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1 xdecor.register("barrel", {
2         description = "Barrel", inventory = {size=24}, infotext = "Barrel",
3         tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
4         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
5
6 xdecor.register("cabinet", {
7         description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
8         tiles = {"default_wood.png", "default_wood.png", 
9         "default_wood.png", "default_wood.png",
10         "default_wood.png","xdecor_cabinet_front.png"},
11         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
12
13 xdecor.register("cabinet_half", {
14         description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
15         tiles = {"default_wood.png", "default_wood.png",
16         "default_wood.png", "default_wood.png",
17         "default_wood.png", "xdecor_cabinet_half_front.png"},
18         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
19         node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
20
21 xdecor.register("candle", {
22         description = "Candle", light_source = 12, drawtype = "torchlike",
23         inventory_image = "xdecor_candle_inv.png", 
24         wield_image = "xdecor_candle_inv.png", 
25         paramtype2 = "wallmounted", legacy_wallmounted = true,
26         walkable = false, groups = {dig_immediate=3, attached_node=1},
27         tiles = { {name="xdecor_candle_floor.png",
28                 animation={type="vertical_frames", length=1.5}},
29                 {name="xdecor_candle_wall.png",
30                 animation={type="vertical_frames", length=1.5}} },
31         selection_box = {type="wallmounted",
32                 wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
33                 wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
34
35 xdecor.register("cardboard_box", {
36         description = "Cardboard Box", groups = {snappy=3}, 
37         inventory = {size=8}, infotext = "Cardboard Box",
38         tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", 
39                 "xdecor_cardbox_sides.png"},
40         node_box = {type="fixed",
41                 fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
42
43 xdecor.register("cauldron", {
44         description = "Cauldron", groups = {snappy=1},
45         tiles = {{name="xdecor_cauldron_top_anim.png",
46                 animation={type="vertical_frames", length=3.0}},
47                 "xdecor_cauldron_sides.png"} })
48
49 xdecor.register("chair", {
50         description = "Chair", tiles = {"xdecor_wood.png"},
51         sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
52         node_box = {type="fixed", fixed={
53                 {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
54                 {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
55                 {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
56                 {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
57                 {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
58                 {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
59
60 xdecor.register("chandelier", {
61         description = "Chandelier", drawtype = "plantlike", walkable = false, 
62         inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"}, 
63         groups = {dig_immediate=3}, light_source = 14 })
64
65 xdecor.register("coalstone_tile", {
66         drawtype = "normal", description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
67         groups = {snappy=2}, sounds = default.node_sound_stone_defaults() })
68
69 local curtaincolors = {"red"} -- add more curtains simply here
70 for _, c in ipairs(curtaincolors) do
71 xdecor.register("curtain_"..c, {
72         description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false,
73         tiles = {"xdecor_curtain.png^[colorize:"..c..":130"},
74         inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", 
75         wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
76         drawtype = "signlike", paramtype2 = "wallmounted",
77         groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
78         on_rightclick = function(pos, node, clicker, itemstack)
79                 local fdir = node.param2
80                 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir})
81         end })
82
83 xdecor.register("curtain_open_"..c, {
84         tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
85         drawtype = "signlike", paramtype2 = "wallmounted",
86         use_texture_alpha = true, walkable = false,
87         groups = {dig_immediate=3, not_in_creative_inventory=1},
88         selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c,
89         on_rightclick = function(pos, node, clicker, itemstack)
90                 local fdir = node.param2
91                 minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
92         end })
93
94 minetest.register_craft({
95         output = "xdecor:curtain_"..c.." 4",
96         recipe = {{"", "wool:"..c, ""},
97                 {"", "wool:"..c, ""},
98                 {"", "wool:"..c, ""}} })
99 end
100
101 xdecor.register("cushion", {
102         description = "Cushion", tiles = {"xdecor_cushion.png"},
103         groups = {snappy=3}, on_place = minetest.rotate_node,
104         node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
105
106 xdecor.register("empty_shelf", {
107         description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
108         tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
109         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
110
111 local fence_sbox = {type="fixed", fixed={-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}}
112 xdecor.register("fence_wrought_iron", {
113         description = "Wrought Iron Fence", drawtype = "fencelike", groups = {snappy=2},
114         tiles = {"default_stone.png^[colorize:#2a2420:180"}, selection_box = fence_sbox,
115         inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" })
116
117 xdecor.register("fire", {
118         description = "Fake Fire", light_source = 14, walkable = false,
119         tiles = {{name="xdecor_fire_anim.png", 
