]> git.lizzy.rs Git - Crafter.git/blob - mods/main/saplings.lua
94d04084484b5571334e3f22c3c91ce60a63556e
[Crafter.git] / mods / main / saplings.lua
1 --saplings
2 minetest.register_node("main:sapling", {
3         description = "Sapling",
4         drawtype = "plantlike",
5         waving = 1,
6         walkable = false,
7         climbable = false,
8         paramtype = "light",
9         is_ground_content = false,      
10         tiles = {"sapling.png"},
11         groups = {leaves = 1, plant = 1, axe = 1, hand = 0,instant=1, sapling=1, attached_node=1},
12         sounds = main.grassSound(),
13         drop = "main:sapling",
14         node_placement_prediction = "",
15         selection_box = {
16                 type = "fixed",
17                 fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
18         },
19         on_place =  on_rightclick or function(itemstack, placer, pointed_thing)
20                 if not pointed_thing.type == "node" then
21                         return
22                 end
23                 local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to
24                 --replace buildable
25                 if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.under.x,pointed_thing.under.y-1,pointed_thing.under.z)).name, "soil") > 0 then
26                         return(minetest.item_place(itemstack, placer, pointed_thing))
27                 end
28                 local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name].buildable_to
29                 if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.above.x,pointed_thing.above.y-1,pointed_thing.above.z)).name, "soil") > 0 then
30                         return(minetest.item_place(itemstack, placer, pointed_thing))
31                 end
32                 --place sapling
33                 local pos = pointed_thing.above
34                 if minetest.get_node_group(minetest.get_node(vector.new(pos.x,pos.y-1,pos.z)).name, "soil") > 0 and minetest.get_node(pointed_thing.above).name == "air" then
35                         minetest.set_node(pointed_thing.above, {name="main:sapling"})
36                         minetest.sound_play("leaves",{pos=pointed_thing.above})
37                         itemstack:take_item(1)
38                         return(itemstack)
39                 end
40         end,
41 })
42
43 --make sapling grow
44 local function sapling_grow(pos)
45         if minetest.get_node_light(pos, nil) < 10 then
46                 --print("failed to grow at "..dump(pos))
47                 return
48         end
49         --print("growing at "..dump(pos))
50         if minetest.get_node_group(minetest.get_node(vector.new(pos.x,pos.y-1,pos.z)).name, "soil") > 0 then
51                 local good_to_grow = true
52                 --check if room to grow (leaves or air)
53                 for i = 1,4 do
54                         local node_name = minetest.get_node(vector.new(pos.x,pos.y+i,pos.z)).name
55                         if node_name ~= "air" and node_name ~= "main:leaves" then
56                                 good_to_grow = false
57                         end
58                 end
59                 if good_to_grow == true then
60                         minetest.set_node(pos,{name="main:tree"})
61                         minetest.place_schematic(pos, treeSchematic,"0",nil,false,"place_center_x, place_center_z")
62                         --override leaves
63                         for i = 1,4 do
64                                 minetest.set_node(vector.new(pos.x,pos.y+i,pos.z),{name="main:tree"})
65                         end
66                 end
67         end
68 end
69
70 --growing abm for sapling
71 minetest.register_abm({
72         label = "Tree Grow",
73         nodenames = {"group:sapling"},
74         neighbors = {"group:soil"},
75         interval = 3,
76         chance = 2000,
77         action = function(pos)
78                 sapling_grow(pos)
79         end,
80 })