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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt\r
2 // This file is part of the "Irrlicht Engine".\r
3 // For conditions of distribution and use, see copyright notice in irrlicht.h\r
4 \r
5 \r
6 #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_\r
7 \r
8 #include "CIrrDeviceSDL.h"\r
9 #include "IEventReceiver.h"\r
10 #include "IGUIElement.h"\r
11 #include "IGUIEnvironment.h"\r
12 #include "os.h"\r
13 #include "CTimer.h"\r
14 #include "irrString.h"\r
15 #include "Keycodes.h"\r
16 #include "COSOperator.h"\r
17 #include <stdio.h>\r
18 #include <stdlib.h>\r
19 #include "SIrrCreationParameters.h"\r
20 #include <SDL_video.h>\r
21 \r
22 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
23 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
24 #include "CEGLManager.h"\r
25 #endif\r
26 #include <emscripten.h>\r
27 #endif\r
28 \r
29 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
30 #include "CSDLManager.h"\r
31 #endif\r
32 \r
33 static int SDLDeviceInstances = 0;\r
34 \r
35 namespace irr\r
36 {\r
37         namespace video\r
38         {\r
39                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
40                 IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
41                 #endif\r
42 \r
43                 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
44                 IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
45                 #endif\r
46 \r
47                 #ifdef _IRR_COMPILE_WITH_WEBGL1_\r
48                 IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
49                 #endif\r
50         } // end namespace video\r
51 \r
52 } // end namespace irr\r
53 \r
54 \r
55 namespace irr\r
56 {\r
57 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
58 EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)\r
59 {\r
60         // We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will\r
61         // fail as their request are infinitely deferred.\r
62         // Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.\r
63         return EM_FALSE;\r
64 }\r
65 \r
66 EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
67 {\r
68         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
69 \r
70         SEvent irrevent;\r
71 \r
72         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
73         irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;\r
74         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
75         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
76         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
77         This->MouseYRel = mouseEvent->movementY;\r
78         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
79         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
80         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
81 \r
82         This->postEventFromUser(irrevent);\r
83 \r
84         return EM_FALSE;\r
85 }\r
86 \r
87 EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
88 {\r
89         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
90 \r
91         SEvent irrevent;\r
92 \r
93         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
94         irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;\r
95         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
96         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
97         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
98         This->MouseYRel = mouseEvent->movementY;\r
99         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
100         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
101         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
102 \r
103         This->postEventFromUser(irrevent);\r
104 \r
105         return EM_FALSE;\r
106 }\r
107 #endif\r
108 \r
109 \r
110 bool CIrrDeviceSDL::keyIsKnownSpecial(EKEY_CODE key)\r
111 {\r
112         switch ( key )\r
113         {\r
114                 // keys which are known to have safe special character interpretation\r
115                 // could need changes over time (removals and additions!)\r
116                 case KEY_RETURN:\r
117                 case KEY_PAUSE:\r
118                 case KEY_ESCAPE:\r
119                 case KEY_PRIOR:\r
120                 case KEY_NEXT:\r
121                 case KEY_HOME:\r
122                 case KEY_END:\r
123                 case KEY_LEFT:\r
124                 case KEY_UP:\r
125                 case KEY_RIGHT:\r
126                 case KEY_DOWN:\r
127                 case KEY_TAB:\r
128                 case KEY_PRINT:\r
129                 case KEY_SNAPSHOT:\r
130                 case KEY_INSERT:\r
131                 case KEY_BACK:\r
132                 case KEY_DELETE:\r
133                 case KEY_HELP:\r
134                 case KEY_APPS:\r
135                 case KEY_SLEEP:\r
136                 case KEY_F1:\r
137                 case KEY_F2:\r
138                 case KEY_F3:\r
139                 case KEY_F4:\r
140                 case KEY_F5:\r
141                 case KEY_F6:\r
142                 case KEY_F7:\r
143                 case KEY_F8:\r
144                 case KEY_F9:\r
145                 case KEY_F10:\r
146                 case KEY_F11:\r
147                 case KEY_F12:\r
148                 case KEY_F13:\r
149                 case KEY_F14:\r
150                 case KEY_F15:\r
151                 case KEY_F16:\r
152                 case KEY_F17:\r
153                 case KEY_F18:\r
154                 case KEY_F19:\r
155                 case KEY_F20:\r
156                 case KEY_F21:\r
157                 case KEY_F22:\r
158                 case KEY_F23:\r
159                 case KEY_F24:\r
160                 case KEY_NUMLOCK:\r
161                 case KEY_SCROLL:\r
162                 case KEY_LCONTROL:\r
163                 case KEY_RCONTROL:\r
164                         return true;\r
165 \r
166                 default:\r
167                         return false;\r
168         }\r
169 }\r
170 \r
171 int CIrrDeviceSDL::findCharToPassToIrrlicht(int assumedChar, EKEY_CODE key) {\r
172         // SDL in-place ORs values with no character representation with 1<<30\r
173         // https://wiki.libsdl.org/SDL2/SDLKeycodeLookup\r
174         if (assumedChar & (1<<30))\r
175                 return 0;\r
176 \r
177         switch (key) {\r
178                 case KEY_PRIOR:\r
179                 case KEY_NEXT:\r
180                 case KEY_HOME:\r
181                 case KEY_END:\r
182                 case KEY_LEFT:\r
183                 case KEY_UP:\r
184                 case KEY_RIGHT:\r
185                 case KEY_DOWN:\r
186                 case KEY_NUMLOCK:\r
187                         return 0;\r
188                 default:\r
189                         return assumedChar;\r
190         }\r
191 }\r
192 \r
193 void CIrrDeviceSDL::resetReceiveTextInputEvents() {\r
194         gui::IGUIElement *elem = GUIEnvironment->getFocus();\r
