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[Crafter.git] / mods / redstone / repeater.lua
1 local minetest,vector = minetest,vector
2
3 local max_timer = 7
4 for level = 0,max_timer do
5
6
7
8
9 --[[
10  ██████╗ ███╗   ██╗
11 ██╔═══██╗████╗  ██║
12 ██║   ██║██╔██╗ ██║
13 ██║   ██║██║╚██╗██║
14 ╚██████╔╝██║ ╚████║
15  ╚═════╝ ╚═╝  ╚═══╝
16 ]]--
17
18 minetest.register_node("redstone:repeater_on_"..level, {
19         description = "Redstone Repeater",
20         tiles = {"repeater_on.png"},
21         groups = {stone = 1, hard = 1, pickaxe = 1, hand = 4,attached_node = 1,redstone_activation_directional=1,repeater_on=1,repeater=1,torch_directional=1,redstone_power=9,repeater_level=level},
22         sounds = main.stoneSound(),
23         paramtype = "light",
24         paramtype2 = "facedir",
25         sunlight_propagates = true,
26         walkable = false,
27         drawtype= "nodebox",
28         drop="redstone:repeater_off_0",
29         node_box = {
30                 type = "fixed",
31                 fixed = {
32                                 --left  front  bottom right back top
33                                 {-0.5, -0.5,  -0.5, 0.5,  -0.3, 0.5}, --base
34                                 {-0.1, -0.5,  0.2, 0.1,  0.1, 0.4}, --output post
35                                 {-0.1, -0.5,  -0.05-(level*0.05), 0.1,  0.1, 0.15-(level*0.05)}, --input post
36                         },
37                 },
38
39         on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
40                 local newlevel = level + 1
41                 if newlevel > max_timer then
42                         newlevel = 0
43                 end
44                 local param2 = minetest.get_node(pos).param2
45                 local dir = minetest.facedir_to_dir(param2)
46
47                 minetest.swap_node(pos,{name="redstone:repeater_on_"..newlevel,param2=param2})
48                 minetest.sound_play("lever", {pos=pos})
49                 redstone.inject(pos,{
50                         name = "redstone:repeater_on_"..newlevel,
51                         torch  = 9,
52                         torch_directional = true,
53                         directional_activator = true,
54                         input  = vector.subtract(pos,dir),
55                         output = vector.add(pos,dir),
56                         dir = dir
57                 })
58         end,
59         
60         on_timer = function(pos, elapsed)
61                 local param2 = minetest.get_node(pos).param2
62                 minetest.swap_node(pos, {name="redstone:repeater_off_"..level,param2=param2})
63                 local dir = minetest.facedir_to_dir(param2)
64                 redstone.inject(pos,{
65                         name = "redstone:repeater_off_"..level,
66                         directional_activator = true,
67                         input  = vector.subtract(pos,dir),
68                         dir = dir
69                 })
70                 minetest.after(0,function()
71                         --redstone.update(vector.add(pos,dir))
72                         redstone.update(pos)
73                 end)
74         end,
75
76         after_destruct = function(pos, oldnode)
77                 redstone.inject(pos,nil)
78                 redstone.update(pos)
79         end,
80
81         after_place_node = function(pos)
82                 local dir = minetest.facedir_to_dir(minetest.get_node(pos).param2)
83                 redstone.inject(pos,{
84                         name = "redstone:repeater_on_"..level,
85                         torch  = 9,
86                         torch_directional = true,
87                         directional_activator = true,
88                         input  = vector.subtract(pos,dir),
89                         output = vector.add(pos,dir),
90                         dir = dir
91                 })
92                 redstone.update(pos)
93         end
94 })
95
96 redstone.register_activator({
97         name = "redstone:repeater_on_"..level,
98         deactivate = function(pos)
99                 local timer = minetest.get_node_timer(pos)
100                 if not timer:is_started() then
101                         timer:start(level/max_timer)
102                 end
103         end
104 })
105
106
107 minetest.register_lbm({
108         name = "redstone:startup_activator_on_"..level,
109         nodenames = {"redstone:repeater_on_"..level},
110         run_at_every_load = true,
111         action = function(pos)
112                 local dir = minetest.facedir_to_dir(minetest.get_node(pos).param2)
113                 redstone.inject(pos,{
114                         name = "redstone:repeater_on_"..level,
115                         torch  = 9,
116                         torch_directional = true,
117                         directional_activator = true,
118                         input  = vector.subtract(pos,dir),
119                         output = vector.add(pos,dir),
120                         dir = dir
121                 })
122                 minetest.after(0,function()
123                         redstone.update(vector.add(pos,dir))
124                 end)
