1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #ifndef __C_IRR_DEVICE_WIN32_H_INCLUDED__
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6 #define __C_IRR_DEVICE_WIN32_H_INCLUDED__
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8 #ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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10 #include "CIrrDeviceStub.h"
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11 #include "IrrlichtDevice.h"
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13 #define WIN32_LEAN_AND_MEAN
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14 #include <windows.h>
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15 #include <mmsystem.h> // For JOYCAPS
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16 #include <windowsx.h>
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17 #if !defined(GET_X_LPARAM)
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18 #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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19 #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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24 struct SJoystickWin32Control;
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26 class CIrrDeviceWin32 : public CIrrDeviceStub
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28 friend struct SJoystickWin32Control;
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32 CIrrDeviceWin32(const SIrrlichtCreationParameters& params);
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35 virtual ~CIrrDeviceWin32();
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37 //! runs the device. Returns false if device wants to be deleted
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38 bool run() override;
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40 //! Cause the device to temporarily pause execution and let other processes to run
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41 // This should bring down processor usage without major performance loss for Irrlicht
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42 void yield() override;
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44 //! Pause execution and let other processes to run for a specified amount of time.
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45 void sleep(u32 timeMs, bool pauseTimer) override;
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47 //! sets the caption of the window
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48 void setWindowCaption(const wchar_t* text) override;
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50 //! returns if window is active. if not, nothing need to be drawn
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51 bool isWindowActive() const override;
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53 //! returns if window has focus
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54 bool isWindowFocused() const override;
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56 //! returns if window is minimized
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57 bool isWindowMinimized() const override;
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59 //! returns last state from maximizeWindow() and restoreWindow()
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60 bool isWindowMaximized() const override;
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62 //! notifies the device that it should close itself
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63 void closeDevice() override;
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65 //! Notifies the device, that it has been resized
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66 /** Must be publis as it is called from free function (event handler) */
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69 //! Sets if the window should be resizable in windowed mode.
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70 void setResizable(bool resize=false) override;
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72 //! Resize the render window.
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73 void setWindowSize(const irr::core::dimension2d<u32>& size) override;
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75 //! Minimizes the window.
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76 void minimizeWindow() override;
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78 //! Maximizes the window.
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79 void maximizeWindow() override;
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81 //! Restores the window size.
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82 void restoreWindow() override;
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84 //! Get the position of the window on screen
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85 core::position2di getWindowPosition() override;
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87 //! Activate any joysticks, and generate events for them.
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88 bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo) override;
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90 //! Remove all messages pending in the system message loop
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91 void clearSystemMessages() override;
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93 //! Get the device type
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94 E_DEVICE_TYPE getType() const override
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99 //! Compares to the last call of this function to return double and triple clicks.
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100 //! \return Returns only 1,2 or 3. A 4th click will start with 1 again.
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101 u32 checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent ) override
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103 // we just have to make it public
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104 return CIrrDeviceStub::checkSuccessiveClicks(mouseX, mouseY, inputEvent );
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107 //! Switch to fullscreen
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108 bool switchToFullScreen();
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110 // convert an Irrlicht texture to a windows cursor
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111 HCURSOR TextureToCursor(HWND hwnd, irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
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113 //! Implementation of the win32 cursor control
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114 class CCursorControl : public gui::ICursorControl
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118 CCursorControl(CIrrDeviceWin32* device, const core::dimension2d<u32>& wsize, HWND hwnd, bool fullscreen);
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121 //! Changes the visible state of the mouse cursor.
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122 void setVisible(bool visible) override
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125 info.cbSize = sizeof(CURSORINFO);
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126 BOOL gotCursorInfo = GetCursorInfo(&info);
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127 while ( gotCursorInfo )
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129 #ifdef CURSOR_SUPPRESSED
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130 // Since Windows 8 the cursor can be suppressed by a touch interface
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131 if (visible && info.flags == CURSOR_SUPPRESSED)
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136 if ( (visible && info.flags == CURSOR_SHOWING) || // visible
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137 (!visible && info.flags == 0 ) ) // hidden
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141 // this only increases an internal
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142 // display counter in windows, so it
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143 // might have to be called some more
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144 const int showResult = ShowCursor(visible);
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145 // if result has correct sign we can
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146 // stop here as well
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147 if (( !visible && showResult < 0 ) ||
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148 (visible && showResult >= 0))
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150 // yes, it really must be set each time
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151 info.cbSize = sizeof(CURSORINFO);
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152 gotCursorInfo = GetCursorInfo(&info);
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154 #ifdef CURSOR_SUPPRESSED
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155 // Not sure if a cursor which we tried to hide still can be suppressed.
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156 // I have no touch-display for testing this and MSDN doesn't describe it.
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157 // But adding this check shouldn't hurt and might prevent an endless loop.
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158 if (!visible && info.flags == CURSOR_SUPPRESSED)
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164 IsVisible = visible;
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167 //! Returns if the cursor is currently visible.
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168 bool isVisible() const override
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173 //! Sets the new position of the cursor.
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174 void setPosition(const core::position2d<f32> &pos) override
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176 setPosition(pos.X, pos.Y);
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179 //! Sets the new position of the cursor.
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180 void setPosition(f32 x, f32 y) override
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182 if (!UseReferenceRect)
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183 setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height));
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185 setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight()));
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188 //! Sets the new position of the cursor.
