1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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6 #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
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8 #include "CIrrDeviceSDL.h"
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9 #include "IEventReceiver.h"
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10 #include "IGUIElement.h"
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11 #include "IGUIEnvironment.h"
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14 #include "irrString.h"
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15 #include "Keycodes.h"
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16 #include "COSOperator.h"
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19 #include "SIrrCreationParameters.h"
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20 #include <SDL_video.h>
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22 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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23 #ifdef _IRR_COMPILE_WITH_OGLES2_
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24 #include "CEGLManager.h"
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26 #include <emscripten.h>
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29 #ifdef _IRR_COMPILE_WITH_OPENGL_
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30 #include "CSDLManager.h"
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33 static int SDLDeviceInstances = 0;
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39 #ifdef _IRR_COMPILE_WITH_OPENGL_
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40 IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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43 #ifdef _IRR_COMPILE_WITH_OGLES2_
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44 IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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47 #ifdef _IRR_COMPILE_WITH_WEBGL1_
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48 IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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51 #ifdef ENABLE_OPENGL3
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52 IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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54 } // end namespace video
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56 } // end namespace irr
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61 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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62 EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)
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64 // We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will
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65 // fail as their request are infinitely deferred.
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66 // Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.
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70 EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
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72 CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
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76 irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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77 irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;
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78 This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
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79 This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
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80 This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
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81 This->MouseYRel = mouseEvent->movementY;
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82 irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
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83 irrevent.MouseInput.Shift = mouseEvent->shiftKey;
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84 irrevent.MouseInput.Control = mouseEvent->ctrlKey;
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86 This->postEventFromUser(irrevent);
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91 EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
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93 CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
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97 irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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98 irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;
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99 This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
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100 This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
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101 This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
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102 This->MouseYRel = mouseEvent->movementY;
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103 irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
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104 irrevent.MouseInput.Shift = mouseEvent->shiftKey;
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105 irrevent.MouseInput.Control = mouseEvent->ctrlKey;
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107 This->postEventFromUser(irrevent);
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114 bool CIrrDeviceSDL::keyIsKnownSpecial(EKEY_CODE key)
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118 // keys which are known to have safe special character interpretation
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119 // could need changes over time (removals and additions!)
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175 int CIrrDeviceSDL::findCharToPassToIrrlicht(int assumedChar, EKEY_CODE key) {
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176 // SDL in-place ORs values with no character representation with 1<<30
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177 // https://wiki.libsdl.org/SDL2/SDLKeycodeLookup
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178 if (assumedChar & (1<<30))
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193 return assumedChar;
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197 void CIrrDeviceSDL::resetReceiveTextInputEvents() {
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198 gui::IGUIElement *elem = GUIEnvironment->getFocus();
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199 if (elem && elem->acceptsIME())
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200 SDL_StartTextInput();
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202 SDL_StopTextInput();
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206 CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
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207 : CIrrDeviceStub(param),
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208 Window((SDL_Window*)param.WindowId), SDL_Flags(0),
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209 MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),
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210 Width(param.WindowSize.Width), Height(param.WindowSize.Height),
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211 Resizable(param.WindowResizable == 1 ? true : false)
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214 setDebugName("CIrrDeviceSDL");
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217 if ( ++SDLDeviceInstances == 1 )
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219 u32 flags = SDL_INIT_TIMER | SDL_INIT_EVENTS;
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220 if (CreationParams.DriverType != video::EDT_NULL)
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221 flags |= SDL_INIT_VIDEO;
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222 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
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223 flags |= SDL_INIT_JOYSTICK;
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225 if (SDL_Init(flags) < 0)
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227 os::Printer::log( "Unable to initialize SDL!", SDL_GetError());
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232 os::Printer::log("SDL initialized", ELL_INFORMATION);
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239 if (CreationParams.Fullscreen) {
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240 SDL_Flags |= SDL_WINDOW_FULLSCREEN;
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243 SDL_Flags |= SDL_WINDOW_RESIZABLE;
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244 if (CreationParams.WindowMaximized)
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245 SDL_Flags |= SDL_WINDOW_MAXIMIZED;
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247 if (CreationParams.DriverType == video::EDT_OPENGL)
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249 SDL_Flags |= SDL_WINDOW_OPENGL;
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250 if (!CreationParams.Doublebuffer)
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251 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
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253 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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254 SDL_Flags |= SDL_WINDOW_OPENGL;
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255 #endif //_IRR_EMSCRIPTEN_PLATFORM_
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258 if (CreationParams.DriverType != video::EDT_NULL)
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260 // create the window, only if we do not use the null device
