1 option(BUILD_SHARED_LIBS "Build shared library" TRUE)
2 option(USE_SDL2 "Use the SDL2 backend" FALSE)
6 add_definitions(-DIRRLICHT_EXPORTS)
9 set(API_IMPORT "__declspec(dllimport)")
10 set(API_EXPORT "__declspec(dllexport)")
11 elseif(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
12 set(API_EXPORT "__attribute__ ((visibility(\"default\")))") # only necessary if default visibility is set to hidden
15 add_definitions(-D_IRR_STATIC_LIB_)
17 add_definitions("-DIRRLICHT_API=${API_EXPORT}")
19 if(CMAKE_BUILD_TYPE STREQUAL "Debug")
20 add_definitions(-D_DEBUG)
22 set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
23 set(CMAKE_CXX_STANDARD 11)
24 set(CMAKE_CXX_STANDARD_REQUIRED ON)
26 if(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
27 set(CMAKE_CXX_FLAGS_RELEASE "-O3")
28 set(CMAKE_CXX_FLAGS_DEBUG "-g")
30 add_compile_options(-Wall -pipe -fno-exceptions -fno-rtti)
32 # Enable SSE for floating point math on 32-bit x86 by default
33 # reasoning see minetest issue #11810 and https://gcc.gnu.org/wiki/FloatingPointMath
34 if(CMAKE_SIZEOF_VOID_P EQUAL 4)
35 include(CheckCXXSourceCompiles)
36 check_cxx_source_compiles("#ifndef __i686__\n#error\n#endif\nint main(){}" IS_I686)
38 message(STATUS "Detected Intel x86: using SSE instead of x87 FPU")
39 add_compile_options(-mfpmath=sse -msse)
44 string(APPEND CMAKE_CXX_STANDARD_LIBRARIES " msvcrt.lib") # ???? fuck off
46 add_compile_options(/GR- /Zl)
48 # Enable SSE for floating point math on 32-bit x86 by default
49 # reasoning see minetest issue #11810 and https://gcc.gnu.org/wiki/FloatingPointMath
50 if(CMAKE_SIZEOF_VOID_P EQUAL 4)
51 add_compile_options(/arch:SSE)
55 # Sanity-check version
57 include(CheckCXXSourceCompiles)
58 set(CMAKE_REQUIRED_INCLUDES ${PROJECT_SOURCE_DIR}/include)
59 unset(REVISION_SANITY_CHECK CACHE)
60 check_cxx_source_compiles("#include <IrrCompileConfig.h>\n\
61 #if IRRLICHT_VERSION_MT_REVISION != ${IRRLICHTMT_REVISION}\n\
64 int main() {}" REVISION_SANITY_CHECK)
65 if(NOT REVISION_SANITY_CHECK)
66 message(FATAL_ERROR "IrrlichtMt revision number mismatches between CMake and headers.")
69 # Platform-independent configuration (hard-coded currently)
71 -DIRR_ENABLE_BUILTIN_FONT
72 -D_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
75 # Platform-specific configuration
77 if(CMAKE_SYSTEM_NAME STREQUAL "SunOS")
87 add_definitions(-D_IRR_WINDOWS_ -D_IRR_WINDOWS_API_)
90 add_definitions(-D_IRR_IOS_PLATFORM_ -D_IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_)
92 message(SEND_ERROR "SDL2 backend is not supported on iOS")
96 add_definitions(-D_IRR_OSX_PLATFORM_)
99 add_definitions(-D_IRR_ANDROID_PLATFORM_ -D_IRR_COMPILE_ANDROID_ASSET_READER_)
101 message(SEND_ERROR "SDL2 backend is not supported on Android")
103 set(DEVICE "Android")
105 add_definitions(-D_IRR_EMSCRIPTEN_PLATFORM_ -D_IRR_COMPILE_WITH_EGL_MANAGER_)
106 set(LINUX_PLATFORM TRUE)
109 add_definitions(-D_IRR_SOLARIS_PLATFORM_ -D_IRR_POSIX_API_)
112 add_definitions(-D_IRR_POSIX_API_)
