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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt\r
2 // This file is part of the "Irrlicht Engine".\r
3 // For conditions of distribution and use, see copyright notice in irrlicht.h\r
4 \r
5 #include "IrrCompileConfig.h"\r
6 \r
7 #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_\r
8 \r
9 #include "CIrrDeviceSDL.h"\r
10 #include "IEventReceiver.h"\r
11 #include "IGUIElement.h"\r
12 #include "IGUIEnvironment.h"\r
13 #include "os.h"\r
14 #include "CTimer.h"\r
15 #include "irrString.h"\r
16 #include "Keycodes.h"\r
17 #include "COSOperator.h"\r
18 #include <stdio.h>\r
19 #include <stdlib.h>\r
20 #include "SIrrCreationParameters.h"\r
21 #include <SDL_video.h>\r
22 \r
23 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
24 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
25 #include "CEGLManager.h"\r
26 #endif\r
27 #include <emscripten.h>\r
28 #endif\r
29 \r
30 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
31 #include "CSDLManager.h"\r
32 #endif\r
33 \r
34 static int SDLDeviceInstances = 0;\r
35 \r
36 namespace irr\r
37 {\r
38         namespace video\r
39         {\r
40                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
41                 IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
42                 #endif\r
43 \r
44                 #ifdef _IRR_COMPILE_WITH_OGLES2_\r
45                 IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
46                 #endif\r
47 \r
48                 #ifdef _IRR_COMPILE_WITH_WEBGL1_\r
49                 IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
50                 #endif\r
51         } // end namespace video\r
52 \r
53 } // end namespace irr\r
54 \r
55 \r
56 namespace irr\r
57 {\r
58 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
59 EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)\r
60 {\r
61         // We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will\r
62         // fail as their request are infinitely deferred.\r
63         // Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.\r
64         return EM_FALSE;\r
65 }\r
66 \r
67 EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
68 {\r
69         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
70 \r
71         SEvent irrevent;\r
72 \r
73         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
74         irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;\r
75         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
76         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
77         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
78         This->MouseYRel = mouseEvent->movementY;\r
79         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
80         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
81         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
82 \r
83         This->postEventFromUser(irrevent);\r
84 \r
85         return EM_FALSE;\r
86 }\r
87 \r
88 EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)\r
89 {\r
90         CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);\r
91 \r
92         SEvent irrevent;\r
93 \r
94         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
95         irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;\r
96         This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;\r
97         This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;\r
98         This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?\r
99         This->MouseYRel = mouseEvent->movementY;\r
100         irrevent.MouseInput.ButtonStates = This->MouseButtonStates;     // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.\r
101         irrevent.MouseInput.Shift = mouseEvent->shiftKey;\r
102         irrevent.MouseInput.Control = mouseEvent->ctrlKey;\r
103 \r
104         This->postEventFromUser(irrevent);\r
105 \r
106         return EM_FALSE;\r
107 }\r
108 #endif\r
109 \r
110 \r
111 bool CIrrDeviceSDL::keyIsKnownSpecial(EKEY_CODE key)\r
112 {\r
113         switch ( key )\r
114         {\r
115                 // keys which are known to have safe special character interpretation\r
116                 // could need changes over time (removals and additions!)\r
117                 case KEY_RETURN:\r
118                 case KEY_PAUSE:\r
119                 case KEY_ESCAPE:\r
120                 case KEY_PRIOR:\r
121                 case KEY_NEXT:\r
122                 case KEY_HOME:\r
123                 case KEY_END:\r
124                 case KEY_LEFT:\r
125                 case KEY_UP:\r
126                 case KEY_RIGHT:\r
127                 case KEY_DOWN:\r
128                 case KEY_TAB:\r
129                 case KEY_PRINT:\r
130                 case KEY_SNAPSHOT:\r
131                 case KEY_INSERT:\r
132                 case KEY_BACK:\r
133                 case KEY_DELETE:\r
134                 case KEY_HELP:\r
135                 case KEY_APPS:\r
136                 case KEY_SLEEP:\r
137                 case KEY_F1:\r
138                 case KEY_F2:\r
139                 case KEY_F3:\r
140                 case KEY_F4:\r
141                 case KEY_F5:\r
142                 case KEY_F6:\r
143                 case KEY_F7:\r
144                 case KEY_F8:\r
145                 case KEY_F9:\r
146                 case KEY_F10:\r
147                 case KEY_F11:\r
148                 case KEY_F12:\r
149                 case KEY_F13:\r
150                 case KEY_F14:\r
151                 case KEY_F15:\r
152                 case KEY_F16:\r
153                 case KEY_F17:\r
154                 case KEY_F18:\r
155                 case KEY_F19:\r
156                 case KEY_F20:\r
157                 case KEY_F21:\r
158                 case KEY_F22:\r
159                 case KEY_F23:\r
160                 case KEY_F24:\r
161                 case KEY_NUMLOCK:\r
162                 case KEY_SCROLL:\r
163                 case KEY_LCONTROL:\r
164                 case KEY_RCONTROL:\r
165                         return true;\r
166 \r
167                 default:\r
168                         return false;\r
169         }\r
170 }\r
171 \r
172 int CIrrDeviceSDL::findCharToPassToIrrlicht(int assumedChar, EKEY_CODE key) {\r
173         // SDL in-place ORs values with no character representation with 1<<30\r
174         // https://wiki.libsdl.org/SDL2/SDLKeycodeLookup\r
175         if (assumedChar & (1<<30))\r
176                 return 0;\r
177 \r
178         switch (key) {\r
179                 case KEY_PRIOR:\r
180                 case KEY_NEXT:\r
181                 case KEY_HOME:\r
182                 case KEY_END:\r
183                 case KEY_LEFT:\r
184                 case KEY_UP:\r
185                 case KEY_RIGHT:\r
186                 case KEY_DOWN:\r
187                 case KEY_NUMLOCK:\r
188                         return 0;\r
189                 default:\r
190                         return assumedChar;\r
191         }\r
192 }\r
193 \r
194 void CIrrDeviceSDL::resetReceiveTextInputEvents() {\r
