1 elidragon.skyblock = {}
5 -- http://rosettacode.org/wiki/Spiral_matrix#Lua
6 av, sn = math.abs, function(s) return s~=0 and s/av(s) or 0 end
7 local function sindex(y, x)
8 if y == -x and y >= x then return (2*y+1)^2 end
9 local l = math.max(av(y), av(x))
10 return (2*l-1)^2+4*l+2*l*sn(x+y)+sn(y^2-x^2)*(l-(av(y)==l and sn(y)*x or sn(x)*y))
12 local function spiralt(side)
13 local ret, id, start, stop = {}, 0, math.floor((-side+1)/2), math.floor((side-1)/2)
16 local id = side^2 - sindex(stop - i + 1,start + j - 1)
23 local function ripairs(t)
24 local function ripairs_it(t,i)
27 if v==nil then return v end
30 return ripairs_it, t, #t+1
35 function elidragon.skyblock.load_legacy_start_positions()
36 local file = io.open(minetest.get_worldpath() .. "/skyblock.start_positions", "r")
38 local start_positions = {}
40 local x = file:read("*n")
44 local y = file:read("*n")
45 local z = file:read("*n")
46 table.insert(start_positions, {x = x, y = y, z = z})
49 return start_positions
53 function elidragon.skyblock.generate_start_positions()
54 local start_positions = {}
55 for _, v in ripairs(spiralt(1000)) do
56 local pos = {x = v.x * 32, y = math.random(4 - 8, 4 + 8), z = v.z * 32}
57 table.insert(start_positions, pos)
59 return start_positions
62 elidragon.start_positions = elidragon.skyblock.load_legacy_start_positions() or elidragon.skyblock.generate_start_positions()
64 function elidragon.skyblock.load_legacy_last_start_id()
65 local file = io.open(minetest.get_worldpath() .. "/skyblock.last_start_id", "r")
67 local last_start_id = tonumber(file:read())
73 elidragon.savedata.last_start_id = elidragon.savedata.last_start_id or elidragon.skyblock.load_legacy_last_start_id() or 0
77 function elidragon.skyblock.get_spawn(name)
78 return elidragon.savedata.spawns[name]
81 function elidragon.skyblock.set_spawn(name, pos)
82 elidragon.savedata.spawns[name] = pos
85 function elidragon.skyblock.spawn_player(player)
86 if not player then return end
87 local name = player:get_player_name()
88 local spawn = elidragon.skyblock.get_spawn(name) or elidragon.skyblock.new_spawn(name)
89 player:set_pos({x = spawn.x + 2, y = spawn.y + 2, z = spawn.z + 2})
92 function elidragon.skyblock.new_spawn(name)
95 elidragon.savedata.last_start_id = elidragon.savedata.last_start_id + 1
96 spawn = elidragon.start_positions[elidragon.savedata.last_start_id]
97 until not minetest.is_protected(spawn, name)
98 elidragon.skyblock.set_spawn(name, spawn)
99 local file = io.open(minetest.get_modpath("elidragon") .. "/schems/island.we", "r")
100 local schem = file:read()
102 worldedit.deserialize(vector.add(spawn, {x = -3, y = -4, z = -3}), schem)
106 function elidragon.skyblock.load_legacy_spawns()
107 local file = io.open(minetest.get_worldpath() .. "/skyblock.spawn", "r")
111 local x = file:read("*n")
115 local y = file:read("*n")
116 local z = file:read("*n")
117 local name = file:read("*l")
118 spawns[name:sub(2)] = {x = x, y = y, z = z}
125 elidragon.savedata.spawns = elidragon.savedata.spawns or elidragon.skyblock.load_legacy_spawns() or {}
130 minetest.register_chatcommand("level", {
131 description = "Get/set the current level of a player",
132 params = "<player> [<level>]",
133 func = function(name, param)
134 local target = param:split(" ")[1]
135 local level = tonumber(param:split(" ")[2])
137 minetest.chat_send_player(name, target .. " is on level " .. elidragon.skyblock.get_level(target))
138 elseif minetest.check_player_privs(name, {server = true}) and elidragon.skyblock.set_level(target, level) then
139 minetest.chat_send_player(name, target .. " has been set to level " .. level)
141 minetest.chat_send_player(name, "Cannot change " .. target .. " to level " .. level)
149 minetest.register_node("elidragon:skyblock", {
150 description = "Skyblock",
151 tiles = {"elidragon_quest.png"},
154 groups = {crumbly=2,cracky=2},
157 minetest.register_alias("skyblock:quest", "elidragon:skyblock")
161 minetest.register_on_mapgen_init(function(mgparams)
162 minetest.set_mapgen_params({mgname = "singlenode", water_level = -32000})
167 minetest.register_on_respawnplayer(function(player)
168 elidragon.skyblock.spawn_player(player)
172 -- remove legacy cloud layer
174 minetest.register_lbm({
175 nodenames = {"default:cloud"},
176 name = "elidragon:remove_cloud_layer",
177 action = function(pos)
179 minetest.set_node(pos, { name = "air"})