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265 SDL_VERSION(&Info.version);
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267 #ifndef _IRR_EMSCRIPTEN_PLATFORM_
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268 SDL_GetWindowWMInfo(Window,&Info);
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269 #endif //_IRR_EMSCRIPTEN_PLATFORM_
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270 core::stringc sdlversion = "SDL Version ";
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271 sdlversion += Info.version.major;
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273 sdlversion += Info.version.minor;
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275 sdlversion += Info.version.patch;
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277 Operator = new COSOperator(sdlversion);
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278 if (SDLDeviceInstances == 1) {
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279 os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
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282 // create cursor control
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283 CursorControl = new CCursorControl(this);
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289 createGUIAndScene();
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290 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
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296 CIrrDeviceSDL::~CIrrDeviceSDL()
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298 if ( --SDLDeviceInstances == 0 )
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300 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
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301 const u32 numJoysticks = Joysticks.size();
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302 for (u32 i=0; i<numJoysticks; ++i)
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303 SDL_JoystickClose(Joysticks[i]);
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307 SDL_GL_MakeCurrent(Window, NULL);
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308 SDL_GL_DeleteContext(Context);
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309 SDL_DestroyWindow(Window);
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313 os::Printer::log("Quit SDL", ELL_INFORMATION);
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317 void CIrrDeviceSDL::logAttributes()
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319 core::stringc sdl_attr("SDL attribs:");
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321 if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )
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322 sdl_attr += core::stringc(" r:") + core::stringc(value);
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323 if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )
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324 sdl_attr += core::stringc(" g:") + core::stringc(value);
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325 if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )
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326 sdl_attr += core::stringc(" b:") + core::stringc(value);
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327 if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )
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328 sdl_attr += core::stringc(" a:") + core::stringc(value);
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330 if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )
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331 sdl_attr += core::stringc(" depth:") + core::stringc(value);
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332 if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )
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333 sdl_attr += core::stringc(" stencil:") + core::stringc(value);
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334 if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )
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335 sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);
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336 if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )
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337 sdl_attr += core::stringc(" aa:") + core::stringc(value);
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338 if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )
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339 sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);
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341 os::Printer::log(sdl_attr.c_str());
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344 bool CIrrDeviceSDL::createWindow()
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346 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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347 if ( Width != 0 || Height != 0 )
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348 emscripten_set_canvas_size( Width, Height);
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352 emscripten_get_canvas_size(&w, &h, &fs);
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357 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
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358 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
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359 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
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360 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );
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362 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
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363 SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
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364 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);
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366 if (CreationParams.AntiAlias>1)
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368 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
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369 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
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373 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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374 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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377 SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size
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381 // "#canvas" is for the opengl context
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382 emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);
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383 emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);
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384 emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);
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385 emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);
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388 #else // !_IRR_EMSCRIPTEN_PLATFORM_
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392 if (CreationParams.DriverType == video::EDT_OPENGL) {
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393 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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394 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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395 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
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396 if (CreationParams.Bits == 16) {
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397 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);
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398 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);
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399 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);
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400 SDL_GL_SetAttribute(
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401 SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);
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403 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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404 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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405 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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406 SDL_GL_SetAttribute(
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407 SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);
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409 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
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410 if (CreationParams.Doublebuffer)
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411 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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412 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
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413 if (CreationParams.Stereobuffer)
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414 SDL_GL_SetAttribute(SDL_GL_STEREO, 1);
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415 if (CreationParams.AntiAlias > 1) {
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416 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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417 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
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420 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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421 if (!Window && CreationParams.AntiAlias > 1) {
