]> git.lizzy.rs Git - Crafter.git/blob - mods/nether/init.lua
Add in the prototype of the nether
[Crafter.git] / mods / nether / init.lua
1 minetest.register_biome({
2         name = "Hell",
3         node_top = "air",
4         depth_top = 1,
5         node_filler = "air",
6         depth_filler = 10,
7         node_riverbed = "air",
8         depth_riverbed = 10,
9         node_stone = "nether:netherrack",
10         node_water = "air",
11         --node_dungeon = "default:cobble",
12         --node_dungeon_alt = "default:mossycobble",
13         --node_dungeon_stair = "stairs:stair_cobble",
14         vertical_blend = 0,
15         y_max = -10035,
16         y_min = -20000,
17         heat_point = 0,
18         humidity_point = 0,
19 })
20
21 minetest.register_biome({
22         name = "Boundary of Hell",
23         node_top = "nether:bedrock",
24         depth_top = 1,
25         node_filler = "nether:bedrock",
26         depth_filler = 1,
27         node_riverbed = "nether:bedrock",
28         depth_riverbed = 1,
29         node_stone = "nether:bedrock",
30         node_water = "nether:bedrock",
31         node_cave_liquid  = "nether:bedrock",
32         node_dungeon = "nether:bedrock",
33         node_dungeon_alt = "nether:bedrock",
34         node_dungeon_stair = "nether:bedrock",
35         vertical_blend = 0,
36         y_max = -10033,
37         y_min = -10034,
38         heat_point = -100,
39         humidity_point = -100,
40 })
41
42 minetest.register_node("nether:bedrock", {
43     description = "Bedrock",
44     tiles = {"bedrock.png"},
45     groups = {unbreakable = 1, pathable = 1},
46     sounds = main.stoneSound(),
47     is_ground_content = false,
48     --light_source = 14, --debugging
49 })
50
51
52 minetest.register_node("nether:netherrack", {
53     description = "Netherrack",
54     tiles = {"netherrack.png"},
55     groups = {stone = 1, pathable = 1},
56     sounds = main.stoneSound(),
57     is_ground_content = false,
58     light_source = 7,
59 })