1 screwdriver = screwdriver or {}
3 xpanes.register_pane("bamboo_frame", {
4 description = "Bamboo Frame",
5 tiles = {"xdecor_bamboo_frame.png"},
8 textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"},
9 inventory_image = "xdecor_bamboo_frame.png",
10 wield_image = "xdecor_bamboo_frame.png",
11 groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
12 recipe = { {"default:papyrus", "default:papyrus", "default:papyrus"},
13 {"default:papyrus", "farming:cotton", "default:papyrus"},
14 {"default:papyrus", "default:papyrus", "default:papyrus"} }
17 xdecor.register("baricade", {
18 description = "Baricade",
19 drawtype = "plantlike",
21 inventory_image = "xdecor_baricade.png",
22 tiles = {"xdecor_baricade.png"},
23 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
24 damage_per_second = 4,
25 selection_box = xdecor.nodebox.slab_y(0.3)
28 xdecor.register("barrel", {
29 description = "Barrel",
30 inventory = {size=24},
32 tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
33 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
34 sounds = default.node_sound_wood_defaults()
37 xdecor.register("cabinet", {
38 description = "Wood Cabinet",
39 inventory = {size=24},
40 infotext = "Wood Cabinet",
41 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
42 sounds = default.node_sound_wood_defaults(),
43 on_rotate = screwdriver.rotate_simple,
44 tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
45 "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
46 "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
49 xdecor.register("cabinet_half", {
50 description = "Half Wood Cabinet",
52 infotext = "Half Wood Cabinet",
53 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
54 sounds = default.node_sound_wood_defaults(),
55 node_box = xdecor.nodebox.slab_y(0.5, 0.5),
56 tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
57 "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
58 "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
61 xdecor.register("candle", {
62 description = "Candle",
64 drawtype = "torchlike",
65 inventory_image = "xdecor_candle_inv.png",
66 wield_image = "xdecor_candle_wield.png",
67 paramtype2 = "wallmounted",
68 legacy_wallmounted = true,
70 groups = {dig_immediate=3, attached_node=1},
71 tiles = {{name = "xdecor_candle_floor.png",
72 animation = {type="vertical_frames", length=1.5}},
73 {name = "xdecor_candle_ceiling.png",
74 animation = {type="vertical_frames", length=1.5}},
75 {name = "xdecor_candle_wall.png",
76 animation = {type="vertical_frames", length=1.5}}
80 wall_top = {-0.3, -0.4, -0.3, 0.3, 0.5, 0.3},
81 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
82 wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
86 xdecor.register("chair", {
87 description = "Chair",
88 tiles = {"xdecor_wood.png"},
89 sounds = default.node_sound_wood_defaults(),
90 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
91 on_rotate = screwdriver.rotate_simple,
92 node_box = xdecor.pixelbox(16, {
94 {11, 0, 11, 2, 16, 2},
95 {5, 9, 11.5, 6, 6, 1},
100 can_dig = xdecor.sit_dig,
101 on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
102 pos.y = pos.y + 0 -- Sitting position.
103 xdecor.sit(pos, node, clicker, pointed_thing)
107 xpanes.register_pane("chainlink", {
108 description = "Chain Link",
109 tiles = {"xdecor_chainlink.png"},
110 drawtype = "airlike",
112 textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"},
113 inventory_image = "xdecor_chainlink.png",
114 wield_image = "xdecor_chainlink.png",
115 groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
116 recipe = { {"default:steel_ingot", "", "default:steel_ingot"},
117 {"", "default:steel_ingot", ""},
118 {"default:steel_ingot", "", "default:steel_ingot"} }
121 xdecor.register("cobweb", {
122 description = "Cobweb",
123 drawtype = "plantlike",
124 tiles = {"xdecor_cobweb.png"},
125 inventory_image = "xdecor_cobweb.png",
126 liquid_viscosity = 8,
127 liquidtype = "source",
128 liquid_alternative_flowing = "xdecor:cobweb",
129 liquid_alternative_source = "xdecor:cobweb",
130 liquid_renewable = false,
133 selection_box = {type = "regular"},
134 groups = {dig_immediate=3, liquid=3, flammable=3},
135 sounds = default.node_sound_leaves_defaults()
138 for _, c in pairs({"red"}) do -- Add more curtains colors simply here.
