6 #define WM_NAME "bspwm"
7 #define CONFIG_NAME WM_NAME "rc"
8 #define CONFIG_HOME_ENV "XDG_CONFIG_HOME"
10 #define FOCUSED_BORDER_COLOR "#7E7F89"
11 #define ACTIVE_BORDER_COLOR "#545350"
12 #define NORMAL_BORDER_COLOR "#3F3E3B"
13 #define PRESEL_BORDER_COLOR "#E8E8F4"
14 #define FOCUSED_LOCKED_BORDER_COLOR "#C7B579"
15 #define ACTIVE_LOCKED_BORDER_COLOR "#545350"
16 #define NORMAL_LOCKED_BORDER_COLOR "#3F3E3B"
17 #define URGENT_BORDER_COLOR "#EFA29A"
19 #define BORDER_WIDTH 1
21 #define SPLIT_RATIO 0.5
23 #define HISTORY_AWARE_FOCUS false
24 #define BORDERLESS_MONOCLE false
25 #define GAPLESS_MONOCLE false
26 #define FOCUS_FOLLOWS_POINTER false
27 #define POINTER_FOLLOWS_MONITOR false
28 #define AUTO_ALTERNATE false
29 #define AUTO_CANCEL false
30 #define ADAPTATIVE_RAISE false
31 #define APPLY_FLOATING_ATOM false
33 char focused_border_color[MAXLEN];
34 char active_border_color[MAXLEN];
35 char normal_border_color[MAXLEN];
36 char presel_border_color[MAXLEN];
37 char focused_locked_border_color[MAXLEN];
38 char active_locked_border_color[MAXLEN];
39 char normal_locked_border_color[MAXLEN];
40 char urgent_border_color[MAXLEN];
42 unsigned int border_width;
46 bool borderless_monocle;
48 bool focus_follows_pointer;
49 bool pointer_follows_monitor;
50 bool adaptative_raise;
51 bool apply_floating_atom;
54 bool history_aware_focus;
56 void load_settings(void);
57 void run_config(void);