1 screwdriver = screwdriver or {}
3 xpanes.register_pane("bamboo_frame", {
4 description = "Bamboo Frame",
5 tiles = {"xdecor_bamboo_frame.png"},
8 textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"},
9 inventory_image = "xdecor_bamboo_frame.png",
10 wield_image = "xdecor_bamboo_frame.png",
11 groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
12 recipe = { {"default:papyrus", "default:papyrus", "default:papyrus"},
13 {"default:papyrus", "farming:cotton", "default:papyrus"},
14 {"default:papyrus", "default:papyrus", "default:papyrus"} }
17 xdecor.register("baricade", {
18 description = "Baricade",
19 drawtype = "plantlike",
21 inventory_image = "xdecor_baricade.png",
22 tiles = {"xdecor_baricade.png"},
23 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
24 damage_per_second = 4,
25 selection_box = xdecor.nodebox.slab_y(0.3)
28 xdecor.register("barrel", {
29 description = "Barrel",
30 inventory = {size=24},
32 tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
33 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
34 sounds = default.node_sound_wood_defaults()
37 xdecor.register("cabinet", {
38 description = "Wood Cabinet",
39 inventory = {size=24},
40 infotext = "Wood Cabinet",
41 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
42 sounds = default.node_sound_wood_defaults(),
43 on_rotate = screwdriver.rotate_simple,
44 tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
45 "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
46 "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
49 xdecor.register("cabinet_half", {
50 description = "Half Wood Cabinet",
52 infotext = "Half Wood Cabinet",
53 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
54 sounds = default.node_sound_wood_defaults(),
55 node_box = xdecor.nodebox.slab_y(0.5, 0.5),
56 tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
57 "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
58 "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
61 xdecor.register("candle", {
62 description = "Candle",
64 drawtype = "torchlike",
65 inventory_image = "xdecor_candle_inv.png",
66 wield_image = "xdecor_candle_wield.png",
67 paramtype2 = "wallmounted",
68 legacy_wallmounted = true,
70 groups = {dig_immediate=3, attached_node=1},
71 tiles = {{name = "xdecor_candle_floor.png",
72 animation = {type="vertical_frames", length=1.5}},
73 {name = "xdecor_candle_ceiling.png",
74 animation = {type="vertical_frames", length=1.5}},
75 {name = "xdecor_candle_wall.png",
76 animation = {type="vertical_frames", length=1.5}}
80 wall_top = {-0.3, -0.4, -0.3, 0.3, 0.5, 0.3},
81 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
82 wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
86 xdecor.register("chair", {
87 description = "Chair",
88 tiles = {"xdecor_wood.png"},
89 sounds = default.node_sound_wood_defaults(),
90 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
91 on_rotate = screwdriver.rotate_simple,
92 node_box = xdecor.pixelbox(16, {
94 {11, 0, 11, 2, 16, 2},
95 {5, 9, 11.5, 6, 6, 1},
100 can_dig = xdecor.sit_dig,
101 on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
102 pos.y = pos.y + 0 -- Sitting position.
103 xdecor.sit(pos, node, clicker, pointed_thing)
107 xpanes.register_pane("chainlink", {
108 description = "Chain Link",
109 tiles = {"xdecor_chainlink.png"},
110 drawtype = "airlike",
112 textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"},
113 inventory_image = "xdecor_chainlink.png",
114 wield_image = "xdecor_chainlink.png",
115 groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
116 recipe = { {"default:steel_ingot", "", "default:steel_ingot"},
117 {"", "default:steel_ingot", ""},
118 {"default:steel_ingot", "", "default:steel_ingot"} }
121 -- The following nodedef is licensed under WTFPL for granting a possible re-use
122 -- in Minetest Game (https://github.com/minetest/minetest_game).
123 xdecor.register("cobweb", {
124 description = "Cobweb",
125 drawtype = "plantlike",
126 tiles = {"xdecor_cobweb.png"},
127 inventory_image = "xdecor_cobweb.png",
128 liquid_viscosity = 8,
129 liquidtype = "source",
130 liquid_alternative_flowing = "xdecor:cobweb",
131 liquid_alternative_source = "xdecor:cobweb",
132 liquid_renewable = false,
135 selection_box = {type = "regular"},
136 groups = {dig_immediate=3, liquid=3, flammable=3},
137 sounds = default.node_sound_leaves_defaults()
140 for _, c in pairs({"red"}) do -- Add more curtains colors simply here.
