1 print("Initializing mapgen")
2 minetest.register_alias("mapgen_stone", "main:stone")
3 minetest.register_alias("mapgen_dirt", "main:dirt")
4 minetest.register_alias("mapgen_dirt_with_grass", "main:grass")
5 minetest.register_alias("mapgen_water_source", "main:waterSource")
6 minetest.register_alias("mapgen_sand", "main:sand")
7 minetest.register_alias("mapgen_tree", "main:tree")
8 minetest.register_alias("mapgen_leaves", "main:leaves")
11 print("Initializing biomes")
13 minetest.register_biome({
15 node_top = " main:grass",
17 node_filler = "main:grass",
19 --node_riverbed = "default:sand",
21 --node_dungeon = "default:cobble",
22 --node_dungeon_alt = "default:mossycobble",
23 --node_dungeon_stair = "stairs:stair_cobble",
27 --humidity_point = 35,
31 minetest.register_biome({
33 node_top = "main:grass",
35 node_filler = "main:dirt",
37 node_riverbed = "main:dirt",
39 --node_dungeon = "default:cobble",
40 --node_dungeon_alt = "default:mossycobble",
41 --node_dungeon_stair = "stairs:stair_cobble",
49 minetest.register_biome({
51 node_top = "main:sand",
53 node_filler = "main:sand",
55 node_riverbed = "main:sand",
57 --node_dungeon = "default:cobble",
58 --node_dungeon_alt = "default:mossycobble",
59 --node_dungeon_stair = "stairs:stair_cobble",
67 minetest.register_biome({
69 node_top = "main:sand",
71 node_filler = "main:sand",
73 node_riverbed = "main:sand",
75 node_cave_liquid = "main:waterSource",
76 --node_dungeon = "main:cobble",
77 --node_dungeon_alt = "default:mossycobble",
78 --node_dungeon_stair = "stairs:stair_cobble",
86 print("Initializing Decorations!")
88 minetest.register_decoration({
90 deco_type = "schematic",
91 place_on = {"main:grass"},
96 spread = {x = 250, y = 250, z = 250},
101 biomes = {"grassland"},
104 schematic = treeSchematic,
105 flags = "place_center_x, place_center_z",