1 xdecor.register("barrel", {
2 description = "Barrel", inventory = {size=24}, infotext = "Barrel",
3 tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
4 groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
6 xdecor.register("cabinet", {
7 description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
8 tiles = {"default_wood.png", "default_wood.png",
9 "default_wood.png", "default_wood.png",
10 "default_wood.png","xdecor_cabinet_front.png"},
11 groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
13 xdecor.register("cabinet_half", {
14 description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
15 tiles = {"default_wood.png", "default_wood.png",
16 "default_wood.png", "default_wood.png",
17 "default_wood.png", "xdecor_cabinet_half_front.png"},
18 groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
19 node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
21 xdecor.register("candle", {
22 description = "Candle", light_source = 12, drawtype = "torchlike",
23 inventory_image = "xdecor_candle_inv.png",
24 wield_image = "xdecor_candle_inv.png",
25 paramtype2 = "wallmounted", legacy_wallmounted = true,
26 walkable = false, groups = {dig_immediate=3, attached_node=1},
27 tiles = { {name="xdecor_candle_floor.png",
28 animation={type="vertical_frames", length=1.5}},
29 {name="xdecor_candle_wall.png",
30 animation={type="vertical_frames", length=1.5}} },
31 selection_box = {type="wallmounted",
32 wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
33 wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
35 xdecor.register("cardboard_box", {
36 description = "Cardboard Box", groups = {snappy=3},
37 inventory = {size=8}, infotext = "Cardboard Box",
38 tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png",
39 "xdecor_cardbox_sides.png"},
40 node_box = {type="fixed",
41 fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
43 xdecor.register("cauldron", {
44 description = "Cauldron", groups = {snappy=1},
45 tiles = {{name="xdecor_cauldron_top_anim.png",
46 animation={type="vertical_frames", length=3.0}},
47 "xdecor_cauldron_sides.png"} })
49 xdecor.register("chair", {
50 description = "Chair", tiles = {"xdecor_wood_tile.png"},
51 sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
52 node_box = {type="fixed", fixed={
53 {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
54 {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
55 {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
56 {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
57 {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
58 {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
60 xdecor.register("chandelier", {
61 description = "Chandelier", drawtype = "plantlike", walkable = false,
62 inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"},
63 groups = {dig_immediate=3}, light_source = 15 })
65 xdecor.register("coalstone_tile", {
66 description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
67 groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
69 local curtaincolors = {"red"} -- add more curtains simply here
70 for _, c in ipairs(curtaincolors) do
71 xdecor.register("curtain_"..c, {
72 description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false,
73 tiles = {"xdecor_curtain.png^[colorize:"..c..":130"},
74 inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130",
75 wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
76 drawtype = "signlike", paramtype2 = "wallmounted",
77 groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
78 on_rightclick = function(pos, node, clicker, itemstack)
79 local fdir = node.param2
80 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir})
83 xdecor.register("curtain_open_"..c, {
84 tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
85 drawtype = "signlike", paramtype2 = "wallmounted",
86 use_texture_alpha = true, walkable = false,
87 groups = {dig_immediate=3, not_in_creative_inventory=1},
88 selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c,
89 on_rightclick = function(pos, node, clicker, itemstack)
90 local fdir = node.param2
91 minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
94 minetest.register_craft({
95 output = "xdecor:curtain_"..c.." 4",
96 recipe = {{"", "wool:"..c, ""},
98 {"", "wool:"..c, ""}} })
101 xdecor.register("cushion", {
102 description = "Cushion", tiles = {"xdecor_cushion.png"},
103 groups = {snappy=3}, on_place = minetest.rotate_node,
104 node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
106 xdecor.register("empty_shelf", {
107 description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
108 tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
109 groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
111 xdecor.register("fence_wrought_iron", {
112 description = "Wrought Iron Fence", drawtype = "fencelike",
113 tiles = {"default_stone.png^[colorize:#2a2420:180"}, groups = {snappy=3},
114 inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" })
116 xdecor.register("fire", {
117 description = "Fake Fire", light_source = 14, walkable = false,
118 tiles = {{name="xdecor_fire_anim.png",
