]> git.lizzy.rs Git - shadowclad.git/blob - level.h
Link libassimp and test importing a 3ds file
[shadowclad.git] / level.h
1 #ifndef LEVEL_H_
2 #define LEVEL_H_
3
4 #include <GL/gl.h>
5
6 #include "tga.h"
7
8 typedef GLuint Block;
9
10 const Block BLOCK_EMPTY;
11 const Block BLOCK_WALL01;
12
13 Block get_block(GLushort x, GLushort y);
14 void set_image(TGAimage* image);
15
16 #endif