195         if (elem && elem->acceptsIME())\r
196                 SDL_StartTextInput();\r
197         else\r
198                 SDL_StopTextInput();\r
199 }\r
200 \r
201 //! constructor\r
202 CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)\r
203         : CIrrDeviceStub(param),\r
204         Window((SDL_Window*)param.WindowId), SDL_Flags(0),\r
205         MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),\r
206         Width(param.WindowSize.Width), Height(param.WindowSize.Height),\r
207         Resizable(param.WindowResizable == 1 ? true : false)\r
208 {\r
209         #ifdef _DEBUG\r
210         setDebugName("CIrrDeviceSDL");\r
211         #endif\r
212 \r
213         if ( ++SDLDeviceInstances == 1 )\r
214         {\r
215                 u32 flags = SDL_INIT_TIMER | SDL_INIT_EVENTS;\r
216                 if (CreationParams.DriverType != video::EDT_NULL)\r
217                         flags |= SDL_INIT_VIDEO;\r
218 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
219                 flags |= SDL_INIT_JOYSTICK;\r
220 #endif\r
221                 if (SDL_Init(flags) < 0)\r
222                 {\r
223                         os::Printer::log( "Unable to initialize SDL!", SDL_GetError());\r
224                         Close = true;\r
225                 }\r
226                 else\r
227                 {\r
228                         os::Printer::log("SDL initialized", ELL_INFORMATION);\r
229                 }\r
230         }\r
231 \r
232         // create keymap\r
233         createKeyMap();\r
234 \r
235         if (CreationParams.Fullscreen) {\r
236 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
237                 SDL_Flags |= SDL_WINDOW_FULLSCREEN;\r
238 #else\r
239                 SDL_Flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;\r
240 #endif\r
241         }\r
242         if (Resizable)\r
243                 SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
244         if (CreationParams.WindowMaximized)\r
245                 SDL_Flags |= SDL_WINDOW_MAXIMIZED;\r
246 \r
247         if (CreationParams.DriverType == video::EDT_OPENGL)\r
248         {\r
249                 SDL_Flags |= SDL_WINDOW_OPENGL;\r
250                 if (!CreationParams.Doublebuffer)\r
251                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);\r
252         }\r
253 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
254         SDL_Flags |= SDL_WINDOW_OPENGL;\r
255 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
256 \r
257         // create window\r
258         if (CreationParams.DriverType != video::EDT_NULL)\r
259         {\r
260                 // create the window, only if we do not use the null device\r
261                 createWindow();\r
262         }\r
263 \r
264 \r
265         SDL_VERSION(&Info.version);\r
266 \r
267 #ifndef _IRR_EMSCRIPTEN_PLATFORM_\r
268         SDL_GetWindowWMInfo(Window,&Info);\r
269 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
270         core::stringc sdlversion = "SDL Version ";\r
271         sdlversion += Info.version.major;\r
272         sdlversion += ".";\r
273         sdlversion += Info.version.minor;\r
274         sdlversion += ".";\r
275         sdlversion += Info.version.patch;\r
276 \r
277         Operator = new COSOperator(sdlversion);\r
278         if (SDLDeviceInstances == 1) {\r
279                 os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);\r
280         }\r
281 \r
282         // create cursor control\r
283         CursorControl = new CCursorControl(this);\r
284 \r
285         // create driver\r
286         createDriver();\r
287 \r
288         if (VideoDriver) {\r
289                 createGUIAndScene();\r
290                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
291         }\r
292 }\r
293 \r
294 \r
295 //! destructor\r
296 CIrrDeviceSDL::~CIrrDeviceSDL()\r
297 {\r
298         if ( --SDLDeviceInstances == 0 )\r
299         {\r
300 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
301                 const u32 numJoysticks = Joysticks.size();\r
302                 for (u32 i=0; i<numJoysticks; ++i)\r
303                         SDL_JoystickClose(Joysticks[i]);\r
304 #endif\r
305                 if (Window)\r
306                 {\r
307                         SDL_GL_MakeCurrent(Window, NULL);\r
308                         SDL_GL_DeleteContext(Context);\r
309                         SDL_DestroyWindow(Window);\r
310                 }\r
311                 SDL_Quit();\r
312 \r
313                 os::Printer::log("Quit SDL", ELL_INFORMATION);\r
314         }\r
315 }\r
316 \r
317 void CIrrDeviceSDL::logAttributes()\r
318 {\r
319         core::stringc sdl_attr("SDL attribs:");\r
320         int value = 0;\r
321         if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )\r
322                 sdl_attr += core::stringc(" r:") + core::stringc(value);\r
323         if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )\r
324                 sdl_attr += core::stringc(" g:") + core::stringc(value);\r
325         if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )\r
326                 sdl_attr += core::stringc(" b:") + core::stringc(value);\r
327         if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )\r
328                 sdl_attr += core::stringc(" a:") + core::stringc(value);\r
329 \r
330         if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )\r
331                 sdl_attr += core::stringc(" depth:") + core::stringc(value);\r
332         if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )\r
333                 sdl_attr += core::stringc(" stencil:") + core::stringc(value);\r
334         if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )\r
335                 sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);\r
336         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )\r
337                 sdl_attr += core::stringc(" aa:") + core::stringc(value);\r
338         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )\r
339                 sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);\r
340 \r
341         os::Printer::log(sdl_attr.c_str());\r
342 }\r
343 \r
344 bool CIrrDeviceSDL::createWindow()\r
345 {\r
346 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
347         if ( Width != 0 || Height != 0 )\r
348                 emscripten_set_canvas_size( Width, Height);\r
349         else\r
350         {\r
351                 int w, h, fs;\r
352                 emscripten_get_canvas_size(&w, &h, &fs);\r
353                 Width = w;\r
354                 Height = h;\r
355         }\r
356 \r
357         SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );\r
358         SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );\r
359         SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );\r
360         SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );\r
361 \r
362         SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
363         SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