141 xdecor.register("curtain_"..c, {
142 description = c:gsub("^%l", string.upper).." Curtain",
144 tiles = {"wool_white.png^[colorize:"..c..":170"},
145 inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
146 wield_image = "wool_white.png^[colorize:"..c..":170",
147 drawtype = "signlike",
148 paramtype2 = "wallmounted",
149 groups = {dig_immediate=3, flammable=3},
150 selection_box = {type="wallmounted"},
151 on_rightclick = function(pos, node)
152 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
156 xdecor.register("curtain_open_"..c, {
157 tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
158 drawtype = "signlike",
159 paramtype2 = "wallmounted",
161 groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
162 selection_box = {type="wallmounted"},
163 drop = "xdecor:curtain_"..c,
164 on_rightclick = function(pos, node)
165 minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
169 minetest.register_craft({
170 output = "xdecor:curtain_"..c.." 4",
171 recipe = { {"", "wool:"..c, ""},
172 {"", "wool:"..c, ""} }
176 minetest.register_alias("xdecor:crate", "default:chess")
178 xdecor.register("cushion", {
179 description = "Cushion",
180 tiles = {"xdecor_cushion.png"},
181 groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
182 on_place = minetest.rotate_node,
183 node_box = xdecor.nodebox.slab_y(0.5),
184 can_dig = xdecor.sit_dig,
185 on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
187 xdecor.sit(pos, node, clicker, pointed_thing)
189 local wield_item = clicker:get_wielded_item():get_name()
190 if wield_item == "xdecor:cushion" and clicker:get_player_control().sneak then
191 local player_name = clicker:get_player_name()
192 if minetest.is_protected(pos, player_name) then
193 minetest.record_protection_violation(pos, player_name) return
196 minetest.set_node(pos, {name="xdecor:cushion_block", param2=node.param2})
198 if not minetest.setting_getbool("creative_mode") then
199 itemstack:take_item()
206 xdecor.register("cushion_block", {
207 tiles = {"xdecor_cushion.png"},
208 groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
211 local function door_access(name) return name:find("prison") end
212 local xdecor_doors = {
214 {"group:wood", "default:paper"},
215 {"default:paper", "group:wood"},
216 {"group:wood", "default:paper"}
219 {"xpanes:bar", "xpanes:bar"},
220 {"xpanes:bar", "xpanes:bar"},
221 {"xpanes:bar", "xpanes:bar"}
224 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
225 {"xpanes:rusty_bar", "xpanes:rusty_bar"},
226 {"xpanes:rusty_bar", "xpanes:rusty_bar"}
229 {"group:wood", "group:wood"},
230 {"xpanes:chainlink", "xpanes:chainlink"},
231 {"group:wood", "group:wood"}
234 {"default:paper", "default:paper"},
235 {"default:paper", "default:paper"},
236 {"group:wood", "group:wood"}
239 {"default:glass", "default:glass"},
240 {"group:wood", "group:wood"},
241 {"group:wood", "group:wood"}
245 for name, recipe in pairs(xdecor_doors) do
246 if not doors.register then break end
247 doors.register(name.."_door", {
248 tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
249 description = string.gsub(" "..name, "%W%l", string.upper):sub(2):gsub("_", " ").." Door",
250 inventory_image = "xdecor_"..name.."_door_inv.png",
251 protected = door_access(name),
252 groups = {choppy=3, cracky=3, oddly_breakable_by_hand=1, flammable=2, door=1},
255 minetest.register_alias("xdecor:"..name.."_door", "doors:"..name.."_door")
256 minetest.register_alias("xdecor:"..name.."_door_t_1", "air")
257 minetest.register_alias("xdecor:"..name.."_door_t_2", "air")
258 minetest.register_alias("xdecor:"..name.."_door_b_1", "doors:"..name.."_door_a")
259 minetest.register_alias("xdecor:"..name.."_door_b_2", "doors:"..name.."_door_b")
261 minetest.register_alias("xdecor:prison_rust_door", "doors:rusty_prison_door")
262 minetest.register_alias("xdecor:prison_rust_door_t_1", "air")
263 minetest.register_alias("xdecor:prison_rust_door_t_2", "air")
264 minetest.register_alias("xdecor:prison_rust_door_b_1", "doors:rusty_prison_door_a")
265 minetest.register_alias("xdecor:prison_rust_door_b_2", "doors:rusty_prison_door_b")
267 xdecor.register("empty_shelf", {
268 description = "Empty Shelf",
269 inventory = {size=24},
270 infotext = "Empty Shelf",
271 tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"},
272 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
273 sounds = default.node_sound_wood_defaults(),
274 on_rotate = screwdriver.rotate_simple
