buffers);
\r
2440 os::Printer::log("glGenBuffers not supported", ELL_ERROR);
\r
2444 inline void COpenGLExtensionHandler::extGlBindBuffer(GLenum target, GLuint buffer)
\r
2446 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2447 if (pGlBindBufferARB)
\r
2448 pGlBindBufferARB(target, buffer);
\r
2449 #elif defined(GL_ARB_vertex_buffer_object)
\r
2450 glBindBuffer(target, buffer);
\r
2452 os::Printer::log("glBindBuffer not supported", ELL_ERROR);
\r
2456 inline void COpenGLExtensionHandler::extGlBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
\r
2458 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2459 if (pGlBufferDataARB)
\r
2460 pGlBufferDataARB(target, size, data, usage);
\r
2461 #elif defined(GL_ARB_vertex_buffer_object)
\r
2462 glBufferData(target, size, data, usage);
\r
2464 os::Printer::log("glBufferData not supported", ELL_ERROR);
\r
2468 inline void COpenGLExtensionHandler::extGlDeleteBuffers(GLsizei n, const GLuint *buffers)
\r
2470 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2471 if (pGlDeleteBuffersARB)
\r
2472 pGlDeleteBuffersARB(n, buffers);
\r
2473 #elif defined(GL_ARB_vertex_buffer_object)
\r
2474 glDeleteBuffers(n, buffers);
\r
2476 os::Printer::log("glDeleteBuffers not supported", ELL_ERROR);
\r
2480 inline void COpenGLExtensionHandler::extGlBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
\r
2482 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2483 if (pGlBufferSubDataARB)
\r
2484 pGlBufferSubDataARB(target, offset, size, data);
\r
2485 #elif defined(GL_ARB_vertex_buffer_object)
\r
2486 glBufferSubData(target, offset, size, data);
\r
2488 os::Printer::log("glBufferSubData not supported", ELL_ERROR);
\r
2492 inline void COpenGLExtensionHandler::extGlGetBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
\r
2494 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2495 if (pGlGetBufferSubDataARB)
\r
2496 pGlGetBufferSubDataARB(target, offset, size, data);
\r
2497 #elif defined(GL_ARB_vertex_buffer_object)
\r
2498 glGetBufferSubData(target, offset, size, data);
\r
2500 os::Printer::log("glGetBufferSubData not supported", ELL_ERROR);
\r
2504 inline void *COpenGLExtensionHandler::extGlMapBuffer(GLenum target, GLenum access)
\r
2506 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2507 if (pGlMapBufferARB)
\r
2508 return pGlMapBufferARB(target, access);
\r
2510 #elif defined(GL_ARB_vertex_buffer_object)
\r
2511 return glMapBuffer(target, access);
\r
2513 os::Printer::log("glMapBuffer not supported", ELL_ERROR);
\r
2518 inline GLboolean COpenGLExtensionHandler::extGlUnmapBuffer(GLenum target)
\r
2520 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2521 if (pGlUnmapBufferARB)
\r
2522 return pGlUnmapBufferARB(target);
\r
2524 #elif defined(GL_ARB_vertex_buffer_object)
\r
2525 return glUnmapBuffer(target);
\r
2527 os::Printer::log("glUnmapBuffer not supported", ELL_ERROR);
\r
2532 inline GLboolean COpenGLExtensionHandler::extGlIsBuffer(GLuint buffer)
\r
2534 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2535 if (pGlIsBufferARB)
\r
2536 return pGlIsBufferARB(buffer);
\r
2538 #elif defined(GL_ARB_vertex_buffer_object)
\r
2539 return glIsBuffer(buffer);
\r
2541 os::Printer::log("glDeleteBuffers not supported", ELL_ERROR);
\r
2546 inline void COpenGLExtensionHandler::extGlGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
\r
2548 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2549 if (pGlGetBufferParameterivARB)
\r
2550 pGlGetBufferParameterivARB(target, pname, params);
\r
2551 #elif defined(GL_ARB_vertex_buffer_object)
\r
2552 glGetBufferParameteriv(target, pname, params);
\r
2554 os::Printer::log("glGetBufferParameteriv not supported", ELL_ERROR);
\r
2558 inline void COpenGLExtensionHandler::extGlGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
\r
2560 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2561 if (pGlGetBufferPointervARB)
\r
2562 pGlGetBufferPointervARB(target, pname, params);
\r
2563 #elif defined(GL_ARB_vertex_buffer_object)
\r
2564 glGetBufferPointerv(target, pname, params);
\r
2566 os::Printer::log("glGetBufferPointerv not supported", ELL_ERROR);
\r
2571 inline void COpenGLExtensionHandler::extGlProvokingVertex(GLenum mode)
