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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt\r
2 // This file is part of the "Irrlicht Engine".\r
3 // For conditions of distribution and use, see copyright notice in irrlicht.h\r
4 \r
5 #include "IrrCompileConfig.h"\r
6 \r
7 #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_\r
8 \r
9 #include "CIrrDeviceSDL.h"\r
10 #include "IEventReceiver.h"\r
11 #include "os.h"\r
12 #include "CTimer.h"\r
13 #include "irrString.h"\r
14 #include "Keycodes.h"\r
15 #include "COSOperator.h"\r
16 #include <stdio.h>\r
17 #include <stdlib.h>\r
18 #include "SIrrCreationParameters.h"\r
19 #include <SDL_video.h>\r
20 \r
21 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
22 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
23 #include "CEGLManager.h"\r
24 #endif\r
25 #include <emscripten.h>\r
26 #endif\r
27 \r
28 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
29 #include "CSDLManager.h"\r
30 #endif\r
31 \r
32 static int SDLDeviceInstances = 0;\r
33 \r
34 namespace irr\r
35 {\r
36         namespace video\r
37         {\r
38                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
39                 IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
40                 #endif\r
41 \r
42                 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
43                 IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
44                 #endif\r
45 \r
46                 #ifdef _IRR_COMPILE_WITH_WEBGL1_\r
47                 IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
48                 #endif\r
49         } // end namespace video\r
50 \r
51 } // end namespace irr\r
52 \r
53 \r
54 namespace irr\r
55 {\r
56 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
57 EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)\r
58 {\r
59         // We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will\r
60         // fail as their request are infinitely deferred.\r
61         // Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.\r
62         return EM_FALSE;\r
63 }\r
64 \r
65 EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
66 {\r
67         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
68 \r
69         SEvent irrevent;\r
70 \r
71         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
72         irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;\r
73         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
74         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
75         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
76         This->MouseYRel = mouseEvent->movementY;\r
77         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
78         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
79         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
80 \r
81         This->postEventFromUser(irrevent);\r
82 \r
83         return EM_FALSE;\r
84 }\r
85 \r
86 EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
87 {\r
88         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
89 \r
90         SEvent irrevent;\r
91 \r
92         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
93         irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;\r
94         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
95         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
96         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
97         This->MouseYRel = mouseEvent->movementY;\r
98         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
99         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
100         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
101 \r
102         This->postEventFromUser(irrevent);\r
103 \r
104         return EM_FALSE;\r
105 }\r
106 #endif\r
107 \r
108 //! constructor\r
109 CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)\r
110         : CIrrDeviceStub(param),\r
111         Window((SDL_Window*)param.WindowId), SDL_Flags(0),\r
112         MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),\r
113         Width(param.WindowSize.Width), Height(param.WindowSize.Height),\r
114         Resizable(param.WindowResizable == 1 ? true : false), WindowMinimized(false)\r
115 {\r
116         #ifdef _DEBUG\r
117         setDebugName("CIrrDeviceSDL");\r
118         #endif\r
119 \r
120         if ( ++SDLDeviceInstances == 1 )\r
121         {\r
122                 // Initialize SDL... Timer for sleep, video for the obvious, and\r
123                 // noparachute prevents SDL from catching fatal errors.\r
124                 if (SDL_Init( SDL_INIT_TIMER|SDL_INIT_VIDEO|\r
125 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
126                                         SDL_INIT_JOYSTICK|\r
127 #endif\r
128                                         SDL_INIT_NOPARACHUTE ) < 0)\r
129                 {\r
130                         os::Printer::log( "Unable to initialize SDL!", SDL_GetError());\r
131                         Close = true;\r
132                 }\r
133                 else\r
134                 {\r
135                         os::Printer::log("SDL initialized", ELL_INFORMATION);\r
136                 }\r
137         }\r
138 \r
139         // create keymap\r
140         createKeyMap();\r
141 \r
142         if ( CreationParams.Fullscreen )\r
143                 SDL_Flags |= SDL_WINDOW_FULLSCREEN;\r
144         else if ( Resizable )\r
145                 SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
146         if (CreationParams.DriverType == video::EDT_OPENGL)\r
147         {\r
148                 SDL_Flags |= SDL_WINDOW_OPENGL;\r
149                 if (!CreationParams.Doublebuffer)\r
150                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);\r
151         }\r
152 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
153         SDL_Flags |= SDL_WINDOW_OPENGL;\r
154 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
155 \r
156         // create window\r
157         if (CreationParams.DriverType != video::EDT_NULL)\r
158         {\r
159                 // create the window, only if we do not use the null device\r
160                 createWindow();\r
161         }\r
162 \r
163         SDL_VERSION(&Info.version);\r
164 \r
165 #ifndef _IRR_EMSCRIPTEN_PLATFORM_\r
166         SDL_GetWindowWMInfo(Window,&Info);\r
167 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
168         core::stringc sdlversion = "SDL Version ";\r
169         sdlversion += Info.version.major;\r
170         sdlversion += ".";\r
171         sdlversion += Info.version.minor;\r
172         sdlversion += ".";\r
173         sdlversion += Info.version.patch;\r
174 \r
175         Operator = new COSOperator(sdlversion);\r
176         if (SDLDeviceInstances == 1) {\r
177                 os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);\r
178         }\r
179 \r
180         // create cursor control\r
181         CursorControl = new CCursorControl(this);\r
182 \r