195         gui::IGUIElement *elem = GUIEnvironment->getFocus();\r
196         if (elem && elem->acceptsIME())\r
197                 SDL_StartTextInput();\r
198         else\r
199                 SDL_StopTextInput();\r
200 }\r
201 \r
202 //! constructor\r
203 CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)\r
204         : CIrrDeviceStub(param),\r
205         Window((SDL_Window*)param.WindowId), SDL_Flags(0),\r
206         MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),\r
207         Width(param.WindowSize.Width), Height(param.WindowSize.Height),\r
208         Resizable(param.WindowResizable == 1 ? true : false)\r
209 {\r
210         #ifdef _DEBUG\r
211         setDebugName("CIrrDeviceSDL");\r
212         #endif\r
213 \r
214         if ( ++SDLDeviceInstances == 1 )\r
215         {\r
216                 u32 flags = SDL_INIT_TIMER | SDL_INIT_EVENTS;\r
217                 if (CreationParams.DriverType != video::EDT_NULL)\r
218                         flags |= SDL_INIT_VIDEO;\r
219 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
220                 flags |= SDL_INIT_JOYSTICK;\r
221 #endif\r
222                 if (SDL_Init(flags) < 0)\r
223                 {\r
224                         os::Printer::log( "Unable to initialize SDL!", SDL_GetError());\r
225                         Close = true;\r
226                 }\r
227                 else\r
228                 {\r
229                         os::Printer::log("SDL initialized", ELL_INFORMATION);\r
230                 }\r
231         }\r
232 \r
233         // create keymap\r
234         createKeyMap();\r
235 \r
236         if (CreationParams.Fullscreen) {\r
237 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
238                 SDL_Flags |= SDL_WINDOW_FULLSCREEN;\r
239 #else\r
240                 SDL_Flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;\r
241 #endif\r
242         }\r
243         if (Resizable)\r
244                 SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
245         if (CreationParams.WindowMaximized)\r
246                 SDL_Flags |= SDL_WINDOW_MAXIMIZED;\r
247 \r
248         if (CreationParams.DriverType == video::EDT_OPENGL)\r
249         {\r
250                 SDL_Flags |= SDL_WINDOW_OPENGL;\r
251                 if (!CreationParams.Doublebuffer)\r
252                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);\r
253         }\r
254 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
255         SDL_Flags |= SDL_WINDOW_OPENGL;\r
256 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
257 \r
258         // create window\r
259         if (CreationParams.DriverType != video::EDT_NULL)\r
260         {\r
261                 // create the window, only if we do not use the null device\r
262                 createWindow();\r
263         }\r
264 \r
265 \r
266         SDL_VERSION(&Info.version);\r
267 \r
268 #ifndef _IRR_EMSCRIPTEN_PLATFORM_\r
269         SDL_GetWindowWMInfo(Window,&Info);\r
270 #endif //_IRR_EMSCRIPTEN_PLATFORM_\r
271         core::stringc sdlversion = "SDL Version ";\r
272         sdlversion += Info.version.major;\r
273         sdlversion += ".";\r
274         sdlversion += Info.version.minor;\r
275         sdlversion += ".";\r
276         sdlversion += Info.version.patch;\r
277 \r
278         Operator = new COSOperator(sdlversion);\r
279         if (SDLDeviceInstances == 1) {\r
280                 os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);\r
281         }\r
282 \r
283         // create cursor control\r
284         CursorControl = new CCursorControl(this);\r
285 \r
286         // create driver\r
287         createDriver();\r
288 \r
289         if (VideoDriver) {\r
290                 createGUIAndScene();\r
291                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
292         }\r
293 }\r
294 \r
295 \r
296 //! destructor\r
297 CIrrDeviceSDL::~CIrrDeviceSDL()\r
298 {\r
299         if ( --SDLDeviceInstances == 0 )\r
300         {\r
301 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
302                 const u32 numJoysticks = Joysticks.size();\r
303                 for (u32 i=0; i<numJoysticks; ++i)\r
304                         SDL_JoystickClose(Joysticks[i]);\r
305 #endif\r
306                 if (Window)\r
307                 {\r
308                         SDL_GL_MakeCurrent(Window, NULL);\r
309                         SDL_GL_DeleteContext(Context);\r
310                         SDL_DestroyWindow(Window);\r
311                 }\r
312                 SDL_Quit();\r
313 \r
314                 os::Printer::log("Quit SDL", ELL_INFORMATION);\r
315         }\r
316 }\r
317 \r
318 void CIrrDeviceSDL::logAttributes()\r
319 {\r
320         core::stringc sdl_attr("SDL attribs:");\r
321         int value = 0;\r
322         if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )\r
323                 sdl_attr += core::stringc(" r:") + core::stringc(value);\r
324         if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )\r
325                 sdl_attr += core::stringc(" g:") + core::stringc(value);\r
326         if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )\r
327                 sdl_attr += core::stringc(" b:") + core::stringc(value);\r
328         if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )\r
329                 sdl_attr += core::stringc(" a:") + core::stringc(value);\r
330 \r
331         if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )\r
332                 sdl_attr += core::stringc(" depth:") + core::stringc(value);\r
333         if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )\r
334                 sdl_attr += core::stringc(" stencil:") + core::stringc(value);\r
335         if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )\r
336                 sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);\r
337         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )\r
338                 sdl_attr += core::stringc(" aa:") + core::stringc(value);\r
339         if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )\r
340                 sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);\r
341 \r
342         os::Printer::log(sdl_attr.c_str());\r
343 }\r
344 \r
345 bool CIrrDeviceSDL::createWindow()\r
346 {\r
347 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
348         if ( Width != 0 || Height != 0 )\r
349                 emscripten_set_canvas_size( Width, Height);\r
350         else\r
351         {\r
352                 int w, h, fs;\r
353                 emscripten_get_canvas_size(&w, &h, &fs);\r
354                 Width = w;\r
355                 Height = h;\r
356         }\r
357 \r
358         SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );\r
359         SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );\r
360         SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );\r
361         SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );\r
362 \r
363         SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
364         SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
