3 (defun on-player-jump ()
4 (set jump-count (+ jump-count 1))
6 (send `(game level label "label_space_to_jump" hide))))
8 (defun on-region-enter (region-id)
9 ;; TODO(#880): Implement cond for ebisp
10 (when (equal region-id "script_goal_1")
11 (send `(game level goal "goal1" hide)))
12 (when (equal region-id "script_show_goal_2")
13 (send `(game level goal "goal2" show)))
14 (when (equal region-id "script_hide_label_double_jump")
15 (send `(game level label "label_double_jump" hide))))
17 (defun on-region-leave (region-id)
18 (when (equal region-id "script_goal_1")
19 (send `(game level goal "goal1" show))))