119 animation={type="vertical_frames", length=1.5}}},
120 drawtype = "plantlike", damage_per_second = 2, drop = "",
121 groups = {dig_immediate=3, not_in_creative_inventory=1} })
123 minetest.register_tool("xdecor:flint_steel", {
124 description = "Flint & Steel", stack_max = 1,
125 inventory_image = "xdecor_flint_steel.png",
126 tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
127 on_use = function(itemstack, user, pointed_thing)
128 if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
129 if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
130 minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
131 else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
134 itemstack:add_wear(65535/65)
138 xdecor.register("lantern", {
139 description = "Lantern", light_source = 12, drawtype = "torchlike",
140 inventory_image = "xdecor_lantern_floor.png",
141 wield_image = "xdecor_lantern_floor.png",
142 paramtype2 = "wallmounted", legacy_wallmounted = true,
143 walkable = false, groups = {dig_immediate=3, attached_node=1},
144 tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
145 selection_box = {type="wallmounted",
146 wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
147 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
148 wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} })
150 flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
151 for _, f in ipairs(flowerstype) do
152 xdecor.register("potted_"..f, {
153 description = "Potted Flowers ("..f..")", walkable = false,
154 groups = {dig_immediate=3},
155 tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
156 drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
158 minetest.register_craft({
159 type = "shapeless", output = "xdecor:potted_"..f.." 2",
160 recipe = {"flowers:"..f, "xdecor:plant_pot"} })
163 xdecor.register("painting", {
164 description = "Painting", drawtype = "signlike",
165 tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
166 paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
167 wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
168 groups = {dig_immediate=3, attached_node=1},
169 sounds = default.node_sound_wood_defaults() })
171 xdecor.register("plant_pot", {
172 description = "Plant Pot", groups = {snappy=3},
173 tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
175 xdecor.register("metal_cabinet", {
176 description = "Metal Cabinet", inventory = {size=24},
177 tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
178 "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
179 "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"},
180 groups = {snappy=2}, infotext = "Metal Cabinet" })
182 xdecor.register("moonbrick", {
183 description = "Moonbrick", tiles = {"xdecor_moonbrick.png"},
184 groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
186 xdecor.register("multishelf", {
187 description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
188 tiles = {"default_wood.png", "xdecor_multishelf.png"},
189 groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
191 local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
192 xdecor.register("rope", {
193 description = "Rope", walkable = false, climbable = true,
194 groups = {dig_immediate=3}, selection_box = rope_sbox,
195 tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png",
196 wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" })
198 xdecor.register("stereo", {
199 description = "Stereo", groups = {snappy=3},
200 tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
201 "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
202 "xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
204 xdecor.register("stone_rune", {
205 description = "Stone Rune", tiles = {"xdecor_stone_rune.png"},
206 groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
208 xdecor.register("stone_tile", {
209 description = "Stone Tile", tiles = {"xdecor_stone_tile.png"},
210 groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
212 xdecor.register("table", {
213 description = "Table", tiles = {"xdecor_wood_tile.png"},
214 groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
215 node_box = {type="fixed", fixed={
216 {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
217 {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
219 xdecor.register("tv", {
220 description = "Television", light_source = 11, groups = {snappy=3},
222 "xdecor_television_left.png^[transformR270",
223 "xdecor_television_left.png^[transformR90",
224 "xdecor_television_left.png^[transformFX",
225 "xdecor_television_left.png",
226 "xdecor_television_back.png",
227 {name="xdecor_television_front_animated.png",
228 animation = {type="vertical_frames", length=80.0}}} })
230 xdecor.register("woodframed_glass", {
231 description = "Wood Framed Glass", drawtype = "glasslike_framed_optional",
232 tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"},
233 groups = {snappy=3}, sounds = default.node_sound_glass_defaults() })
235 xdecor.register("wood_tile", {
236 description = "Wood Tile", tiles = {"xdecor_wood_tile.png"},
237 groups = {snappy=3, wood=1}, sounds = default.node_sound_wood_defaults() })