365         SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);\r
366 \r
367         if (CreationParams.AntiAlias>1)\r
368         {\r
369                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );\r
370                 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );\r
371         }\r
372         else\r
373         {\r
374                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
375                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
376         }\r
377 \r
378         SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size\r
379 \r
380         logAttributes();\r
381 \r
382         // "#canvas" is for the opengl context\r
383         emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
384     emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);\r
385     emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);\r
386     emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);\r
387 \r
388         return true;\r
389 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
390         if ( Close )\r
391                 return false;\r
392 \r
393         if (CreationParams.DriverType == video::EDT_OPENGL) {\r
394                 if (CreationParams.Bits == 16) {\r
395                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);\r
396                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);\r
397                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);\r
398                         SDL_GL_SetAttribute(\r
399                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);\r
400                 } else {\r
401                         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);\r
402                         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);\r
403                         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);\r
404                         SDL_GL_SetAttribute(\r
405                                         SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);\r
406                 }\r
407                 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
408                 if (CreationParams.Doublebuffer)\r
409                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
410                 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
411                 if (CreationParams.Stereobuffer)\r
412                         SDL_GL_SetAttribute(SDL_GL_STEREO, 1);\r
413                 if (CreationParams.AntiAlias > 1) {\r
414                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);\r
415                         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
416                 }\r
417                 if (!Window)\r
418                         Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
419                 if (!Window && CreationParams.AntiAlias > 1) {\r
420                         while (--CreationParams.AntiAlias > 1) {\r
421                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
422                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
423                                 if (Window)\r
424                                         break;\r
425                         }\r
426                         if (!Window) {\r
427                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
428                                 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
429                                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
430                                 if (Window)\r
431                                         os::Printer::log("AntiAliasing disabled due to lack of support!");\r
432                         }\r
433                 }\r
434 \r
435                 if (Window)\r
436                 {\r
437                         Context = SDL_GL_CreateContext(Window);\r
438                 }\r
439         } else if (!Window)\r
440                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
441 \r
442         if ( !Window && CreationParams.Doublebuffer)\r
443         {\r
444                 // Try single buffer\r
445                 if (CreationParams.DriverType == video::EDT_OPENGL)\r
446                         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
447                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
448         }\r
449         if ( !Window )\r
450         {\r
451                 os::Printer::log( "Could not initialize display!" );\r
452                 return false;\r
453         }\r
454 \r
455         return true;\r
456 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
457 }\r
458 \r
459 \r
460 //! create the driver\r
461 void CIrrDeviceSDL::createDriver()\r
462 {\r
463         switch(CreationParams.DriverType)\r
464         {\r
465         case video::DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS:\r
466                 os::Printer::log("DIRECT3D8 Driver is no longer supported in Irrlicht. Try another one.", ELL_ERROR);\r
467                 break;\r
468 \r
469         case video::EDT_DIRECT3D9:\r
470                 #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_\r
471                 os::Printer::log("SDL device does not support DIRECT3D9 driver. Try another one.", ELL_ERROR);\r
472                 #else\r
473                 os::Printer::log("DIRECT3D9 Driver was not compiled into this dll. Try another one.", ELL_ERROR);\r
474                 #endif // _IRR_COMPILE_WITH_DIRECT3D_9_\r
475 \r
476                 break;\r
477 \r
478         case video::EDT_OPENGL:\r
479                 #ifdef _IRR_COMPILE_WITH_OPENGL_\r
480                 ContextManager = new video::CSDLManager(this);\r
481                 VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager);\r
482                 #else\r
483                 os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);\r
484                 #endif\r
485                 break;\r
486 \r
487         case video::EDT_OGLES2:\r
488 #if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
489                 {\r
490                         video::SExposedVideoData data;\r
491 \r
492                         ContextManager = new video::CEGLManager();\r
493                         ContextManager->initialize(CreationParams, data);\r
494 \r
495                         VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);\r
496                 }\r
497 #else\r
498                 os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);\r
499 #endif\r
500                 break;\r
501 \r
502         case video::EDT_WEBGL1:\r
503 #if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
504                 {\r
505                         video::SExposedVideoData data;\r
506 \r
507                         ContextManager = new video::CEGLManager();\r
508                         ContextManager->initialize(CreationParams, data);\r
509 \r
510                         VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);\r
511                 }\r
