1 local ressource_path = Game:get_path() .. "/ressources"
3 BlockSystem:register_block({
5 texture_path = ressource_path .. "/stone.png",
8 BlockSystem:register_block({
10 texture_path = ressource_path .. "/dirt.png",
13 BlockSystem:register_block({
15 texture_path = ressource_path .. "/grass.png",
18 BlockSystem:register_block({
20 texture_path = ressource_path .. "/tree.png",
23 BlockSystem:register_block({
25 texture_path = ressource_path .. "/leaves.png",