6 #define WM_NAME "bspwm"
7 #define AUTOSTART_FILE "autostart"
8 #define CONFIG_HOME_ENV "XDG_CONFIG_HOME"
10 #define FOCUSED_BORDER_COLOR "#7E7F89"
11 #define ACTIVE_BORDER_COLOR "#545350"
12 #define NORMAL_BORDER_COLOR "#3F3E3B"
13 #define PRESEL_BORDER_COLOR "#E8E8F4"
14 #define FOCUSED_LOCKED_BORDER_COLOR "#C7B579"
15 #define ACTIVE_LOCKED_BORDER_COLOR "#545350"
16 #define NORMAL_LOCKED_BORDER_COLOR "#3F3E3B"
17 #define URGENT_BORDER_COLOR "#EFA29A"
19 #define BORDER_WIDTH 1
21 #define SPLIT_RATIO 0.5
23 #define BORDERLESS_MONOCLE false
24 #define GAPLESS_MONOCLE false
25 #define FOCUS_FOLLOWS_POINTER false
26 #define ADAPTATIVE_RAISE false
27 #define APPLY_SHADOW_PROPERTY false
29 char focused_border_color[MAXLEN];
30 char active_border_color[MAXLEN];
31 char normal_border_color[MAXLEN];
32 char presel_border_color[MAXLEN];
33 char focused_locked_border_color[MAXLEN];
34 char active_locked_border_color[MAXLEN];
35 char normal_locked_border_color[MAXLEN];
36 char urgent_border_color[MAXLEN];
38 uint32_t focused_border_color_pxl;
39 uint32_t active_border_color_pxl;
40 uint32_t normal_border_color_pxl;
41 uint32_t presel_border_color_pxl;
42 uint32_t focused_locked_border_color_pxl;
43 uint32_t active_locked_border_color_pxl;
44 uint32_t normal_locked_border_color_pxl;
45 uint32_t urgent_border_color_pxl;
47 unsigned int border_width;
50 bool borderless_monocle;
52 bool focus_follows_pointer;
53 bool adaptative_raise;
54 bool apply_shadow_property;
58 void load_settings(void);
59 void run_autostart(void);