6 privs = {student = true, interact = true, shout = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
11 tag = "[LEHRER*IN / PÄDAGOG*IN]",
12 privs = {fly = true, teacher = true, creative = true, areas = true, student = false}
18 privs = {kick = true},
24 privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true},
29 tag = "[ENTWICKLER*IN]",
30 privs = {privs = true},
51 coronaserver.savedata.ranks = coronaserver.savedata.ranks or {}
52 function coronaserver.get_rank(name)
53 return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student")
55 function coronaserver.get_rank_by_name(rankname)
56 for _, rank in pairs(coronaserver.ranks) do
57 if rank.name == rankname then
62 function coronaserver.get_player_name(name, brackets)
63 local rank = coronaserver.get_rank(name)
64 local rank_tag = minetest.colorize(rank.color, rank.tag)
68 return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
70 minetest.register_on_joinplayer(function(player)
71 local name = player:get_player_name()
72 if coronaserver.get_rank(name).name == "student" and minetest.check_player_privs(name, {teacher = true}) then
73 coronaserver.savedata.ranks[name] = "teacher"
76 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
77 player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
79 minetest.register_on_leaveplayer(function(player)
80 local name = player:get_player_name()
81 minetest.chat_send_all(coronaserver.get_player_name(name) .. "has left the Server.")
83 minetest.register_on_chat_message(function(name, message)
84 minetest.chat_send_all(coronaserver.get_player_name(name, {"<", ">"}) .. message)
87 minetest.register_chatcommand("rank", {
88 params = "<player> <rank>",
89 description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
90 privs = {privs = true},
91 func = function(name, param)
92 local target = param:split(" ")[1]
93 local rank = param:split(" ")[2]
94 local target_ref = minetest.get_player_by_name(target)
95 local rank_ref = coronaserver.get_rank_by_name(rank)
97 minetest.chat_send_player(name, "Invalider Rang: " .. (rank or ""))
99 coronaserver.savedata.ranks[target] = rank
101 for _, r in pairs(coronaserver.ranks) do
102 for k, v in pairs(r.privs) do
105 if r.name == rank then
109 minetest.set_player_privs(target, privs)
110 minetest.chat_send_all(target .. " is now a " .. minetest.colorize(rank_ref.color, rank_ref.name))
112 target_ref:set_nametag_attributes({color = rank_ref.color})