1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #ifndef __C_IRR_DEVICE_WIN32_H_INCLUDED__
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6 #define __C_IRR_DEVICE_WIN32_H_INCLUDED__
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8 #include "IrrCompileConfig.h"
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9 #ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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11 #include "CIrrDeviceStub.h"
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12 #include "IrrlichtDevice.h"
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13 #include "IImagePresenter.h"
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15 #define WIN32_LEAN_AND_MEAN
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16 #include <windows.h>
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17 #include <mmsystem.h> // For JOYCAPS
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18 #include <windowsx.h>
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19 #if !defined(GET_X_LPARAM)
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20 #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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21 #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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26 struct SJoystickWin32Control;
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28 class CIrrDeviceWin32 : public CIrrDeviceStub, video::IImagePresenter
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30 friend struct SJoystickWin32Control;
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34 CIrrDeviceWin32(const SIrrlichtCreationParameters& params);
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37 virtual ~CIrrDeviceWin32();
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39 //! runs the device. Returns false if device wants to be deleted
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40 virtual bool run() _IRR_OVERRIDE_;
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42 //! Cause the device to temporarily pause execution and let other processes to run
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43 // This should bring down processor usage without major performance loss for Irrlicht
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44 virtual void yield() _IRR_OVERRIDE_;
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46 //! Pause execution and let other processes to run for a specified amount of time.
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47 virtual void sleep(u32 timeMs, bool pauseTimer) _IRR_OVERRIDE_;
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49 //! sets the caption of the window
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50 virtual void setWindowCaption(const wchar_t* text) _IRR_OVERRIDE_;
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52 //! returns if window is active. if not, nothing need to be drawn
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53 virtual bool isWindowActive() const _IRR_OVERRIDE_;
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55 //! returns if window has focus
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56 virtual bool isWindowFocused() const _IRR_OVERRIDE_;
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58 //! returns if window is minimized
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59 virtual bool isWindowMinimized() const _IRR_OVERRIDE_;
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61 //! presents a surface in the client area
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62 virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0) _IRR_OVERRIDE_;
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64 //! notifies the device that it should close itself
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65 virtual void closeDevice() _IRR_OVERRIDE_;
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67 //! Notifies the device, that it has been resized
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68 /** Must be publis as it is called from free function (event handler) */
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71 //! Sets if the window should be resizable in windowed mode.
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72 virtual void setResizable(bool resize=false) _IRR_OVERRIDE_;
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74 //! Resize the render window.
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75 virtual void setWindowSize(const irr::core::dimension2d<u32>& size) _IRR_OVERRIDE_;
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77 //! Minimizes the window.
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78 virtual void minimizeWindow() _IRR_OVERRIDE_;
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80 //! Maximizes the window.
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81 virtual void maximizeWindow() _IRR_OVERRIDE_;
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83 //! Restores the window size.
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84 virtual void restoreWindow() _IRR_OVERRIDE_;
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86 //! Get the position of the window on screen
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87 virtual core::position2di getWindowPosition() _IRR_OVERRIDE_;
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89 //! Activate any joysticks, and generate events for them.
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90 virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo) _IRR_OVERRIDE_;
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92 //! Set the current Gamma Value for the Display
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93 virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast ) _IRR_OVERRIDE_;
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95 //! Get the current Gamma Value for the Display
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96 virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast ) _IRR_OVERRIDE_;
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98 //! Remove all messages pending in the system message loop
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99 virtual void clearSystemMessages() _IRR_OVERRIDE_;
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101 //! Get the device type
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102 virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
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107 //! Compares to the last call of this function to return double and triple clicks.
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108 //! \return Returns only 1,2 or 3. A 4th click will start with 1 again.
