1 function main.stoneSound(table)
3 table.dig = table.dig or
4 {name = "stone",gain=0.2}
5 table.footstep = table.footstep or
6 {name = "stone", gain = 0.1}
7 table.dug = table.dug or
8 {name = "stone", gain = 1.0}
9 table.placing = table.placing or
10 {name = "stone", gain = 1.0}
11 --default.node_sound_defaults(table)
15 function main.woodSound(table)
17 table.dig = table.dig or
18 {name = "wood",gain=0.3}
19 table.footstep = table.footstep or
20 {name = "wood", gain = 0.2}
21 table.dug = table.dug or
22 {name = "wood", gain = 1.0}
23 table.placing = table.placing or
24 {name = "wood", gain = 1.0}
25 --default.node_sound_defaults(table)
30 function main.sandSound(table)
32 table.dig = table.dig or
33 {name = "sand",gain=0.09}
34 table.footstep = table.footstep or
35 {name = "sand", gain = 0.07}
36 table.dug = table.dug or
37 {name = "sand", gain = 0.09}
38 table.placing = table.placing or
39 {name = "sand", gain = 0.09}
40 table.fall = table.fall or
41 {name = "sand", gain = 0.01}
42 --default.node_sound_defaults(table)
46 function main.grassSound(table)
48 table.dig = table.dig or
49 {name = "leaves",gain=0.2}
50 table.footstep = table.footstep or
51 {name = "leaves", gain = 0.2}
52 table.dug = table.dug or
53 {name = "leaves", gain = 0.5}
54 table.placing = table.placing or
55 {name = "leaves", gain = 0.2}
56 --default.node_sound_defaults(table)
59 function main.dirtSound(table)
61 table.dig = table.dig or
62 {name = "dirt",gain=0.5}
63 table.footstep = table.footstep or
64 {name = "dirt", gain = 0.3}
65 table.dug = table.dug or
66 {name = "dirt", gain = 1.0}
67 table.placing = table.placing or
68 {name = "dirt", gain = 0.5}
69 --default.node_sound_defaults(table)
72 function main.woolSound(table)
74 table.dig = table.dig or
75 {name = "wool",gain=0.5}
76 table.footstep = table.footstep or
77 {name = "wool", gain = 0.3}
78 table.dug = table.dug or
79 {name = "wool", gain = 1.0}
80 table.placing = table.placing or
81 {name = "wool", gain = 0.5}
82 --default.node_sound_defaults(table)