512 #else\r
513                 os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);\r
514 #endif\r
515                 break;\r
516 \r
517         case video::EDT_NULL:\r
518                 VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);\r
519                 break;\r
520 \r
521         default:\r
522                 os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);\r
523                 break;\r
524         }\r
525 \r
526         // In case we got the size from the canvas\r
527         if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )\r
528         {\r
529 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
530                 SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);\r
531 #else //_IRR_EMSCRIPTEN_PLATFORM_\r
532                 Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
533 #endif //_IRR_EMSCRIPTEN_PLATFOR\r
534                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
535         }\r
536 }\r
537 \r
538 \r
539 //! runs the device. Returns false if device wants to be deleted\r
540 bool CIrrDeviceSDL::run()\r
541 {\r
542         os::Timer::tick();\r
543 \r
544         SEvent irrevent;\r
545         SDL_Event SDL_event;\r
546 \r
547         while ( !Close && SDL_PollEvent( &SDL_event ) )\r
548         {\r
549                 // os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(),   ELL_INFORMATION);  // just for debugging\r
550 \r
551                 switch ( SDL_event.type )\r
552                 {\r
553                 case SDL_MOUSEMOTION: {\r
554                         SDL_Keymod keymod = SDL_GetModState();\r
555 \r
556                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
557                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
558                         MouseX = irrevent.MouseInput.X = SDL_event.motion.x;\r
559                         MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;\r
560                         MouseXRel = SDL_event.motion.xrel;\r
561                         MouseYRel = SDL_event.motion.yrel;\r
562                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
563                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
564                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
565 \r
566                         postEventFromUser(irrevent);\r
567                         break;\r
568                 }\r
569                 case SDL_MOUSEWHEEL: {\r
570                         SDL_Keymod keymod = SDL_GetModState();\r
571 \r
572                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
573                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;\r
574                         irrevent.MouseInput.Wheel = static_cast<float>(SDL_event.wheel.y);\r
575                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
576                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
577                         irrevent.MouseInput.X = MouseX;\r
578                         irrevent.MouseInput.Y = MouseY;\r
579 \r
580                         postEventFromUser(irrevent);\r
581                         break;\r
582                 }\r
583                 case SDL_MOUSEBUTTONDOWN:\r
584                 case SDL_MOUSEBUTTONUP: {\r
585                         SDL_Keymod keymod = SDL_GetModState();\r
586 \r
587                         irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;\r
588                         irrevent.MouseInput.X = SDL_event.button.x;\r
589                         irrevent.MouseInput.Y = SDL_event.button.y;\r
590                         irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;\r
591                         irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;\r
592 \r
593                         irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;\r
594 \r
595 \r
596 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
597                         // Handle mouselocking in emscripten in Windowed mode.\r
598                         // In fullscreen SDL will handle it.\r
599                         // The behavior we want windowed is - when the canvas was clicked then\r
600                         // we will lock the mouse-pointer if it should be invisible.\r
601                         // For security reasons this will be delayed until the next mouse-up event.\r
602                         // We do not pass on this event as we don't want the activation click to do anything.\r
603                         if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )\r
604                         {\r
605                                 EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...\r
606                                 if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )\r
607                                 {\r
608                                         if ( CursorControl->isVisible() && pointerlockStatus.isActive )\r
609                                         {\r
610                                                 emscripten_exit_pointerlock();\r
611                                                 return !Close;\r
612                                         }\r
613                                         else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )\r
614                                         {\r
615                                                 emscripten_request_pointerlock(0, true);\r
616                                                 return !Close;\r
617                                         }\r
618                                 }\r
619                         }\r
620 #endif\r
621 \r
622                         switch(SDL_event.button.button)\r
623                         {\r
624                         case SDL_BUTTON_LEFT:\r
625                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
626                                 {\r
627                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;\r
628                                         MouseButtonStates |= irr::EMBSM_LEFT;\r
629                                 }\r
630                                 else\r
631                                 {\r
632                                         irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;\r
633                                         MouseButtonStates &= ~irr::EMBSM_LEFT;\r
634                                 }\r
635                                 break;\r
636 \r
637                         case SDL_BUTTON_RIGHT:\r
638                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
639                                 {\r
640                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;\r
641                                         MouseButtonStates |= irr::EMBSM_RIGHT;\r
642                                 }\r
643                                 else\r
644                                 {\r
645                                         irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;\r
