]> git.lizzy.rs Git - xdecor.git/blob - nodes.lua
Add Trampoline
[xdecor.git] / nodes.lua
1 screwdriver = screwdriver or {}
2
3 function xdecor.register_pane(name, desc, def)
4         xpanes.register_pane(name, {
5                 description = desc,
6                 tiles = {"xdecor_"..name..".png"},
7                 drawtype = "airlike",
8                 paramtype = "light",
9                 textures = {"xdecor_"..name..".png", "xdecor_"..name..".png", "xpanes_space.png"},
10                 inventory_image = "xdecor_"..name..".png",
11                 wield_image = "xdecor_"..name..".png",
12                 groups = def.groups,
13                 sounds = def.sounds or default.node_sound_defaults(),
14                 recipe = def.recipe
15         })
16 end
17
18 xdecor.register_pane("bamboo_frame", "Bamboo Frame", {
19         groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
20         recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
21                   {"default:papyrus", "farming:cotton",  "default:papyrus"},
22                   {"default:papyrus", "default:papyrus", "default:papyrus"}}
23 })
24
25 xdecor.register_pane("chainlink", "Chainlink", {
26         groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
27         recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
28                   {"", "default:steel_ingot", ""},
29                   {"default:steel_ingot", "", "default:steel_ingot"}}
30 })
31
32 xdecor.register_pane("rusty_bar", "Rusty Iron Bars", {
33         sounds = default.node_sound_stone_defaults(),
34         groups = {cracky=2, pane=1},
35         recipe = {{"", "default:dirt", ""},
36                   {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
37                   {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
38 })
39
40 xdecor.register_pane("wood_frame", "Wood Frame", {
41         sounds = default.node_sound_wood_defaults(),
42         groups = {choppy=2, pane=1, flammable=2},
43         recipe = {{"group:wood", "group:stick", "group:wood"},
44                   {"group:stick", "group:stick", "group:stick"},
45                   {"group:wood", "group:stick", "group:wood"}}
46 })
47
48 xdecor.register("baricade", {
49         description = "Baricade",
50         drawtype = "plantlike",
51         walkable = false,
52         inventory_image = "xdecor_baricade.png",
53         tiles = {"xdecor_baricade.png"},
54         groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
55         damage_per_second = 4,
56         selection_box = xdecor.nodebox.slab_y(0.3)
57 })
58
59 function xdecor.register_storage(name, desc, def)
60         xdecor.register(name, {
61                 description = desc,
62                 inventory = {size=def.inv_size or 24},
63                 infotext = desc,
64                 tiles = def.tiles,
65                 node_box = def.node_box,
66                 on_rotate = def.on_rotate,
67                 on_place = def.on_place,
68                 groups = def.groups or {choppy=2, oddly_breakable_by_hand=1, flammable=2},
69                 sounds = default.node_sound_wood_defaults()
70         })
71 end
72
73 xdecor.register_storage("barrel", "Barrel", {
74         tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
75         on_place = minetest.rotate_node
76 })
77
78 xdecor.register_storage("cabinet", "Wooden Cabinet", {
79         on_rotate = screwdriver.rotate_simple,
80         tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
81                  "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
82                  "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
83 })
84
85 xdecor.register_storage("cabinet_half", "Half Wooden Cabinet", {
86         inv_size = 8,
87         node_box = xdecor.nodebox.slab_y(0.5, 0.5),
88         on_rotate = screwdriver.rotate_simple,
89         tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
90                  "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
91                  "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
92 })
93
94 xdecor.register_storage("empty_shelf", "Empty Shelf", {
95         on_rotate = screwdriver.rotate_simple,
96         tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
97 })
98
99 xdecor.register_storage("multishelf", "Multi Shelf", {
100         on_rotate = screwdriver.rotate_simple,
101         tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
102 })
103
104 xdecor.register("candle", {
105         description = "Candle",
106         light_source = 12,
107         drawtype = "torchlike",
108         inventory_image = "xdecor_candle_inv.png",
109         wield_image = "xdecor_candle_wield.png",
110         paramtype2 = "wallmounted",
111         walkable = false,
112         groups = {dig_immediate=3, attached_node=1},
113         tiles = {{name = "xdecor_candle_floor.png",
114                         animation = {type="vertical_frames", length=1.5}},
115                 {name = "xdecor_candle_floor.png",
116                         animation = {type="vertical_frames", length=1.5}},
117                 {name = "xdecor_candle_wall.png",
118                         animation = {type="vertical_frames", length=1.5}}
119         },
120         selection_box = {
121                 type = "wallmounted",
122                 wall_top = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
123                 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
124                 wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
125         }
126 })
127
128 xdecor.register("chair", {
129         description = "Chair",
130         tiles = {"xdecor_wood.png"},
131         sounds = default.node_sound_wood_defaults(),
132         groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
133         on_rotate = screwdriver.rotate_simple,
134         node_box = xdecor.pixelbox(16, {
135                 {3,  0, 11,   2, 16, 2}, {11, 0, 11,  2, 16, 2},
136                 {5,  9, 11.5, 6,  6, 1}, {3,  0,  3,  2,  6, 2},
137                 {11, 0,  3,   2,  6, 2}, {3,  6,  3, 10, 2, 8}
138         }),
139         can_dig = xdecor.sit_dig,
140         on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
141                 pos.y = pos.y + 0  -- Sitting position.