113 set(LINUX_PLATFORM TRUE)
118 add_definitions(-D_IRR_LINUX_PLATFORM_)
125 add_definitions("-D_IRR_COMPILE_WITH_${DEVICE}_DEVICE_")
129 if(DEVICE STREQUAL "X11")
130 option(USE_X11 "Use X11" TRUE)
135 if(LINUX_PLATFORM AND USE_X11)
136 option(USE_XINPUT2 "Use XInput2" TRUE)
137 option(USE_XCURSOR "Use XCursor" FALSE)
139 set(USE_XINPUT2 FALSE)
140 set(USE_XCURSOR FALSE)
145 if(NOT (BSD OR SOLARIS OR EMSCRIPTEN))
146 add_definitions(-D_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
151 option(ENABLE_OPENGL3 "Enable OpenGL 3+" FALSE)
153 if(IOS OR ANDROID OR EMSCRIPTEN)
154 set(ENABLE_OPENGL FALSE)
156 option(ENABLE_OPENGL "Enable OpenGL" TRUE)
159 if(EMSCRIPTEN OR OSX)
160 set(ENABLE_GLES1 FALSE)
163 set(DEFAULT_GLES1 TRUE)
165 option(ENABLE_GLES1 "Enable OpenGL ES" ${DEFAULT_GLES1})
169 set(ENABLE_GLES2 FALSE)
170 set(ENABLE_WEBGL1 FALSE)
172 if(ANDROID OR IOS OR EMSCRIPTEN)
173 set(DEFAULT_GLES2 TRUE)
176 set(DEFAULT_WEBGL1 TRUE)
178 option(ENABLE_GLES2 "Enable OpenGL ES 2+" ${DEFAULT_GLES2})
179 option(ENABLE_WEBGL1 "Enable WebGL (requires GLES2)" ${DEFAULT_WEBGL1})
181 set(ENABLE_GLES2 TRUE)
186 add_definitions(-D_IRR_COMPILE_WITH_OPENGL_)
187 if(DEVICE STREQUAL "WINDOWS")
188 add_definitions(-D_IRR_COMPILE_WITH_WGL_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
189 elseif(DEVICE STREQUAL "X11")
190 add_definitions(-D_IRR_COMPILE_WITH_GLX_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
191 elseif(DEVICE STREQUAL "OSX")
192 add_definitions(-D_IRR_COMPILE_WITH_NSOGL_MANAGER_)
193 elseif(DEVICE STREQUAL "SDL")
194 add_definitions(-D_IRR_OPENGL_USE_EXTPOINTER_)
200 message(SEND_ERROR "OpenGL3 support requires SDL2")
208 message(SEND_ERROR "OpenGL ES 1 is not supported with SDL2")
210 add_definitions(-D_IRR_COMPILE_WITH_OGLES1_)
211 if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$")
212 add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES1_USE_EXTPOINTER_)
213 elseif(DEVICE STREQUAL "IOS")
214 add_definitions(-D_IRR_COMPILE_WITH_EAGL_MANAGER_)
219 add_definitions(-D_IRR_COMPILE_WITH_OGLES2_)
220 if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$" OR EMSCRIPTEN)
221 add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES2_USE_EXTPOINTER_)
222 elseif(DEVICE STREQUAL "IOS")
223 add_definitions(-D_IRR_COMPILE_WITH_EAGL_MANAGER_)
224 elseif(DEVICE STREQUAL "SDL")
231 add_definitions(-D_IRR_COMPILE_WITH_WEBGL1_)
236 include(TestBigEndian)
237 TEST_BIG_ENDIAN(BIG_ENDIAN)
239 add_definitions(-D__BIG_ENDIAN__)
242 # Configuration report
244 message(STATUS "Device: ${DEVICE}")
245 message(STATUS "OpenGL: ${ENABLE_OPENGL}")
246 message(STATUS "OpenGL 3: ${ENABLE_OPENGL3}")
247 message(STATUS "OpenGL ES: ${ENABLE_GLES1}")
248 message(STATUS "OpenGL ES 2: ${ENABLE_GLES2}")
249 message(STATUS "WebGL: ${ENABLE_WEBGL1}")
253 find_package(ZLIB REQUIRED)
254 find_package(JPEG REQUIRED)
255 find_package(PNG REQUIRED)
259 # only tested on Android, probably works on Linux (is this needed anywhere else?)