364         SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);\r
365 \r
366         if (CreationParams.AntiAlias>1)\r
367         {\r
368                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );\r
369                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );\r
370         }\r
371         else\r
372         {\r
373                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
374                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
375         }\r
376 \r
377         SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size\r
378 \r
379         logAttributes();\r
380 \r
381         // "#canvas" is for the opengl context\r
382         emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
383     emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
384     emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);\r
385     emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);\r
386 \r
387         return true;\r
388 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
389         if ( Close )\r
390                 return false;\r
391 \r
392         if (CreationParams.DriverType == video::EDT_OPENGL) {\r
393                 if (CreationParams.Bits == 16) {\r
394                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);\r
395                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);\r
396                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);\r
397                         SDL_GL_SetAttribute(\r
398                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);\r
399                 } else {\r
400                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);\r
401                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);\r
402                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);\r
403                         SDL_GL_SetAttribute(\r
404                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);\r
405                 }\r
406                 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
407                 if (CreationParams.Doublebuffer)\r
408                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
409                 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
410                 if (CreationParams.Stereobuffer)\r
411                         SDL_GL_SetAttribute(SDL_GL_STEREO, 1);\r
412                 if (CreationParams.AntiAlias > 1) {\r
413                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);\r
414                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
415                 }\r
416                 if (!Window)\r
417                         Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
418                 if (!Window && CreationParams.AntiAlias > 1) {\r
419                         while (--CreationParams.AntiAlias > 1) {\r
420                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
421                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
422                                 if (Window)\r
423                                         break;\r
424                         }\r
425                         if (!Window) {\r
426                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
427                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
428                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
429                                 if (Window)\r
430                                         os::Printer::log("AntiAliasing disabled due to lack of support!");\r
431                         }\r
432                 }\r
433 \r
434                 if (Window)\r
435                 {\r
436                         Context = SDL_GL_CreateContext(Window);\r
437                 }\r
438         } else if (!Window)\r
439                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
440 \r
441         if ( !Window && CreationParams.Doublebuffer)\r
442         {\r
443                 // Try single buffer\r
444                 if (CreationParams.DriverType == video::EDT_OPENGL)\r
445                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
446                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
447         }\r
448         if ( !Window )\r
449         {\r
450                 os::Printer::log( "Could not initialize display!" );\r
451                 return false;\r
452         }\r
453 \r
454         return true;\r
455 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
456 }\r
457 \r
458 \r
459 //! create the driver\r
460 void CIrrDeviceSDL::createDriver()\r
461 {\r
462         switch(CreationParams.DriverType)\r
463         {\r
464         case video::DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS:\r
465                 os::Printer::log("DIRECT3D8 Driver is no longer supported in Irrlicht. Try another one.", ELL_ERROR);\r
466                 break;\r
467 \r
468         case video::EDT_DIRECT3D9:\r
469                 #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_\r
470                 os::Printer::log("SDL device does not support DIRECT3D9 driver. Try another one.", ELL_ERROR);\r
471                 #else\r
472                 os::Printer::log("DIRECT3D9 Driver was not compiled into this dll. Try another one.", ELL_ERROR);\r
473                 #endif // _IRR_COMPILE_WITH_DIRECT3D_9_\r
474 \r
475                 break;\r
476 \r
477         case video::EDT_OPENGL:\r
478                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
479                 ContextManager = new video::CSDLManager(this);\r
480                 VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager);\r
481                 #else\r
482                 os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);\r
483                 #endif\r
484                 break;\r
485 \r
486         case video::EDT_OGLES2:\r
487 #if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
488                 {\r
489                         video::SExposedVideoData data;\r
490 \r
491                         ContextManager = new video::CEGLManager();\r
492                         ContextManager->initialize(CreationParams, data);\r
493 \r
494                         VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);\r
495                 }\r
496 #else\r
497                 os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);\r
498 #endif\r
499                 break;\r
500 \r
501         case video::EDT_WEBGL1:\r
502 #if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
503                 {\r
504                         video::SExposedVideoData data;\r
505 \r
506                         ContextManager = new video::CEGLManager();\r
507                         ContextManager->initialize(CreationParams, data);\r
508 \r
509                         VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);\r
510                 }\r
511 #else\r