183         // create driver\r
184         createDriver();\r
185 \r
186         if (VideoDriver) {\r
187                 createGUIAndScene();\r
188                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
189         }\r
190 }\r
191 \r
192 \r
193 //! destructor\r
194 CIrrDeviceSDL::~CIrrDeviceSDL()\r
195 {\r
196         if ( --SDLDeviceInstances == 0 )\r
197         {\r
198 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
199                 const u32 numJoysticks = Joysticks.size();\r
200                 for (u32 i=0; i<numJoysticks; ++i)\r
201                         SDL_JoystickClose(Joysticks[i]);\r
202 #endif\r
203                 if (Window)\r
204                 {\r
205                         SDL_GL_MakeCurrent(Window, NULL);\r
206                         SDL_GL_DeleteContext(Context);\r
207                         SDL_DestroyWindow(Window);\r
208                 }\r
209                 SDL_Quit();\r
210 \r
211                 os::Printer::log("Quit SDL", ELL_INFORMATION);\r
212         }\r
213 }\r
214 \r
215 void CIrrDeviceSDL::logAttributes()\r
216 {\r
217         core::stringc sdl_attr("SDL attribs:");\r
218         int value = 0;\r
219         if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )\r
220                 sdl_attr += core::stringc(" r:") + core::stringc(value);\r
221         if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )\r
222                 sdl_attr += core::stringc(" g:") + core::stringc(value);\r
223         if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )\r
224                 sdl_attr += core::stringc(" b:") + core::stringc(value);\r
225         if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )\r
226                 sdl_attr += core::stringc(" a:") + core::stringc(value);\r
227 \r
228         if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )\r
229                 sdl_attr += core::stringc(" depth:") + core::stringc(value);\r
230         if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )\r
231                 sdl_attr += core::stringc(" stencil:") + core::stringc(value);\r
232         if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )\r
233                 sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);\r
234         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )\r
235                 sdl_attr += core::stringc(" aa:") + core::stringc(value);\r
236         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )\r
237                 sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);\r
238 \r
239         os::Printer::log(sdl_attr.c_str());\r
240 }\r
241 \r
242 bool CIrrDeviceSDL::createWindow()\r
243 {\r
244 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
245         if ( Width != 0 || Height != 0 )\r
246                 emscripten_set_canvas_size( Width, Height);\r
247         else\r
248         {\r
249                 int w, h, fs;\r
250                 emscripten_get_canvas_size(&w, &h, &fs);\r
251                 Width = w;\r
252                 Height = h;\r
253         }\r
254 \r
255         SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );\r
256         SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );\r
257         SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );\r
258         SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );\r
259 \r
260         SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
261         SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
262         SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);\r
263 \r
264         if (CreationParams.AntiAlias>1)\r
265         {\r
266                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );\r
267                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );\r
268         }\r
269         else\r
270         {\r
271                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
272                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
273         }       \r
274 \r
275         SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size\r
276 \r
277         logAttributes();\r
278 \r
279         // "#canvas" is for the opengl context\r
280         emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
281     emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
282     emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);\r
283     emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);\r
284 \r
285         return true;\r
286 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
287         if ( Close )\r
288                 return false;\r
289 \r
290         if (CreationParams.DriverType == video::EDT_OPENGL) {\r
291                 if (CreationParams.Bits == 16) {\r
292                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);\r
293                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);\r
294                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);\r
295                         SDL_GL_SetAttribute(\r
296                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);\r
297                 } else {\r
298                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);\r
299                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);\r
300                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);\r
301                         SDL_GL_SetAttribute(\r
302                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);\r
303                 }\r
304                 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
305                 if (CreationParams.Doublebuffer)\r
306                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
307                 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
308                 if (CreationParams.Stereobuffer)\r
309                         SDL_GL_SetAttribute(SDL_GL_STEREO, 1);\r
310                 if (CreationParams.AntiAlias > 1) {\r
311                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);\r
312                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
313                 }\r
314                 if (!Window)\r
315                         Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
316                 if (!Window && CreationParams.AntiAlias > 1) {\r
317                         while (--CreationParams.AntiAlias > 1) {\r
318                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
319                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
320                                 if (Window)\r
321                                         break;\r
322                         }\r
323                         if (!Window) {\r
324                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
325                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
326                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
327                                 if (Window)\r