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422 while (--CreationParams.AntiAlias > 1) {
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423 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
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424 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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429 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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430 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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431 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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433 os::Printer::log("AntiAliasing disabled due to lack of support!");
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439 Context = SDL_GL_CreateContext(Window);
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441 } else if (!Window)
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442 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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444 if ( !Window && CreationParams.Doublebuffer)
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446 // Try single buffer
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447 if (CreationParams.DriverType == video::EDT_OPENGL)
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448 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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449 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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453 os::Printer::log( "Could not initialize display!" );
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458 #endif // !_IRR_EMSCRIPTEN_PLATFORM_
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462 //! create the driver
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463 void CIrrDeviceSDL::createDriver()
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465 switch(CreationParams.DriverType)
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467 case video::EDT_OPENGL:
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468 #ifdef _IRR_COMPILE_WITH_OPENGL_
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469 ContextManager = new video::CSDLManager(this);
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470 VideoDriver = video::createOpenGL3Driver(CreationParams, FileSystem, ContextManager);
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472 os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);
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476 case video::EDT_OGLES2:
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477 #if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
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479 video::SExposedVideoData data;
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481 ContextManager = new video::CEGLManager();
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482 ContextManager->initialize(CreationParams, data);
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484 VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);
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487 os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);
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491 case video::EDT_WEBGL1:
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492 #if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
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494 video::SExposedVideoData data;
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496 ContextManager = new video::CEGLManager();
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497 ContextManager->initialize(CreationParams, data);
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499 VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);
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502 os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);
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506 case video::EDT_NULL:
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507 VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);
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511 os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);
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515 // In case we got the size from the canvas
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516 if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )
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518 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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519 SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);
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520 #else //_IRR_EMSCRIPTEN_PLATFORM_
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521 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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522 #endif //_IRR_EMSCRIPTEN_PLATFOR
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523 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
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528 //! runs the device. Returns false if device wants to be deleted
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529 bool CIrrDeviceSDL::run()
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534 SDL_Event SDL_event;
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536 while ( !Close && SDL_PollEvent( &SDL_event ) )
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538 // os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(), ELL_INFORMATION); // just for debugging
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540 switch ( SDL_event.type )
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542 case SDL_MOUSEMOTION: {
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543 SDL_Keymod keymod = SDL_GetModState();
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545 irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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546 irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
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547 MouseX = irrevent.MouseInput.X = SDL_event.motion.x;
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548 MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;
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549 MouseXRel = SDL_event.motion.xrel;
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550 MouseYRel = SDL_event.motion.yrel;
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551 irrevent.MouseInput.ButtonStates = MouseButtonStates;
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552 irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
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553 irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
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555 postEventFromUser(irrevent);
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558 case SDL_MOUSEWHEEL: {
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559 SDL_Keymod keymod = SDL_GetModState();
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561 irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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562 irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
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563 irrevent.MouseInput.Wheel = static_cast<float>(SDL_event.wheel.y);
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564 irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
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565 irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
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566 irrevent.MouseInput.X = MouseX;
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567 irrevent.MouseInput.Y = MouseY;
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569 postEventFromUser(irrevent);
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572 case SDL_MOUSEBUTTONDOWN:
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573 case SDL_MOUSEBUTTONUP: {
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574 SDL_Keymod keymod = SDL_GetModState();
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576 irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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577 irrevent.MouseInput.X = SDL_event.button.x;
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578 irrevent.MouseInput.Y = SDL_event.button.y;
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579 irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
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580 irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
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582 irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
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585 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
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586 // Handle mouselocking in emscripten in Windowed mode.
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587 // In fullscreen SDL will handle it.
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588 // The behavior we want windowed is - when the canvas was clicked then
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589 // we will lock the mouse-pointer if it should be invisible.
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590 // For security reasons this will be delayed until the next mouse-up event.
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591 // We do not pass on this event as we don't want the activation click to do anything.
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592 if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )
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594 EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...