139 xdecor.register("curtain_"..c, {
140 description = c:gsub("^%l", string.upper).." Curtain",
142 tiles = {"wool_white.png^[colorize:"..c..":170"},
143 inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
144 wield_image = "wool_white.png^[colorize:"..c..":170",
145 drawtype = "signlike",
146 paramtype2 = "wallmounted",
147 groups = {dig_immediate=3, flammable=3},
148 selection_box = {type="wallmounted"},
149 on_rightclick = function(pos, node)
150 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
154 xdecor.register("curtain_open_"..c, {
155 tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
156 drawtype = "signlike",
157 paramtype2 = "wallmounted",
159 groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
160 selection_box = {type="wallmounted"},
161 drop = "xdecor:curtain_"..c,
162 on_rightclick = function(pos, node)
163 minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
167 minetest.register_craft({
168 output = "xdecor:curtain_"..c.." 4",
169 recipe = { {"", "wool:"..c, ""},
170 {"", "wool:"..c, ""} }
174 minetest.register_alias("xdecor:crate", "default:chess")
176 xdecor.register("cushion", {
177 description = "Cushion",
178 tiles = {"xdecor_cushion.png"},
179 groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
180 on_place = minetest.rotate_node,
181 node_box = xdecor.nodebox.slab_y(0.5),
182 can_dig = xdecor.sit_dig,
183 on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
185 xdecor.sit(pos, node, clicker, pointed_thing)
187 local wield_item = clicker:get_wielded_item():get_name()
188 if wield_item == "xdecor:cushion" and clicker:get_player_control().sneak then
189 local player_name = clicker:get_player_name()
190 if minetest.is_protected(pos, player_name) then
191 minetest.record_protection_violation(pos, player_name) return
194 minetest.set_node(pos, {name="xdecor:cushion_block", param2=node.param2})
196 if not minetest.setting_getbool("creative_mode") then
197 itemstack:take_item()
204 xdecor.register("cushion_block", {
205 tiles = {"xdecor_cushion.png"},
206 groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
209 local function door_access(name) return name:find("prison") end
210 local xdecor_doors = {
212 {"group:wood", "default:paper"},
213 {"default:paper", "group:wood"},
214 {"group:wood", "default:paper"}
217 {"xpanes:bar", "xpanes:bar"},
218 {"xpanes:bar", "xpanes:bar"},
219 {"xpanes:bar", "xpanes:bar"}
222 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
223 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
224 {"xpanes:rusty_bar", "xpanes:rusty_bar"}
227 {"group:wood", "group:wood"},
228 {"xpanes:chainlink", "xpanes:chainlink"},
229 {"group:wood", "group:wood"}
232 {"default:paper", "default:paper"},
233 {"default:paper", "default:paper"},
234 {"group:wood", "group:wood"}
237 {"default:glass", "default:glass"},
238 {"group:wood", "group:wood"},
239 {"group:wood", "group:wood"}
243 for name, recipe in pairs(xdecor_doors) do
244 if not doors.register then break end
245 doors.register(name.."_door", {
246 tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
247 description = string.gsub(" "..name, "%W%l", string.upper):sub(2):gsub("_", " ").." Door",
248 inventory_image = "xdecor_"..name.."_door_inv.png",
249 protected = door_access(name),
250 groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
253 minetest.register_alias("xdecor:"..name.."_door", "doors:"..name.."_door")
254 minetest.register_alias("xdecor:"..name.."_door_t_1", "air")
255 minetest.register_alias("xdecor:"..name.."_door_t_2", "air")
256 minetest.register_alias("xdecor:"..name.."_door_b_1", "doors:"..name.."_door_a")
257 minetest.register_alias("xdecor:"..name.."_door_b_2", "doors:"..name.."_door_b")
259 minetest.register_alias("xdecor:prison_rust_door", "doors:rusty_prison_door")
260 minetest.register_alias("xdecor:prison_rust_door_t_1", "air")
261 minetest.register_alias("xdecor:prison_rust_door_t_2", "air")
262 minetest.register_alias("xdecor:prison_rust_door_b_1", "doors:rusty_prison_door_a")
263 minetest.register_alias("xdecor:prison_rust_door_b_2", "doors:rusty_prison_door_b")
265 xdecor.register("empty_shelf", {
266 description = "Empty Shelf",
267 inventory = {size=24},
268 infotext = "Empty Shelf",
269 tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"},
270 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
271 sounds = default.node_sound_wood_defaults(),
