]> git.lizzy.rs Git - dragonblocks3d-lua.git/blob - modules/PlayerSystem/src/init.lua
Refactoring
[dragonblocks3d-lua.git] / modules / PlayerSystem / src / init.lua
1 PlayerSystem.Player = PlayerSystem:run("player")
2
3 function PlayerSystem:init(gametype)
4         if gametype == "client" then
5                 PlayerSystem.LocalPlayer = PlayerSystem:run("localplayer")
6         elseif gametype == "server" then
7                 PlayerSystem.RemotePlayer = PlayerSystem:run("remoteplayer")
8         end
9 end