2 screwdriver = screwdriver or {}
4 minetest.register_entity("xdecor:f_item", {
7 visual_size = {x=.33, y=.33},
11 on_activate = function(self, staticdata)
12 if tmp.nodename and tmp.texture then
13 self.nodename = tmp.nodename
15 self.texture = tmp.texture
17 elseif staticdata and staticdata ~= "" then
18 local data = staticdata:split(";")
19 if data and data[1] and data[2] then
20 self.nodename = data[1]
21 self.texture = data[2]
25 self.object:set_properties({textures={self.texture}})
28 get_staticdata = function(self)
29 if self.nodename and self.texture then
30 return self.nodename..";"..self.texture
36 local remove_item = function(pos, node)
37 local objs = minetest.get_objects_inside_radius(pos, 0.5)
38 if not objs then return end
40 for _, obj in pairs(objs) do
41 if obj and obj:get_luaentity() and
42 obj:get_luaentity().name == "xdecor:f_item" then
49 facedir[0] = {x=0, y=0, z=1}
50 facedir[1] = {x=1, y=0, z=0}
51 facedir[2] = {x=0, y=0, z=-1}
52 facedir[3] = {x=-1, y=0, z=0}
54 local update_item = function(pos, node)
55 remove_item(pos, node)
56 local meta = minetest.get_meta(pos)
57 local itemstring = meta:get_string("item")
58 local posad = facedir[node.param2]
59 if not posad or itemstring == "" then return end
61 pos.x = pos.x + posad.x * 6.5/16
62 pos.y = pos.y + posad.y * 6.5/16
63 pos.z = pos.z + posad.z * 6.5/16
64 tmp.nodename = node.name
65 tmp.texture = ItemStack(itemstring):get_name()
67 local entity = minetest.add_entity(pos, "xdecor:f_item")
68 local yaw = math.pi*2 - node.param2 * math.pi/2
72 local drop_item = function(pos, node)
73 local meta = minetest.get_meta(pos)
74 if meta:get_string("item") == "" then return end
76 minetest.add_item(pos, meta:get_string("item"))
77 meta:set_string("item", "")
78 remove_item(pos, node)
81 xdecor.register("frame", {
82 description = "Item Frame",
83 groups = {choppy=3, oddly_breakable_by_hand=2},
84 sounds = default.node_sound_wood_defaults(),
85 on_rotate = screwdriver.disallow,
86 sunlight_propagates = true,
87 inventory_image = "xdecor_frame.png",
90 fixed = {-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5}
93 "xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
94 "xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"
96 after_place_node = function(pos, placer, itemstack)
97 local meta = minetest.get_meta(pos)
98 local name = placer:get_player_name()
100 meta:set_string("owner", name)
101 meta:set_string("infotext", "Item Frame (owned by "..name..")")
103 on_rightclick = function(pos, node, clicker, itemstack)
104 local meta = minetest.get_meta(pos)
105 local player = clicker:get_player_name()
107 if player ~= meta:get_string("owner") or not itemstack then
112 local itemstring = itemstack:take_item():to_string()
113 meta:set_string("item", itemstring)
114 update_item(pos, node)
118 on_punch = function(pos, node, puncher)
119 local meta = minetest.get_meta(pos)
120 local player = puncher:get_player_name()
122 if player ~= meta:get_string("owner") then return end
125 can_dig = function(pos, player)
126 local meta = minetest.get_meta(pos)
127 local owner = meta:get_string("owner")
129 if not player or player:get_player_name() ~= owner then
135 after_destruct = remove_item
138 minetest.register_abm({
139 nodenames = {"xdecor:frame"},
140 interval = 15, chance = 1,
141 action = function(pos, node)
142 local num = #minetest.get_objects_inside_radius(pos, 0.5)
143 if num > 0 then return end
144 update_item(pos, node)