1 local function ReverseTable(t)
2 local reversedTable = {}
4 for k, v in ipairs(t) do
5 reversedTable[itemCount + 1 - k] = v
32 privs = {privs = true},
38 privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true},
44 privs = {kick = true},
50 privs = {fly = true, teacher = true, creative = true, areas = true, student = false}
56 privs = {student = true},
59 coronaserver.savedata.ranks = coronaserver.savedata.ranks or {}
60 function coronaserver.get_rank(name)
61 return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student")
63 function coronaserver.get_rank_by_name(rankname)
64 for _, rank in pairs(coronaserver.ranks) do
65 if rank.name == rankname then
70 function coronaserver.get_player_name(name, brackets)
71 local rank = coronaserver.get_rank(name)
72 local rank_tag = minetest.colorize(rank.color, rank.tag)
76 return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
78 minetest.register_on_joinplayer(function(player)
79 local name = player:get_player_name()
80 if coronaserver.get_rank(name).name == "student" and minetest.check_player_privs(name, {teacher = true}) then
81 coronaserver.savedata.ranks[name] = "teacher"
84 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
85 player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
87 minetest.register_on_leaveplayer(function(player)
88 local name = player:get_player_name()
89 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has left the Server.")
91 minetest.register_on_chat_message(function(name, message)
92 minetest.chat_send_all(coronaserver.get_player_name(name, {"<", ">"}) .. message)
95 minetest.register_chatcommand("rank", {
96 params = "<player> <rank>",
97 description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
98 privs = {privs = true},
99 func = function(name, param)
100 local target = param:split(" ")[1]
101 local rank = param:split(" ")[2]
102 local target_ref = minetest.get_player_by_name(target)
103 local rank_ref = coronaserver.get_rank_by_name(rank)
105 minetest.chat_send_player(name, "Invalider Rang: " .. (rank or ""))
107 coronaserver.savedata.ranks[target] = rank
109 for _, r in pairs(ReverseTable(coronaserver.ranks)) do
110 for k, v in pairs(r.privs) do
113 if r.name == rank then
117 minetest.set_player_privs(target, privs)
118 minetest.chat_send_all(target .. " is now a " .. minetest.colorize(rank_ref.color, rank_ref.name))
120 target_ref:set_nametag_attributes({color = rank_ref.color})