1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
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2 // This file is part of the "Irrlicht Engine".
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3 // For conditions of distribution and use, see copyright notice in irrlicht.h
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5 #ifndef __C_IMAGE_LOADER_BMP_H_INCLUDED__
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6 #define __C_IMAGE_LOADER_BMP_H_INCLUDED__
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8 #include "IrrCompileConfig.h"
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10 #include "IImageLoader.h"
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18 #if defined(_IRR_COMPILE_WITH_BMP_LOADER_) || defined(_IRR_COMPILE_WITH_BMP_WRITER_)
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21 // byte-align structures
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22 #include "irrpack.h"
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26 u16 Id; // BM - Windows 3.1x, 95, NT, 98, 2000, ME, XP
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27 // BA - OS/2 Bitmap Array
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28 // CI - OS/2 Color Icon
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29 // CP - OS/2 Color Pointer
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31 // PT - OS/2 Pointer
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34 u32 BitmapDataOffset;
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35 u32 BitmapHeaderSize; // should be 28h for windows bitmaps or
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36 // 0Ch for OS/2 1.x or F0h for OS/2 2.x
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40 u16 BPP; // 1: Monochrome bitmap
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41 // 4: 16 color bitmap
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42 // 8: 256 color bitmap
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43 // 16: 16bit (high color) bitmap
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44 // 24: 24bit (true color) bitmap
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45 // 32: 32bit (true color) bitmap
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47 u32 Compression; // 0: none (Also identified by BI_RGB)
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48 // 1: RLE 8-bit / pixel (Also identified by BI_RLE4)
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49 // 2: RLE 4-bit / pixel (Also identified by BI_RLE8)
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50 // 3: Bitfields (Also identified by BI_BITFIELDS)
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52 u32 BitmapDataSize; // Size of the bitmap data in bytes. This number must be rounded to the next 4 byte boundary.
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56 u32 ImportantColors;
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59 // Default alignment
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60 #include "irrunpack.h"
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62 #endif // defined with loader or writer
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64 #ifdef _IRR_COMPILE_WITH_BMP_LOADER_
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67 Surface Loader for Windows bitmaps
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69 class CImageLoaderBMP : public IImageLoader
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76 //! returns true if the file maybe is able to be loaded by this class
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77 //! based on the file extension (e.g. ".tga")
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78 virtual bool isALoadableFileExtension(const io::path& filename) const _IRR_OVERRIDE_;
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80 //! returns true if the file maybe is able to be loaded by this class
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81 virtual bool isALoadableFileFormat(io::IReadFile* file) const _IRR_OVERRIDE_;
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83 //! creates a surface from the file
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84 virtual IImage* loadImage(io::IReadFile* file) const _IRR_OVERRIDE_;
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88 void decompress8BitRLE(u8*& BmpData, s32 size, s32 width, s32 height, s32 pitch) const;
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90 void decompress4BitRLE(u8*& BmpData, s32 size, s32 width, s32 height, s32 pitch) const;
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94 #endif // compiled with loader
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96 } // end namespace video
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97 } // end namespace irr
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