3 -- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
4 function rope.place(itemstack, placer, pointed_thing)
5 if pointed_thing.type == "node" then
6 local pos = pointed_thing.above
7 local oldnode = minetest.get_node(pos)
8 local stackname = itemstack:get_name()
9 if minetest.is_protected(pos, placer:get_player_name()) then
13 while oldnode.name == "air" and not itemstack:is_empty() do
14 local newnode = {name = stackname, param1 = 0}
15 minetest.set_node(pos, newnode)
18 oldnode = minetest.get_node(pos)
24 function rope.remove(pos, oldnode, digger, rope_name)
26 local below = {x=pos.x, y=pos.y, z=pos.z}
27 local digger_inv = digger:get_inventory()
29 while minetest.get_node(below).name == rope_name do
30 minetest.remove_node(below)
34 if num == 0 then return end
35 digger_inv:add_item("main", rope_name.." "..num)
39 xdecor.register("rope", {
41 drawtype = "plantlike",
44 groups = {snappy=3, flammable=3},
45 tiles = {"xdecor_rope.png"},
46 inventory_image = "xdecor_rope_inv.png",
47 wield_image = "xdecor_rope_inv.png",
48 selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
49 on_place = rope.place,
50 on_punch = function(pos, node, puncher, pointed_thing)
51 local player_name = puncher:get_player_name()
52 if not minetest.is_protected(pos, player_name) or
53 minetest.get_player_privs(player_name).protection_bypass then
54 rope.remove(pos, node, puncher, "xdecor:rope")