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Make snow non walkable and bunnyhopping normal
[Crafter.git] / mods / player / player_mechanics.lua
1 local player_state_channel = minetest.mod_channel_join("player.player_movement_state")
2
3 minetest.register_on_modchannel_message(function(channel_name, sender, message)
4         if channel_name == "player.player_movement_state" then
5                 local player = minetest.get_player_by_name(sender)
6                 local meta = player:get_meta()
7                 meta:set_string("player.player_movement_state", message)
8         end
9 end)
10
11 minetest.register_globalstep(function(dtime)
12         for _,player in ipairs(minetest.get_connected_players()) do
13                 local meta = player:get_meta()
14                 
15                 local running = (meta:get_string("player.player_movement_state") == "1")
16                 local bunny_hopping = (meta:get_string("player.player_movement_state") == "2")
17                 local sneaking = (meta:get_string("player.player_movement_state") == "3")
18                 
19                 --print(running, bunny_hopping)
20                 
21                 
22                 --running FOV modifier
23                 if running or bunny_hopping then
24                         local fov = player:get_fov()
25                         if fov == 0 then
26                                 fov = 1
27                         end
28
29                         if fov+dtime < 1.2 then
30                                 player:set_fov(fov + dtime, true)
31                         elseif fov-dtime > 1.2 then
32                                 player:set_fov(fov - dtime, true)
33                         elseif fov+dtime > 1.2 then
34                                 player:set_fov(1.2, true)
35                         end
36                         if bunny_hopping == true then
37                                 player:set_physics_override({speed=1.75})
38                         else
39                                 player:set_physics_override({speed=1.5})
40                         end
41                 else
42                         local meta = player:get_meta()
43                         local fov = player:get_fov()
44                         if fov-dtime > 1 then
45                                 player:set_fov(fov - dtime, true)
46                         elseif fov-dtime < 1 then
47                                 player:set_fov(1, true)
48                         end
49                         
50                         player:set_physics_override({speed=1})
51                         --meta:set_float("running_timer", 0)
52                 end
53                 
54                 --sneaking
55                 if sneaking then
56                         player:set_eye_offset({x=0,y=-1,z=0},{x=0,y=-1,z=0})
57                 else
58                         player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
59                 end
60                 
61                 --remember to implement hunger
62                 
63                 --eating
64                 if player:get_player_control().RMB then
65                         local health = player:get_wielded_item():get_definition().health
66                         if health then
67                                 local meta = player:get_meta()
68                                 local eating = meta:get_float("eating")
69                                 local eating_timer = meta:get_float("eating_timer")
70                                 
71                                 eating = eating + dtime
72                                 eating_timer = eating_timer + dtime
73                                 
74                                 local ps = minetest.add_particlespawner({
75                                         amount = 30,
76                                         time = 0.00001,
77                                         minpos = {x=-0.2, y=-1.5, z=0.5},
78                                         maxpos = {x=0.2, y=1.7, z=0.5},
79                                         minvel = vector.new(-0.5,0,-0.5),
80                                         maxvel = vector.new(0.5,0,0.5),
81                                         minacc = {x=0, y=-9.81, z=1},
82                                         maxacc = {x=0, y=-9.81, z=1},
83                                         minexptime = 0.5,
84                                         maxexptime = 1.5,
85                                         minsize = 0.5,
86                                         maxsize = 1,
87                                         attached = player,
88                                         collisiondetection = true,
89                                         collision_removal = true,
90                                         vertical = false,
91                                         texture = "eat_particles_1.png"
92                                 })
93                                 
94                                 if eating_timer + dtime > 0.25 then
95                                         minetest.sound_play("eat", {
96                                                 to_player = player:get_player_name(),
97                                                 gain = 1.0,  -- default
98                                                 pitch = math.random(60,100)/100,
99                                         })
100                                         eating_timer = 0
101                                 end
102                                 
103                                 if eating + dtime >= 1 then
104                                         local stack = player:get_wielded_item()
105                                         stack:take_item(1)
106                                         player:set_wielded_item(stack)
107                                         player:set_hp(player:get_hp() + health)
108                                         eating = 0
109                                         minetest.sound_play("eat_finish", {
110                                                 to_player = player:get_player_name(),
111                                                 gain = 0.2,  -- default
112                                                 pitch = math.random(60,85)/100,
113                                         })
114                                 end
115                                 
116                                 meta:set_float("eating_timer", eating_timer)
117                                 meta:set_float("eating", eating)
118                         else
119                                 local meta = player:get_meta()
120                                 meta:set_float("eating", 0)
121                                 meta:set_float("eating_timer", 0)
122                                 
123                         end
124                 else
125                         local meta = player:get_meta()
126                         meta:set_float("eating", 0)
127                         meta:set_float("eating_timer", 0)
128                 end
129                 
130         end
131 end)