328                                         os::Printer::log("AntiAliasing disabled due to lack of support!");\r
329                         }\r
330                 }\r
331 \r
332                 if (Window)\r
333                 {\r
334                         Context = SDL_GL_CreateContext(Window);\r
335                 }\r
336         } else if (!Window)\r
337                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
338 \r
339         if ( !Window && CreationParams.Doublebuffer)\r
340         {\r
341                 // Try single buffer\r
342                 if (CreationParams.DriverType == video::EDT_OPENGL)\r
343                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
344                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
345         }\r
346         if ( !Window )\r
347         {\r
348                 os::Printer::log( "Could not initialize display!" );\r
349                 return false;\r
350         }\r
351 \r
352         return true;\r
353 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
354 }\r
355 \r
356 \r
357 //! create the driver\r
358 void CIrrDeviceSDL::createDriver()\r
359 {\r
360         switch(CreationParams.DriverType)\r
361         {\r
362         case video::DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS:\r
363                 os::Printer::log("DIRECT3D8 Driver is no longer supported in Irrlicht. Try another one.", ELL_ERROR);\r
364                 break;\r
365 \r
366         case video::EDT_DIRECT3D9:\r
367                 #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_\r
368                 os::Printer::log("SDL device does not support DIRECT3D9 driver. Try another one.", ELL_ERROR);\r
369                 #else\r
370                 os::Printer::log("DIRECT3D9 Driver was not compiled into this dll. Try another one.", ELL_ERROR);\r
371                 #endif // _IRR_COMPILE_WITH_DIRECT3D_9_\r
372 \r
373                 break;\r
374 \r
375         case video::EDT_SOFTWARE:\r
376                 #ifdef _IRR_COMPILE_WITH_SOFTWARE_\r
377                 VideoDriver = video::createSoftwareDriver(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);\r
378                 #else\r
379                 os::Printer::log("No Software driver support compiled in.", ELL_ERROR);\r
380                 #endif\r
381                 break;\r
382 \r
383         case video::EDT_BURNINGSVIDEO:\r
384                 #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_\r
385                 VideoDriver = video::createBurningVideoDriver(CreationParams, FileSystem, this);\r
386                 #else\r
387                 os::Printer::log("Burning's video driver was not compiled in.", ELL_ERROR);\r
388                 #endif\r
389                 break;\r
390 \r
391         case video::EDT_OPENGL:\r
392                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
393                 ContextManager = new video::CSDLManager(this);\r
394                 VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager);\r
395                 #else\r
396                 os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);\r
397                 #endif\r
398                 break;\r
399 \r
400         case video::EDT_OGLES2:\r
401 #if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
402                 {\r
403                         video::SExposedVideoData data;\r
404 \r
405                         ContextManager = new video::CEGLManager();\r
406                         ContextManager->initialize(CreationParams, data);\r
407 \r
408                         VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);\r
409                 }\r
410 #else\r
411                 os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);\r
412 #endif\r
413                 break;\r
414 \r
415         case video::EDT_WEBGL1:\r
416 #if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
417                 {\r
418                         video::SExposedVideoData data;\r
419 \r
420                         ContextManager = new video::CEGLManager();\r
421                         ContextManager->initialize(CreationParams, data);\r
422 \r
423                         VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);\r
424                 }\r
425 #else\r
426                 os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);\r
427 #endif\r
428                 break;\r
429 \r
430         case video::EDT_NULL:\r
431                 VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);\r
432                 break;\r
433 \r
434         default:\r
435                 os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);\r
436                 break;\r
437         }\r
438 \r
439         // In case we got the size from the canvas\r
440         if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )\r
441         {\r
442 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
443                 SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);\r
444 #else //_IRR_EMSCRIPTEN_PLATFORM_\r
445                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
446 #endif //_IRR_EMSCRIPTEN_PLATFOR\r
447                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
448         }\r
449 }\r
450 \r
451 \r
452 //! runs the device. Returns false if device wants to be deleted\r
453 bool CIrrDeviceSDL::run()\r
454 {\r
455         os::Timer::tick();\r
456 \r
457         SEvent irrevent;\r
458         SDL_Event SDL_event;\r
459 \r
460         while ( !Close && SDL_PollEvent( &SDL_event ) )\r
461         {\r
462                 // os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(),   ELL_INFORMATION);  // just for debugging\r
463 \r
464                 switch ( SDL_event.type )\r
465                 {\r
466                 case SDL_MOUSEMOTION:\r
467                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
468                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
469                         MouseX = irrevent.MouseInput.X = SDL_event.motion.x;\r
470                         MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;\r
471                         MouseXRel = SDL_event.motion.xrel;\r
472                         MouseYRel = SDL_event.motion.yrel;\r
473                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
474 \r
475                         postEventFromUser(irrevent);\r
476                         break;\r
477                 case SDL_MOUSEWHEEL:\r
478                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
479                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;\r
480                         irrevent.MouseInput.Wheel = static_cast<float>(SDL_event.wheel.y);\r
481                         postEventFromUser(irrevent);\r
482                         break;\r
483                 case SDL_MOUSEBUTTONDOWN:\r
484                 case SDL_MOUSEBUTTONUP:\r
485                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