184 -- remove inventory from quest block
186 minetest.register_lbm({
187 nodenames = {"elidragon:skyblock", "skyblock:quest"},
188 name = "elidragon:remove_inventory_from_quest_block",
189 action = function(pos)
190 minetest.get_meta(pos):set_string("formspec", "")
191 minetest.get_meta(pos):set_string("infotext", "")
197 minetest.after(0, function()
198 default.cool_lava = function(pos, oldnode)
200 if oldnode.name == "default:lava_source" then
201 node = "default:obsidian"
202 elseif math.random() < 0.001 then
203 node = "moreores:mineral_mithril"
204 elseif math.random() < 0.003 then
205 node = "default:stone_with_diamond"
206 elseif math.random() < 0.005 then
207 node = "default:stone_with_mese"
208 elseif math.random() < 0.01 then
209 node = "default:stone_with_gold"
210 elseif math.random() < 0.015 then
211 node = "default:stone_with_tin"
212 elseif math.random() < 0.02 then
213 node = "default:stone_with_copper"
214 elseif math.random() < 0.033 then
215 node = "default:stone_with_iron"
216 elseif math.random() < 0.04 then
217 node = "moreores:mineral_silver"
218 elseif math.random() < 0.05 then
219 node = "default:stone_with_coal"
221 node = "default:stone"
223 minetest.set_node(pos, {name = node})
224 minetest.sound_play("default_cool_lava", {pos = pos, max_hear_distance = 16, gain = 0.25}, true)
230 minetest.after(0, function()
231 minetest.register_alias("default:pine_leaves", "default:pine_needles")
232 minetest.register_alias("default:pine_bush_leaves", "default:pine_bush_needles")
233 local trees = {"default:", "default:jungle", "default:pine_", "default:acacia_", "default:aspen_", "default:bush_", "default:blueberry_bush_", "default:acacia_bush_", "default:pine_bush_",}
234 for _, tree in pairs(trees) do
236 items[#items + 1] = {
237 items = {tree .. "sapling"},
240 for _, stree in pairs(trees) do
241 if stree ~= tree then
242 items[#items + 1] = {
243 items = {stree .. "sapling"},
248 items[#items + 1] = {
249 items = {tree .. "leaves"},
251 minetest.registered_nodes[tree .. "leaves"].drop = {max_items = 1, items = items}
257 minetest.register_abm({
258 nodenames = {"default:dirt_with_grass"},
261 action = function(pos, node)
263 local light = minetest.get_node_light(pos) or 0
264 if minetest.get_node(pos).name == "air" and light > 12 and not minetest.find_node_near(pos, 2, {"group:flora"}) then
265 local flowers = {"default:junglegrass", "default:grass_1", "flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:tulip_black", "flowers:viola", "flowers:chrysanthemum_green"}
266 minetest.set_node(pos, {name = flowers[math.random(#flowers)]})
273 minetest.register_craft({
274 output = "default:desert_sand",
281 minetest.register_craft({
282 output = "default:desert_stone",
284 {"default:desert_sand", "default:desert_sand"},
285 {"default:desert_sand", "default:desert_sand"},
289 minetest.register_craft({
290 output = "default:sand 4",
292 {"default:obsidian_shard"},
296 minetest.register_craft({
297 output = "default:gravel 2",
303 minetest.register_craft({
304 output = "default:dirt 2",
310 minetest.register_craft({
311 output = "default:clay_lump 4",
317 minetest.register_craft({
318 output = "default:ice",
320 {"bucket:bucket_water"},
324 minetest.register_craft({
325 output = "default:snowblock 4",
331 minetest.register_craft({
333 output = "default:lava_source",
334 recipe = "default:stone",
337 minetest.register_craft({
338 output = "default:silver_sand 9",
340 {"default:sand", "default:sand", "default:sand"},
341 {"default:sand", "moreores:silver_lump", "default:sand"},
342 {"default:sand", "default:sand", "default:sand"},
348 minetest.register_chatcommand("set_skyblock_spawn", {
349 param = "<player> <x> <y> <z>",
350 desc = "Change the skyblocks spawn of a player",
351 privs = {server = true},
352 func = function(admin, param)
353 local name = param:split(" ")[1]
354 local x = tonumber(param:split(" ")[2])
355 local y = tonumber(param:split(" ")[3])
356 local z = tonumber(param:split(" ")[4])
357 if name and x and y and z then
358 elidragon.skyblock.set_spawn(name, {x = x, y = y, z = z})
360 minetest.chat_send_player(admin, "Invalid usage.")
365 minetest.register_chatcommand("island", {
367 description = "Teleport to your Island",
368 func = function(name, param)
369 elidragon.skyblock.spawn_player(minetest.get_player_by_name(name))