\r
2573 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2574 if (FeatureAvailable[IRR_ARB_provoking_vertex] && pGlProvokingVertexARB)
\r
2575 pGlProvokingVertexARB(mode);
\r
2576 else if (FeatureAvailable[IRR_EXT_provoking_vertex] && pGlProvokingVertexEXT)
\r
2577 pGlProvokingVertexEXT(mode);
\r
2578 #elif defined(GL_ARB_provoking_vertex)
\r
2579 glProvokingVertex(mode);
\r
2580 #elif defined(GL_EXT_provoking_vertex)
\r
2581 glProvokingVertexEXT(mode);
\r
2583 os::Printer::log("glProvokingVertex not supported", ELL_ERROR);
\r
2587 inline void COpenGLExtensionHandler::extGlProgramParameteri(GLuint program, GLenum pname, GLint value)
\r
2589 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
\r
2590 if (queryFeature(EVDF_GEOMETRY_SHADER))
\r
2592 if (pGlProgramParameteriARB)
\r
2593 pGlProgramParameteriARB(program, pname, value);
\r
2594 else if (pGlProgramParameteriEXT)
\r
2595 pGlProgramParameteriEXT(program, pname, value);
\r
2597 #elif defined(GL_ARB_geometry_shader4)
\r
2598 glProgramParameteriARB(program, pname, value);
\r
2599 #elif defined(GL_EXT_geometry_shader4)
\r
2600 glProgramParameteriEXT(program, pname, value);
\r
2601 #elif defined(GL_NV_geometry_program4) || defined(GL_NV_geometry_shader4)
\r
2602 glProgramParameteriNV(program, pname, value);
\r
2604 os::Printer::log("glProgramParameteri not supported", ELL_ERROR);
\r
2608 inline void COpenGLExtensionHandler::extGlGenQueries(GLsizei n, GLuint *ids)
\r
2610 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2611 if (pGlGenQueriesARB)
\r
2612 pGlGenQueriesARB(n, ids);
\r
2613 else if (pGlGenOcclusionQueriesNV)
\r
2614 pGlGenOcclusionQueriesNV(n, ids);
\r
2615 #elif defined(GL_ARB_occlusion_query)
\r
2616 glGenQueriesARB(n, ids);
\r
2617 #elif defined(GL_NV_occlusion_query)
\r
2618 glGenOcclusionQueriesNV(n, ids);
\r
2620 os::Printer::log("glGenQueries not supported", ELL_ERROR);
\r
2624 inline void COpenGLExtensionHandler::extGlDeleteQueries(GLsizei n, const GLuint *ids)
\r
2626 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2627 if (pGlDeleteQueriesARB)
\r
2628 pGlDeleteQueriesARB(n, ids);
\r
2629 else if (pGlDeleteOcclusionQueriesNV)
\r
2630 pGlDeleteOcclusionQueriesNV(n, ids);
\r
2631 #elif defined(GL_ARB_occlusion_query)
\r
2632 glDeleteQueriesARB(n, ids);
\r
2633 #elif defined(GL_NV_occlusion_query)
\r
2634 glDeleteOcclusionQueriesNV(n, ids);
\r
2636 os::Printer::log("glDeleteQueries not supported", ELL_ERROR);
\r
2640 inline GLboolean COpenGLExtensionHandler::extGlIsQuery(GLuint id)
\r
2642 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2643 if (pGlIsQueryARB)
\r
2644 return pGlIsQueryARB(id);
\r
2645 else if (pGlIsOcclusionQueryNV)
\r
2646 return pGlIsOcclusionQueryNV(id);
\r
2648 #elif defined(GL_ARB_occlusion_query)
\r
2649 return glIsQueryARB(id);
\r
2650 #elif defined(GL_NV_occlusion_query)
\r
2651 return glIsOcclusionQueryNV(id);
\r
2657 inline void COpenGLExtensionHandler::extGlBeginQuery(GLenum target, GLuint id)
\r
2659 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2660 if (pGlBeginQueryARB)
\r
2661 pGlBeginQueryARB(target, id);
\r
2662 else if (pGlBeginOcclusionQueryNV)
\r
2663 pGlBeginOcclusionQueryNV(id);
\r
2664 #elif defined(GL_ARB_occlusion_query)
\r
2665 glBeginQueryARB(target, id);
\r
2666 #elif defined(GL_NV_occlusion_query)
\r
2667 glBeginOcclusionQueryNV(id);
\r
2669 os::Printer::log("glBeginQuery not supported", ELL_ERROR);
\r
2673 inline void COpenGLExtensionHandler::extGlEndQuery(GLenum target)
\r
2675 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2676 if (pGlEndQueryARB)
\r
2677 pGlEndQueryARB(target);
\r
2678 else if (pGlEndOcclusionQueryNV)
\r
2679 pGlEndOcclusionQueryNV();
\r
2680 #elif defined(GL_ARB_occlusion_query)
\r
2681 glEndQueryARB(target);
\r
2682 #elif defined(GL_NV_occlusion_query)
\r
2683 glEndOcclusionQueryNV();
\r
2685 os::Printer::log("glEndQuery not supported", ELL_ERROR);
\r
2689 inline void COpenGLExtensionHandler::extGlGetQueryiv(GLenum target, GLenum pname, GLint *params)
\r
2691 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2692 if (pGlGetQueryivARB)
\r
2693 pGlGetQueryivARB(target, pname, params);
\r
2694 #elif defined(GL_ARB_occlusion_query)