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109 virtual u32 checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent ) _IRR_OVERRIDE_
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111 // we just have to make it public
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112 return CIrrDeviceStub::checkSuccessiveClicks(mouseX, mouseY, inputEvent );
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115 //! Switch to fullscreen
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116 bool switchToFullScreen();
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118 // convert an Irrlicht texture to a windows cursor
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119 HCURSOR TextureToCursor(HWND hwnd, irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
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121 //! Implementation of the win32 cursor control
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122 class CCursorControl : public gui::ICursorControl
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126 CCursorControl(CIrrDeviceWin32* device, const core::dimension2d<u32>& wsize, HWND hwnd, bool fullscreen);
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129 //! Changes the visible state of the mouse cursor.
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130 virtual void setVisible(bool visible) _IRR_OVERRIDE_
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133 info.cbSize = sizeof(CURSORINFO);
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134 BOOL gotCursorInfo = GetCursorInfo(&info);
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135 while ( gotCursorInfo )
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137 #ifdef CURSOR_SUPPRESSED
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138 // Since Windows 8 the cursor can be suppressed by a touch interface
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139 if (visible && info.flags == CURSOR_SUPPRESSED)
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144 if ( (visible && info.flags == CURSOR_SHOWING) || // visible
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145 (!visible && info.flags == 0 ) ) // hidden
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149 // this only increases an internal
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150 // display counter in windows, so it
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151 // might have to be called some more
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152 const int showResult = ShowCursor(visible);
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153 // if result has correct sign we can
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154 // stop here as well
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155 if (( !visible && showResult < 0 ) ||
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156 (visible && showResult >= 0))
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158 // yes, it really must be set each time
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159 info.cbSize = sizeof(CURSORINFO);
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160 gotCursorInfo = GetCursorInfo(&info);
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162 #ifdef CURSOR_SUPPRESSED
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163 // Not sure if a cursor which we tried to hide still can be suppressed.
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164 // I have no touch-display for testing this and MSDN doesn't describe it.
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165 // But adding this check shouldn't hurt and might prevent an endless loop.
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166 if (!visible && info.flags == CURSOR_SUPPRESSED)
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172 IsVisible = visible;
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175 //! Returns if the cursor is currently visible.
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176 virtual bool isVisible() const _IRR_OVERRIDE_
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181 //! Sets the new position of the cursor.
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182 virtual void setPosition(const core::position2d<f32> &pos) _IRR_OVERRIDE_
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184 setPosition(pos.X, pos.Y);
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187 //! Sets the new position of the cursor.
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188 virtual void setPosition(f32 x, f32 y) _IRR_OVERRIDE_
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190 if (!UseReferenceRect)
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191 setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height));
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193 setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight()));
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196 //! Sets the new position of the cursor.
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197 virtual void setPosition(const core::position2d<s32> &pos) _IRR_OVERRIDE_
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199 setPosition(pos.X, pos.Y);
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202 //! Sets the new position of the cursor.
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203 virtual void setPosition(s32 x, s32 y) _IRR_OVERRIDE_
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205 if (UseReferenceRect)
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207 SetCursorPos(ReferenceRect.UpperLeftCorner.X + x,
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208 ReferenceRect.UpperLeftCorner.Y + y);
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213 if (GetWindowRect(HWnd, &rect))
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214 SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY);
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221 //! Returns the current position of the mouse cursor.
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222 virtual const core::position2d<s32>& getPosition(bool updateCursor) _IRR_OVERRIDE_
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224 if ( updateCursor )
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225 updateInternalCursorPosition();
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229 //! Returns the current position of the mouse cursor.
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230 virtual core::position2d<f32> getRelativePosition(bool updateCursor) _IRR_OVERRIDE_
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232 if ( updateCursor )
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233 updateInternalCursorPosition();
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235 if (!UseReferenceRect)
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237 return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
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238 CursorPos.Y * InvWindowSize.Height);
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241 return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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242 CursorPos.Y / (f32)ReferenceRect.getHeight());
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245 //! Sets an absolute reference rect for calculating the cursor position.
