3 -- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
4 minetest.register_on_punchnode(function(pos, oldnode, digger)
5 if oldnode.name == "xdecor:rope" then
6 rope:remove(pos, oldnode, digger, "xdecor:rope")
10 function rope.place(itemstack, placer, pointed_thing)
11 if pointed_thing.type == "node" then
12 local pos = pointed_thing.above
13 local oldnode = minetest.get_node(pos)
14 local stackname = itemstack:get_name()
15 if minetest.is_protected(pos, placer:get_player_name()) then return end
17 while oldnode.name == "air" and not itemstack:is_empty() do
18 local newnode = {name = stackname, param1 = 0}
19 minetest.set_node(pos, newnode)
22 oldnode = minetest.get_node(pos)
28 function rope:remove(pos, oldnode, digger, rope_name)
30 local below = {x=pos.x, y=pos.y, z=pos.z}
31 local digger_inv = digger:get_inventory()
33 while minetest.get_node(below).name == rope_name do
34 minetest.remove_node(below)
38 if num == 0 then return end
39 digger_inv:add_item("main", rope_name.." "..num)
43 xdecor.register("rope", {
45 drawtype = "plantlike",
48 groups = {snappy=3, flammable=3},
49 tiles = {"xdecor_rope.png"},
50 inventory_image = "xdecor_rope_inv.png",
51 wield_image = "xdecor_rope_inv.png",
52 selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),