486                         irrevent.MouseInput.X = SDL_event.button.x;\r
487                         irrevent.MouseInput.Y = SDL_event.button.y;\r
488 \r
489                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
490 \r
491 \r
492 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
493                         // Handle mouselocking in emscripten in Windowed mode.\r
494                         // In fullscreen SDL will handle it.\r
495                         // The behavior we want windowed is - when the canvas was clicked then\r
496                         // we will lock the mouse-pointer if it should be invisible.\r
497                         // For security reasons this will be delayed until the next mouse-up event.\r
498                         // We do not pass on this event as we don't want the activation click to do anything.\r
499                         if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )\r
500                         {\r
501                                 EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...\r
502                                 if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )\r
503                                 {\r
504                                         if ( CursorControl->isVisible() && pointerlockStatus.isActive )\r
505                                         {\r
506                                                 emscripten_exit_pointerlock();\r
507                                                 return !Close;\r
508                                         }\r
509                                         else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )\r
510                                         {\r
511                                                 emscripten_request_pointerlock(0, true);\r
512                                                 return !Close;\r
513                                         }\r
514                                 }\r
515                         }\r
516 #endif\r
517 \r
518                         switch(SDL_event.button.button)\r
519                         {\r
520                         case SDL_BUTTON_LEFT:\r
521                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
522                                 {\r
523                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;\r
524                                         MouseButtonStates |= irr::EMBSM_LEFT;\r
525                                 }\r
526                                 else\r
527                                 {\r
528                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;\r
529                                         MouseButtonStates &= ~irr::EMBSM_LEFT;\r
530                                 }\r
531                                 break;\r
532 \r
533                         case SDL_BUTTON_RIGHT:\r
534                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
535                                 {\r
536                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;\r
537                                         MouseButtonStates |= irr::EMBSM_RIGHT;\r
538                                 }\r
539                                 else\r
540                                 {\r
541                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;\r
542                                         MouseButtonStates &= ~irr::EMBSM_RIGHT;\r
543                                 }\r
544                                 break;\r
545 \r
546                         case SDL_BUTTON_MIDDLE:\r
547                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
548                                 {\r
549                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;\r
550                                         MouseButtonStates |= irr::EMBSM_MIDDLE;\r
551                                 }\r
552                                 else\r
553                                 {\r
554                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;\r
555                                         MouseButtonStates &= ~irr::EMBSM_MIDDLE;\r
556                                 }\r
557                                 break;\r
558                         }\r
559 \r
560                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
561 \r
562                         if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)\r
563                         {\r
564                                 postEventFromUser(irrevent);\r
565 \r
566                                 if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )\r
567                                 {\r
568                                         u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);\r
569                                         if ( clicks == 2 )\r
570                                         {\r
571                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
572                                                 postEventFromUser(irrevent);\r
573                                         }\r
574                                         else if ( clicks == 3 )\r
575                                         {\r
576                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
577                                                 postEventFromUser(irrevent);\r
578                                         }\r
579                                 }\r
580                         }\r
581                         break;\r
582 \r
583                 case SDL_TEXTINPUT:\r
584                         {\r
585                                 irrevent.EventType = irr::EET_STRING_INPUT_EVENT;\r
586                                 irrevent.StringInput.Str = new core::stringw();\r
587                                 irr::core::multibyteToWString(*irrevent.StringInput.Str, SDL_event.text.text);\r
588                                 postEventFromUser(irrevent);\r
589                                 delete irrevent.StringInput.Str;\r
590                                 irrevent.StringInput.Str = NULL;\r
591                         }\r
592                         break;\r
593 \r
594                 case SDL_KEYDOWN:\r
595                 case SDL_KEYUP:\r
596                         {\r
597                                 SKeyMap mp;\r
598                                 mp.SDLKey = SDL_event.key.keysym.sym;\r
599                                 s32 idx = KeyMap.binary_search(mp);\r
600 \r
601                                 EKEY_CODE key;\r
602                                 if (idx == -1)\r
603                                         key = (EKEY_CODE)0;\r
604                                 else\r
605                                         key = (EKEY_CODE)KeyMap[idx].Win32Key;\r
606 \r
607 #ifdef _IRR_WINDOWS_API_\r
608                                 // handle alt+f4 in Windows, because SDL seems not to\r
609                                 if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)\r