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595 if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )
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597 if ( CursorControl->isVisible() && pointerlockStatus.isActive )
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599 emscripten_exit_pointerlock();
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602 else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )
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604 emscripten_request_pointerlock(0, true);
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611 switch(SDL_event.button.button)
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613 case SDL_BUTTON_LEFT:
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614 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
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616 irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;
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617 MouseButtonStates |= irr::EMBSM_LEFT;
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621 irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
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622 MouseButtonStates &= ~irr::EMBSM_LEFT;
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626 case SDL_BUTTON_RIGHT:
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627 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
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629 irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;
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630 MouseButtonStates |= irr::EMBSM_RIGHT;
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634 irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
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635 MouseButtonStates &= ~irr::EMBSM_RIGHT;
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639 case SDL_BUTTON_MIDDLE:
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640 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
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642 irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;
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643 MouseButtonStates |= irr::EMBSM_MIDDLE;
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647 irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
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648 MouseButtonStates &= ~irr::EMBSM_MIDDLE;
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653 irrevent.MouseInput.ButtonStates = MouseButtonStates;
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655 if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)
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657 postEventFromUser(irrevent);
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659 if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )
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661 u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);
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664 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
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665 postEventFromUser(irrevent);
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667 else if ( clicks == 3 )
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669 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
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670 postEventFromUser(irrevent);
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677 case SDL_TEXTINPUT:
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679 irrevent.EventType = irr::EET_STRING_INPUT_EVENT;
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680 irrevent.StringInput.Str = new core::stringw();
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681 irr::core::multibyteToWString(*irrevent.StringInput.Str, SDL_event.text.text);
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682 postEventFromUser(irrevent);
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683 delete irrevent.StringInput.Str;
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684 irrevent.StringInput.Str = NULL;
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692 mp.SDLKey = SDL_event.key.keysym.sym;
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693 s32 idx = KeyMap.binary_search(mp);
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697 key = (EKEY_CODE)0;
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699 key = (EKEY_CODE)KeyMap[idx].Win32Key;
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701 // Make sure to only input special characters if something is in focus, as SDL_TEXTINPUT handles normal unicode already
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702 if (SDL_IsTextInputActive() && !keyIsKnownSpecial(key) && (SDL_event.key.keysym.mod & KMOD_CTRL) == 0)
\r
705 #ifdef _IRR_WINDOWS_API_
\r
706 // handle alt+f4 in Windows, because SDL seems not to
\r
707 if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)
\r
713 irrevent.EventType = irr::EET_KEY_INPUT_EVENT;
\r
714 irrevent.KeyInput.Key = key;
\r
715 irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);
\r
716 irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;
\r
717 irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;
\r
718 irrevent.KeyInput.Char = findCharToPassToIrrlicht(mp.SDLKey, key);
\r
719 postEventFromUser(irrevent);
\r
727 case SDL_WINDOWEVENT:
\r
728 switch (SDL_event.window.event)
\r
730 case SDL_WINDOWEVENT_RESIZED:
\r
731 if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))
\r
733 Width = SDL_event.window.data1;
\r
734 Height = SDL_event.window.data2;
\r
736 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
\r
741 case SDL_USEREVENT:
\r
742 irrevent.EventType = irr::EET_USER_EVENT;
\r
743 irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);
\r
744 irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);
\r
746 postEventFromUser(irrevent);
\r
752 resetReceiveTextInputEvents();
\r
755 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
\r
756 // TODO: Check if the multiple open/close calls are too expensive, then
\r
757 // open/close in the constructor/destructor instead
\r
759 // update joystick states manually
\r
760 SDL_JoystickUpdate();
\r
761 // we'll always send joystick input events...
