1 local LocalPlayer = Dragonblocks.create_class()
2 table.assign(LocalPlayer, PlayerSystem.Player)
4 function LocalPlayer:constructor()
7 self:add_event_listener("after_set_position", function(event) self:set_position_callback(event) end)
10 function LocalPlayer:set_position_callback(event)
11 -- Move Camera & Report to Server
14 function LocalPlayer:move(vec)
15 self:set_position(self.pos + vec)
18 function LocalPlayer:set_fov(fov)
20 RenderEngine.fov = fov