272 on_rotate = screwdriver.rotate_simple
275 xdecor.register("enderchest", {
276 description = "Ender Chest",
277 tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
278 "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
279 "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
280 groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1},
281 sounds = default.node_sound_stone_defaults(),
282 on_rotate = screwdriver.rotate_simple,
283 on_construct = function(pos)
284 local meta = minetest.get_meta(pos)
285 meta:set_string("formspec", [[ size[8,9]
286 list[current_player;enderchest;0,0;8,4;]
287 list[current_player;main;0,5;8,4;]
288 listring[current_player;enderchest]
289 listring[current_player;main] ]]
290 ..xbg..default.get_hotbar_bg(0,5))
291 meta:set_string("infotext", "Ender Chest")
295 minetest.register_on_joinplayer(function(player)
296 local inv = player:get_inventory()
297 inv:set_size("enderchest", 8*4)
300 if rawget(_G, "fire") then
301 minetest.register_alias("xdecor:fire", "fire:basic_flame")
303 minetest.register_alias("xdecor:fire", "air")
306 xdecor.register("ivy", {
308 drawtype = "signlike",
311 groups = {dig_immediate=3, flammable=3, plant=1},
312 paramtype2 = "wallmounted",
313 selection_box = {type="wallmounted"},
314 legacy_wallmounted = true,
315 tiles = {"xdecor_ivy.png"},
316 inventory_image = "xdecor_ivy.png",
317 wield_image = "xdecor_ivy.png",
318 sounds = default.node_sound_leaves_defaults()
321 xdecor.register("lantern", {
322 description = "Lantern",
324 drawtype = "torchlike",
325 inventory_image = "xdecor_lantern_floor.png",
326 wield_image = "xdecor_lantern_floor.png",
327 paramtype2 = "wallmounted",
328 legacy_wallmounted = true,
330 groups = {dig_immediate=3, attached_node=1},
331 tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
333 type = "wallmounted",
334 wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
335 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
336 wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}
340 for _, l in pairs({"iron", "wooden"}) do
341 xdecor.register(l.."_lightbox", {
342 description = l:gsub("^%l", string.upper).." Light Box",
343 tiles = {"xdecor_"..l.."_lightbox.png"},
344 groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
346 sounds = default.node_sound_glass_defaults()
350 minetest.register_alias("xdecor:lightbox", "xdecor:wooden_lightbox")
352 xdecor.register("packed_ice", {
354 description = "Packed Ice",
355 tiles = {"xdecor_packed_ice.png"},
356 groups = {cracky=1, puts_out_fire=1},
357 sounds = default.node_sound_glass_defaults()
360 for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
361 "rose", "tulip", "viola"}) do
362 xdecor.register("potted_"..f, {
363 description = string.gsub("Potted Flowers ("..f..")", "_", " "),
365 groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
366 tiles = {"xdecor_"..f.."_pot.png"},
367 inventory_image = "xdecor_"..f.."_pot.png",
368 drawtype = "plantlike",
369 sounds = default.node_sound_leaves_defaults(),
370 selection_box = xdecor.nodebox.slab_y(0.3)
373 minetest.register_craft({
374 output = "xdecor:potted_"..f,
375 recipe = { {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
376 {"", "default:clay_brick", ""} }
380 xdecor.register("painting_1", {
381 description = "Painting",
382 tiles = {"xdecor_painting_1.png"},
383 inventory_image = "xdecor_painting_empty.png",
384 wield_image = "xdecor_painting_empty.png",
385 paramtype2 = "wallmounted",
386 legacy_wallmounted = true,
387 wield_image = "xdecor_painting_empty.png",
388 sunlight_propagates = true,
389 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
390 sounds = default.node_sound_wood_defaults(),
392 type = "wallmounted",
393 wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
394 wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
395 wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
397 on_construct = function(pos)
398 local node = minetest.get_node(pos)
399 local random = math.random(4)
400 if random == 1 then return end
401 minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2})
406 xdecor.register("painting_"..i, {
407 tiles = {"xdecor_painting_"..i..".png"},
408 paramtype2 = "wallmounted",
409 legacy_wallmounted = true,
410 drop = "xdecor:painting_1",
411 sunlight_propagates = true,
412 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1, not_in_creative_inventory=1},