512                 os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);\r
513 #endif\r
514                 break;\r
515 \r
516         case video::EDT_NULL:\r
517                 VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);\r
518                 break;\r
519 \r
520         default:\r
521                 os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);\r
522                 break;\r
523         }\r
524 \r
525         // In case we got the size from the canvas\r
526         if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )\r
527         {\r
528 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
529                 SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);\r
530 #else //_IRR_EMSCRIPTEN_PLATFORM_\r
531                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
532 #endif //_IRR_EMSCRIPTEN_PLATFOR\r
533                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
534         }\r
535 }\r
536 \r
537 \r
538 //! runs the device. Returns false if device wants to be deleted\r
539 bool CIrrDeviceSDL::run()\r
540 {\r
541         os::Timer::tick();\r
542 \r
543         SEvent irrevent;\r
544         SDL_Event SDL_event;\r
545 \r
546         while ( !Close && SDL_PollEvent( &SDL_event ) )\r
547         {\r
548                 // os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(),   ELL_INFORMATION);  // just for debugging\r
549 \r
550                 switch ( SDL_event.type )\r
551                 {\r
552                 case SDL_MOUSEMOTION: {\r
553                         SDL_Keymod keymod = SDL_GetModState();\r
554 \r
555                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
556                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
557                         MouseX = irrevent.MouseInput.X = SDL_event.motion.x;\r
558                         MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;\r
559                         MouseXRel = SDL_event.motion.xrel;\r
560                         MouseYRel = SDL_event.motion.yrel;\r
561                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
562                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
563                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
564 \r
565                         postEventFromUser(irrevent);\r
566                         break;\r
567                 }\r
568                 case SDL_MOUSEWHEEL: {\r
569                         SDL_Keymod keymod = SDL_GetModState();\r
570 \r
571                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
572                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;\r
573                         irrevent.MouseInput.Wheel = static_cast<float>(SDL_event.wheel.y);\r
574                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
575                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
576                         irrevent.MouseInput.X = MouseX;\r
577                         irrevent.MouseInput.Y = MouseY;\r
578 \r
579                         postEventFromUser(irrevent);\r
580                         break;\r
581                 }\r
582                 case SDL_MOUSEBUTTONDOWN:\r
583                 case SDL_MOUSEBUTTONUP: {\r
584                         SDL_Keymod keymod = SDL_GetModState();\r
585 \r
586                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
587                         irrevent.MouseInput.X = SDL_event.button.x;\r
588                         irrevent.MouseInput.Y = SDL_event.button.y;\r
589                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
590                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
591 \r
592                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
593 \r
594 \r
595 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
596                         // Handle mouselocking in emscripten in Windowed mode.\r
597                         // In fullscreen SDL will handle it.\r
598                         // The behavior we want windowed is - when the canvas was clicked then\r
599                         // we will lock the mouse-pointer if it should be invisible.\r
600                         // For security reasons this will be delayed until the next mouse-up event.\r
601                         // We do not pass on this event as we don't want the activation click to do anything.\r
602                         if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )\r
603                         {\r
604                                 EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...\r
605                                 if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )\r
606                                 {\r
607                                         if ( CursorControl->isVisible() && pointerlockStatus.isActive )\r
608                                         {\r
609                                                 emscripten_exit_pointerlock();\r
610                                                 return !Close;\r
611                                         }\r
612                                         else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )\r
613                                         {\r
614                                                 emscripten_request_pointerlock(0, true);\r
615                                                 return !Close;\r
616                                         }\r
617                                 }\r
618                         }\r
619 #endif\r
620 \r
621                         switch(SDL_event.button.button)\r
622                         {\r
623                         case SDL_BUTTON_LEFT:\r
624                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
625                                 {\r
626                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;\r
627                                         MouseButtonStates |= irr::EMBSM_LEFT;\r
628                                 }\r
629                                 else\r
630                                 {\r
631                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;\r
632                                         MouseButtonStates &= ~irr::EMBSM_LEFT;\r
633                                 }\r
634                                 break;\r
635 \r
636                         case SDL_BUTTON_RIGHT:\r
637                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
638                                 {\r
639                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;\r
640                                         MouseButtonStates |= irr::EMBSM_RIGHT;\r
641                                 }\r
642                                 else\r
643                                 {\r
644                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;\r
645                                         MouseButtonStates &= ~irr::EMBSM_RIGHT;\r
646                                 }\r