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246 virtual void setReferenceRect(core::rect<s32>* rect=0) _IRR_OVERRIDE_
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250 ReferenceRect = *rect;
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251 UseReferenceRect = true;
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253 // prevent division through zero and uneven sizes
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255 if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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256 ReferenceRect.LowerRightCorner.Y += 1;
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258 if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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259 ReferenceRect.LowerRightCorner.X += 1;
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262 UseReferenceRect = false;
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265 /** Used to notify the cursor that the window was resized. */
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266 void OnResize(const core::dimension2d<u32>& size)
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270 InvWindowSize.Width = 1.0f / size.Width;
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272 InvWindowSize.Width = 0.f;
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274 if (size.Height!=0)
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275 InvWindowSize.Height = 1.0f / size.Height;
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277 InvWindowSize.Height = 0.f;
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280 /** Used to notify the cursor that the window resizable settings changed. */
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281 void updateBorderSize(bool fullscreen, bool resizable)
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285 s32 paddingBorder = 0;
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286 #ifdef SM_CXPADDEDBORDER
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287 paddingBorder = GetSystemMetrics(SM_CXPADDEDBORDER);
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292 BorderX = GetSystemMetrics(SM_CXSIZEFRAME) + paddingBorder;
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293 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYSIZEFRAME) + paddingBorder;
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297 BorderX = GetSystemMetrics(SM_CXDLGFRAME) + paddingBorder;
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298 BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME) + paddingBorder;
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303 BorderX = BorderY = 0;
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308 //! Sets the active cursor icon
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309 virtual void setActiveIcon(gui::ECURSOR_ICON iconId) _IRR_OVERRIDE_;
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311 //! Gets the currently active icon
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312 virtual gui::ECURSOR_ICON getActiveIcon() const _IRR_OVERRIDE_
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317 //! Add a custom sprite as cursor icon.
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318 virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon) _IRR_OVERRIDE_;
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320 //! replace the given cursor icon.
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321 virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) _IRR_OVERRIDE_;
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323 //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
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324 virtual core::dimension2di getSupportedIconSize() const _IRR_OVERRIDE_;
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330 //! Updates the internal cursor position
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331 void updateInternalCursorPosition()
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334 if (!GetCursorPos(&p))
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336 DWORD xy = GetMessagePos();
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337 p.x = GET_X_LPARAM(xy);
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338 p.y = GET_Y_LPARAM(xy);
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341 if (UseReferenceRect)
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343 CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X;
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344 CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y;
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349 if (GetWindowRect(HWnd, &rect))
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351 CursorPos.X = p.x-rect.left-BorderX;
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352 CursorPos.Y = p.y-rect.top-BorderY;
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356 // window seems not to be existent, so set cursor to
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357 // a negative value
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364 CIrrDeviceWin32* Device;
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365 core::position2d<s32> CursorPos;
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366 core::dimension2d<u32> WindowSize;
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367 core::dimension2d<f32> InvWindowSize;
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370 s32 BorderX, BorderY;
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371 core::rect<s32> ReferenceRect;
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372 bool UseReferenceRect;
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376 struct CursorFrameW32
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378 CursorFrameW32() : IconHW(0) {}
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379 CursorFrameW32(HCURSOR icon) : IconHW(icon) {}
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381 HCURSOR IconHW; // hardware cursor
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387 explicit CursorW32(HCURSOR iconHw, u32 frameTime=0) : FrameTime(frameTime)
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389 Frames.push_back( CursorFrameW32(iconHw) );
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391 core::array<CursorFrameW32> Frames;
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395 core::array<CursorW32> Cursors;
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396 gui::ECURSOR_ICON ActiveIcon;
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397 u32 ActiveIconStartTime;
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399 void initCursors();
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402 //! returns the win32 cursor control
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403 CCursorControl* getWin32CursorControl();
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407 //! create the driver
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408 void createDriver();
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410 //! Process system events
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411 void handleSystemMessages();
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413 void getWindowsVersion(core::stringc& version);
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415 void resizeIfNecessary();
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417 DWORD getWindowStyle(bool fullscreen, bool resizable) const;
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422 bool ExternalWindow;
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423 CCursorControl* Win32CursorControl;
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425 SJoystickWin32Control* JoyControl;
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428 } // end namespace irr
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430 #endif // _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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431 #endif // __C_IRR_DEVICE_WIN32_H_INCLUDED__
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