646                                         MouseButtonStates &= ~irr::EMBSM_RIGHT;\r
647                                 }\r
648                                 break;\r
649 \r
650                         case SDL_BUTTON_MIDDLE:\r
651                                 if (SDL_event.type == SDL_MOUSEBUTTONDOWN)\r
652                                 {\r
653                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;\r
654                                         MouseButtonStates |= irr::EMBSM_MIDDLE;\r
655                                 }\r
656                                 else\r
657                                 {\r
658                                         irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;\r
659                                         MouseButtonStates &= ~irr::EMBSM_MIDDLE;\r
660                                 }\r
661                                 break;\r
662                         }\r
663 \r
664                         irrevent.MouseInput.ButtonStates = MouseButtonStates;\r
665 \r
666                         if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)\r
667                         {\r
668                                 postEventFromUser(irrevent);\r
669 \r
670                                 if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )\r
671                                 {\r
672                                         u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);\r
673                                         if ( clicks == 2 )\r
674                                         {\r
675                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
676                                                 postEventFromUser(irrevent);\r
677                                         }\r
678                                         else if ( clicks == 3 )\r
679                                         {\r
680                                                 irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);\r
681                                                 postEventFromUser(irrevent);\r
682                                         }\r
683                                 }\r
684                         }\r
685                         break;\r
686                 }\r
687 \r
688                 case SDL_TEXTINPUT:\r
689                         {\r
690                                 irrevent.EventType = irr::EET_STRING_INPUT_EVENT;\r
691                                 irrevent.StringInput.Str = new core::stringw();\r
692                                 irr::core::multibyteToWString(*irrevent.StringInput.Str, SDL_event.text.text);\r
693                                 postEventFromUser(irrevent);\r
694                                 delete irrevent.StringInput.Str;\r
695                                 irrevent.StringInput.Str = NULL;\r
696                         }\r
697                         break;\r
698 \r
699                 case SDL_KEYDOWN:\r
700                 case SDL_KEYUP:\r
701                         {\r
702                                 SKeyMap mp;\r
703                                 mp.SDLKey = SDL_event.key.keysym.sym;\r
704                                 s32 idx = KeyMap.binary_search(mp);\r
705 \r
706                                 EKEY_CODE key;\r
707                                 if (idx == -1)\r
708                                         key = (EKEY_CODE)0;\r
709                                 else\r
710                                         key = (EKEY_CODE)KeyMap[idx].Win32Key;\r
711 \r
712                                 // Make sure to only input special characters if something is in focus, as SDL_TEXTINPUT handles normal unicode already\r
713                                 if (SDL_IsTextInputActive() && !keyIsKnownSpecial(key) && (SDL_event.key.keysym.mod & KMOD_CTRL) == 0)\r
714                                         break;\r
715 \r
716 #ifdef _IRR_WINDOWS_API_\r
717                                 // handle alt+f4 in Windows, because SDL seems not to\r
718                                 if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)\r
719                                 {\r
720                                         Close = true;\r
721                                         break;\r
722                                 }\r
723 #endif\r
724                                 irrevent.EventType = irr::EET_KEY_INPUT_EVENT;\r
725                                 irrevent.KeyInput.Key = key;\r
726                                 irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);\r
727                                 irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;\r
728                                 irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;\r
729                                 irrevent.KeyInput.Char = findCharToPassToIrrlicht(mp.SDLKey, key);\r
730                                 postEventFromUser(irrevent);\r
731                         }\r
732                         break;\r
733 \r
734                 case SDL_QUIT:\r
735                         Close = true;\r
736                         break;\r
737 \r
738                 case SDL_WINDOWEVENT:\r
739                         switch (SDL_event.window.event)\r
740                         {\r
741                         case SDL_WINDOWEVENT_RESIZED:\r
742                                 if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))\r
743                                 {\r
744                                         Width = SDL_event.window.data1;\r
745                                         Height = SDL_event.window.data2;\r
746                                         if (VideoDriver)\r
747                                                 VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
748                                 }\r
749                                 break;\r
750                         }\r
751 \r
752                 case SDL_USEREVENT:\r
753                         irrevent.EventType = irr::EET_USER_EVENT;\r
754                         irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);\r
755                         irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);\r
756 \r
757                         postEventFromUser(irrevent);\r
758                         break;\r
759 \r
760                 default:\r
761                         break;\r
762                 } // end switch\r
763         resetReceiveTextInputEvents();\r
764         } // end while\r
765 \r
766 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
767         // TODO: Check if the multiple open/close calls are too expensive, then\r
768         // open/close in the constructor/destructor instead\r
769 \r
770         // update joystick states manually\r
771         SDL_JoystickUpdate();\r
772         // we'll always send joystick input events...\r
773         SEvent joyevent;\r
774         joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;\r
775         for (u32 i=0; i<Joysticks.size(); ++i)\r
776         {\r