\r
2695 glGetQueryivARB(target, pname, params);
\r
2697 os::Printer::log("glGetQueryivARB not supported", ELL_ERROR);
\r
2701 inline void COpenGLExtensionHandler::extGlGetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
\r
2703 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2704 if (pGlGetQueryObjectivARB)
\r
2705 pGlGetQueryObjectivARB(id, pname, params);
\r
2706 else if (pGlGetOcclusionQueryivNV)
\r
2707 pGlGetOcclusionQueryivNV(id, pname, params);
\r
2708 #elif defined(GL_ARB_occlusion_query)
\r
2709 glGetQueryObjectivARB(id, pname, params);
\r
2710 #elif defined(GL_NV_occlusion_query)
\r
2711 glGetOcclusionQueryivNV(id, pname, params);
\r
2713 os::Printer::log("glGetQueryObjectiv not supported", ELL_ERROR);
\r
2717 inline void COpenGLExtensionHandler::extGlGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
\r
2719 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2720 if (pGlGetQueryObjectuivARB)
\r
2721 pGlGetQueryObjectuivARB(id, pname, params);
\r
2722 else if (pGlGetOcclusionQueryuivNV)
\r
2723 pGlGetOcclusionQueryuivNV(id, pname, params);
\r
2724 #elif defined(GL_ARB_occlusion_query)
\r
2725 glGetQueryObjectuivARB(id, pname, params);
\r
2726 #elif defined(GL_NV_occlusion_query)
\r
2727 glGetOcclusionQueryuivNV(id, pname, params);
\r
2729 os::Printer::log("glGetQueryObjectuiv not supported", ELL_ERROR);
\r
2733 inline void COpenGLExtensionHandler::irrGlBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
\r
2735 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2736 if (pGlBlendFuncSeparate)
\r
2737 pGlBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
\r
2738 else if (pGlBlendFuncSeparateEXT)
\r
2739 pGlBlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
\r
2740 #elif defined(GL_VERSION_1_4)
\r
2741 glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
\r
2742 #elif defined(GL_EXT_blend_func_separate)
\r
2743 glBlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
\r
2745 os::Printer::log("glBlendFuncSeparate not supported", ELL_ERROR);
\r
2749 inline void COpenGLExtensionHandler::irrGlBlendEquation(GLenum mode)
\r
2751 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2752 if (pGlBlendEquation)
\r
2753 pGlBlendEquation(mode);
\r
2754 else if (pGlBlendEquationEXT)
\r
2755 pGlBlendEquationEXT(mode);
\r
2756 #elif defined(GL_VERSION_1_4)
\r
2757 glBlendEquation(mode);
\r
2758 #elif defined(GL_EXT_blend_minmax)
\r
2759 glBlendEquationEXT(mode);
\r
2761 os::Printer::log("glBlendEquation not supported", ELL_ERROR);
\r
2765 inline void COpenGLExtensionHandler::irrGlEnableIndexed(GLenum target, GLuint index)
\r
2767 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2768 if (FeatureAvailable[IRR_EXT_draw_buffers2] && pGlEnableIndexedEXT)
\r
2769 pGlEnableIndexedEXT(target, index);
\r
2770 #elif defined(GL_EXT_draw_buffers2)
\r
2771 glEnableIndexedEXT(target, index);
\r
2773 os::Printer::log("glEnableIndexed not supported", ELL_ERROR);
\r
2777 inline void COpenGLExtensionHandler::irrGlDisableIndexed(GLenum target, GLuint index)
\r
2779 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2780 if (FeatureAvailable[IRR_EXT_draw_buffers2] && pGlDisableIndexedEXT)
\r
2781 pGlDisableIndexedEXT(target, index);
\r
2782 #elif defined(GL_EXT_draw_buffers2)
\r
2783 glDisableIndexedEXT(target, index);
\r
2785 os::Printer::log("glDisableIndexed not supported", ELL_ERROR);
\r
2789 inline void COpenGLExtensionHandler::irrGlColorMaskIndexed(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
\r
2791 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2792 if (FeatureAvailable[IRR_EXT_draw_buffers2] && pGlColorMaskIndexedEXT)
\r
2793 pGlColorMaskIndexedEXT(buf, r, g, b, a);
\r
2794 #elif defined(GL_EXT_draw_buffers2)
\r
2795 glColorMaskIndexedEXT(buf, r, g, b, a);
\r
2797 os::Printer::log("glColorMaskIndexed not supported", ELL_ERROR);
\r
2801 inline void COpenGLExtensionHandler::irrGlBlendFuncIndexed(GLuint buf, GLenum src, GLenum dst)
\r
2803 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2804 if (FeatureAvailable[IRR_ARB_draw_buffers_blend] && pGlBlendFunciARB)
\r
2805 pGlBlendFunciARB(buf, src, dst);
\r
2806 else if (FeatureAvailable[IRR_AMD_draw_buffers_blend] && pGlBlendFuncIndexedAMD)