610                                 {\r
611                                         Close = true;\r
612                                         break;\r
613                                 }\r
614 #endif\r
615                                 irrevent.EventType = irr::EET_KEY_INPUT_EVENT;\r
616                                 irrevent.KeyInput.Key = key;\r
617                                 irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);\r
618                                 irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;\r
619                                 irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;\r
620                                 // These keys are handled differently in CGUIEditBox.cpp (may become out of date!)\r
621                                 // Control key is used in special character combinations, so keep that too\r
622                                 // Pass through the keysym only then so no extra text gets input\r
623                                 irrevent.KeyInput.Char = 0;\r
624                                 if (mp.SDLKey == SDLK_DELETE || mp.SDLKey == SDLK_RETURN || mp.SDLKey == SDLK_BACKSPACE || irrevent.KeyInput.Control)\r
625                                         irrevent.KeyInput.Char = mp.SDLKey;\r
626                                 postEventFromUser(irrevent);\r
627                         }\r
628                         break;\r
629 \r
630                 case SDL_QUIT:\r
631                         Close = true;\r
632                         break;\r
633 \r
634                 case SDL_WINDOWEVENT:\r
635                         switch (SDL_event.window.event)\r
636                         {\r
637                         case SDL_WINDOWEVENT_MAXIMIZED:\r
638                                 WindowMinimized = true;\r
639                                 break;\r
640                         case SDL_WINDOWEVENT_RESTORED:\r
641                                 WindowMinimized = false;\r
642                                 break;\r
643                         case SDL_WINDOWEVENT_RESIZED:\r
644                                 if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))\r
645                                 {\r
646                                         Width = SDL_event.window.data1;\r
647                                         Height = SDL_event.window.data2;\r
648                                         if (VideoDriver)\r
649                                                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
650                                 }\r
651                                 break;\r
652                         }\r
653 \r
654                 case SDL_USEREVENT:\r
655                         irrevent.EventType = irr::EET_USER_EVENT;\r
656                         irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);\r
657                         irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);\r
658 \r
659                         postEventFromUser(irrevent);\r
660                         break;\r
661 \r
662                 default:\r
663                         break;\r
664                 } // end switch\r
665 \r
666         } // end while\r
667 \r
668 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
669         // TODO: Check if the multiple open/close calls are too expensive, then\r
670         // open/close in the constructor/destructor instead\r
671 \r
672         // update joystick states manually\r
673         SDL_JoystickUpdate();\r
674         // we'll always send joystick input events...\r
675         SEvent joyevent;\r
676         joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;\r
677         for (u32 i=0; i<Joysticks.size(); ++i)\r
678         {\r
679                 SDL_Joystick* joystick = Joysticks[i];\r
680                 if (joystick)\r
681                 {\r
682                         int j;\r
683                         // query all buttons\r
684                         const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);\r
685                         joyevent.JoystickEvent.ButtonStates=0;\r
686                         for (j=0; j<numButtons; ++j)\r
687                                 joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);\r
688 \r
689                         // query all axes, already in correct range\r
690                         const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);\r
691                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;\r
692                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;\r
693                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;\r
694                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;\r
695                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;\r
696                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;\r
697                         for (j=0; j<numAxes; ++j)\r
698                                 joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);\r
699 \r
700                         // we can only query one hat, SDL only supports 8 directions\r
701                         if (SDL_JoystickNumHats(joystick)>0)\r
702                         {\r
703                                 switch (SDL_JoystickGetHat(joystick, 0))\r
704                                 {\r
705                                         case SDL_HAT_UP:\r
706                                                 joyevent.JoystickEvent.POV=0;\r
707                                                 break;\r
708                                         case SDL_HAT_RIGHTUP:\r
709                                                 joyevent.JoystickEvent.POV=4500;\r
710                                                 break;\r
711                                         case SDL_HAT_RIGHT:\r
712                                                 joyevent.JoystickEvent.POV=9000;\r
713                                                 break;\r
714                                         case SDL_HAT_RIGHTDOWN:\r
715                                                 joyevent.JoystickEvent.POV=13500;\r
716                                                 break;\r
717                                         case SDL_HAT_DOWN:\r
718                                                 joyevent.JoystickEvent.POV=18000;\r
719                                                 break;\r
720                                         case SDL_HAT_LEFTDOWN:\r
721                                                 joyevent.JoystickEvent.POV=22500;\r
722                                                 break;\r
723                                         case SDL_HAT_LEFT:\r
724                                                 joyevent.JoystickEvent.POV=27000;\r
725                                                 break;\r
726                                         case SDL_HAT_LEFTUP:\r
727                                                 joyevent.JoystickEvent.POV=31500;\r
