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1 xdecor.register("barrel", {
2         description = "Barrel", infotext = "Barrel", inventory = {size=24},
3         tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
4         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
5
6 xdecor.register("cabinet", {
7         description = "Cabinet", infotext = "Cabinet", inventory = {size=24},
8         tiles = {"default_wood.png", "xdecor_cabinet_front.png"},
9         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
10
11 xdecor.register("cabinet_half", {
12         description = "Cabinet half", infotext = "Cabinet (half)", inventory = {size=8},
13         tiles = {"default_wood.png", "xdecor_cabinet_half_front.png"},
14         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
15         node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
16
17 xdecor.register("candle", {
18         description = "Candle", light_source = 12,
19         inventory_image = "xdecor_candle_inv.png", drawtype = "torchlike",
20         paramtype2 = "wallmounted", legacy_wallmounted = true,
21         walkable = false, groups = {dig_immediate=3, attached_node=1},
22         tiles = { 
23                 {name="xdecor_candle_floor.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}},
24                 {name="xdecor_candle_wall.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}} },
25         selection_box = {type="wallmounted",
26                 wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
27                 wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
28
29 xdecor.register("cardboard_box", {
30         description = "Cardboard box", groups = {snappy=3}, inventory = {size=8},
31         tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", "xdecor_cardbox_sides.png"},
32         node_box = {type="fixed", fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
33
34 xdecor.register("cauldron", {
35         description = "Cauldron", groups = {snappy=1},
36         tiles = {{name="xdecor_cauldron_top_anim.png", animation={type="vertical_frames", 
37                 aspect_w=16, aspect_h=16, length=3.0}}, "xdecor_cauldron_sides.png"} })
38
39 xdecor.register("chair", {
40         description = "Chair", tiles = {"xdecor_wood.png"},
41         sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
42         node_box = {type="fixed", fixed={
43                 {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
44                 {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28}, {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
45                 {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875}, {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
46
47 xdecor.register("coalstone_tile", {
48         description = "Coalstone tile", tiles = {"xdecor_coalstone_tile.png"},
49         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
50
51 local curtaincolors = { {"red", "#ad2323e0:175"} }
52 for c in ipairs(curtaincolors) do
53 local color = curtaincolors[c][1]
54 local hue = curtaincolors[c][2]
55
56 xdecor.register("curtain_"..color, {
57         description = "Curtain ("..color..")", tiles = {"xdecor_curtain.png^[colorize:"..hue},
58         inventory_image = "xdecor_curtain_open.png^[colorize:"..hue,
59         drawtype = "signlike", paramtype2 = "wallmounted",
60         use_texture_alpha = true, walkable = false,
61         groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
62         on_rightclick = function(pos, node, clicker, itemstack)
63                 local fdir = node.param2
64                 minetest.set_node(pos, {name = "xdecor:curtain_open_"..color, param2 = fdir})
65         end })
66
67 xdecor.register("curtain_open_"..color, {
68         tiles = { "xdecor_curtain_open.png^[colorize:"..hue },
69         drawtype = "signlike", paramtype2 = "wallmounted",
70         use_texture_alpha = true, walkable = false,
71         groups = {dig_immediate=3, not_in_creative_inventory=1},
72         selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..color,
73         on_rightclick = function(pos, node, clicker, itemstack)
74                 local fdir = node.param2
75                 minetest.set_node(pos, { name = "xdecor:curtain_"..color, param2 = fdir })
76         end })
77         
78 minetest.register_craft({
79         output = "xdecor:curtain_"..color.." 4",
80         recipe = {{"", "wool:"..color, ""},
81                         {"", "wool:"..color, ""},
82                         {"", "wool:"..color, ""}} })
83 end
84
85 xdecor.register("cushion", {
86         description = "Cushion", tiles = {"xdecor_cushion.png"},
87         groups = {snappy=3}, on_place = minetest.rotate_node,
88         node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
89
90 fencematerial = {"brass", "wrought_iron"}
91 for _, m in ipairs(fencematerial) do
92 xdecor.register("fence_"..m, {
93         description = "Fence ("..m..")", drawtype = "fencelike", tiles = {"xdecor_"..m..".png"},
94         inventory_image = "default_fence_overlay.png^xdecor_"..m..".png^default_fence_overlay.png^[makealpha:255,126,126",
95         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
96 end
97
98 xdecor.register("fire", {
99         description = "Fake fire", light_source = 14, walkable = false,
100         tiles = {{name="xdecor_fire_anim.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}}},
101         drawtype = "plantlike", damage_per_second = 2, drop = "",
102         groups = {dig_immediate=3, not_in_creative_inventory=1} })
103
104 minetest.register_tool("xdecor:flint_steel", {
105         description = "Flint and steel", stack_max = 1, inventory_image = "xdecor_flint_steel.png",
106         tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
107         on_use = function(itemstack, user, pointed_thing)
108                 if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
109                         if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
110                                 minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
111                         else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
112                 else return end
113
114                 itemstack:add_wear(65535/65)
115                 return itemstack
116         end })
117
118 flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
119 for _, f in ipairs(flowerstype) do
120 xdecor.register("potted_"..f, {
121         description = "Potted flowers ("..f..")", walkable = false,
122         tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
123         drawtype = "plantlike", groups = {dig_immediate=3}, sounds = default.node_sound_leaves_defaults() })
124
125 minetest.register_craft({
126         type = "shapeless", output = "xdecor:potted_"..f.." 2",
127         recipe = {"flowers:"..f, "xdecor:plant_pot"} })
128 end
129
130 xdecor.register("painting", {
131         description = "Painting", drawtype = "signlike", tiles = {"xdecor_painting.png"},
132         paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
133         inventory_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
134         groups = {dig_immediate=3, attached_node=1}, sounds = default.node_sound_wood_defaults() })
135
136 xdecor.register("plant_pot", {
137         description = "Plant pot", groups = {snappy=3},
138         tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
139
140 xdecor.register("moonbrick", {
141         description = "Moonbrick", tiles = {"xdecor_moonbrick.png"},
142         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
143
144 xdecor.register("multishelf", {
145         description = "Multishelf", infotext = "Multishelf", inventory = {size=24},
146         tiles = {"default_wood.png", "xdecor_multishelf.png"},
147         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
148
149 local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
150 xdecor.register("rope", {
151         description = "Hanging rope", walkable = false, climbable = true,
152         tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png",
153         drawtype = "plantlike", groups = {dig_immediate=3}, selection_box = rope_sbox })
154
155 xdecor.register("table", {
156         description = "Table", tiles = {"xdecor_wood.png"},
157         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
158         node_box = {type="fixed", fixed={
159                 {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
160
161 xdecor.register("tv", {
162         description = "Television", light_source = 11, groups = {snappy=3},
163         tiles = {"xdecor_television_top.png", "xdecor_television_left.png^[transformR90",
164                 "xdecor_television_left.png^[transformFX", "xdecor_television_left.png",
165                 "xdecor_television_back.png", {name="xdecor_television_front_animated.png",
166                 animation = { type="vertical_frames", aspect_w=16, aspect_h=16, length=80.0}}} })
167
168 xdecor.register("wood_tile", {
169         description = "Wood tile", tiles = {"xdecor_wood_tile.png"},
170         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
171
172 xdecor.register("workbench", {
173         description = "Work table", infotext = "Work bench", inventory = {size=24},
174         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
175         tiles = {"xdecor_workbench_top.png", "xdecor_workbench_top.png",
176                 "xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
177                 "xdecor_workbench_front.png", "xdecor_workbench_front.png"} })