142                 xdecor.sit(pos, node, clicker, pointed_thing)
143         end
144 })
145
146 xdecor.register("cobweb", {
147         description = "Cobweb",
148         drawtype = "plantlike",
149         tiles = {"xdecor_cobweb.png"},
150         inventory_image = "xdecor_cobweb.png",
151         liquid_viscosity = 8,
152         liquidtype = "source",
153         liquid_alternative_flowing = "xdecor:cobweb",
154         liquid_alternative_source = "xdecor:cobweb",
155         liquid_renewable = false,
156         liquid_range = 0,
157         walkable = false,
158         selection_box = {type = "regular"},
159         groups = {dig_immediate=3, liquid=3, flammable=3},
160         sounds = default.node_sound_leaves_defaults()
161 })
162
163 for _, c in pairs({"red"}) do  -- Add more curtains colors simply here.
164         xdecor.register("curtain_"..c, {
165                 description = c:gsub("^%l", string.upper).." Curtain",
166                 walkable = false,
167                 tiles = {"wool_white.png^[colorize:"..c..":170"},
168                 inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
169                 wield_image = "wool_white.png^[colorize:"..c..":170",
170                 drawtype = "signlike",
171                 paramtype2 = "wallmounted",
172                 groups = {dig_immediate=3, flammable=3},
173                 selection_box = {type="wallmounted"},
174                 on_rightclick = function(pos, node)
175                         minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
176                 end
177         })
178
179         xdecor.register("curtain_open_"..c, {
180                 tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
181                 drawtype = "signlike",
182                 paramtype2 = "wallmounted",
183                 walkable = false,
184                 groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
185                 selection_box = {type="wallmounted"},
186                 drop = "xdecor:curtain_"..c,
187                 on_rightclick = function(pos, node)
188                         minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
189                 end
190         })
191
192         minetest.register_craft({
193                 output = "xdecor:curtain_"..c.." 4",
194                 recipe = { {"", "wool:"..c, ""},
195                            {"", "wool:"..c, ""} }
196         })
197 end
198
199 xdecor.register("cushion", {
200         description = "Cushion",
201         tiles = {"xdecor_cushion.png"},
202         groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
203         on_place = minetest.rotate_node,
204         node_box = xdecor.nodebox.slab_y(0.5),
205         can_dig = xdecor.sit_dig
206 })
207
208 xdecor.register("cushion_block", {
209         description = "Cushion Block",
210         tiles = {"xdecor_cushion.png"},
211         groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
212 })
213
214 local function door_access(name) return name:find("prison") end
215 local xdecor_doors = {
216         japanese = {
217                 {"group:wood", "default:paper"},
218                 {"default:paper", "group:wood"},
219                 {"group:wood", "default:paper"} },
220         prison = {
221                 {"xpanes:bar", "xpanes:bar"},
222                 {"xpanes:bar", "xpanes:bar"},
223                 {"xpanes:bar", "xpanes:bar"} },
224         rusty_prison = {
225                 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
226                 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
227                 {"xpanes:rusty_bar", "xpanes:rusty_bar"} },
228         screen = {
229                 {"group:wood", "group:wood"},
230                 {"xpanes:chainlink", "xpanes:chainlink"},
231                 {"group:wood", "group:wood"} },
232         slide = {
233                 {"default:paper", "default:paper"},
234                 {"default:paper", "default:paper"},
235                 {"group:wood", "group:wood"} },
236         woodglass = {
237                 {"default:glass", "default:glass"},
238                 {"group:wood", "group:wood"},
239                 {"group:wood", "group:wood"} }
240 }
241
242 for name, recipe in pairs(xdecor_doors) do
243         if not doors.register then break end
244         doors.register(name.."_door", {
245                 tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
246                 description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ").." Door",