647                                 break;\r
648 \r
649                         case SDL_BUTTON_MIDDLE:\r
650                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
651                                 {\r
652                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;\r
653                                         MouseButtonStates |= irr::EMBSM_MIDDLE;\r
654                                 }\r
655                                 else\r
656                                 {\r
657                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;\r
658                                         MouseButtonStates &= ~irr::EMBSM_MIDDLE;\r
659                                 }\r
660                                 break;\r
661                         }\r
662 \r
663                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
664 \r
665                         if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)\r
666                         {\r
667                                 postEventFromUser(irrevent);\r
668 \r
669                                 if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )\r
670                                 {\r
671                                         u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);\r
672                                         if ( clicks == 2 )\r
673                                         {\r
674                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
675                                                 postEventFromUser(irrevent);\r
676                                         }\r
677                                         else if ( clicks == 3 )\r
678                                         {\r
679                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
680                                                 postEventFromUser(irrevent);\r
681                                         }\r
682                                 }\r
683                         }\r
684                         break;\r
685                 }\r
686 \r
687                 case SDL_TEXTINPUT:\r
688                         {\r
689                                 irrevent.EventType = irr::EET_STRING_INPUT_EVENT;\r
690                                 irrevent.StringInput.Str = new core::stringw();\r
691                                 irr::core::multibyteToWString(*irrevent.StringInput.Str, SDL_event.text.text);\r
692                                 postEventFromUser(irrevent);\r
693                                 delete irrevent.StringInput.Str;\r
694                                 irrevent.StringInput.Str = NULL;\r
695                         }\r
696                         break;\r
697 \r
698                 case SDL_KEYDOWN:\r
699                 case SDL_KEYUP:\r
700                         {\r
701                                 SKeyMap mp;\r
702                                 mp.SDLKey = SDL_event.key.keysym.sym;\r
703                                 s32 idx = KeyMap.binary_search(mp);\r
704 \r
705                                 EKEY_CODE key;\r
706                                 if (idx == -1)\r
707                                         key = (EKEY_CODE)0;\r
708                                 else\r
709                                         key = (EKEY_CODE)KeyMap[idx].Win32Key;\r
710 \r
711                                 // Make sure to only input special characters if something is in focus, as SDL_TEXTINPUT handles normal unicode already\r
712                                 if (SDL_IsTextInputActive() && !keyIsKnownSpecial(key) && (SDL_event.key.keysym.mod & KMOD_CTRL) == 0)\r
713                                         break;\r
714 \r
715 #ifdef _IRR_WINDOWS_API_\r
716                                 // handle alt+f4 in Windows, because SDL seems not to\r
717                                 if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)\r
718                                 {\r
719                                         Close = true;\r
720                                         break;\r
721                                 }\r
722 #endif\r
723                                 irrevent.EventType = irr::EET_KEY_INPUT_EVENT;\r
724                                 irrevent.KeyInput.Key = key;\r
725                                 irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);\r
726                                 irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;\r
727                                 irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;\r
728                                 irrevent.KeyInput.Char = findCharToPassToIrrlicht(mp.SDLKey, key);\r
729                                 postEventFromUser(irrevent);\r
730                         }\r
731                         break;\r
732 \r
733                 case SDL_QUIT:\r
734                         Close = true;\r
735                         break;\r
736 \r
737                 case SDL_WINDOWEVENT:\r
738                         switch (SDL_event.window.event)\r
739                         {\r
740                         case SDL_WINDOWEVENT_RESIZED:\r
741                                 if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))\r
742                                 {\r
743                                         Width = SDL_event.window.data1;\r
744                                         Height = SDL_event.window.data2;\r
745                                         if (VideoDriver)\r
746                                                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
747                                 }\r
748                                 break;\r
749                         }\r
750 \r
751                 case SDL_USEREVENT:\r
752                         irrevent.EventType = irr::EET_USER_EVENT;\r
753                         irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);\r
754                         irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);\r
755 \r
756                         postEventFromUser(irrevent);\r
757                         break;\r
758 \r
759                 default:\r
760                         break;\r
761                 } // end switch\r
762         resetReceiveTextInputEvents();\r
763         } // end while\r
764 \r
765 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
766         // TODO: Check if the multiple open/close calls are too expensive, then\r
767         // open/close in the constructor/destructor instead\r
768 \r
769         // update joystick states manually\r
770         SDL_JoystickUpdate();\r
771         // we'll always send joystick input events...\r
772         SEvent joyevent;\r
773         joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;\r
774         for (u32 i=0; i<Joysticks.size(); ++i)\r
775         {\r
776                 SDL_Joystick* joystick = Joysticks[i];\r
777                 if (joystick)\r
778                 {\r
779                         int j;\r
