10 let layout = Layout::from_size_align(1024, 1).unwrap();
12 Global.allocate_zeroed(layout.clone()).unwrap_or_else(|_| handle_alloc_error(layout));
14 let mut i = ptr.as_non_null_ptr().as_ptr();
15 let end = i.add(layout.size());
20 Global.deallocate(ptr.as_non_null_ptr(), layout);
25 fn alloc_owned_small(b: &mut Bencher) {
27 let _: Box<_> = Box::new(10);