728                                                 break;\r
729                                         case SDL_HAT_CENTERED:\r
730                                         default:\r
731                                                 joyevent.JoystickEvent.POV=65535;\r
732                                                 break;\r
733                                 }\r
734                         }\r
735                         else\r
736                         {\r
737                                 joyevent.JoystickEvent.POV=65535;\r
738                         }\r
739 \r
740                         // we map the number directly\r
741                         joyevent.JoystickEvent.Joystick=static_cast<u8>(i);\r
742                         // now post the event\r
743                         postEventFromUser(joyevent);\r
744                         // and close the joystick\r
745                 }\r
746         }\r
747 #endif\r
748         return !Close;\r
749 }\r
750 \r
751 //! Activate any joysticks, and generate events for them.\r
752 bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)\r
753 {\r
754 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
755         joystickInfo.clear();\r
756 \r
757         // we can name up to 256 different joysticks\r
758         const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);\r
759         Joysticks.reallocate(numJoysticks);\r
760         joystickInfo.reallocate(numJoysticks);\r
761 \r
762         int joystick = 0;\r
763         for (; joystick<numJoysticks; ++joystick)\r
764         {\r
765                 Joysticks.push_back( SDL_JoystickOpen(joystick));\r
766                 SJoystickInfo info;\r
767 \r
768                 info.Joystick = joystick;\r
769                 info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);\r
770                 info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);\r
771                 info.Name = SDL_JoystickName(Joysticks[joystick]);\r
772                 info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)\r
773                                                 ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;\r
774 \r
775                 joystickInfo.push_back(info);\r
776         }\r
777 \r
778         for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)\r
779         {\r
780                 char logString[256];\r
781                 snprintf_irr(logString, sizeof(logString), "Found joystick %d, %d axes, %d buttons '%s'",\r
782                         joystick, joystickInfo[joystick].Axes,\r
783                         joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());\r
784                 os::Printer::log(logString, ELL_INFORMATION);\r
785         }\r
786 \r
787         return true;\r
788 \r
789 #endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_\r
790 \r
791         return false;\r
792 }\r
793 \r
794 void CIrrDeviceSDL::SwapWindow()\r
795 {\r
796         SDL_GL_SwapWindow(Window);\r
797 }\r
798 \r
799 \r
800 \r
801 //! pause execution temporarily\r
802 void CIrrDeviceSDL::yield()\r
803 {\r
804         SDL_Delay(0);\r
805 }\r
806 \r
807 \r
808 //! pause execution for a specified time\r
809 void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)\r
810 {\r
811         const bool wasStopped = Timer ? Timer->isStopped() : true;\r
812         if (pauseTimer && !wasStopped)\r
813                 Timer->stop();\r
814 \r
815         SDL_Delay(timeMs);\r
816 \r
817         if (pauseTimer && !wasStopped)\r
818                 Timer->start();\r
819 }\r
820 \r
821 \r
822 //! sets the caption of the window\r
823 void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)\r
824 {\r
825         core::stringc textc;\r
826         core::wStringToMultibyte(textc, text);\r
827         SDL_SetWindowTitle(Window, textc.c_str());\r
828 }\r
829 \r
830 \r
831 //! presents a surface in the client area\r
832 bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip)\r
833 {\r
834 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
835         return true;\r
836 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
837         SDL_Surface *sdlSurface = SDL_CreateRGBSurfaceFrom(\r
838                         surface->getData(), surface->getDimension().Width, surface->getDimension().Height,\r
839                         surface->getBitsPerPixel(), surface->getPitch(),\r
840                         surface->getRedMask(), surface->getGreenMask(), surface->getBlueMask(), surface->getAlphaMask());\r
841         if (!sdlSurface)\r
842                 return false;\r
843         SDL_SetSurfaceAlphaMod(sdlSurface, 0);\r
844         SDL_SetColorKey(sdlSurface, 0, 0);\r
845         sdlSurface->format->BitsPerPixel=surface->getBitsPerPixel();\r
846         sdlSurface->format->BytesPerPixel=surface->getBytesPerPixel();\r
847         if ((surface->getColorFormat()==video::ECF_R8G8B8) ||\r
848                         (surface->getColorFormat()==video::ECF_A8R8G8B8))\r
849         {\r
850                 sdlSurface->format->Rloss=0;\r
851                 sdlSurface->format->Gloss=0;\r
852                 sdlSurface->format->Bloss=0;\r
853                 sdlSurface->format->Rshift=16;\r
854                 sdlSurface->format->Gshift=8;\r
855                 sdlSurface->format->Bshift=0;\r
856                 if (surface->getColorFormat()==video::ECF_R8G8B8)\r
857                 {\r
858                         sdlSurface->format->Aloss=8;\r
859                         sdlSurface->format->Ashift=32;\r
860                 }\r
861                 else\r
862                 {\r
863                         sdlSurface->format->Aloss=0;\r
864                         sdlSurface->format->Ashift=24;\r
865                 }\r
866         }\r
867         else if (surface->getColorFormat()==video::ECF_R5G6B5)\r
868         {\r
869                 sdlSurface->format->Rloss=3;\r
870                 sdlSurface->format->Gloss=2;\r
871                 sdlSurface->format->Bloss=3;\r
872                 sdlSurface->format->Aloss=8;\r
873                 sdlSurface->format->Rshift=11;\r
874                 sdlSurface->format->Gshift=5;\r
875                 sdlSurface->format->Bshift=0;\r
876                 sdlSurface->format->Ashift=16;\r
877         }\r
878         else if (surface->getColorFormat()==video::ECF_A1R5G5B5)\r
879         {\r
880                 sdlSurface->format->Rloss=3;\r
881                 sdlSurface->format->Gloss=3;\r
882                 sdlSurface->format->Bloss=3;\r
883                 sdlSurface->format->Aloss=7;\r
884                 sdlSurface->format->Rshift=10;\r
885                 sdlSurface->format->Gshift=5;\r
886                 sdlSurface->format->Bshift=0;\r
887                 sdlSurface->format->Ashift=15;\r
888         }\r
889 \r
890         SDL_Surface* scr = (SDL_Surface* )windowId;\r
891         if (!scr)\r
892                 scr = SDL_GetWindowSurface(Window);\r
893         if (scr)\r
894         {\r