777                 SDL_Joystick* joystick = Joysticks[i];\r
778                 if (joystick)\r
779                 {\r
780                         int j;\r
781                         // query all buttons\r
782                         const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);\r
783                         joyevent.JoystickEvent.ButtonStates=0;\r
784                         for (j=0; j<numButtons; ++j)\r
785                                 joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);\r
786 \r
787                         // query all axes, already in correct range\r
788                         const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);\r
789                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;\r
790                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;\r
791                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;\r
792                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;\r
793                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;\r
794                         joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;\r
795                         for (j=0; j<numAxes; ++j)\r
796                                 joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);\r
797 \r
798                         // we can only query one hat, SDL only supports 8 directions\r
799                         if (SDL_JoystickNumHats(joystick)>0)\r
800                         {\r
801                                 switch (SDL_JoystickGetHat(joystick, 0))\r
802                                 {\r
803                                         case SDL_HAT_UP:\r
804                                                 joyevent.JoystickEvent.POV=0;\r
805                                                 break;\r
806                                         case SDL_HAT_RIGHTUP:\r
807                                                 joyevent.JoystickEvent.POV=4500;\r
808                                                 break;\r
809                                         case SDL_HAT_RIGHT:\r
810                                                 joyevent.JoystickEvent.POV=9000;\r
811                                                 break;\r
812                                         case SDL_HAT_RIGHTDOWN:\r
813                                                 joyevent.JoystickEvent.POV=13500;\r
814                                                 break;\r
815                                         case SDL_HAT_DOWN:\r
816                                                 joyevent.JoystickEvent.POV=18000;\r
817                                                 break;\r
818                                         case SDL_HAT_LEFTDOWN:\r
819                                                 joyevent.JoystickEvent.POV=22500;\r
820                                                 break;\r
821                                         case SDL_HAT_LEFT:\r
822                                                 joyevent.JoystickEvent.POV=27000;\r
823                                                 break;\r
824                                         case SDL_HAT_LEFTUP:\r
825                                                 joyevent.JoystickEvent.POV=31500;\r
826                                                 break;\r
827                                         case SDL_HAT_CENTERED:\r
828                                         default:\r
829                                                 joyevent.JoystickEvent.POV=65535;\r
830                                                 break;\r
831                                 }\r
832                         }\r
833                         else\r
834                         {\r
835                                 joyevent.JoystickEvent.POV=65535;\r
836                         }\r
837 \r
838                         // we map the number directly\r
839                         joyevent.JoystickEvent.Joystick=static_cast<u8>(i);\r
840                         // now post the event\r
841                         postEventFromUser(joyevent);\r
842                         // and close the joystick\r
843                 }\r
844         }\r
845 #endif\r
846         return !Close;\r
847 }\r
848 \r
849 //! Activate any joysticks, and generate events for them.\r
850 bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)\r
851 {\r
852 #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r
853         joystickInfo.clear();\r
854 \r
855         // we can name up to 256 different joysticks\r
856         const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);\r
857         Joysticks.reallocate(numJoysticks);\r
858         joystickInfo.reallocate(numJoysticks);\r
859 \r
860         int joystick = 0;\r
861         for (; joystick<numJoysticks; ++joystick)\r
862         {\r
863                 Joysticks.push_back( SDL_JoystickOpen(joystick));\r
864                 SJoystickInfo info;\r
865 \r
866                 info.Joystick = joystick;\r
867                 info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);\r
868                 info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);\r
869                 info.Name = SDL_JoystickName(Joysticks[joystick]);\r
870                 info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)\r
871                                                 ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;\r
872 \r
873                 joystickInfo.push_back(info);\r
874         }\r
875 \r
876         for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)\r
877         {\r
878                 char logString[256];\r
879                 snprintf_irr(logString, sizeof(logString), "Found joystick %d, %d axes, %d buttons '%s'",\r
880                         joystick, joystickInfo[joystick].Axes,\r
881                         joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());\r
882                 os::Printer::log(logString, ELL_INFORMATION);\r
883         }\r
884 \r
885         return true;\r
886 \r
887 #endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_\r
888 \r
889         return false;\r
890 }\r
891 \r
892 void CIrrDeviceSDL::SwapWindow()\r
893 {\r
894         SDL_GL_SwapWindow(Window);\r
895 }\r
896 \r
897 \r
898 \r
899 //! pause execution temporarily\r
900 void CIrrDeviceSDL::yield()\r
901 {\r
902         SDL_Delay(0);\r
903 }\r
904 \r
905 \r
906 //! pause execution for a specified time\r
907 void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)\r
908 {\r
909         const bool wasStopped = Timer ? Timer->isStopped() : true;\r
910         if (pauseTimer && !wasStopped)\r
911                 Timer->stop();\r
912 \r
913         SDL_Delay(timeMs);\r
914 \r
915         if (pauseTimer && !wasStopped)\r
916                 Timer->start();\r
917 }\r
918 \r
919 \r
920 //! sets the caption of the window\r
921 void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)\r
922 {\r
923         core::stringc textc;\r
924         core::wStringToMultibyte(textc, text);\r
925         SDL_SetWindowTitle(Window, textc.c_str());\r