125         end,
126 })
127
128
129
130
131
132
133
134
135
136
137 --[[
138  ██████╗ ███████╗███████╗
139 ██╔═══██╗██╔════╝██╔════╝
140 ██║   ██║█████╗  █████╗  
141 ██║   ██║██╔══╝  ██╔══╝  
142 ╚██████╔╝██║     ██║     
143  ╚═════╝ ╚═╝     ╚═╝     
144 ]]--
145
146
147
148 minetest.register_node("redstone:repeater_off_"..level, {
149     description = "Redstone Repeater",
150     tiles = {"repeater_off.png"},
151     groups = {stone = 1, hard = 1, pickaxe = 1, hand = 4,attached_node = 1,repeater_off=1,repeater=1,redstone_activation_directional=1,repeater_level=level},
152     sounds = main.stoneSound(),
153     paramtype = "light",
154         paramtype2 = "facedir",
155         sunlight_propagates = true,
156         walkable = false,
157         drawtype= "nodebox",
158         drop="redstone:repeater_off_0",
159         node_box = {
160                 type = "fixed",
161                 fixed = {
162                                 --left  front  bottom right back top
163                                 {-0.5, -0.5,  -0.5, 0.5,  -0.3, 0.5}, --base
164                                 {-0.1, -0.5,  0.2, 0.1,  0.1, 0.4}, --output post
165                                 {-0.1, -0.5,  -0.05-(level*0.05), 0.1,  0.1, 0.15-(level*0.05)}, --input post
166                         },
167                 },      
168         redstone_activation = function(pos)
169                 local timer = minetest.get_node_timer(pos)
170                 if not timer:is_started() then
171                         timer:start(level/max_timer)
172                 end
173         end,
174
175         on_timer = function(pos, elapsed)
176                 local param2 = minetest.get_node(pos).param2
177                 minetest.swap_node(pos, {name="redstone:repeater_on_"..level,param2=param2})
178
179                 local dir = minetest.facedir_to_dir(param2)
180                 redstone.inject(pos,{
181                         name = "redstone:repeater_on_"..level,
182                         torch  = 9,
183                         torch_directional = true,
184                         directional_activator = true,
185                         input  = vector.subtract(pos,dir),
186                         output = vector.add(pos,dir),
187                         dir = dir
188                 })
189                 minetest.after(0,function()
190                         --redstone.update(vector.add(pos,dir))
191                         redstone.update(pos)
192                 end)
193         end,
194
195         on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
196                 local newlevel = level + 1
197                 if newlevel > max_timer then
198                         newlevel = 0
199                 end
200                 local param2 = minetest.get_node(pos).param2
201                 local dir = minetest.facedir_to_dir(param2)
202                 minetest.swap_node(pos,{name="redstone:repeater_off_"..newlevel,param2=param2})
203                 redstone.inject(pos,{
204                         name = "redstone:repeater_off_"..newlevel,
205                         directional_activator = true,
206                         input  = vector.subtract(pos,dir),
207                         dir = dir
208                 })
209                 minetest.sound_play("lever", {pos=pos})
210         end,
211
212         after_destruct = function(pos, oldnode)
213                 redstone.inject(pos,nil)
214                 redstone.update(pos)
215         end,
216
217         after_place_node = function(pos)
218                 local dir = minetest.facedir_to_dir(minetest.get_node(pos).param2)
219                 redstone.inject(pos,{
220                         name = "redstone:repeater_off_"..level,
221                         directional_activator = true,
222                         input  = vector.subtract(pos,dir),
223                         dir = dir
224                 })
225                 redstone.update(pos)
226         end
227 })
228
229
230 redstone.register_activator({
231         name = "redstone:repeater_off_"..level,
232         activate = function(pos)
233                 local timer = minetest.get_node_timer(pos)
234                 if not timer:is_started() then
235                         timer:start(level/max_timer)
236                 end
237         end
238 })
239
240
241 minetest.register_lbm({
242         name = "redstone:startup_activator_off_"..level,
243         nodenames = {"redstone:repeater_off_"..level},
244         run_at_every_load = true,
245         action = function(pos)
246                 local dir = minetest.facedir_to_dir(minetest.get_node(pos).param2)
247                 redstone.inject(pos,{
248                         name = "redstone:repeater_off_"..level,
249                         directional_activator = true,
250                         input  = vector.subtract(pos,dir),
251                         dir = dir
252                 })
253                 minetest.after(0,function()
254                         redstone.update(vector.add(pos,dir))
255                 end)
256         end,
257 })
258
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270
271 end