1 local tool = {"main:woodpick","ain:stonepick","main:ironpick","main:goldpick","main:diamondpick"}
3 minetest.register_node("void:stone", {
4 description = "Void Stone",
5 tiles = {"stone.png^[colorize:black:120"},
6 groups = {stone = 1, hand = 1,pathable = 1},
7 sounds = main.stoneSound(),