926 }\r
927 \r
928 \r
929 //! notifies the device that it should close itself\r
930 void CIrrDeviceSDL::closeDevice()\r
931 {\r
932         Close = true;\r
933 }\r
934 \r
935 \r
936 //! Sets if the window should be resizable in windowed mode.\r
937 void CIrrDeviceSDL::setResizable(bool resize)\r
938 {\r
939 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
940         os::Printer::log("Resizable not available on the web." , ELL_WARNING);\r
941         return;\r
942 #else // !_IRR_EMSCRIPTEN_PLATFORM_\r
943         if (resize != Resizable) {\r
944                 if (resize)\r
945                         SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
946                 else\r
947                         SDL_Flags &= ~SDL_WINDOW_RESIZABLE;\r
948 \r
949                 if (Window) {\r
950                         SDL_SetWindowResizable(Window, (SDL_bool)resize);\r
951                 }\r
952                 Resizable = resize;\r
953         }\r
954 #endif // !_IRR_EMSCRIPTEN_PLATFORM_\r
955 }\r
956 \r
957 \r
958 //! Minimizes window if possible\r
959 void CIrrDeviceSDL::minimizeWindow()\r
960 {\r
961         if (Window)\r
962                 SDL_MinimizeWindow(Window);\r
963 }\r
964 \r
965 \r
966 //! Maximize window\r
967 void CIrrDeviceSDL::maximizeWindow()\r
968 {\r
969         if (Window)\r
970                 SDL_MaximizeWindow(Window);\r
971 }\r
972 \r
973 //! Get the position of this window on screen\r
974 core::position2di CIrrDeviceSDL::getWindowPosition()\r
975 {\r
976     return core::position2di(-1, -1);\r
977 }\r
978 \r
979 \r
980 //! Restore original window size\r
981 void CIrrDeviceSDL::restoreWindow()\r
982 {\r
983         if (Window)\r
984                 SDL_RestoreWindow(Window);\r
985 }\r
986 \r
987 bool CIrrDeviceSDL::isWindowMaximized() const\r
988 {\r
989         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MAXIMIZED) != 0;\r
990 }\r
991 \r
992 bool CIrrDeviceSDL::isFullscreen() const\r
993 {\r
994 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
995         return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;\r
996 #else\r
997 \r
998         return CIrrDeviceStub::isFullscreen();\r
999 #endif\r
1000 }\r
1001 \r
1002 \r
1003 //! returns if window is active. if not, nothing need to be drawn\r
1004 bool CIrrDeviceSDL::isWindowActive() const\r
1005 {\r
1006 #ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
1007         // Hidden test only does something in some browsers (when tab in background or window is minimized)\r
1008         // In other browsers code automatically doesn't seem to be called anymore.\r
1009         EmscriptenVisibilityChangeEvent emVisibility;\r
1010         if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)\r
1011         {\r
1012                 if ( emVisibility.hidden )\r
1013                         return false;\r
1014         }\r
1015 #endif\r
1016         const u32 windowFlags = SDL_GetWindowFlags(Window);\r
1017         return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;\r
1018 }\r
1019 \r
1020 \r
1021 //! returns if window has focus.\r
1022 bool CIrrDeviceSDL::isWindowFocused() const\r
1023 {\r
1024         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS) != 0;\r
1025 }\r
1026 \r
1027 \r
1028 //! returns if window is minimized.\r
1029 bool CIrrDeviceSDL::isWindowMinimized() const\r
1030 {\r
1031         return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MINIMIZED) != 0;\r
1032 }\r
1033 \r
1034 \r
1035 //! returns color format of the window.\r
1036 video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const\r
1037 {\r
1038         if (Window)\r
1039         {\r
1040                 SDL_Surface *surface = SDL_GetWindowSurface(Window);\r
1041                 if (surface->format->BitsPerPixel == 16)\r
1042                 {\r
1043                         if (surface->format->Amask != 0)\r
1044                                 return video::ECF_A1R5G5B5;\r
1045                         else\r
1046                                 return video::ECF_R5G6B5;\r
1047                 }\r
1048                 else\r
1049                 {\r
1050                         if (surface->format->Amask != 0)\r
1051                                 return video::ECF_A8R8G8B8;\r
1052                         else\r
1053                                 return video::ECF_R8G8B8;\r
1054                 }\r
1055         }\r
1056         else\r
1057                 return CIrrDeviceStub::getColorFormat();\r
1058 }\r
1059 \r
1060 \r
1061 void CIrrDeviceSDL::createKeyMap()\r
1062 {\r
1063         // I don't know if this is the best method  to create\r
1064         // the lookuptable, but I'll leave it like that until\r
1065         // I find a better version.\r
1066 \r
1067         KeyMap.reallocate(105);\r
1068 \r
1069         // buttons missing\r
1070 \r
1071         KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));\r
1072         KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));\r
1073         KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));\r
1074         KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));\r
1075 \r
1076         // combined modifiers missing\r
1077 \r
1078         KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));\r
1079         KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));\r
1080 \r
1081         // asian letter keys missing\r
1082 \r
1083         KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));\r
1084 \r
1085         // asian letter keys missing\r
1086 \r
1087         KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));\r
1088         KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));\r
1089         KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));\r
1090         KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));\r
1091         KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));\r
1092         KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));\r
1093         KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));\r
1094         KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));\r
1095         KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));\r
1096 \r
1097         // select missing\r
1098         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));\r
1099         // execute missing\r
1100         KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));\r
1101 \r
1102         KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));\r
1103         KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));\r
1104         KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));\r
1105 \r
1106         KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));\r
1107         KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));\r
1108         KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));\r
1109         KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));\r
1110         KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));\r
1111         KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));\r
