]> git.lizzy.rs Git - xdecor.git/blob - nodes.lua
Add woodframed glass
[xdecor.git] / nodes.lua
1 xdecor.register("barrel", {
2         description = "Barrel", inventory = {size=24}, infotext = "Barrel",
3         tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
4         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
5
6 xdecor.register("cabinet", {
7         description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
8         tiles = {"default_wood.png", "default_wood.png", 
9         "default_wood.png", "default_wood.png",
10         "default_wood.png","xdecor_cabinet_front.png"},
11         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
12
13 xdecor.register("cabinet_half", {
14         description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
15         tiles = {"default_wood.png", "default_wood.png",
16         "default_wood.png", "default_wood.png",
17         "default_wood.png", "xdecor_cabinet_half_front.png"},
18         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
19         node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
20
21 xdecor.register("candle", {
22         description = "Candle", light_source = 12, drawtype = "torchlike",
23         inventory_image = "xdecor_candle_inv.png", 
24         wield_image = "xdecor_candle_inv.png", 
25         paramtype2 = "wallmounted", legacy_wallmounted = true,
26         walkable = false, groups = {dig_immediate=3, attached_node=1},
27         tiles = { {name="xdecor_candle_floor.png",
28                 animation={type="vertical_frames", length=1.5}},
29                 {name="xdecor_candle_wall.png",
30                 animation={type="vertical_frames", length=1.5}} },
31         selection_box = {type="wallmounted",
32                 wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
33                 wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
34
35 xdecor.register("cardboard_box", {
36         description = "Cardboard Box", groups = {snappy=3}, 
37         inventory = {size=8}, infotext = "Cardboard Box",
38         tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", 
39                 "xdecor_cardbox_sides.png"},
40         node_box = {type="fixed",
41                 fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
42
43 xdecor.register("cauldron", {
44         description = "Cauldron", groups = {snappy=1},
45         tiles = {{name="xdecor_cauldron_top_anim.png",
46                 animation={type="vertical_frames", length=3.0}},
47                 "xdecor_cauldron_sides.png"} })
48
49 xdecor.register("chair", {
50         description = "Chair", tiles = {"xdecor_wood_tile.png"},
51         sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
52         node_box = {type="fixed", fixed={
53                 {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
54                 {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
55                 {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
56                 {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
57                 {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
58                 {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
59
60 xdecor.register("chandelier", {
61         description = "Chandelier", drawtype = "plantlike", walkable = false, 
62         inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"}, 
63         groups = {dig_immediate=3}, light_source = 15 })
64
65 xdecor.register("coalstone_tile", {
66         description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
67         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
68
69 local curtaincolors = {"red"} -- add more curtains simply here
70 for _, c in ipairs(curtaincolors) do
71 xdecor.register("curtain_"..c, {
72         description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false,
73         tiles = {"xdecor_curtain.png^[colorize:"..c..":130"},
74         inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", 
75         wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
76         drawtype = "signlike", paramtype2 = "wallmounted",
77         groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
78         on_rightclick = function(pos, node, clicker, itemstack)
79                 local fdir = node.param2
80                 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir})
81         end })
82
83 xdecor.register("curtain_open_"..c, {
84         tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
85         drawtype = "signlike", paramtype2 = "wallmounted",
86         use_texture_alpha = true, walkable = false,
87         groups = {dig_immediate=3, not_in_creative_inventory=1},
88         selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c,
89         on_rightclick = function(pos, node, clicker, itemstack)
90                 local fdir = node.param2
91                 minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
92         end })
93
94 minetest.register_craft({
95         output = "xdecor:curtain_"..c.." 4",
96         recipe = {{"", "wool:"..c, ""},
97                 {"", "wool:"..c, ""},
98                 {"", "wool:"..c, ""}} })
99 end
100
101 xdecor.register("cushion", {
102         description = "Cushion", tiles = {"xdecor_cushion.png"},
103         groups = {snappy=3}, on_place = minetest.rotate_node,
104         node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
105
106 xdecor.register("empty_shelf", {
107         description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
108         tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
109         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
110
111 xdecor.register("fence_wrought_iron", {
112         description = "Wrought Iron Fence", drawtype = "fencelike", 
113         tiles = {"default_stone.png^[colorize:#2a2420:180"}, groups = {snappy=3},
114         inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" })
115
116 xdecor.register("fire", {
117         description = "Fake Fire", light_source = 14, walkable = false,
118         tiles = {{name="xdecor_fire_anim.png", 