260 find_library(OPENGLES_LIBRARY NAMES GLESv1_CM REQUIRED)
261 find_library(EGL_LIBRARY NAMES EGL REQUIRED)
263 message(STATUS "Found OpenGLES: ${OPENGLES_LIBRARY}")
266 find_package(OpenGLES2 REQUIRED)
269 set(OpenGL_GL_PREFERENCE "LEGACY")
270 find_package(OpenGL REQUIRED)
273 find_package(SDL2 CONFIG REQUIRED)
274 message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
277 # Platform-specific libs
281 add_library(native_app_glue STATIC ${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c)
283 find_library(COCOA_LIB Cocoa REQUIRED)
284 find_library(IOKIT_LIB IOKit REQUIRED)
286 add_definitions(-DGL_SILENCE_DEPRECATION)
289 find_package(X11 REQUIRED)
290 if(USE_XINPUT2 AND NOT X11_Xi_FOUND)
291 message(FATAL_ERROR "XInput not found")
296 "${PROJECT_SOURCE_DIR}/include"
297 "${CMAKE_CURRENT_SOURCE_DIR}"
299 "${ZLIB_INCLUDE_DIR}"
300 "${JPEG_INCLUDE_DIR}"
302 "${SDL2_INCLUDE_DIRS}"
304 ${OPENGL_INCLUDE_DIR}
305 ${OPENGLES2_INCLUDE_DIR}
308 "$<$<PLATFORM_ID:Android>:${ANDROID_NDK}/sources/android/native_app_glue>"
320 ${OPENGLES2_LIBRARIES}
323 "$<$<PLATFORM_ID:Android>:native_app_glue -landroid -llog>"
326 "$<$<PLATFORM_ID:Windows>:gdi32>"
327 "$<$<PLATFORM_ID:Windows>:winmm>"
335 CB3DMeshFileLoader.cpp
336 COBJMeshFileLoader.cpp
340 add_library(IRRMESHOBJ OBJECT
344 CAnimatedMeshSceneNode.cpp
348 add_library(IRROBJ OBJECT
349 CBillboardSceneNode.cpp
351 CDummyTransformationSceneNode.cpp
354 CSceneCollisionManager.cpp
361 COpenGLCacheHandler.cpp
363 COpenGLShaderMaterialRenderer.cpp
364 COpenGLSLMaterialRenderer.cpp
365 COpenGLExtensionHandler.cpp
367 COGLESExtensionHandler.cpp
386 add_library(IRRVIDEOOBJ OBJECT
393 target_sources(IRRVIDEOOBJ PUBLIC
395 OpenGL/ExtensionHandler.cpp
396 OpenGL/FixedPipelineRenderer.cpp
397 OpenGL/MaterialRenderer.cpp
398 OpenGL/Renderer2D.cpp
403 target_sources(IRRVIDEOOBJ PUBLIC
409 target_sources(IRRVIDEOOBJ PUBLIC
413 target_sources(IRRVIDEOOBJ PUBLIC
415 COGLES2ExtensionHandler.cpp
416 COGLES2FixedPipelineRenderer.cpp
417 COGLES2MaterialRenderer.cpp
418 COGLES2Renderer2D.cpp
423 add_library(IRRIOOBJ OBJECT
434 add_library(IRROTHEROBJ OBJECT
446 target_compile_definitions(IRROTHEROBJ PRIVATE ENABLE_OPENGL3)
450 target_sources(IRROTHEROBJ PRIVATE
451 Android/CIrrDeviceAndroid.cpp
452 Android/CAndroidAssetReader.cpp
453 Android/CAndroidAssetFileArchive.cpp
454 Android/CKeyEventWrapper.cpp
457 # Build all IRROTHEROBJ sources as objc++, including the .cpp's
458 set_target_properties(IRROTHEROBJ PROPERTIES COMPILE_OPTIONS "-xobjective-c++")
459 target_sources(IRROTHEROBJ PRIVATE
466 target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_COMPILE_WITH_X11_)
470 target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_X11_XINPUT2_)
474 target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_XCURSOR_)
477 add_library(IRRGUIOBJ OBJECT
483 CGUIFileOpenDialog.cpp
497 add_library(IrrlichtMt)
499 IRRMESHOBJ IRROBJ IRRVIDEOOBJ
500 IRRIOOBJ IRROTHEROBJ IRRGUIOBJ)
501 # Set include directories for object library compilation
502 target_include_directories(${object_lib} PRIVATE ${link_includes})
503 # Add objects from object library to main library
504 target_sources(IrrlichtMt PRIVATE $<TARGET_OBJECTS:${object_lib}>)
507 # Alias target provides add_submodule compatibility
508 add_library(IrrlichtMt::IrrlichtMt ALIAS IrrlichtMt)
510 target_include_directories(IrrlichtMt
512 "$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include/>"
513 "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>"
514 "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/irrlichtmt>"
519 target_link_libraries(IrrlichtMt PRIVATE ${link_libs})
522 target_compile_definitions(IrrlichtMt INTERFACE _IRR_WINDOWS_API_) # used in _IRR_DEBUG_BREAK_IF definition in a public header
524 target_compile_definitions(IrrlichtMt INTERFACE "IRRLICHT_API=${API_IMPORT}")
525 if(APPLE OR ANDROID OR EMSCRIPTEN)
526 target_compile_definitions(IrrlichtMt PUBLIC IRR_MOBILE_PATHS)
529 set_target_properties(IrrlichtMt PROPERTIES
530 VERSION ${PROJECT_VERSION}
534 set_target_properties(IrrlichtMt PROPERTIES PREFIX "") # for DLL name
537 # Installation of library
539 set(INSTALL_TARGETS IrrlichtMt native_app_glue)
541 set(INSTALL_TARGETS IrrlichtMt)
544 install(TARGETS ${INSTALL_TARGETS}
545 EXPORT IrrlichtMt-export
546 DESTINATION "${CMAKE_INSTALL_LIBDIR}"