277 xdecor.register("enderchest", {
278 description = "Ender Chest",
279 tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
280 "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
281 "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
282 groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1},
283 sounds = default.node_sound_stone_defaults(),
284 on_rotate = screwdriver.rotate_simple,
285 on_construct = function(pos)
286 local meta = minetest.get_meta(pos)
287 meta:set_string("formspec", [[ size[8,9]
288 list[current_player;enderchest;0,0;8,4;]
289 list[current_player;main;0,5;8,4;]
290 listring[current_player;enderchest]
291 listring[current_player;main] ]]
292 ..xbg..default.get_hotbar_bg(0,5))
293 meta:set_string("infotext", "Ender Chest")
297 minetest.register_on_joinplayer(function(player)
298 local inv = player:get_inventory()
299 inv:set_size("enderchest", 8*4)
302 xdecor.register("fire", {
303 description = "Fancy Fire",
304 drawtype = "plantlike",
307 tiles = {{ name = "xdecor_fire_anim.png",
308 animation = {type="vertical_frames", length=1.5 }}},
309 damage_per_second = 4,
311 selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 3, 8}}),
312 groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1}
315 xdecor.register("ivy", {
317 drawtype = "signlike",
320 groups = {dig_immediate=3, flammable=3, plant=1},
321 paramtype2 = "wallmounted",
322 selection_box = {type="wallmounted"},
323 legacy_wallmounted = true,
324 tiles = {"xdecor_ivy.png"},
325 inventory_image = "xdecor_ivy.png",
326 wield_image = "xdecor_ivy.png",
327 sounds = default.node_sound_leaves_defaults()
330 xdecor.register("lantern", {
331 description = "Lantern",
333 drawtype = "torchlike",
334 inventory_image = "xdecor_lantern_floor.png",
335 wield_image = "xdecor_lantern_floor.png",
336 paramtype2 = "wallmounted",
337 legacy_wallmounted = true,
339 groups = {dig_immediate=3, attached_node=1},
340 tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
342 type = "wallmounted",
343 wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
344 wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
345 wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}
349 for _, l in pairs({"iron", "wooden"}) do
350 xdecor.register(l.."_lightbox", {
351 description = l:gsub("^%l", string.upper).." Light Box",
352 tiles = {"xdecor_"..l.."_lightbox.png"},
353 groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
355 sounds = default.node_sound_glass_defaults()
359 minetest.register_alias("xdecor:lightbox", "xdecor:wooden_lightbox")
361 xdecor.register("packed_ice", {
363 description = "Packed Ice",
364 tiles = {"xdecor_packed_ice.png"},
365 groups = {cracky=1, puts_out_fire=1},
366 sounds = default.node_sound_glass_defaults()
369 for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
370 "rose", "tulip", "viola"}) do
371 xdecor.register("potted_"..f, {
372 description = string.gsub("Potted Flowers ("..f..")", "_", " "),
374 groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
375 tiles = {"xdecor_"..f.."_pot.png"},
376 inventory_image = "xdecor_"..f.."_pot.png",
377 drawtype = "plantlike",
378 sounds = default.node_sound_leaves_defaults(),
379 selection_box = xdecor.nodebox.slab_y(0.3)
382 minetest.register_craft({
383 output = "xdecor:potted_"..f,
384 recipe = { {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
385 {"", "default:clay_brick", ""} }
389 xdecor.register("painting_1", {
390 description = "Painting",
391 tiles = {"xdecor_painting_1.png"},
392 inventory_image = "xdecor_painting_empty.png",
393 wield_image = "xdecor_painting_empty.png",
394 paramtype2 = "wallmounted",
395 legacy_wallmounted = true,
396 wield_image = "xdecor_painting_empty.png",
397 sunlight_propagates = true,
398 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1},
399 sounds = default.node_sound_wood_defaults(),
401 type = "wallmounted",
402 wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
403 wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
404 wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
406 on_construct = function(pos)
407 local node = minetest.get_node(pos)
408 local random = math.random(4)
409 if random == 1 then return end
410 minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2})
415 xdecor.register("painting_"..i, {
416 tiles = {"xdecor_painting_"..i..".png"},
417 paramtype2 = "wallmounted",
418 legacy_wallmounted = true,