\r
2807 pGlBlendFuncIndexedAMD(buf, src, dst);
\r
2808 #elif defined(GL_ARB_draw_buffers_blend)
\r
2809 glBlendFunciARB(buf, src, dst);
\r
2810 #elif defined(GL_AMD_draw_buffers_blend)
\r
2811 glBlendFuncIndexedAMD(buf, src, dst);
\r
2813 os::Printer::log("glBlendFuncIndexed not supported", ELL_ERROR);
\r
2817 inline void COpenGLExtensionHandler::irrGlBlendFuncSeparateIndexed(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
\r
2819 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2820 if (FeatureAvailable[IRR_ARB_draw_buffers_blend] && pGlBlendFuncSeparateiARB)
\r
2821 pGlBlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
\r
2822 else if (FeatureAvailable[IRR_AMD_draw_buffers_blend] && pGlBlendFuncSeparateIndexedAMD)
\r
2823 pGlBlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
\r
2824 #elif defined(GL_ARB_draw_buffers_blend)
\r
2825 glBlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
\r
2826 #elif defined(GL_AMD_draw_buffers_blend)
\r
2827 glBlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
\r
2829 os::Printer::log("glBlendFuncSeparateIndexed not supported", ELL_ERROR);
\r
2833 inline void COpenGLExtensionHandler::irrGlBlendEquationIndexed(GLuint buf, GLenum mode)
\r
2835 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2836 if (FeatureAvailable[IRR_ARB_draw_buffers_blend] && pGlBlendEquationiARB)
\r
2837 pGlBlendEquationiARB(buf, mode);
\r
2838 else if (FeatureAvailable[IRR_AMD_draw_buffers_blend] && pGlBlendEquationIndexedAMD)
\r
2839 pGlBlendEquationIndexedAMD(buf, mode);
\r
2840 #elif defined(GL_ARB_draw_buffers_blend)
\r
2841 glBlendEquationiARB(buf, mode);
\r
2842 #elif defined(GL_AMD_draw_buffers_blend)
\r
2843 glBlendEquationIndexedAMD(buf, mode);
\r
2845 os::Printer::log("glBlendEquationIndexed not supported", ELL_ERROR);
\r
2849 inline void COpenGLExtensionHandler::irrGlBlendEquationSeparateIndexed(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
\r
2851 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2852 if (FeatureAvailable[IRR_ARB_draw_buffers_blend] && pGlBlendEquationSeparateiARB)
\r
2853 pGlBlendEquationSeparateiARB(buf, modeRGB, modeAlpha);
\r
2854 else if (FeatureAvailable[IRR_AMD_draw_buffers_blend] && pGlBlendEquationSeparateIndexedAMD)
\r
2855 pGlBlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha);
\r
2856 #elif defined(GL_ARB_draw_buffers_blend)
\r
2857 glBlendEquationSeparateiARB(buf, modeRGB, modeAlpha);
\r
2858 #elif defined(GL_AMD_draw_buffers_blend)
\r
2859 glBlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha);
\r
2861 os::Printer::log("glBlendEquationSeparateIndexed not supported", ELL_ERROR);
\r
2865 inline void COpenGLExtensionHandler::extGlTextureSubImage2D(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels)
\r
2867 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
2869 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2870 if (pGlTextureSubImage2D)
\r
2871 pGlTextureSubImage2D(texture, level, xoffset, yoffset,width, height,format, type, pixels);
\r
2872 #elif defined(GL_VERSION_4_5)
\r
2873 glTextureSubImage2D(texture, level, xoffset, yoffset,width, height,format, type, pixels);
\r
2874 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2876 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
2878 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2879 if (pGlTextureSubImage2DEXT)
\r
2880 pGlTextureSubImage2DEXT(texture, target, level, xoffset, yoffset,width, height,format, type, pixels);
\r
2881 #elif defined(GL_EXT_direct_state_access)
\r
2882 glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset,width, height,format, type, pixels);
\r
2883 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2890 #ifdef GL_VERSION_3_0
\r
2891 case GL_TEXTURE_1D_ARRAY:
\r
2892 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY, &bound);
\r
2894 #elif GL_EXT_texture_array
\r
2895 case GL_TEXTURE_1D_ARRAY_EXT:
\r
2896 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY_EXT, &bound);
\r
2899 case GL_TEXTURE_2D:
\r
2900 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound);
\r
2902 #ifdef GL_VERSION_3_2
\r
2903 case GL_TEXTURE_2D_MULTISAMPLE:
\r
