1 # This file is read by default from:
4 # Any other path can be chosen by passing the path as a parameter
5 # to the program, eg. "minetest.exe ../minetest.conf.example"
7 # By default, all the settings are commented and not functional.
8 # Uncomment settings by removing the preceding #.
16 #viewing_range_nodes_max = 300
17 #viewing_range_nodes_min = 35
24 # Whether to try to fog out the border of the visible area
26 # Enable a bit lower water surface; disable for speed
27 #new_style_water = true
28 # Enable nice leaves; disable for speed
29 #new_style_leaves = true
30 # Enable smooth lighting with simple ambient occlusion; disable for speed
31 #smooth_lighting = true
32 # Whether to draw a frametime graph
33 #frametime_graph = false
34 # Enable combining mainly used textures to a bigger one
35 #enable_texture_atlas = true
36 # Path to texture directory
38 # Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
39 #video_driver = opengl
43 #client_delete_unused_sectors_timeout = 1200
49 # Set to true to enable experimental features
50 #enable_experimental = false
52 #map-dir = /home/palle/custom_map
54 # Set to true to enable creative mode (unlimited inventory)
55 #creative_mode = false
57 #enable_damage = false
59 #give_initial_stuff = false
61 # Player and object positions are sent at intervals specified by this
62 #objectdata_inverval = 0.2
64 #active_object_range = 2
66 #max_simultaneous_block_sends_per_client = 1
67 #max_simultaneous_block_sends_server_total = 4
69 #max_block_send_distance = 5
70 #max_block_generate_distance = 4
79 #time_send_interval = 5
80 #server_unload_unused_sectors_timeout = 60
81 #server_map_save_interval = 60