780                         // query all buttons\r
781                         const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);\r
782                         joyevent.JoystickEvent.ButtonStates=0;\r
783                         for (j=0; j<numButtons; ++j)\r
784                                 joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);\r
785 \r
786                         // query all axes, already in correct range\r
787                         const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);\r
788                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;\r
789                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;\r
790                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;\r
791                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;\r
792                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;\r
793                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;\r
794                         for (j=0; j<numAxes; ++j)\r
795                                 joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);\r
796 \r
797                         // we can only query one hat, SDL only supports 8 directions\r
798                         if (SDL_JoystickNumHats(joystick)>0)\r
799                         {\r
800                                 switch (SDL_JoystickGetHat(joystick, 0))\r
801                                 {\r
802                                         case SDL_HAT_UP:\r
803                                                 joyevent.JoystickEvent.POV=0;\r
804                                                 break;\r
805                                         case SDL_HAT_RIGHTUP:\r
806                                                 joyevent.JoystickEvent.POV=4500;\r
807                                                 break;\r
808                                         case SDL_HAT_RIGHT:\r
809                                                 joyevent.JoystickEvent.POV=9000;\r
810                                                 break;\r
811                                         case SDL_HAT_RIGHTDOWN:\r
812                                                 joyevent.JoystickEvent.POV=13500;\r
813                                                 break;\r
814                                         case SDL_HAT_DOWN:\r
815                                                 joyevent.JoystickEvent.POV=18000;\r
816                                                 break;\r
817                                         case SDL_HAT_LEFTDOWN:\r
818                                                 joyevent.JoystickEvent.POV=22500;\r
819                                                 break;\r
820                                         case SDL_HAT_LEFT:\r
821                                                 joyevent.JoystickEvent.POV=27000;\r
822                                                 break;\r
823                                         case SDL_HAT_LEFTUP:\r
824                                                 joyevent.JoystickEvent.POV=31500;\r
825                                                 break;\r
826                                         case SDL_HAT_CENTERED:\r
827                                         default:\r
828                                                 joyevent.JoystickEvent.POV=65535;\r
829                                                 break;\r
830                                 }\r
831                         }\r
832                         else\r
833                         {\r
834                                 joyevent.JoystickEvent.POV=65535;\r
835                         }\r
836 \r
837                         // we map the number directly\r
838                         joyevent.JoystickEvent.Joystick=static_cast<u8>(i);\r
839                         // now post the event\r
840                         postEventFromUser(joyevent);\r
841                         // and close the joystick\r
842                 }\r
843         }\r
844 #endif\r
845         return !Close;\r
846 }\r
847 \r
848 //! Activate any joysticks, and generate events for them.\r
849 bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)\r
850 {\r
851 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
852         joystickInfo.clear();\r
853 \r
854         // we can name up to 256 different joysticks\r
855         const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);\r
856         Joysticks.reallocate(numJoysticks);\r
857         joystickInfo.reallocate(numJoysticks);\r
858 \r
859         int joystick = 0;\r
860         for (; joystick<numJoysticks; ++joystick)\r
861         {\r
862                 Joysticks.push_back( SDL_JoystickOpen(joystick));\r
863                 SJoystickInfo info;\r
864 \r
865                 info.Joystick = joystick;\r
866                 info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);\r
867                 info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);\r
868                 info.Name = SDL_JoystickName(Joysticks[joystick]);\r
869                 info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)\r
870                                                 ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;\r
871 \r
872                 joystickInfo.push_back(info);\r
873         }\r
874 \r
875         for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)\r
876         {\r
877                 char logString[256];\r
878                 snprintf_irr(logString, sizeof(logString), "Found joystick %d, %d axes, %d buttons '%s'",\r
879                         joystick, joystickInfo[joystick].Axes,\r
880                         joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());\r
881                 os::Printer::log(logString, ELL_INFORMATION);\r
882         }\r
883 \r
884         return true;\r
885 \r
886 #endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_\r
887 \r
888         return false;\r
889 }\r
890 \r
891 void CIrrDeviceSDL::SwapWindow()\r
892 {\r
893         SDL_GL_SwapWindow(Window);\r
894 }\r
895 \r
896 \r
897 \r
898 //! pause execution temporarily\r
899 void CIrrDeviceSDL::yield()\r
900 {\r
901         SDL_Delay(0);\r
902 }\r
903 \r
904 \r
905 //! pause execution for a specified time\r
906 void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)\r
907 {\r
908         const bool wasStopped = Timer ? Timer->isStopped() : true;\r
909         if (pauseTimer && !wasStopped)\r
910                 Timer->stop();\r
911 \r
912         SDL_Delay(timeMs);\r
913 \r
914         if (pauseTimer && !wasStopped)\r
915                 Timer->start();\r
916 }\r
917 \r
918 \r
919 //! sets the caption of the window\r
920 void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)\r
921 {\r
922         core::stringc textc;\r
923         core::wStringToMultibyte(textc, text);\r
924         SDL_SetWindowTitle(Window, textc.c_str());\r
925 }\r
926 \r
927 \r
928 //! notifies the device that it should close itself\r
