2 screwdriver = screwdriver or {}
4 local function remove_item(pos, node)
5 local objs = minetest.get_objects_inside_radius(pos, 0.5)
6 if not objs then return end
8 for _, obj in pairs(objs) do
9 if obj and obj:get_luaentity() and
10 obj:get_luaentity().name == "xdecor:f_item" then
17 [0] = {x=0, y=0, z=1}, {x=1, y=0, z=0},
18 {x=0, y=0, z=-1},{x=-1, y=0, z=0}
21 local function update_item(pos, node)
22 remove_item(pos, node)
23 local meta = minetest.get_meta(pos)
24 local itemstring = meta:get_string("item")
25 local posad = facedir[node.param2]
26 if not posad or itemstring == "" then return end
28 pos.x = pos.x + posad.x * 6.5/16
29 pos.y = pos.y + posad.y * 6.5/16
30 pos.z = pos.z + posad.z * 6.5/16
31 tmp.nodename = node.name
32 tmp.texture = ItemStack(itemstring):get_name()
34 local entity = minetest.add_entity(pos, "xdecor:f_item")
35 local yaw = math.pi*2 - node.param2 * math.pi/2
39 local function drop_item(pos, node)
40 local meta = minetest.get_meta(pos)
41 local item = meta:get_string("item")
42 if item == "" then return end
44 minetest.add_item(pos, item)
45 meta:set_string("item", "")
46 remove_item(pos, node)
49 minetest.register_entity("xdecor:f_item", {
52 visual_size = {x=.33, y=.33},
56 on_activate = function(self, staticdata)
57 if tmp.nodename and tmp.texture then
58 self.nodename = tmp.nodename
60 self.texture = tmp.texture
62 elseif staticdata and staticdata ~= "" then
63 local data = staticdata:split(";")
64 if data and data[1] and data[2] then
65 self.nodename = data[1]
66 self.texture = data[2]
70 self.object:set_properties({textures={self.texture}})
73 get_staticdata = function(self)
74 if self.nodename and self.texture then
75 return self.nodename..";"..self.texture
81 xdecor.register("frame", {
82 description = "Item Frame",
83 groups = {choppy=3, oddly_breakable_by_hand=2},
84 sounds = default.node_sound_wood_defaults(),
85 on_rotate = screwdriver.disallow,
86 sunlight_propagates = true,
87 inventory_image = "xdecor_frame.png",
88 node_box = xdecor.nodebox.slab_z(0.9375),
89 tiles = {"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
90 "xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"},
91 after_place_node = function(pos, placer, itemstack)
92 local meta = minetest.get_meta(pos)
93 local name = placer:get_player_name()
94 meta:set_string("owner", name)
95 meta:set_string("infotext", "Item Frame (owned by "..name..")")
97 on_rightclick = function(pos, node, clicker, itemstack)
98 local meta = minetest.get_meta(pos)
99 local player = clicker:get_player_name()
100 local owner = meta:get_string("owner")
101 if player ~= owner or not itemstack then return end
104 local itemstring = itemstack:take_item():to_string()
105 meta:set_string("item", itemstring)
106 update_item(pos, node)
110 on_punch = function(pos, node, puncher)
111 local meta = minetest.get_meta(pos)
112 local player = puncher:get_player_name()
113 local owner = meta:get_string("owner")
115 if player ~= owner then return end
118 can_dig = function(pos, player)
119 local meta = minetest.get_meta(pos)
120 local pname = player:get_player_name()
121 local owner = meta:get_string("owner")
123 return player and pname == owner
125 after_destruct = remove_item
128 minetest.register_abm({
129 nodenames = {"xdecor:frame"},
130 interval = 15, chance = 1,
131 action = function(pos, node)
132 local num = #minetest.get_objects_inside_radius(pos, 0.5)
133 if num > 0 then return end
134 update_item(pos, node)