2904 glGetIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &bound);
\r
2907 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
\r
2908 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
\r
2909 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
\r
2910 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
\r
2911 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
\r
2912 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
\r
2913 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
\r
2915 #ifdef GL_VERSION_3_1
\r
2916 case GL_TEXTURE_RECTANGLE:
\r
2917 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
\r
2919 #elif defined(GL_ARB_texture_rectangle)
\r
2920 case GL_TEXTURE_RECTANGLE_ARB:
\r
2921 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
\r
2927 glBindTexture(target, texture);
\r
2928 glTexSubImage2D(target, level, xoffset, yoffset,width, height,format, type, pixels);
\r
2929 glBindTexture(target, bound);
\r
2933 inline void COpenGLExtensionHandler::extGlTextureStorage2D(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
\r
2935 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
2937 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2938 if (pGlTextureStorage2D)
\r
2939 pGlTextureStorage2D(texture,levels,internalformat,width,height);
\r
2940 #elif defined(GL_VERSION_4_5)
\r
2941 glTextureStorage2D(texture,levels,internalformat,width,height);
\r
2942 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2944 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
2946 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2947 if (pGlTextureStorage2DEXT)
\r
2948 pGlTextureStorage2DEXT(texture,target,levels,internalformat,width,height);
\r
2949 #elif defined(GL_EXT_direct_state_access)
\r
2950 glTextureStorage2DEXT(texture,target,levels,internalformat,width,height);
\r
2951 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2954 #if defined(GL_VERSION_4_2) || defined(_IRR_OPENGL_USE_EXTPOINTER_)
\r
2956 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2957 if (pGlTexStorage2D)
\r
2958 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2963 #ifdef GL_VERSION_3_0
\r
2964 case GL_TEXTURE_1D_ARRAY:
\r
2965 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY, &bound);
\r
2967 #elif GL_EXT_texture_array
\r
2968 case GL_TEXTURE_1D_ARRAY_EXT:
\r
2969 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY_EXT, &bound);
\r
2972 case GL_TEXTURE_2D:
\r
2973 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound);
\r
2975 case GL_TEXTURE_CUBE_MAP:
\r
2976 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
\r
2978 #ifdef GL_VERSION_3_1
\r
2979 case GL_TEXTURE_RECTANGLE:
\r
2980 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
\r
2982 #elif defined(GL_ARB_texture_rectangle)
\r
2983 case GL_TEXTURE_RECTANGLE_ARB:
\r
2984 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
\r
2990 glBindTexture(target, texture);
\r
2991 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
2992 pGlTexStorage2D(target,levels,internalformat,width,height);
\r
2994 glTexStorage2D(target,levels,internalformat,width,height);
\r
2995 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
2996 glBindTexture(target, bound);
\r
2998 #endif // GL_VERSION_4_2 || _IRR_OPENGL_USE_EXTPOINTER_
\r
3001 inline void COpenGLExtensionHandler::extGlTextureStorage3D(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
\r
3003 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
3005 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3006 if (pGlTextureStorage3D)
\r
3007 pGlTextureStorage3D(texture,levels,internalformat,width,height,depth);
\r
3008 #elif defined(GL_VERSION_4_5)
\r
3009 glTextureStorage3D(texture,levels,internalformat,width,height,depth);
\r
3010 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3012 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
3014 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3015 if (pGlTextureStorage3DEXT)
\r
3016 pGlTextureStorage3DEXT(texture,target,levels,internalformat,width,height,depth);
\r
3017 #elif defined(GL_EXT_direct_state_access)
\r
3018 glTextureStorage3DEXT(texture,target,levels,internalformat,width,height,depth);
\r
