1 local ranks = elidragon.ranks
5 controls.register_on_press(function(player, key)
7 local name = player:get_player_name()
9 for i, n, _, rank, rank_def in ranks.iterate_players() do
10 table.insert(huds, player:hud_add({
11 hud_elem_type = "text",
12 position = {x = 0.5, y = 0},
13 offset = {x = 20, y = 53 + (i - 1) * 18},
15 alignment = {x = 1, y = 1},
16 scale = {x = 100, y = 100},
17 number = tonumber(rank_def.color, 16),
19 table.insert(huds, player:hud_add({
20 hud_elem_type = "image",
21 position = {x = 0.5, y = 0},
22 offset = {x = 0, y = 50 + (i - 1) * 18},
23 text = "server_ping_" .. math.max(1, math.ceil(4 - minetest.get_player_information(n).avg_rtt * 4)) .. ".png",
24 alignment = {x = -1, y = 1},
25 scale = {x = 1.5, y = 1.5},
29 player_huds[name] = huds
33 controls.register_on_release(function(player, key)
34 if key == "sneak" and player then
35 for _, id in ipairs(player_huds[player:get_player_name()] or {}) do
41 elidragon.playerlist = {}