895                 if (srcClip)\r
896                 {\r
897                         SDL_Rect sdlsrcClip;\r
898                         sdlsrcClip.x = srcClip->UpperLeftCorner.X;\r
899                         sdlsrcClip.y = srcClip->UpperLeftCorner.Y;\r
900                         sdlsrcClip.w = srcClip->getWidth();\r
901                         sdlsrcClip.h = srcClip->getHeight();\r
902                         SDL_BlitSurface(sdlSurface, &sdlsrcClip, scr, NULL);\r
903                 }\r
904                 else\r
905                         SDL_BlitSurface(sdlSurface, NULL, scr, NULL);\r
906                 SDL_RenderPresent(SDL_GetRenderer(Window));\r
907         }\r
908 \r
909         SDL_FreeSurface(sdlSurface);\r
910         return (scr != 0);\r
911 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
912 }\r
913 \r
914 \r
915 //! notifies the device that it should close itself\r
916 void CIrrDeviceSDL::closeDevice()\r
917 {\r
918         Close = true;\r
919 }\r
920 \r
921 \r
922 //! Sets if the window should be resizable in windowed mode.\r
923 void CIrrDeviceSDL::setResizable(bool resize)\r
924 {\r
925 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
926         os::Printer::log("Resizable not available on the web." , ELL_WARNING);\r
927         return;\r
928 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
929         if (resize != Resizable) { \r
930                 if (resize)\r
931                         SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
932                 else\r
933                         SDL_Flags &= ~SDL_WINDOW_RESIZABLE;\r
934 \r
935                 if (Window) {\r
936                         SDL_SetWindowResizable(Window, (SDL_bool)resize);\r
937                 }\r
938                 Resizable = resize;\r
939         }\r
940 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
941 }\r
942 \r
943 \r
944 //! Minimizes window if possible\r
945 void CIrrDeviceSDL::minimizeWindow()\r
946 {\r
947         if (Window) {\r
948                 SDL_MinimizeWindow(Window);\r
949         }\r
950 }\r
951 \r
952 \r
953 //! Maximize window\r
954 void CIrrDeviceSDL::maximizeWindow()\r
955 {\r
956         // do nothing\r
957 }\r
958 \r
959 //! Get the position of this window on screen\r
960 core::position2di CIrrDeviceSDL::getWindowPosition()\r
961 {\r
962     return core::position2di(-1, -1);\r
963 }\r
964 \r
965 \r
966 //! Restore original window size\r
967 void CIrrDeviceSDL::restoreWindow()\r
968 {\r
969         // do nothing\r
970 }\r
971 \r
972 bool CIrrDeviceSDL::isFullscreen() const\r
973 {\r
974 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
975         return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;\r
976 #else\r
977 \r
978         return CIrrDeviceStub::isFullscreen();\r
979 #endif\r
980 }\r
981 \r
982 \r
983 //! returns if window is active. if not, nothing need to be drawn\r
984 bool CIrrDeviceSDL::isWindowActive() const\r
985 {\r
986 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
987         // Hidden test only does something in some browsers (when tab in background or window is minimized)\r
988         // In other browsers code automatically doesn't seem to be called anymore.\r
989         EmscriptenVisibilityChangeEvent emVisibility;\r
990         if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)\r
991         {\r
992                 if ( emVisibility.hidden )\r
993                         return false;\r
994         }\r
995 #endif\r
996         const u32 windowFlags = SDL_GetWindowFlags(Window);\r
997         return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;\r
998 }\r
999 \r
1000 \r
1001 //! returns if window has focus.\r
1002 bool CIrrDeviceSDL::isWindowFocused() const\r
1003 {\r
1004         return SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS;\r
1005 }\r
1006 \r
1007 \r
1008 //! returns if window is minimized.\r
1009 bool CIrrDeviceSDL::isWindowMinimized() const\r
1010 {\r
1011         return WindowMinimized;\r
1012 }\r
1013 \r
1014 \r
1015 //! Set the current Gamma Value for the Display\r
1016 bool CIrrDeviceSDL::setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast )\r
1017 {\r
1018         /*\r
1019         // todo: Gamma in SDL takes ints, what does Irrlicht use?\r
1020         return (SDL_SetGamma(red, green, blue) != -1);\r
1021         */\r
1022         return false;\r
1023 }\r
1024 \r
1025 //! Get the current Gamma Value for the Display\r
1026 bool CIrrDeviceSDL::getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast )\r
1027 {\r
1028 /*      brightness = 0.f;\r
1029         contrast = 0.f;\r
1030         return (SDL_GetGamma(&red, &green, &blue) != -1);*/\r
1031         return false;\r
1032 }\r
1033 \r
1034 //! returns color format of the window.\r
1035 video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const\r
1036 {\r
1037         if (Window)\r
1038         {\r
1039                 SDL_Surface *surface = SDL_GetWindowSurface(Window);\r
1040                 if (surface->format->BitsPerPixel == 16)\r
1041                 {\r
1042                         if (surface->format->Amask != 0)\r
1043                                 return video::ECF_A1R5G5B5;\r
1044                         else\r
1045                                 return video::ECF_R5G6B5;\r
1046                 }\r
1047                 else\r
1048                 {\r
1049                         if (surface->format->Amask != 0)\r
1050                                 return video::ECF_A8R8G8B8;\r
1051                         else\r
1052                                 return video::ECF_R8G8B8;\r
1053                 }\r
1054         }\r
1055         else\r
1056                 return CIrrDeviceStub::getColorFormat();\r
1057 }\r
1058 \r
1059 \r
1060 void CIrrDeviceSDL::createKeyMap()\r
1061 {\r
1062         // I don't know if this is the best method  to create\r
1063         // the lookuptable, but I'll leave it like that until\r
1064         // I find a better version.\r
1065 \r
1066         KeyMap.reallocate(105);\r
1067 \r
1068         // buttons missing\r
1069 \r
1070         KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));\r
1071         KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));\r
1072         KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));\r
1073         KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));\r
1074 \r
1075         // combined modifiers missing\r
1076 \r
1077         KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));\r
1078         KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));\r
1079 \r
1080         // asian letter keys missing\r
1081 \r
1082         KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));\r
1083 \r
1084         // asian letter keys missing\r
1085 \r
1086         KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));\r
1087         KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));\r
1088         KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));\r