120                 animation={type="vertical_frames", length=1.5}}},
121         drawtype = "plantlike", damage_per_second = 2, drop = "",
122         groups = {dig_immediate=3, not_in_creative_inventory=1} })
123
124 minetest.register_tool("xdecor:flint_steel", {
125         description = "Flint & Steel", stack_max = 1, 
126         inventory_image = "xdecor_flint_steel.png",
127         tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
128         on_use = function(itemstack, user, pointed_thing)
129                 if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
130                         if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
131                                 minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
132                         else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
133                 else return end
134
135                 itemstack:add_wear(65535/65)
136                 return itemstack
137         end })
138
139 xdecor.register("lantern", {
140         description = "Lantern", light_source = 12, drawtype = "torchlike",
141         inventory_image = "xdecor_lantern_floor.png", 
142         wield_image = "xdecor_lantern_floor.png", 
143         paramtype2 = "wallmounted", legacy_wallmounted = true,
144         walkable = false, groups = {dig_immediate=3, attached_node=1},
145         tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
146         selection_box = {type="wallmounted",
147                 wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
148                 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
149                 wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} })
150
151 flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
152 for _, f in ipairs(flowerstype) do
153 xdecor.register("potted_"..f, {
154         description = "Potted Flowers ("..f..")", walkable = false, 
155         groups = {dig_immediate=3},
156         tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
157         drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
158
159 minetest.register_craft({
160         type = "shapeless", output = "xdecor:potted_"..f.." 2",
161         recipe = {"flowers:"..f, "xdecor:plant_pot"} })
162 end
163
164 xdecor.register("painting", {
165         description = "Painting", drawtype = "signlike",
166         tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
167         paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
168         wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
169         groups = {dig_immediate=3, attached_node=1}, 
170         sounds = default.node_sound_wood_defaults() })
171
172 xdecor.register("plant_pot", {
173         description = "Plant Pot", groups = {snappy=3},
174         tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
175
176 xdecor.register("metal_cabinet", {
177         description = "Metal Cabinet", inventory = {size=24}, 
178         tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
179         "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
180         "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"},
181         groups = {snappy=1}, infotext = "Metal Cabinet" })
182
183 xdecor.register("moonbrick", {
184         drawtype = "normal", description = "Moonbrick", tiles = {"xdecor_moonbrick.png"}, 
185         groups = {snappy=2}, sounds = default.node_sound_stone_defaults() })
186
187 xdecor.register("multishelf", {
188         description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
189         tiles = {"default_wood.png", "xdecor_multishelf.png"},
190         groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
191
192 local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
193 xdecor.register("rope", {
194         description = "Rope", walkable = false, climbable = true, 
195         groups = {dig_immediate=3}, selection_box = rope_sbox,
196         tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png", 
197         wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" })
198
199 xdecor.register("stereo", {
200         description = "Stereo", groups = {snappy=3},
201         tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
202         "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
203         "xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
204
205 xdecor.register("stone_rune", {
206         description = "Stone Rune", tiles = {"xdecor_stone_rune.png"}, drawtype = "normal",
207         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
208
209 xdecor.register("stone_tile", {
210         description = "Stone Tile", tiles = {"xdecor_stone_tile.png"}, drawtype = "normal",
211         groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
212
213 xdecor.register("table", {
214         description = "Table", tiles = {"xdecor_wood.png"},
215         groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
216         node_box = {type="fixed", fixed={
217                 {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, 
218                 {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
219
220 xdecor.register("tv", {
221         description = "Television", light_source = 11, groups = {snappy=3},
222         tiles = {
223                 "xdecor_television_left.png^[transformR270",
224                 "xdecor_television_left.png^[transformR90",
225                 "xdecor_television_left.png^[transformFX",
226                 "xdecor_television_left.png",
227                 "xdecor_television_back.png",
228                 {name="xdecor_television_front_animated.png",
229                 animation = {type="vertical_frames", length=80.0}}} })
230                 
231 xdecor.register("woodframed_glass", {
232         description = "Wood Framed Glass", drawtype = "glasslike_framed", 
233         tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"},
234         groups = {snappy=3}, sounds = default.node_sound_glass_defaults() })
235
236 xdecor.register("wood_tile", {
237         description = "Wood Tile", tiles = {"xdecor_wood_tile.png"}, drawtype = "normal",
238         groups = {snappy=2, wood=1}, sounds = default.node_sound_wood_defaults() })