1 minetest.register_alias_force("default:sign_yard", "default:sign_wood_yard")
2 local old_is_protected = minetest.is_protected
3 function minetest.is_protected(pos, player)
7 return old_is_protected(pos, player)
10 minetest.register_abm({
12 neighbors = {"default:cloud"},
15 action = function(pos, node, active_object_count, active_object_count_wider)
17 minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name = "default:cloud"})