1089         KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));\r
1090         KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));\r
1091         KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));\r
1092         KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));\r
1093         KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));\r
1094         KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));\r
1095 \r
1096         // select missing\r
1097         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));\r
1098         // execute missing\r
1099         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));\r
1100 \r
1101         KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));\r
1102         KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));\r
1103         KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));\r
1104 \r
1105         KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));\r
1106         KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));\r
1107         KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));\r
1108         KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));\r
1109         KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));\r
1110         KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));\r
1111         KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));\r
1112         KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));\r
1113         KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));\r
1114         KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));\r
1115 \r
1116         KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));\r
1117         KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));\r
1118         KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));\r
1119         KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));\r
1120         KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));\r
1121         KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));\r
1122         KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));\r
1123         KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));\r
1124         KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));\r
1125         KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));\r
1126         KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));\r
1127         KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));\r
1128         KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));\r
1129         KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));\r
1130         KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));\r
1131         KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));\r
1132         KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));\r
1133         KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));\r
1134         KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));\r
1135         KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));\r
1136         KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));\r
1137         KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));\r
1138         KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));\r
1139         KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));\r
1140         KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));\r
1141         KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));\r
1142 \r
1143         KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));\r
1144         KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));\r
1145         // apps missing\r
1146         KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??\r
1147 \r
1148         KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));\r
1149         KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));\r
1150         KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));\r
1151         KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));\r
1152         KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));\r
1153         KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));\r
1154         KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));\r
1155         KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));\r
1156         KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));\r
1157         KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));\r
1158         KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));\r
1159         KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));\r
1160 //      KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));\r
1161         KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));\r
1162         KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));\r
1163         KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));\r
1164 \r
1165         KeyMap.push_back(SKeyMap(SDLK_F1,  KEY_F1));\r
1166         KeyMap.push_back(SKeyMap(SDLK_F2,  KEY_F2));\r
1167         KeyMap.push_back(SKeyMap(SDLK_F3,  KEY_F3));\r
1168         KeyMap.push_back(SKeyMap(SDLK_F4,  KEY_F4));\r
1169         KeyMap.push_back(SKeyMap(SDLK_F5,  KEY_F5));\r
1170         KeyMap.push_back(SKeyMap(SDLK_F6,  KEY_F6));\r
1171         KeyMap.push_back(SKeyMap(SDLK_F7,  KEY_F7));\r
1172         KeyMap.push_back(SKeyMap(SDLK_F8,  KEY_F8));\r
1173         KeyMap.push_back(SKeyMap(SDLK_F9,  KEY_F9));\r
1174         KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));\r
1175         KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));\r
1176         KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));\r
1177         KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));\r
1178         KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));\r
1179         KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));\r
1180         // no higher F-keys\r
1181 \r
1182         KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));\r
1183         KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));\r
1184         KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));\r
1185         KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));\r
1186         KeyMap.push_back(SKeyMap(SDLK_LCTRL,  KEY_LCONTROL));\r
1187         KeyMap.push_back(SKeyMap(SDLK_RCTRL,  KEY_RCONTROL));\r
1188         KeyMap.push_back(SKeyMap(SDLK_LALT,  KEY_LMENU));\r
1189         KeyMap.push_back(SKeyMap(SDLK_RALT,  KEY_RMENU));\r
1190 \r
1191         KeyMap.push_back(SKeyMap(SDLK_PLUS,   KEY_PLUS));\r
1192         KeyMap.push_back(SKeyMap(SDLK_COMMA,  KEY_COMMA));\r
1193         KeyMap.push_back(SKeyMap(SDLK_MINUS,  KEY_MINUS));\r
1194         KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));\r
1195 \r
1196         // some special keys missing\r
1197 \r
1198         KeyMap.sort();\r
1199 }\r
1200 \r
1201 } // end namespace irr\r
1202 \r
1203 #endif // _IRR_COMPILE_WITH_SDL_DEVICE_\r
1204 \r