3 minetest.register_on_generated(function(minp, maxp)
4 local config = assert(plot.config)
6 local mgconfig = config.mapgen
12 local min_y, max_y = mgconfig.min_y, mgconfig.max_y
14 if maxp.y < min_y or minp.y > max_y then
18 local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
19 local data = vm:get_data()
20 local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
22 local void_layer = mgconfig.void_layer
25 for idx in area:iter(minp.x, math.max(minp.y, void_layer.min_y), minp.z, maxp.x, math.min(maxp.y, void_layer.max_y), mapx.z) do
26 data[idx] = void_layer.c_void
30 local function do_multiples(low, high, base, add, func)
31 for p = math.ceil(low / base), math.floor(high / base) do
36 local function do_borders(low, high, base, road, func)
37 do_multiples(low - road, high - road, base, road, func)
38 do_multiples(low + road, high + road, base, -road, func)
41 min_y, max_y = math.max(minp.y, min_y), math.min(maxp.y, max_y)
43 local gap, road_width = config.gap, config.road_width
44 local road_width_half = road_width / 2
46 do_borders(minp.x, maxp.x, gap, road_width_half, function(x)
47 do_multiples(minp.z - gap + road_width_half, maxp.z - road_width_half, gap, road_width_half, function(start_z)
48 for idx in area:iter(x, min_y, math.max(minp.z, start_z), x, max_y, math.min(maxp.z, start_z + gap - road_width)) do
49 data[idx] = mgconfig.c_border
54 do_borders(minp.z, maxp.z, gap, road_width_half, function(z)
55 do_multiples(minp.x - gap + road_width_half, maxp.x - road_width_half, gap, road_width_half, function(start_x)
56 for idx in area:iter(math.max(minp.x, start_x), min_y, z, math.min(maxp.x, start_x + gap - road_width), max_y, z) do
57 data[idx] = mgconfig.c_border
67 local road_schem = mgconfig.road_schem
69 if road_schem and min_y == mgconfig.min_y then
70 do_multiples(minp.x, maxp.x, gap, 0, function(x)
71 do_multiples(minp.z, maxp.z, gap, 0, function(z)
72 elidragon.schems.add(vector.new(x + road_width_half, min_y + mgconfig.road_schem_offset, z - road_width_half + 1), road_schem)
73 elidragon.schems.add(vector.new(x - road_width_half + 1, min_y + mgconfig.road_schem_offset, z + road_width_half), road_schem .. "_flipped")