2 minetest.register_node("main:sapling", {
3 description = "Sapling",
4 drawtype = "plantlike",
9 is_ground_content = false,
10 tiles = {"sapling.png"},
11 groups = {leaves = 1, plant = 1, axe = 1, hand = 0,instant=1, sapling=1, attached_node=1},
12 sounds = main.grassSound(),
13 drop = "main:sapling",
14 node_placement_prediction = "",
17 fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
19 on_place = on_rightclick or function(itemstack, placer, pointed_thing)
20 if not pointed_thing.type == "node" then
23 local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to
25 if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.under.x,pointed_thing.under.y-1,pointed_thing.under.z)).name, "soil") > 0 then
26 return(minetest.item_place(itemstack, placer, pointed_thing))
28 local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name].buildable_to
29 if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.above.x,pointed_thing.above.y-1,pointed_thing.above.z)).name, "soil") > 0 then
30 return(minetest.item_place(itemstack, placer, pointed_thing))
33 local pos = pointed_thing.above
34 if minetest.get_node_group(minetest.get_node(vector.new(pos.x,pos.y-1,pos.z)).name, "soil") > 0 and minetest.get_node(pointed_thing.above).name == "air" then
35 minetest.set_node(pointed_thing.above, {name="main:sapling"})
36 minetest.sound_play("leaves",{pos=pointed_thing.above})
37 itemstack:take_item(1)
44 local function sapling_grow(pos)
45 if minetest.get_node_light(pos, nil) < 10 then
46 --print("failed to grow at "..dump(pos))
49 --print("growing at "..dump(pos))
50 if minetest.get_node_group(minetest.get_node(vector.new(pos.x,pos.y-1,pos.z)).name, "soil") > 0 then
51 local good_to_grow = true
52 --check if room to grow (leaves or air)
54 local node_name = minetest.get_node(vector.new(pos.x,pos.y+i,pos.z)).name
55 if node_name ~= "air" and node_name ~= "main:leaves" then
59 if good_to_grow == true then
60 minetest.set_node(pos,{name="main:tree"})
61 minetest.place_schematic(pos, treeSchematic,"0",nil,false,"place_center_x, place_center_z")
64 minetest.set_node(vector.new(pos.x,pos.y+i,pos.z),{name="main:tree"})
70 --growing abm for sapling
71 minetest.register_abm({
73 nodenames = {"group:sapling"},
74 neighbors = {"group:soil"},
77 action = function(pos)