6 privs = {shout = true},
12 privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
23 tag = "[PROBE-SUPPORTER]",
24 privs = {team = true, student = false,},
29 tag = "[LEHRER*IN / PÄDAGOG*IN]",
30 privs = {team = false, fly = true, teacher = true, creative = true, areas = true, basic_privs = true}
36 privs = {kick = true, team = true},
42 privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true},
47 tag = "[ENTWICKLER*IN]",
48 privs = {privs = true},
63 coronaserver.savedata.ranks = coronaserver.savedata.ranks or {}
64 function coronaserver.get_rank(name)
65 return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student")
67 function coronaserver.get_rank_by_name(rankname)
68 for _, rank in pairs(coronaserver.ranks) do
69 if rank.name == rankname then
74 function coronaserver.get_player_name(name, brackets)
75 local rank = coronaserver.get_rank(name)
76 local rank_tag = minetest.colorize(rank.color, rank.tag)
80 return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
82 function coronaserver.reload_name_tag(name)
83 local player = minetest.get_player_by_name(name)
84 if not player then return end
85 player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
87 minetest.register_on_joinplayer(function(player)
88 local name = player:get_player_name()
89 local rank = coronaserver.get_rank(name)
90 local privs = minetest.get_player_privs(name)
91 local rankname = rank.name
92 if rankname == "hacker" then rankname = "student" end
93 if rankname == "student" and privs.teacher then rankname = "teacher" end
94 if privs.kick then privs.team = true end
95 minetest.set_player_privs(name, privs)
96 coronaserver.savedata.ranks[name] = (rankname == "student") and nil or rankname
97 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
98 coronaserver.reload_name_tag(name)
100 minetest.register_on_leaveplayer(function(player)
101 local name = player:get_player_name()
102 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has left the Server.")
104 minetest.register_on_chat_message(function(name, message)
105 minetest.chat_send_all(coronaserver.get_player_name(name, {"<", ">"}) .. message)
108 minetest.register_chatcommand("rank", {
109 params = "<player> <rank>",
110 description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
111 privs = {privs = true},
112 func = function(name, param)
113 local target = param:split(" ")[1] or ""
114 local rank = param:split(" ")[2] or ""
115 local target_ref = minetest.get_player_by_name(target)
116 local rank_ref = coronaserver.get_rank_by_name(rank)
118 minetest.chat_send_player(name, "Invalider Rang: " .. rank)
120 coronaserver.savedata.ranks[target] = rank
122 for _, r in pairs(coronaserver.ranks) do
123 for k, v in pairs(r.privs) do
126 if r.name == rank then
130 minetest.set_player_privs(target, privs)
131 minetest.chat_send_all(target .. "s Rang ist jetzt " .. minetest.colorize(rank_ref.color, rank_ref.name))
132 coronaserver.reload_name_tag(name)
136 minetest.register_privilege("team", "Team Member")