419 drop = "xdecor:painting_1",
420 sunlight_propagates = true,
421 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1, not_in_creative_inventory=1},
422 sounds = default.node_sound_wood_defaults(),
424 type = "wallmounted",
425 wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
426 wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
427 wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
432 for _, b in pairs({{"cactus", "cactus"}, {"moon", "stone"}}) do
433 xdecor.register(b[1].."brick", {
435 description = b[1]:gsub("^%l", string.upper).." Brick",
436 tiles = {"xdecor_"..b[1].."brick.png"},
438 sounds = default.node_sound_stone_defaults(),
441 minetest.register_craft({
442 output = "xdecor:"..b[1].."brick",
444 recipe = {"default:brick", "default:"..b[2]}
448 xdecor.register("multishelf", {
449 description = "Multi Shelf",
450 inventory = {size=24},
451 infotext = "Multi Shelf",
452 on_rotate = screwdriver.rotate_simple,
453 tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
454 groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
455 sounds = default.node_sound_wood_defaults()
458 xpanes.register_pane("rusty_bar", {
459 description = "Rusty Iron Bars",
460 tiles = {"xdecor_rusty_bars.png"},
461 drawtype = "airlike",
463 textures = {"xdecor_rusty_bars.png", "xdecor_rusty_bars.png", "xpanes_space.png"},
464 inventory_image = "xdecor_rusty_bars.png",
465 wield_image = "xdecor_rusty_bars.png",
466 groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
467 recipe = { {"", "default:dirt", ""},
468 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
469 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} }
472 minetest.register_alias("xpanes:rust_bar", "xpanes:rusty_bar")
474 minetest.register_alias("xpanes:rust_bar_"..i, "xpanes:rusty_bar_"..i)
477 xdecor.register("stonepath", {
478 description = "Garden Stone Path",
479 tiles = {"default_stone.png"},
481 on_rotate = screwdriver.rotate_simple,
482 sounds = default.node_sound_stone_defaults(),
483 sunlight_propagates = true,
484 node_box = xdecor.pixelbox(16, {
487 {1, 0, 10, 5, .5, 5},
490 selection_box = xdecor.nodebox.slab_y(0.05)
493 for _, t in pairs({"desertstone_tile", "stone_tile", "stone_rune",
494 "coalstone_tile", "hard_clay"}) do
497 description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "),
498 tiles = {"xdecor_"..t..".png"},
500 sounds = default.node_sound_stone_defaults()
504 xdecor.register("table", {
505 description = "Table",
506 tiles = {"xdecor_wood.png"},
507 groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
508 sounds = default.node_sound_wood_defaults(),
509 node_box = xdecor.pixelbox(16, {
510 {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
514 xdecor.register("tatami", {
515 description = "Tatami",
516 tiles = {"xdecor_tatami.png"},
517 wield_image = "xdecor_tatami.png",
518 groups = {snappy=3, flammable=3},
519 node_box = xdecor.nodebox.slab_y(0.0625)
522 xdecor.register("tv", {
523 description = "Television",
526 on_rotate = screwdriver.rotate_simple,
527 tiles = { "xdecor_television_left.png^[transformR270",
528 "xdecor_television_left.png^[transformR90",
529 "xdecor_television_left.png^[transformFX",
530 "xdecor_television_left.png", "xdecor_television_back.png",
531 {name = "xdecor_television_front_animated.png",
532 animation = {type="vertical_frames", length=80.0}} }
535 xpanes.register_pane("wood_frame", {
536 description = "Wood Frame",
537 tiles = {"xdecor_wood_frame.png"},
538 drawtype = "airlike",
540 textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
541 inventory_image = "xdecor_wood_frame.png",
542 wield_image = "xdecor_wood_frame.png",
543 groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3},
544 sounds = default.node_sound_wood_defaults(),
545 recipe = { {"group:wood", "group:stick", "group:wood"},
546 {"group:stick", "group:stick", "group:stick"},
547 {"group:wood", "group:stick", "group:wood"} }
550 xdecor.register("woodframed_glass", {
551 description = "Wood Framed Glass",
552 drawtype = "glasslike_framed",
553 tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
554 groups = {cracky=3, oddly_breakable_by_hand=2},
555 sounds = default.node_sound_glass_defaults()
558 xdecor.register("wood_tile", {
559 description = "Wood Tile",
560 tiles = {"xdecor_wood_tile.png"},
562 groups = {choppy=1, oddly_breakable_by_hand=1, wood=1, flammable=2},
563 sounds = default.node_sound_wood_defaults()