929 void CIrrDeviceSDL::closeDevice()\r
930 {\r
931         Close = true;\r
932 }\r
933 \r
934 \r
935 //! Sets if the window should be resizable in windowed mode.\r
936 void CIrrDeviceSDL::setResizable(bool resize)\r
937 {\r
938 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
939         os::Printer::log("Resizable not available on the web." , ELL_WARNING);\r
940         return;\r
941 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
942         if (resize != Resizable) {\r
943                 if (resize)\r
944                         SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
945                 else\r
946                         SDL_Flags &= ~SDL_WINDOW_RESIZABLE;\r
947 \r
948                 if (Window) {\r
949                         SDL_SetWindowResizable(Window, (SDL_bool)resize);\r
950                 }\r
951                 Resizable = resize;\r
952         }\r
953 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
954 }\r
955 \r
956 \r
957 //! Minimizes window if possible\r
958 void CIrrDeviceSDL::minimizeWindow()\r
959 {\r
960         if (Window)\r
961                 SDL_MinimizeWindow(Window);\r
962 }\r
963 \r
964 \r
965 //! Maximize window\r
966 void CIrrDeviceSDL::maximizeWindow()\r
967 {\r
968         if (Window)\r
969                 SDL_MaximizeWindow(Window);\r
970 }\r
971 \r
972 //! Get the position of this window on screen\r
973 core::position2di CIrrDeviceSDL::getWindowPosition()\r
974 {\r
975     return core::position2di(-1, -1);\r
976 }\r
977 \r
978 \r
979 //! Restore original window size\r
980 void CIrrDeviceSDL::restoreWindow()\r
981 {\r
982         if (Window)\r
983                 SDL_RestoreWindow(Window);\r
984 }\r
985 \r
986 bool CIrrDeviceSDL::isWindowMaximized() const\r
987 {\r
988         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MAXIMIZED) != 0;\r
989 }\r
990 \r
991 bool CIrrDeviceSDL::isFullscreen() const\r
992 {\r
993 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
994         return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;\r
995 #else\r
996 \r
997         return CIrrDeviceStub::isFullscreen();\r
998 #endif\r
999 }\r
1000 \r
1001 \r
1002 //! returns if window is active. if not, nothing need to be drawn\r
1003 bool CIrrDeviceSDL::isWindowActive() const\r
1004 {\r
1005 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
1006         // Hidden test only does something in some browsers (when tab in background or window is minimized)\r
1007         // In other browsers code automatically doesn't seem to be called anymore.\r
1008         EmscriptenVisibilityChangeEvent emVisibility;\r
1009         if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)\r
1010         {\r
1011                 if ( emVisibility.hidden )\r
1012                         return false;\r
1013         }\r
1014 #endif\r
1015         const u32 windowFlags = SDL_GetWindowFlags(Window);\r
1016         return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;\r
1017 }\r
1018 \r
1019 \r
1020 //! returns if window has focus.\r
1021 bool CIrrDeviceSDL::isWindowFocused() const\r
1022 {\r
1023         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS) != 0;\r
1024 }\r
1025 \r
1026 \r
1027 //! returns if window is minimized.\r
1028 bool CIrrDeviceSDL::isWindowMinimized() const\r
1029 {\r
1030         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MINIMIZED) != 0;\r
1031 }\r
1032 \r
1033 \r
1034 //! returns color format of the window.\r
1035 video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const\r
1036 {\r
1037         if (Window)\r
1038         {\r
1039                 SDL_Surface *surface = SDL_GetWindowSurface(Window);\r
1040                 if (surface->format->BitsPerPixel == 16)\r
1041                 {\r
1042                         if (surface->format->Amask != 0)\r
1043                                 return video::ECF_A1R5G5B5;\r
1044                         else\r
1045                                 return video::ECF_R5G6B5;\r
1046                 }\r
1047                 else\r
1048                 {\r
1049                         if (surface->format->Amask != 0)\r
1050                                 return video::ECF_A8R8G8B8;\r
1051                         else\r
1052                                 return video::ECF_R8G8B8;\r
1053                 }\r
1054         }\r
1055         else\r
1056                 return CIrrDeviceStub::getColorFormat();\r
1057 }\r
1058 \r
1059 \r
1060 void CIrrDeviceSDL::createKeyMap()\r
1061 {\r
1062         // I don't know if this is the best method  to create\r
1063         // the lookuptable, but I'll leave it like that until\r
1064         // I find a better version.\r
1065 \r
1066         KeyMap.reallocate(105);\r
1067 \r
1068         // buttons missing\r
1069 \r
1070         KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));\r
1071         KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));\r
1072         KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));\r
1073         KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));\r
1074 \r
1075         // combined modifiers missing\r
1076 \r
1077         KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));\r
1078         KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));\r
1079 \r
1080         // asian letter keys missing\r
1081 \r
1082         KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));\r
1083 \r
1084         // asian letter keys missing\r
1085 \r
1086         KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));\r
1087         KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));\r
1088         KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));\r
1089         KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));\r
1090         KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));\r
1091         KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));\r
1092         KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));\r
1093         KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));\r
1094         KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));\r
1095 \r
1096         // select missing\r
1097         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));\r
1098         // execute missing\r
1099         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));\r
1100 \r
1101         KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));\r
1102         KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));\r
1103         KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));\r
1104 \r
1105         KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));\r
1106         KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));\r
1107         KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));\r
1108         KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));\r
1109         KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));\r
1110         KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));\r