119                 animation={type="vertical_frames", length=1.5}}},
120         drawtype = "plantlike", damage_per_second = 2, drop = "",
121         groups = {dig_immediate=3, not_in_creative_inventory=1} })
122
123 minetest.register_tool("xdecor:flint_steel", {
124         description = "Flint & Steel", stack_max = 1, 
125         inventory_image = "xdecor_flint_steel.png",
126         tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
127         on_use = function(itemstack, user, pointed_thing)
128                 if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
129                         if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
130                                 minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
131                         else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
132                 else return end
133
134                 itemstack:add_wear(65535/65)
135                 return itemstack
136         end })
137
138 xdecor.register("lantern", {
139         description = "Lantern", light_source = 12, drawtype = "torchlike",
140         inventory_image = "xdecor_lantern_floor.png", 
141         wield_image = "xdecor_lantern_floor.png", 
142         paramtype2 = "wallmounted", legacy_wallmounted = true,
143         walkable = false, groups = {dig_immediate=3, attached_node=1},
144         tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
145         selection_box = {type="wallmounted",
146                 wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
147                 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
148                 wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} })
149
150 flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
151 for _, f in ipairs(flowerstype) do
152 xdecor.register("potted_"..f, {
153         description = "Potted Flowers ("..f..")", walkable = false, 
154         groups = {dig_immediate=3},
155         tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
156         drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
157
158 minetest.register_craft({
159         type = "shapeless", output = "xdecor:potted_"..f.." 2",
160         recipe = {"flowers:"..f, "xdecor:plant_pot"} })
161 end
162
163 xdecor.register("painting", {
164         description = "Painting", drawtype = "signlike",
165         tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
166         paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
167         wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
168         groups = {dig_immediate=3, attached_node=1}, 
169         sounds = default.node_sound_wood_defaults() })
170
171 xdecor.register("plant_pot", {
172         description = "Plant Pot", groups = {snappy=3},
173         tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
174
175 xdecor.register("metal_cabinet", {
176         description = "Metal Cabinet", inventory = {size=24},
177         tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
178         "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
179         "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"},
180         groups = {snappy=2}, infotext = "Metal Cabinet" })
181
182 xdecor.register("moonbrick", {
183         description = "Moonbrick", tiles = {"xdecor_moonbrick.png"}, 
184         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
185
186 xdecor.register("multishelf", {
187         description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
188         tiles = {"default_wood.png", "xdecor_multishelf.png"},
189         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
190
191 local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
192 xdecor.register("rope", {
193         description = "Rope", walkable = false, climbable = true, 
194         groups = {dig_immediate=3}, selection_box = rope_sbox,
195         tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png", 
196         wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" })
197
198 xdecor.register("stereo", {
199         description = "Stereo", groups = {snappy=3},
200         tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
201         "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
202         "xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
203
204 xdecor.register("stone_rune", {
205         description = "Stone Rune", tiles = {"xdecor_stone_rune.png"},
206         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
207
208 xdecor.register("stone_tile", {
209         description = "Stone Tile", tiles = {"xdecor_stone_tile.png"},
210         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
211
212 xdecor.register("table", {
213         description = "Table", tiles = {"xdecor_wood_tile.png"},
214         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
215         node_box = {type="fixed", fixed={
216                 {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, 
217                 {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
218
219 xdecor.register("tv", {
220         description = "Television", light_source = 11, groups = {snappy=3},
221         tiles = {
222                 "xdecor_television_left.png^[transformR270",
223                 "xdecor_television_left.png^[transformR90",
224                 "xdecor_television_left.png^[transformFX",
225                 "xdecor_television_left.png",
226                 "xdecor_television_back.png",
227                 {name="xdecor_television_front_animated.png",
228                 animation = {type="vertical_frames", length=80.0}}} })
229                 
230 xdecor.register("woodframed_glass", {
231         description = "Wood Framed Glass", drawtype = "glasslike_framed_optional", 
232         tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"},
233         groups = {snappy=3}, sounds = default.node_sound_glass_defaults() })
234
235 xdecor.register("wood_tile", {
236         description = "Wood Tile", tiles = {"xdecor_wood_tile.png"},
237         groups = {snappy=3, wood=1}, sounds = default.node_sound_wood_defaults() })