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Trees; Random Seed
[dragonblocks3d-lua.git] / modules / Game / src / init.lua
1 local ressource_path = Game:get_path() .. "/ressources"
2
3 BlockSystem:register_block({
4         name = "game:stone",
5         texture_path = ressource_path .. "/stone.png",
6 })
7
8 BlockSystem:register_block({
9         name = "game:dirt",
10         texture_path = ressource_path .. "/dirt.png",
11 })
12
13 BlockSystem:register_block({
14         name = "game:grass",
15         texture_path = ressource_path .. "/grass.png",
16 })
17
18 BlockSystem:register_block({
19         name = "game:tree",
20         texture_path = ressource_path .. "/tree.png",
21 })
22
23 BlockSystem:register_block({
24         name = "game:leaves",
25         texture_path = ressource_path .. "/leaves.png",
26 })