3 function util.get_far_node(pos)
4 local node = minetest.get_node(pos)
5 if node.name ~= "ignore" then
8 minetest.get_voxel_manip():read_from_map(pos, pos)
9 return minetest.get_node(pos)
12 function util.find_free_position_near(pos)
14 {x = 1, y = 0, z = 0},
15 {x = -1, y = 0, z = 0},
16 {x = 0, y = 0, z = 1},
17 {x = 0, y = 0, z = -1},
19 for _, d in ipairs(tries) do
20 local p = vector.add(pos, d)
21 if not minetest.registered_nodes[minetest.get_node(p).name].walkable then