\r
763 joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;
\r
764 for (u32 i=0; i<Joysticks.size(); ++i)
\r
766 SDL_Joystick* joystick = Joysticks[i];
\r
770 // query all buttons
\r
771 const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);
\r
772 joyevent.JoystickEvent.ButtonStates=0;
\r
773 for (j=0; j<numButtons; ++j)
\r
774 joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);
\r
776 // query all axes, already in correct range
\r
777 const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);
\r
778 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;
\r
779 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;
\r
780 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;
\r
781 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;
\r
782 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;
\r
783 joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;
\r
784 for (j=0; j<numAxes; ++j)
\r
785 joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);
\r
787 // we can only query one hat, SDL only supports 8 directions
\r
788 if (SDL_JoystickNumHats(joystick)>0)
\r
790 switch (SDL_JoystickGetHat(joystick, 0))
\r
793 joyevent.JoystickEvent.POV=0;
\r
795 case SDL_HAT_RIGHTUP:
\r
796 joyevent.JoystickEvent.POV=4500;
\r
798 case SDL_HAT_RIGHT:
\r
799 joyevent.JoystickEvent.POV=9000;
\r
801 case SDL_HAT_RIGHTDOWN:
\r
802 joyevent.JoystickEvent.POV=13500;
\r
805 joyevent.JoystickEvent.POV=18000;
\r
807 case SDL_HAT_LEFTDOWN:
\r
808 joyevent.JoystickEvent.POV=22500;
\r
811 joyevent.JoystickEvent.POV=27000;
\r
813 case SDL_HAT_LEFTUP:
\r
814 joyevent.JoystickEvent.POV=31500;
\r
816 case SDL_HAT_CENTERED:
\r
818 joyevent.JoystickEvent.POV=65535;
\r
824 joyevent.JoystickEvent.POV=65535;
\r
827 // we map the number directly
\r
828 joyevent.JoystickEvent.Joystick=static_cast<u8>(i);
\r
829 // now post the event
\r
830 postEventFromUser(joyevent);
\r
831 // and close the joystick
\r
838 //! Activate any joysticks, and generate events for them.
\r
839 bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
\r
841 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
\r
842 joystickInfo.clear();
\r
844 // we can name up to 256 different joysticks
\r
845 const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);
\r
846 Joysticks.reallocate(numJoysticks);
\r
847 joystickInfo.reallocate(numJoysticks);
\r
850 for (; joystick<numJoysticks; ++joystick)
\r
852 Joysticks.push_back( SDL_JoystickOpen(joystick));
\r
853 SJoystickInfo info;
\r
855 info.Joystick = joystick;
\r
856 info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);
\r
857 info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);
\r
858 info.Name = SDL_JoystickName(Joysticks[joystick]);
\r
859 info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)
\r
860 ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;
\r
862 joystickInfo.push_back(info);
\r
865 for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)
\r
867 char logString[256];
\r
868 snprintf_irr(logString, sizeof(logString), "Found joystick %d, %d axes, %d buttons '%s'",
\r
869 joystick, joystickInfo[joystick].Axes,
\r
870 joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());
\r
871 os::Printer::log(logString, ELL_INFORMATION);
\r
876 #endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
\r
881 void CIrrDeviceSDL::SwapWindow()
\r
883 SDL_GL_SwapWindow(Window);
\r
888 //! pause execution temporarily
\r
889 void CIrrDeviceSDL::yield()
\r
895 //! pause execution for a specified time
\r
896 void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)
\r
898 const bool wasStopped = Timer ? Timer->isStopped() : true;
\r
899 if (pauseTimer && !wasStopped)
\r
904 if (pauseTimer && !wasStopped)
\r
909 //! sets the caption of the window
\r
910 void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)
\r
912 core::stringc textc;
\r
913 core::wStringToMultibyte(textc, text);
\r
914 SDL_SetWindowTitle(Window, textc.c_str());
\r
918 //! notifies the device that it should close itself
\r
919 void CIrrDeviceSDL::closeDevice()
\r
925 //! Sets if the window should be resizable in windowed mode.