3019 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3021 #if defined(GL_VERSION_4_2) || defined(_IRR_OPENGL_USE_EXTPOINTER_)
\r
3023 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3024 if (pGlTexStorage3D)
\r
3025 #endif // _IRR_OPENGL_USE_EX TPOINTER_
\r
3030 #ifdef GL_VERSION_3_0
\r
3031 case GL_TEXTURE_2D_ARRAY:
\r
3032 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY, &bound);
\r
3034 #elif GL_EXT_texture_array
\r
3035 case GL_TEXTURE_2D_ARRAY_EXT:
\r
3036 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY_EXT, &bound);
\r
3039 case GL_TEXTURE_3D:
\r
3040 glGetIntegerv(GL_TEXTURE_BINDING_3D, &bound);
\r
3042 #ifdef GL_VERSION_4_0
\r
3043 case GL_TEXTURE_CUBE_MAP_ARRAY:
\r
3044 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &bound);
\r
3046 #elif defined(GL_ARB_texture_cube_map_array)
\r
3047 case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
\r
3048 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, &bound);
\r
3054 glBindTexture(target, texture);
\r
3055 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3056 pGlTexStorage3D(target,levels,internalformat,width,height,depth);
\r
3058 glTexStorage3D(target,levels,internalformat,width,height,depth);
\r
3059 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3060 glBindTexture(target, bound);
\r
3062 #endif // GL_VERSION_4_2 || _IRR_OPENGL_USE_EXTPOINTER_
\r
3065 inline void COpenGLExtensionHandler::extGlGetTextureImage(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels)
\r
3067 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
3069 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3070 if (pGlGetTextureImage)
\r
3071 pGlGetTextureImage(texture,level,format,type,bufSize,pixels);
\r
3072 #elif defined(GL_VERSION_4_5)
\r
3073 glGetTextureImage(texture,level,format,type,bufSize,pixels);
\r
3074 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3076 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
3078 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3079 if (pGlGetTextureImageEXT)
\r
3080 pGlGetTextureImageEXT(texture,target,level,format,type,pixels);
\r
3081 #elif defined(GL_EXT_direct_state_access)
\r
3082 glGetTextureImageEXT(texture,target,level,format,type,pixels);
\r
3083 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3090 #ifdef GL_VERSION_3_0
\r
3091 case GL_TEXTURE_2D_ARRAY:
\r
3092 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY, &bound);
\r
3094 #elif GL_EXT_texture_array
\r
3095 case GL_TEXTURE_2D_ARRAY_EXT:
\r
3096 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY_EXT, &bound);
\r
3099 case GL_TEXTURE_3D:
\r
3100 glGetIntegerv(GL_TEXTURE_BINDING_3D, &bound);
\r
3102 #ifdef GL_VERSION_4_0
\r
3103 case GL_TEXTURE_CUBE_MAP_ARRAY:
\r
3104 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &bound);
\r
3106 #elif defined(GL_ARB_texture_cube_map_array)
\r
3107 case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
\r
3108 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, &bound);
\r
3114 glBindTexture(target, texture);
\r
3115 glGetTexImage(target,level,format,type,pixels);
\r
3116 glBindTexture(target, bound);
\r
3120 inline void COpenGLExtensionHandler::extGlNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
\r
3122 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3123 if (!needsDSAFramebufferHack)
\r
3125 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
3127 pGlNamedFramebufferTexture(framebuffer, attachment, texture, level);
\r
3130 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
3132 pGlNamedFramebufferTextureEXT(framebuffer, attachment, texture, level);
\r
3138 glGetIntegerv(GL_FRAMEBUFFER_BINDING,reinterpret_cast<GLint*>(&bound));
\r
3140 if (bound!=framebuffer)
\r
3141 pGlBindFramebuffer(GL_FRAMEBUFFER,framebuffer);
\r
3142 pGlFramebufferTexture(GL_FRAMEBUFFER,attachment,texture,level);
\r
3143 if (bound!=framebuffer)
\r
3144 pGlBindFramebuffer(GL_FRAMEBUFFER,bound);
\r
3148 inline void COpenGLExtensionHandler::extGlTextureParameteri(GLuint texture, GLenum pname, GLint param)
\r
3150 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3151 if (pGlTextureParameteri)
\r
3152 pGlTextureParameteri(texture, pname, param);
\r
3153 #endif//_IRR_OPENGL_USE_EXTPOINTER_
\r