413 sounds = default.node_sound_wood_defaults(),
415 type = "wallmounted",
416 wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
417 wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
418 wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
423 for _, b in pairs({{"cactus", "cactus"}, {"moon", "stone"}}) do
424 xdecor.register(b[1].."brick", {
426 description = b[1]:gsub("^%l", string.upper).." Brick",
427 tiles = {"xdecor_"..b[1].."brick.png"},
429 sounds = default.node_sound_stone_defaults(),
432 minetest.register_craft({
433 output = "xdecor:"..b[1].."brick",
435 recipe = {"default:brick", "default:"..b[2]}
439 xdecor.register("multishelf", {
440 description = "Multi Shelf",
441 inventory = {size=24},
442 infotext = "Multi Shelf",
443 on_rotate = screwdriver.rotate_simple,
444 tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
445 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
446 sounds = default.node_sound_wood_defaults()
449 xpanes.register_pane("rusty_bar", {
450 description = "Rusty Iron Bars",
451 tiles = {"xdecor_rusty_bars.png"},
452 drawtype = "airlike",
454 textures = {"xdecor_rusty_bars.png", "xdecor_rusty_bars.png", "xpanes_space.png"},
455 inventory_image = "xdecor_rusty_bars.png",
456 wield_image = "xdecor_rusty_bars.png",
457 groups = {cracky=2, pane=1},
458 recipe = { {"", "default:dirt", ""},
459 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
460 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} }
463 minetest.register_alias("xpanes:rust_bar", "xpanes:rusty_bar")
465 minetest.register_alias("xpanes:rust_bar_"..i, "xpanes:rusty_bar_"..i)
468 xdecor.register("stonepath", {
469 description = "Garden Stone Path",
470 tiles = {"default_stone.png"},
472 on_rotate = screwdriver.rotate_simple,
473 sounds = default.node_sound_stone_defaults(),
474 sunlight_propagates = true,
475 node_box = xdecor.pixelbox(16, {
478 {1, 0, 10, 5, .5, 5},
481 selection_box = xdecor.nodebox.slab_y(0.05)
484 for _, t in pairs({"desertstone_tile", "stone_tile", "stone_rune",
485 "coalstone_tile", "hard_clay"}) do
488 description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "),
489 tiles = {"xdecor_"..t..".png"},
491 sounds = default.node_sound_stone_defaults()
495 xdecor.register("table", {
496 description = "Table",
497 tiles = {"xdecor_wood.png"},
498 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
499 sounds = default.node_sound_wood_defaults(),
500 node_box = xdecor.pixelbox(16, {
501 {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
505 xdecor.register("tatami", {
506 description = "Tatami",
507 tiles = {"xdecor_tatami.png"},
508 wield_image = "xdecor_tatami.png",
509 groups = {snappy=3, flammable=3},
510 node_box = xdecor.nodebox.slab_y(0.0625)
513 xdecor.register("tv", {
514 description = "Television",
517 on_rotate = screwdriver.rotate_simple,
518 tiles = { "xdecor_television_left.png^[transformR270",
519 "xdecor_television_left.png^[transformR90",
520 "xdecor_television_left.png^[transformFX",
521 "xdecor_television_left.png", "xdecor_television_back.png",
522 {name = "xdecor_television_front_animated.png",
523 animation = {type="vertical_frames", length=80.0}} }
526 for _, n in pairs({"c0", "c1", "c2", "c3", "c4", "ln"}) do
527 minetest.register_alias("xdecor:cobble_wall_"..n, "walls:cobble")
528 minetest.register_alias("xdecor:mossycobble_wall_"..n, "walls:cobble")
531 xpanes.register_pane("wood_frame", {
532 description = "Wood Frame",
533 tiles = {"xdecor_wood_frame.png"},
534 drawtype = "airlike",
536 textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
537 inventory_image = "xdecor_wood_frame.png",
538 wield_image = "xdecor_wood_frame.png",
539 groups = {choppy=2, pane=1, flammable=2},
540 sounds = default.node_sound_wood_defaults(),
541 recipe = { {"group:wood", "group:stick", "group:wood"},
542 {"group:stick", "group:stick", "group:stick"},
543 {"group:wood", "group:stick", "group:wood"} }
546 xdecor.register("woodframed_glass", {
547 description = "Wood Framed Glass",
548 drawtype = "glasslike_framed",
549 tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
550 groups = {cracky=2, oddly_breakable_by_hand=1},
551 sounds = default.node_sound_glass_defaults()
554 xdecor.register("wood_tile", {
555 description = "Wood Tile",
556 tiles = {"xdecor_wood_tile.png"},
558 groups = {choppy=1, wood=1, flammable=2},
559 sounds = default.node_sound_wood_defaults()