\r
926 void CIrrDeviceSDL::setResizable(bool resize)
\r
928 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
\r
929 os::Printer::log("Resizable not available on the web." , ELL_WARNING);
\r
931 #else // !_IRR_EMSCRIPTEN_PLATFORM_
\r
932 if (resize != Resizable) {
\r
934 SDL_Flags |= SDL_WINDOW_RESIZABLE;
\r
936 SDL_Flags &= ~SDL_WINDOW_RESIZABLE;
\r
939 SDL_SetWindowResizable(Window, (SDL_bool)resize);
\r
941 Resizable = resize;
\r
943 #endif // !_IRR_EMSCRIPTEN_PLATFORM_
\r
947 //! Minimizes window if possible
\r
948 void CIrrDeviceSDL::minimizeWindow()
\r
951 SDL_MinimizeWindow(Window);
\r
955 //! Maximize window
\r
956 void CIrrDeviceSDL::maximizeWindow()
\r
959 SDL_MaximizeWindow(Window);
\r
962 //! Get the position of this window on screen
\r
963 core::position2di CIrrDeviceSDL::getWindowPosition()
\r
965 return core::position2di(-1, -1);
\r
969 //! Restore original window size
\r
970 void CIrrDeviceSDL::restoreWindow()
\r
973 SDL_RestoreWindow(Window);
\r
976 bool CIrrDeviceSDL::isWindowMaximized() const
\r
978 return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MAXIMIZED) != 0;
\r
981 bool CIrrDeviceSDL::isFullscreen() const
\r
983 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
\r
984 return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;
\r
987 return CIrrDeviceStub::isFullscreen();
\r
992 //! returns if window is active. if not, nothing need to be drawn
\r
993 bool CIrrDeviceSDL::isWindowActive() const
\r
995 #ifdef _IRR_EMSCRIPTEN_PLATFORM_
\r
996 // Hidden test only does something in some browsers (when tab in background or window is minimized)
\r
997 // In other browsers code automatically doesn't seem to be called anymore.
\r
998 EmscriptenVisibilityChangeEvent emVisibility;
\r
999 if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)
\r
1001 if ( emVisibility.hidden )
\r
1005 const u32 windowFlags = SDL_GetWindowFlags(Window);
\r
1006 return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;
\r
1010 //! returns if window has focus.
\r
1011 bool CIrrDeviceSDL::isWindowFocused() const
\r
1013 return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS) != 0;
\r
1017 //! returns if window is minimized.
\r
1018 bool CIrrDeviceSDL::isWindowMinimized() const
\r
1020 return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MINIMIZED) != 0;
\r
1024 //! returns color format of the window.
\r
1025 video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const
\r
1029 SDL_Surface *surface = SDL_GetWindowSurface(Window);
\r
1030 if (surface->format->BitsPerPixel == 16)
\r
1032 if (surface->format->Amask != 0)
\r
1033 return video::ECF_A1R5G5B5;
\r
1035 return video::ECF_R5G6B5;
\r
1039 if (surface->format->Amask != 0)
\r
1040 return video::ECF_A8R8G8B8;
\r
1042 return video::ECF_R8G8B8;
\r
1046 return CIrrDeviceStub::getColorFormat();
\r
1050 void CIrrDeviceSDL::createKeyMap()
\r
1052 // I don't know if this is the best method to create
\r
1053 // the lookuptable, but I'll leave it like that until
\r
1054 // I find a better version.