1111         KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));\r
1112         KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));\r
1113         KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));\r
1114         KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));\r
1115 \r
1116         KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));\r
1117         KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));\r
1118         KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));\r
1119         KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));\r
1120         KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));\r
1121         KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));\r
1122         KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));\r
1123         KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));\r
1124         KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));\r
1125         KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));\r
1126         KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));\r
1127         KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));\r
1128         KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));\r
1129         KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));\r
1130         KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));\r
1131         KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));\r
1132         KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));\r
1133         KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));\r
1134         KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));\r
1135         KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));\r
1136         KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));\r
1137         KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));\r
1138         KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));\r
1139         KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));\r
1140         KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));\r
1141         KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));\r
1142 \r
1143         KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));\r
1144         KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));\r
1145         // apps missing\r
1146         KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??\r
1147 \r
1148         KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));\r
1149         KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));\r
1150         KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));\r
1151         KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));\r
1152         KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));\r
1153         KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));\r
1154         KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));\r
1155         KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));\r
1156         KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));\r
1157         KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));\r
1158         KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));\r
1159         KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));\r
1160 //      KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));\r
1161         KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));\r
1162         KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));\r
1163         KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));\r
1164 \r
1165         KeyMap.push_back(SKeyMap(SDLK_F1,  KEY_F1));\r
1166         KeyMap.push_back(SKeyMap(SDLK_F2,  KEY_F2));\r
1167         KeyMap.push_back(SKeyMap(SDLK_F3,  KEY_F3));\r
1168         KeyMap.push_back(SKeyMap(SDLK_F4,  KEY_F4));\r
1169         KeyMap.push_back(SKeyMap(SDLK_F5,  KEY_F5));\r
1170         KeyMap.push_back(SKeyMap(SDLK_F6,  KEY_F6));\r
1171         KeyMap.push_back(SKeyMap(SDLK_F7,  KEY_F7));\r
1172         KeyMap.push_back(SKeyMap(SDLK_F8,  KEY_F8));\r
1173         KeyMap.push_back(SKeyMap(SDLK_F9,  KEY_F9));\r
1174         KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));\r
1175         KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));\r
1176         KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));\r
1177         KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));\r
1178         KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));\r
1179         KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));\r
1180         // no higher F-keys\r
1181 \r
1182         KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));\r
1183         KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));\r
1184         KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));\r
1185         KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));\r
1186         KeyMap.push_back(SKeyMap(SDLK_LCTRL,  KEY_LCONTROL));\r
1187         KeyMap.push_back(SKeyMap(SDLK_RCTRL,  KEY_RCONTROL));\r
1188         KeyMap.push_back(SKeyMap(SDLK_LALT,  KEY_LMENU));\r
1189         KeyMap.push_back(SKeyMap(SDLK_RALT,  KEY_RMENU));\r
1190 \r
1191         KeyMap.push_back(SKeyMap(SDLK_PLUS,   KEY_PLUS));\r
1192         KeyMap.push_back(SKeyMap(SDLK_COMMA,  KEY_COMMA));\r
1193         KeyMap.push_back(SKeyMap(SDLK_MINUS,  KEY_MINUS));\r
1194         KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));\r
1195 \r
1196         // some special keys missing\r
1197 \r
1198         KeyMap.sort();\r
1199 }\r
1200 \r
1201 void CIrrDeviceSDL::CCursorControl::initCursors()\r
1202 {\r
1203         Cursors.reserve(gui::ECI_COUNT);\r
1204 \r
1205         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW));     // ECI_NORMAL\r
1206         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR)); // ECI_CROSS\r
1207         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND));      // ECI_HAND\r
1208         Cursors.emplace_back(nullptr);                                             // ECI_HELP\r
1209         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM));     // ECI_IBEAM\r
1210         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO));        // ECI_NO\r
1211         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT));      // ECI_WAIT\r
1212         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL));   // ECI_SIZEALL\r
1213         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW));  // ECI_SIZENESW\r
1214         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE));  // ECI_SIZENWSE\r
1215         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS));    // ECI_SIZENS\r
1216         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE));    // ECI_SIZEWE\r
1217         Cursors.emplace_back(nullptr);                                             // ECI_UP\r
1218 }\r
1219 \r
1220 } // end namespace irr\r
1221 \r
1222 #endif // _IRR_COMPILE_WITH_SDL_DEVICE_\r
1223 \r