247                 inventory_image = "xdecor_"..name.."_door_inv.png",
248                 protected = door_access(name),
249                 groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
250                 recipe = recipe
251         })
252 end
253
254 xdecor.register("enderchest", {
255         description = "Ender Chest",
256         tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
257                  "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
258                  "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
259         groups = {cracky=1, choppy=1},
260         sounds = default.node_sound_stone_defaults(),
261         on_rotate = screwdriver.rotate_simple,
262         on_construct = function(pos)
263                 local meta = minetest.get_meta(pos)
264                 meta:set_string("formspec", [[ size[8,9]
265                                 list[current_player;enderchest;0,0;8,4;]
266                                 list[current_player;main;0,5;8,4;]
267                                 listring[current_player;enderchest]
268                                 listring[current_player;main] ]]
269                                 ..xbg..default.get_hotbar_bg(0,5))
270                 meta:set_string("infotext", "Ender Chest")
271         end
272 })
273
274 minetest.register_on_joinplayer(function(player)
275         local inv = player:get_inventory()
276         inv:set_size("enderchest", 8*4)
277 end)
278
279 xdecor.register("ivy", {
280         description = "Ivy",
281         drawtype = "signlike",
282         walkable = false,
283         climbable = true,
284         groups = {dig_immediate=3, flammable=3, plant=1},
285         paramtype2 = "wallmounted",
286         selection_box = {type="wallmounted"},
287         tiles = {"xdecor_ivy.png"},
288         inventory_image = "xdecor_ivy.png",
289         wield_image = "xdecor_ivy.png",
290         sounds = default.node_sound_leaves_defaults()
291 })
292
293 xdecor.register("lantern", {
294         description = "Lantern",
295         light_source = 13,
296         drawtype = "plantlike",
297         inventory_image = "xdecor_lantern_inv.png",
298         wield_image = "xdecor_lantern_inv.png",
299         paramtype2 = "wallmounted",
300         walkable = false,
301         groups = {dig_immediate=3, attached_node=1},
302         tiles = {{name = "xdecor_lantern.png", animation = {type="vertical_frames", length=1.5}}},
303         selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
304 })
305
306 for _, l in pairs({"iron", "wooden"}) do
307         xdecor.register(l.."_lightbox", {
308                 description = l:gsub("^%l", string.upper).." Light Box",
309                 tiles = {"xdecor_"..l.."_lightbox.png"},
310                 groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
311                 light_source = 13,
312                 sounds = default.node_sound_glass_defaults()
313         })
314 end
315
316 for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
317                 "rose", "tulip", "viola"}) do
318         xdecor.register("potted_"..f, {
319                 description = "Potted "..f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
320                 walkable = false,
321                 groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
322                 tiles = {"xdecor_"..f.."_pot.png"},
323                 inventory_image = "xdecor_"..f.."_pot.png",
324                 drawtype = "plantlike",
325                 sounds = default.node_sound_leaves_defaults(),
326                 selection_box = xdecor.nodebox.slab_y(0.3)
327         })
328
329         minetest.register_craft({
330                 output = "xdecor:potted_"..f,
331                 recipe = { {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
332                            {"", "default:clay_brick", ""} }
333         })
334 end
335
336 local painting_box = {
337         type = "wallmounted",
338         wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
339         wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
340         wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
341 }
342
343 xdecor.register("painting_1", {
344         description = "Painting",
345         tiles = {"xdecor_painting_1.png"},
346         inventory_image = "xdecor_painting_empty.png",
347         wield_image = "xdecor_painting_empty.png",
348         paramtype2 = "wallmounted",
349         wield_image = "xdecor_painting_empty.png",
350         sunlight_propagates = true,