\r
1056 KeyMap.reallocate(105);
\r
1058 // buttons missing
\r
1060 KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));
\r
1061 KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));
\r
1062 KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));
\r
1063 KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));
\r
1065 // combined modifiers missing
\r
1067 KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));
\r
1068 KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));
\r
1070 // asian letter keys missing
\r
1072 KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));
\r
1074 // asian letter keys missing
\r
1076 KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));
\r
1077 KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));
\r
1078 KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));
\r
1079 KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));
\r
1080 KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));
\r
1081 KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));
\r
1082 KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));
\r
1083 KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));
\r
1084 KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));
\r
1087 KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));
\r
1088 // execute missing
\r
1089 KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));
\r
1091 KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));
\r
1092 KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));
\r
1093 KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));
\r
1095 KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));
\r
1096 KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));
\r
1097 KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));
\r
1098 KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));
\r
1099 KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));
\r
1100 KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));
\r
1101 KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));
\r
1102 KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));
\r
1103 KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));
\r
1104 KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));
\r
1106 KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));
\r
1107 KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));
\r
1108 KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));
\r
1109 KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));
\r
1110 KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));
\r
1111 KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));
\r
1112 KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));
\r
1113 KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));
\r
1114 KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));
\r
1115 KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));
\r
1116 KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));
\r
1117 KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));
\r
1118 KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));
\r
1119 KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));
\r
1120 KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));
\r
1121 KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));
\r
1122 KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));
\r
1123 KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));
\r
1124 KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));
\r
1125 KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));
\r
1126 KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));
\r
1127 KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));
\r
1128 KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));
\r
1129 KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));
\r
1130 KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));
\r
1131 KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));
\r
1133 KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));
\r
1134 KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));
\r
1136 KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??
\r
1138 KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));
\r
1139 KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));
\r
1140 KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));
\r
1141 KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));
\r
1142 KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));
\r
1143 KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));
\r
1144 KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));
\r
1145 KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));
\r
1146 KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));
\r
1147 KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));
\r
1148 KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));
\r
1149 KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));
\r
1150 // KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));
\r
1151 KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));
\r
1152 KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));
\r
1153 KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));
\r
1155 KeyMap.push_back(SKeyMap(SDLK_F1, KEY_F1));
\r
1156 KeyMap.push_back(SKeyMap(SDLK_F2, KEY_F2));
\r
1157 KeyMap.push_back(SKeyMap(SDLK_F3, KEY_F3));
\r
1158 KeyMap.push_back(SKeyMap(SDLK_F4, KEY_F4));
\r
1159 KeyMap.push_back(SKeyMap(SDLK_F5, KEY_F5));
\r
1160 KeyMap.push_back(SKeyMap(SDLK_F6, KEY_F6));
\r
1161 KeyMap.push_back(SKeyMap(SDLK_F7, KEY_F7));
\r
1162 KeyMap.push_back(SKeyMap(SDLK_F8, KEY_F8));
\r
1163 KeyMap.push_back(SKeyMap(SDLK_F9, KEY_F9));
\r
1164 KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));
\r
1165 KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));
\r
1166 KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));
\r
1167 KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));
\r
1168 KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));
\r
1169 KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));
\r
1170 // no higher F-keys
\r
1172 KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));
\r
1173 KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));
\r
1174 KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));
\r
1175 KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));
\r
1176 KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL));
\r
1177 KeyMap.push_back(SKeyMap(SDLK_RCTRL, KEY_RCONTROL));
\r
1178 KeyMap.push_back(SKeyMap(SDLK_LALT, KEY_LMENU));
\r
1179 KeyMap.push_back(SKeyMap(SDLK_RALT, KEY_RMENU));
\r
1181 KeyMap.push_back(SKeyMap(SDLK_PLUS, KEY_PLUS));
\r
1182 KeyMap.push_back(SKeyMap(SDLK_COMMA, KEY_COMMA));
\r
1183 KeyMap.push_back(SKeyMap(SDLK_MINUS, KEY_MINUS));
\r
1184 KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));
\r
1186 // some special keys missing
\r
1191 void CIrrDeviceSDL::CCursorControl::initCursors()
\r
1193 Cursors.reserve(gui::ECI_COUNT);
\r
1195 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW)); // ECI_NORMAL
\r
1196 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR)); // ECI_CROSS
\r
1197 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND)); // ECI_HAND
\r
1198 Cursors.emplace_back(nullptr); // ECI_HELP
\r
1199 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM)); // ECI_IBEAM
\r
1200 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO)); // ECI_NO
\r
1201 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT)); // ECI_WAIT
\r
1202 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL)); // ECI_SIZEALL
\r
1203 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW)); // ECI_SIZENESW
\r
1204 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE)); // ECI_SIZENWSE
\r
1205 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS)); // ECI_SIZENS
\r
1206 Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE)); // ECI_SIZEWE
\r
1207 Cursors.emplace_back(nullptr); // ECI_UP
\r
1210 } // end namespace irr
\r
1212 #endif // _IRR_COMPILE_WITH_SDL_DEVICE_
\r