3 -- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
4 minetest.register_on_punchnode(function(pos, oldnode, digger)
5 if oldnode.name == "xdecor:rope" then
6 rope.remove(pos, oldnode, digger, "xdecor:rope")
10 function rope.place(itemstack, _, pointed_thing)
11 if pointed_thing.type == "node" then
12 local under = pointed_thing.under
13 local above = pointed_thing.above
15 local oldnode = minetest.get_node(pos)
16 local stackname = itemstack:get_name()
18 while oldnode.name == "air" and not itemstack:is_empty() do
19 local newnode = {name = stackname, param1 = 0}
20 minetest.set_node(pos, newnode)
23 oldnode = minetest.get_node(pos)
29 function rope.remove(pos, oldnode, digger, rope_name)
31 local below = {x=pos.x, y=pos.y, z=pos.z}
32 local digger_inv = digger:get_inventory()
34 while minetest.get_node(below).name == rope_name do
35 minetest.remove_node(below)
39 if num == 0 then return end
40 digger_inv:add_item("main", rope_name.." "..num)
44 xdecor.register("rope", {
46 drawtype = "plantlike",
49 groups = {dig_immediate=3, flammable=3},
50 tiles = {"xdecor_rope.png"},
51 inventory_image = "xdecor_rope_inv.png",
52 wield_image = "xdecor_rope_inv.png",
55 fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}