2 # Elidragon v2 restart script
3 # Restart one or all worlds, or if --multiserver is used, the multiserver. If all worlds are restarted, multiserver is restarted as well
4 # Arguments: [<worldname> | --multiserver]
6 source source scripts/common.sh
8 if [[ $1 == "--multiserver" || run_one_or_all restart_world $1 ]]; then