3156 inline void COpenGLExtensionHandler::extGlTextureParameterf(GLuint texture, GLenum pname, GLfloat param)
\r
3158 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3159 if (pGlTextureParameterf)
\r
3160 pGlTextureParameterf(texture, pname, param);
\r
3161 #endif//_IRR_OPENGL_USE_EXTPOINTER_
\r
3164 inline void COpenGLExtensionHandler::extGlTextureParameteriv(GLuint texture, GLenum pname, const GLint* params)
\r
3166 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3167 if (pGlTextureParameteriv)
\r
3168 pGlTextureParameteriv(texture, pname, params);
\r
3169 #endif//_IRR_OPENGL_USE_EXTPOINTER_
\r
3172 inline void COpenGLExtensionHandler::extGlTextureParameterfv(GLuint texture, GLenum pname, const GLfloat* params)
\r
3174 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3175 if (pGlTextureParameterfv)
\r
3176 pGlTextureParameterfv(texture, pname, params);
\r
3177 #endif//_IRR_OPENGL_USE_EXTPOINTER_
\r
3180 inline void COpenGLExtensionHandler::extGlCreateTextures(GLenum target, GLsizei n, GLuint* textures)
\r
3184 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3185 if (pGlCreateTextures)
\r
3186 pGlCreateTextures(target,n,textures);
\r
3187 else if (textures)
\r
3188 memset(textures,0,n*sizeof(GLuint));
\r
3189 #elif defined(GL_VERSION_4_5)
\r
3190 glCreateTextures(target,n,textures);
\r
3191 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3195 glGenTextures(n,textures);
\r
3199 inline void COpenGLExtensionHandler::extGlCreateFramebuffers(GLsizei n, GLuint* framebuffers)
\r
3201 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3202 if (!needsDSAFramebufferHack)
\r
3206 pGlCreateFramebuffers(n, framebuffers);
\r
3211 pGlGenFramebuffers(n, framebuffers);
\r
3215 inline void COpenGLExtensionHandler::extGlBindTextures(GLuint first, GLsizei count, const GLuint *textures, const GLenum* targets)
\r
3217 const GLenum supportedTargets[] = { GL_TEXTURE_1D, GL_TEXTURE_2D // GL 1.x
\r
3218 ,GL_TEXTURE_3D // GL 2.x
\r
3219 #ifdef GL_VERSION_3_1
\r
3220 ,GL_TEXTURE_RECTANGLE
\r
3221 #elif defined(GL_ARB_texture_rectangle)
\r
3222 ,GL_TEXTURE_RECTANGLE_ARB
\r
3224 ,GL_TEXTURE_CUBE_MAP
\r
3225 #ifdef GL_VERSION_3_0
\r
3226 ,GL_TEXTURE_1D_ARRAY,GL_TEXTURE_2D_ARRAY // GL 3.x
\r
3227 #elif GL_EXT_texture_array
\r
3228 ,GL_TEXTURE_1D_ARRAY_EXT,GL_TEXTURE_2D_ARRAY_EXT
\r
3230 #ifdef GL_VERSION_3_1
\r
3231 ,GL_TEXTURE_BUFFER
\r
3232 #elif defined(GL_ARB_texture_buffer_object)
\r
3233 ,GL_TEXTURE_BUFFER_ARB
\r
3234 #elif defined(GL_EXT_texture_buffer_object)
\r
3235 ,GL_TEXTURE_BUFFER_EXT
\r
3237 #ifdef GL_VERSION_4_0
\r
3238 ,GL_TEXTURE_CUBE_MAP_ARRAY // GL 4.x
\r
3239 #elif defined(GL_ARB_texture_cube_map_array)
\r
3240 ,GL_TEXTURE_CUBE_MAP_ARRAY_ARB
\r
3242 #ifdef GL_VERSION_3_2
\r
3243 ,GL_TEXTURE_2D_MULTISAMPLE,GL_TEXTURE_2D_MULTISAMPLE_ARRAY
\r
3247 if (Version>=404||FeatureAvailable[IRR_ARB_multi_bind])
\r
3249 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3250 if (pGlBindTextures)
\r
3251 pGlBindTextures(first,count,textures);
\r
3252 #elif defined(GL_VERSION_4_4)
\r
3253 glBindTextures(first,count,textures);
\r
3254 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3258 GLint activeTex = 0;
\r
3259 glGetIntegerv(GL_ACTIVE_TEXTURE,&activeTex);
\r
3261 for (GLsizei i=0; i<count; i++)
\r
3263 GLuint texture = textures ? textures[i]:0;
\r
3265 GLuint unit = first+i;
\r
3266 irrGlActiveTexture(GL_TEXTURE0 + unit);
\r
3269 glBindTexture(targets[i],texture);
\r
3272 for (size_t j=0; j<sizeof(supportedTargets)/sizeof(GLenum); j++)
\r
3273 glBindTexture(supportedTargets[j],0);
\r
3277 irrGlActiveTexture(activeTex);
\r
3281 inline void COpenGLExtensionHandler::extGlGenerateTextureMipmap(GLuint texture, GLenum target)
\r
3283 if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
\r
3285 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3286 if (pGlGenerateTextureMipmap)
\r
3287 pGlGenerateTextureMipmap(texture);
\r
3288 #elif defined(GL_VERSION_4_5)
\r
3289 glGenerateTextureMipmap(texture);
\r
3290 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3292 else if (FeatureAvailable[IRR_EXT_direct_state_access])
\r
3294 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3295 if (pGlGenerateTextureMipmapEXT)