1112         KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));\r
1113         KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));\r
1114         KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));\r
1115         KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));\r
1116 \r
1117         KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));\r
1118         KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));\r
1119         KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));\r
1120         KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));\r
1121         KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));\r
1122         KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));\r
1123         KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));\r
1124         KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));\r
1125         KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));\r
1126         KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));\r
1127         KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));\r
1128         KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));\r
1129         KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));\r
1130         KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));\r
1131         KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));\r
1132         KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));\r
1133         KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));\r
1134         KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));\r
1135         KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));\r
1136         KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));\r
1137         KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));\r
1138         KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));\r
1139         KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));\r
1140         KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));\r
1141         KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));\r
1142         KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));\r
1143 \r
1144         KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));\r
1145         KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));\r
1146         // apps missing\r
1147         KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??\r
1148 \r
1149         KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));\r
1150         KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));\r
1151         KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));\r
1152         KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));\r
1153         KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));\r
1154         KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));\r
1155         KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));\r
1156         KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));\r
1157         KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));\r
1158         KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));\r
1159         KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));\r
1160         KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));\r
1161 //      KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));\r
1162         KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));\r
1163         KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));\r
1164         KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));\r
1165 \r
1166         KeyMap.push_back(SKeyMap(SDLK_F1,  KEY_F1));\r
1167         KeyMap.push_back(SKeyMap(SDLK_F2,  KEY_F2));\r
1168         KeyMap.push_back(SKeyMap(SDLK_F3,  KEY_F3));\r
1169         KeyMap.push_back(SKeyMap(SDLK_F4,  KEY_F4));\r
1170         KeyMap.push_back(SKeyMap(SDLK_F5,  KEY_F5));\r
1171         KeyMap.push_back(SKeyMap(SDLK_F6,  KEY_F6));\r
1172         KeyMap.push_back(SKeyMap(SDLK_F7,  KEY_F7));\r
1173         KeyMap.push_back(SKeyMap(SDLK_F8,  KEY_F8));\r
1174         KeyMap.push_back(SKeyMap(SDLK_F9,  KEY_F9));\r
1175         KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));\r
1176         KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));\r
1177         KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));\r
1178         KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));\r
1179         KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));\r
1180         KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));\r
1181         // no higher F-keys\r
1182 \r
1183         KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));\r
1184         KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));\r
1185         KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));\r
1186         KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));\r
1187         KeyMap.push_back(SKeyMap(SDLK_LCTRL,  KEY_LCONTROL));\r
1188         KeyMap.push_back(SKeyMap(SDLK_RCTRL,  KEY_RCONTROL));\r
1189         KeyMap.push_back(SKeyMap(SDLK_LALT,  KEY_LMENU));\r
1190         KeyMap.push_back(SKeyMap(SDLK_RALT,  KEY_RMENU));\r
1191 \r
1192         KeyMap.push_back(SKeyMap(SDLK_PLUS,   KEY_PLUS));\r
1193         KeyMap.push_back(SKeyMap(SDLK_COMMA,  KEY_COMMA));\r
1194         KeyMap.push_back(SKeyMap(SDLK_MINUS,  KEY_MINUS));\r
1195         KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));\r
1196 \r
1197         // some special keys missing\r
1198 \r
1199         KeyMap.sort();\r
1200 }\r
1201 \r
1202 void CIrrDeviceSDL::CCursorControl::initCursors()\r
1203 {\r
1204         Cursors.reserve(gui::ECI_COUNT);\r
1205 \r
1206         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW));     // ECI_NORMAL\r
1207         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR)); // ECI_CROSS\r
1208         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND));      // ECI_HAND\r
1209         Cursors.emplace_back(nullptr);                                             // ECI_HELP\r
1210         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM));     // ECI_IBEAM\r
1211         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO));        // ECI_NO\r
1212         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT));      // ECI_WAIT\r
1213         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL));   // ECI_SIZEALL\r
1214         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW));  // ECI_SIZENESW\r
1215         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE));  // ECI_SIZENWSE\r
1216         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS));    // ECI_SIZENS\r
1217         Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE));    // ECI_SIZEWE\r
1218         Cursors.emplace_back(nullptr);                                             // ECI_UP\r
1219 }\r
1220 \r
1221 } // end namespace irr\r
1222 \r
1223 #endif // _IRR_COMPILE_WITH_SDL_DEVICE_\r
1224 \r