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189 void setPosition(const core::position2d<s32> &pos) override
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191 setPosition(pos.X, pos.Y);
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194 //! Sets the new position of the cursor.
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195 void setPosition(s32 x, s32 y) override
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197 if (UseReferenceRect)
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199 SetCursorPos(ReferenceRect.UpperLeftCorner.X + x,
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200 ReferenceRect.UpperLeftCorner.Y + y);
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205 if (GetWindowRect(HWnd, &rect))
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206 SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY);
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213 //! Returns the current position of the mouse cursor.
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214 const core::position2d<s32>& getPosition(bool updateCursor) override
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216 if ( updateCursor )
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217 updateInternalCursorPosition();
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221 //! Returns the current position of the mouse cursor.
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222 core::position2d<f32> getRelativePosition(bool updateCursor) override
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224 if ( updateCursor )
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225 updateInternalCursorPosition();
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227 if (!UseReferenceRect)
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229 return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
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230 CursorPos.Y * InvWindowSize.Height);
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233 return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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234 CursorPos.Y / (f32)ReferenceRect.getHeight());
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237 //! Sets an absolute reference rect for calculating the cursor position.
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238 void setReferenceRect(core::rect<s32>* rect=0) override
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242 ReferenceRect = *rect;
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243 UseReferenceRect = true;
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245 // prevent division through zero and uneven sizes
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247 if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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248 ReferenceRect.LowerRightCorner.Y += 1;
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250 if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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251 ReferenceRect.LowerRightCorner.X += 1;
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254 UseReferenceRect = false;
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257 /** Used to notify the cursor that the window was resized. */
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258 void OnResize(const core::dimension2d<u32>& size)
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262 InvWindowSize.Width = 1.0f / size.Width;
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264 InvWindowSize.Width = 0.f;
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266 if (size.Height!=0)
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267 InvWindowSize.Height = 1.0f / size.Height;
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269 InvWindowSize.Height = 0.f;
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272 /** Used to notify the cursor that the window resizable settings changed. */
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273 void updateBorderSize(bool fullscreen, bool resizable)
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277 s32 paddingBorder = 0;
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278 #ifdef SM_CXPADDEDBORDER
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279 paddingBorder = GetSystemMetrics(SM_CXPADDEDBORDER);
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284 BorderX = GetSystemMetrics(SM_CXSIZEFRAME) + paddingBorder;
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285 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYSIZEFRAME) + paddingBorder;
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289 BorderX = GetSystemMetrics(SM_CXDLGFRAME) + paddingBorder;
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290 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME) + paddingBorder;
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295 BorderX = BorderY = 0;
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300 //! Sets the active cursor icon
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301 void setActiveIcon(gui::ECURSOR_ICON iconId) override;
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303 //! Gets the currently active icon
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304 gui::ECURSOR_ICON getActiveIcon() const override
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309 //! Add a custom sprite as cursor icon.
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310 gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon) override;
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312 //! replace the given cursor icon.
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313 void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) override;
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315 //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
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316 core::dimension2di getSupportedIconSize() const override;
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322 //! Updates the internal cursor position
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323 void updateInternalCursorPosition()
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326 if (!GetCursorPos(&p))
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328 DWORD xy = GetMessagePos();
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329 p.x = GET_X_LPARAM(xy);
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330 p.y = GET_Y_LPARAM(xy);
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333 if (UseReferenceRect)
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335 CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X;
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336 CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y;
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341 if (GetWindowRect(HWnd, &rect))
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343 CursorPos.X = p.x-rect.left-BorderX;
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344 CursorPos.Y = p.y-rect.top-BorderY;
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348 // window seems not to be existent, so set cursor to
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349 // a negative value
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356 CIrrDeviceWin32* Device;
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357 core::position2d<s32> CursorPos;
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358 core::dimension2d<u32> WindowSize;
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359 core::dimension2d<f32> InvWindowSize;
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362 s32 BorderX, BorderY;
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363 core::rect<s32> ReferenceRect;
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364 bool UseReferenceRect;
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368 struct CursorFrameW32
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370 CursorFrameW32() : IconHW(0) {}
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371 CursorFrameW32(HCURSOR icon) : IconHW(icon) {}
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373 HCURSOR IconHW; // hardware cursor
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379 explicit CursorW32(HCURSOR iconHw, u32 frameTime=0) : FrameTime(frameTime)
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381 Frames.push_back( CursorFrameW32(iconHw) );
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383 core::array<CursorFrameW32> Frames;
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387 core::array<CursorW32> Cursors;
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388 gui::ECURSOR_ICON ActiveIcon;
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389 u32 ActiveIconStartTime;
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391 void initCursors();
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394 //! returns the win32 cursor control
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395 CCursorControl* getWin32CursorControl();
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399 //! create the driver
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400 void createDriver();
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402 //! Process system events
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403 void handleSystemMessages();
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405 void getWindowsVersion(core::stringc& version);
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407 void resizeIfNecessary();
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409 DWORD getWindowStyle(bool fullscreen, bool resizable) const;
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414 bool ExternalWindow;
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415 CCursorControl* Win32CursorControl;
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417 SJoystickWin32Control* JoyControl;
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419 bool WindowMaximized;
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422 } // end namespace irr
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424 #endif // _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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425 #endif // __C_IRR_DEVICE_WIN32_H_INCLUDED__
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