351         groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
352         sounds = default.node_sound_wood_defaults(),
353         node_box = painting_box,
354         on_construct = function(pos)
355                 local node = minetest.get_node(pos)
356                 local random = math.random(4)
357                 if random == 1 then return end
358                 minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2})
359         end
360 })
361
362 for i = 2, 4 do
363         xdecor.register("painting_"..i, {
364                 tiles = {"xdecor_painting_"..i..".png"},
365                 paramtype2 = "wallmounted",
366                 drop = "xdecor:painting_1",
367                 sunlight_propagates = true,
368                 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1, not_in_creative_inventory=1},
369                 sounds = default.node_sound_wood_defaults(),
370                 node_box = painting_box
371         })
372 end
373
374 xdecor.register("stonepath", {
375         description = "Garden Stone Path",
376         tiles = {"default_stone.png"},
377         groups = {snappy=3},
378         on_rotate = screwdriver.rotate_simple,
379         sounds = default.node_sound_stone_defaults(),
380         sunlight_propagates = true,
381         node_box = xdecor.pixelbox(16, {
382                 {8, 0,  8, 6, .5, 6}, {1,  0, 1, 6, .5, 6},
383                 {1, 0, 10, 5, .5, 5}, {10, 0, 2, 4, .5, 4}
384         }),
385         selection_box = xdecor.nodebox.slab_y(0.05)
386 })
387
388 function xdecor.register_hard_node(name, desc, def)
389         xdecor.register(name, {
390                 description = desc,
391                 tiles = {"xdecor_"..name..".png"},
392                 groups = def.groups or {cracky=1},
393                 sounds = def.sounds or default.node_sound_stone_defaults()
394         })
395 end
396
397 xdecor.register_hard_node("cactusbrick", "Cactus Brick", {})
398 xdecor.register_hard_node("coalstone_tile", "Coal Stone Tile", {})
399 xdecor.register_hard_node("desertstone_tile", "Desert Stone Tile", {})
400 xdecor.register_hard_node("hard_clay", "Hardened Clay", {})
401 xdecor.register_hard_node("moonbrick", "Moon Brick", {})
402 xdecor.register_hard_node("stone_tile", "Stone Tile", {})
403 xdecor.register_hard_node("stone_rune", "Runestone", {})
404 xdecor.register_hard_node("packed_ice", "Packed Ice", {
405         groups = {cracky=1, puts_out_fire=1},
406         sounds = default.node_sound_glass_defaults()
407 })
408 xdecor.register_hard_node("wood_tile", "Wooden Tile", {
409         groups = {choppy=1, wood=1, flammable=2},
410         sounds = default.node_sound_wood_defaults()
411 })
412
413 xdecor.register("table", {
414         description = "Table",
415         tiles = {"xdecor_wood.png"},
416         groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
417         sounds = default.node_sound_wood_defaults(),
418         node_box = xdecor.pixelbox(16, {
419                 {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
420         })
421 })
422
423 xdecor.register("tatami", {
424         description = "Tatami",
425         tiles = {"xdecor_tatami.png"},
426         wield_image = "xdecor_tatami.png",
427         groups = {snappy=3, flammable=3},
428         node_box = xdecor.nodebox.slab_y(0.0625)
429 })
430
431 xdecor.register("trampoline", {
432         description = "Trampoline",
433         tiles = {"xdecor_trampoline.png", "xdecor_trampoline_sides.png"},
434         groups = {snappy=3, flammable=3, fall_damage_add_percent=-80, bouncy=90},
435         node_box = xdecor.nodebox.slab_y(0.5)
436 })
437
438 xdecor.register("tv", {
439         description = "Television",
440         light_source = 11,
441         groups = {snappy=3},
442         on_rotate = screwdriver.rotate_simple,
443         tiles = {"xdecor_television_left.png^[transformR270",
444                  "xdecor_television_left.png^[transformR90",
445                  "xdecor_television_left.png^[transformFX",
446                  "xdecor_television_left.png", "xdecor_television_back.png",
447                 {name="xdecor_television_front_animated.png",
448                  animation = {type="vertical_frames", length=80.0}} }
449 })
450
451 xdecor.register("woodframed_glass", {
452         description = "Wood Framed Glass",
453         drawtype = "glasslike_framed",
454         tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
455         groups = {cracky=2, oddly_breakable_by_hand=1},
456         sounds = default.node_sound_glass_defaults()
457 })
458