\r
3296 pGlGenerateTextureMipmapEXT(texture,target);
\r
3297 #elif defined(GL_EXT_direct_state_access)
\r
3298 glGenerateTextureMipmapEXT(texture,target);
\r
3299 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3301 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3302 else if (pGlGenerateMipmap)
\r
3305 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3310 case GL_TEXTURE_1D:
\r
3311 glGetIntegerv(GL_TEXTURE_BINDING_1D, &bound);
\r
3313 #ifdef GL_VERSION_3_0
\r
3314 case GL_TEXTURE_1D_ARRAY:
\r
3315 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY, &bound);
\r
3317 #elif GL_EXT_texture_array
\r
3318 case GL_TEXTURE_1D_ARRAY_EXT:
\r
3319 glGetIntegerv(GL_TEXTURE_BINDING_1D_ARRAY_EXT, &bound);
\r
3322 case GL_TEXTURE_2D:
\r
3323 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound);
\r
3325 #ifdef GL_VERSION_3_0
\r
3326 case GL_TEXTURE_2D_ARRAY:
\r
3327 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY, &bound);
\r
3329 #elif GL_EXT_texture_array
\r
3330 case GL_TEXTURE_2D_ARRAY_EXT:
\r
3331 glGetIntegerv(GL_TEXTURE_BINDING_2D_ARRAY_EXT, &bound);
\r
3334 #ifdef GL_VERSION_3_2
\r
3335 case GL_TEXTURE_2D_MULTISAMPLE:
\r
3336 glGetIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &bound);
\r
3338 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
\r
3339 glGetIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, &bound);
\r
3342 case GL_TEXTURE_3D:
\r
3343 glGetIntegerv(GL_TEXTURE_BINDING_3D, &bound);
\r
3345 #ifdef GL_VERSION_3_1
\r
3346 case GL_TEXTURE_BUFFER:
\r
3347 glGetIntegerv(GL_TEXTURE_BINDING_BUFFER, &bound);
\r
3349 #elif defined(GL_ARB_texture_buffer_object)
\r
3350 case GL_TEXTURE_BUFFER_ARB:
\r
3351 glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_ARB, &bound);
\r
3353 #elif defined(GL_EXT_texture_buffer_object)
\r
3354 case GL_TEXTURE_BUFFER_EXT:
\r
3355 glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_EXT, &bound);
\r
3358 case GL_TEXTURE_CUBE_MAP:
\r
3359 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
\r
3361 #ifdef GL_VERSION_4_0
\r
3362 case GL_TEXTURE_CUBE_MAP_ARRAY:
\r
3363 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &bound);
\r
3365 #elif defined(GL_ARB_texture_cube_map_array)
\r
3366 case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
\r
3367 glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, &bound);
\r
3370 #ifdef GL_VERSION_3_1
\r
3371 case GL_TEXTURE_RECTANGLE:
\r
3372 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
\r
3374 #elif defined(GL_ARB_texture_rectangle)
\r
3375 case GL_TEXTURE_RECTANGLE_ARB:
\r
3376 glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
\r
3380 os::Printer::log("DevSH would like to ask you what are you doing!!??\n",ELL_ERROR);
\r
3383 glBindTexture(target, texture);
\r
3384 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3385 pGlGenerateMipmap(target);
\r
3387 glGenerateMipmap(target);
\r
3388 #endif // _IRR_OPENGL_USE_EXTPOINTER_
\r
3389 glBindTexture(target, bound);
\r
3393 inline void COpenGLExtensionHandler::extGlSwapInterval(int interval)
\r
3395 // we have wglext, so try to use that
\r
3396 #if defined(_IRR_WINDOWS_API_) && defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
\r
3397 #ifdef WGL_EXT_swap_control
\r
3398 if (pWglSwapIntervalEXT)
\r
3399 pWglSwapIntervalEXT(interval);
\r
3402 #ifdef _IRR_COMPILE_WITH_X11_DEVICE_
\r
3403 #if defined(GLX_MESA_swap_control)
\r
3404 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3405 if (pGlxSwapIntervalMESA)
\r
3406 pGlxSwapIntervalMESA(interval);
\r
3408 pGlXSwapIntervalMESA(interval);
\r
3410 #elif defined(GLX_EXT_swap_control)
\r
3411 Display *dpy = glXGetCurrentDisplay();
\r
3412 GLXDrawable drawable = glXGetCurrentDrawable();
\r
3413 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3414 if (pGlxSwapIntervalEXT)
\r
3415 pGlxSwapIntervalEXT(dpy, drawable, interval);
\r
3417 pGlXSwapIntervalEXT(dpy, drawable, interval);
\r
3419 #elif defined(GLX_SGI_swap_control)
\r
3420 // does not work with interval==0
\r
3421 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
\r
3422 if (interval && pGlxSwapIntervalSGI)
\r
3423 pGlxSwapIntervalSGI(interval);
\r
3426 glXSwapIntervalSGI(interval);
\r